Font & Text Changes.

`Gui::loadFont()` now needs a C2D_Font parameter & path. If you're using this, I suggest to update the function to match this. If you're using `Gui::loadFont()` to load the SystemFont, I suggest to remove that, since `Gui::init()` loads it now.

All the Text Functions can now optional use the C2D_Font parameter to use a specific font. (Uses SystemFont if nullptr.)

`Gui::unloadFont()` now needs a C2D_Font parameter to unload it.
This commit is contained in:
StackZ
2020-05-21 18:17:07 +02:00
parent 4dc2426fa5
commit f0dca7c784
2 changed files with 108 additions and 37 deletions
+93 -27
View File
@@ -62,23 +62,20 @@ Result Gui::init(void) {
Bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT);
// Load Textbuffer.
TextBuf = C2D_TextBufNew(4096);
Font = C2D_FontLoadSystem(CFG_REGION_USA); // Load System font.
return 0;
}
// Load a Font.
Result Gui::loadFont(bool sysFont, const char* Path) {
if (sysFont) {
Font = C2D_FontLoadSystem(CFG_REGION_USA);
} else {
if (access(Path, F_OK) == 0) Font = C2D_FontLoad(Path); // Only load if found.
}
Result Gui::loadFont(C2D_Font &fnt, const char* Path) {
if (access(Path, F_OK) == 0) fnt = C2D_FontLoad(Path); // Only load if found.
return 0;
}
// Unload a Font.
Result Gui::unloadFont() {
if (Font != nullptr) {
C2D_FontFree(Font); // Make sure to only unload if not nullptr.
Result Gui::unloadFont(C2D_Font &fnt) {
if (fnt != nullptr) {
C2D_FontFree(fnt); // Make sure to only unload if not nullptr.
}
return 0;
}
@@ -103,67 +100,136 @@ void Gui::exit(void) {
}
// Draw a Centered String.
void Gui::DrawStringCentered(float x, float y, float size, u32 color, std::string Text, int maxWidth, int maxHeight) {
void Gui::DrawStringCentered(float x, float y, float size, u32 color, std::string Text, int maxWidth, int maxHeight, C2D_Font fnt) {
float lineHeight, widthScale;
lineHeight = Gui::GetStringHeight(size, " ");
// Check for the lineHeight.
if (fnt != nullptr) {
lineHeight = Gui::GetStringHeight(size, " ", fnt);
} else {
lineHeight = Gui::GetStringHeight(size, " ");
}
int line = 0;
while(Text.find('\n') != Text.npos) {
if (maxWidth == 0) {
widthScale = Gui::GetStringWidth(size, Text.substr(0, Text.find('\n')));
// Do the widthScale.
if (fnt != nullptr) {
widthScale = Gui::GetStringWidth(size, Text.substr(0, Text.find('\n')), fnt);
} else {
widthScale = Gui::GetStringWidth(size, Text.substr(0, Text.find('\n')));
}
} else {
widthScale = std::min((float)maxWidth, Gui::GetStringWidth(size, Text.substr(0, Text.find('\n'))));
// Do the widthScale 2.
if (fnt != nullptr) {
widthScale = std::min((float)maxWidth, Gui::GetStringWidth(size, Text.substr(0, Text.find('\n')), fnt));
} else {
widthScale = std::min((float)maxWidth, Gui::GetStringWidth(size, Text.substr(0, Text.find('\n'))));
}
}
Gui::DrawString((currentScreen ? 200 : 160)+x-(widthScale/2), y+(lineHeight*line), size, color, Text.substr(0, Text.find('\n')), maxWidth, maxHeight);
if (fnt != nullptr) {
Gui::DrawString((currentScreen ? 200 : 160)+x-(widthScale/2), y+(lineHeight*line), size, color, Text.substr(0, Text.find('\n')), maxWidth, maxHeight, fnt);
} else {
Gui::DrawString((currentScreen ? 200 : 160)+x-(widthScale/2), y+(lineHeight*line), size, color, Text.substr(0, Text.find('\n')), maxWidth, maxHeight);
}
Text = Text.substr(Text.find('\n')+1);
line++;
}
if (maxWidth == 0) {
widthScale = Gui::GetStringWidth(size, Text.substr(0, Text.find('\n')));
// Do the next WidthScale.
if (fnt != nullptr) {
widthScale = Gui::GetStringWidth(size, Text.substr(0, Text.find('\n')), fnt);
} else {
widthScale = Gui::GetStringWidth(size, Text.substr(0, Text.find('\n')));
}
} else {
widthScale = std::min((float)maxWidth, Gui::GetStringWidth(size, Text.substr(0, Text.find('\n'))));
// And again.
if (fnt != nullptr) {
widthScale = std::min((float)maxWidth, Gui::GetStringWidth(size, Text.substr(0, Text.find('\n')), fnt));
} else {
widthScale = std::min((float)maxWidth, Gui::GetStringWidth(size, Text.substr(0, Text.find('\n'))));
}
}
if (fnt != nullptr) {
Gui::DrawString((currentScreen ? 200 : 160)+x-(widthScale/2), y+(lineHeight*line), size, color, Text.substr(0, Text.find('\n')), maxWidth, maxHeight, fnt);
} else {
Gui::DrawString((currentScreen ? 200 : 160)+x-(widthScale/2), y+(lineHeight*line), size, color, Text.substr(0, Text.find('\n')), maxWidth, maxHeight);
}
Gui::DrawString((currentScreen ? 200 : 160)+x-(widthScale/2), y+(lineHeight*line), size, color, Text.substr(0, Text.find('\n')), maxWidth, maxHeight);
}
// Draw String or Text.
void Gui::DrawString(float x, float y, float size, u32 color, std::string Text, int maxWidth, int maxHeight) {
void Gui::DrawString(float x, float y, float size, u32 color, std::string Text, int maxWidth, int maxHeight, C2D_Font fnt) {
C2D_Text c2d_text;
C2D_TextFontParse(&c2d_text, Font, TextBuf, Text.c_str());
if (fnt != nullptr) {
C2D_TextFontParse(&c2d_text, fnt, TextBuf, Text.c_str());
} else {
C2D_TextFontParse(&c2d_text, Font, TextBuf, Text.c_str());
}
C2D_TextOptimize(&c2d_text);
float heightScale;
if (maxHeight == 0) {
heightScale = size;
} else {
heightScale = std::min(size, size*(maxHeight/Gui::GetStringHeight(size, Text)));
if (fnt != nullptr) {
heightScale = std::min(size, size*(maxHeight/Gui::GetStringHeight(size, Text, fnt)));
} else {
heightScale = std::min(size, size*(maxHeight/Gui::GetStringHeight(size, Text)));
}
}
if (maxWidth == 0) {
C2D_DrawText(&c2d_text, C2D_WithColor, x, y, 0.5f, size, heightScale, color);
} else {
C2D_DrawText(&c2d_text, C2D_WithColor, x, y, 0.5f, std::min(size, size*(maxWidth/Gui::GetStringWidth(size, Text))), heightScale, color);
if (fnt != nullptr) {
C2D_DrawText(&c2d_text, C2D_WithColor, x, y, 0.5f, std::min(size, size*(maxWidth/Gui::GetStringWidth(size, Text, fnt))), heightScale, color);
} else {
C2D_DrawText(&c2d_text, C2D_WithColor, x, y, 0.5f, std::min(size, size*(maxWidth/Gui::GetStringWidth(size, Text))), heightScale, color);
}
}
}
// Get String or Text Width.
float Gui::GetStringWidth(float size, std::string Text) {
float Gui::GetStringWidth(float size, std::string Text, C2D_Font fnt) {
float width = 0;
GetStringSize(size, &width, NULL, Text);
if (fnt != nullptr) {
GetStringSize(size, &width, NULL, Text, fnt);
} else {
GetStringSize(size, &width, NULL, Text);
}
return width;
}
// Get String or Text Size.
void Gui::GetStringSize(float size, float *width, float *height, std::string Text) {
void Gui::GetStringSize(float size, float *width, float *height, std::string Text, C2D_Font fnt) {
C2D_Text c2d_text;
C2D_TextFontParse(&c2d_text, Font, TextBuf, Text.c_str());
if (fnt != nullptr) {
C2D_TextFontParse(&c2d_text, fnt, TextBuf, Text.c_str());
} else {
C2D_TextFontParse(&c2d_text, Font, TextBuf, Text.c_str());
}
C2D_TextGetDimensions(&c2d_text, size, size, width, height);
}
// Get String or Text Height.
float Gui::GetStringHeight(float size, std::string Text) {
float Gui::GetStringHeight(float size, std::string Text, C2D_Font fnt) {
float height = 0;
GetStringSize(size, NULL, &height, Text.c_str());
if (fnt != nullptr) {
GetStringSize(size, NULL, &height, Text.c_str(), fnt);
} else {
GetStringSize(size, NULL, &height, Text.c_str());
}
return height;
}
+15 -10
View File
@@ -53,16 +53,16 @@ namespace Gui
Result init(void);
/* Load a Font. (BCFNT)
* sysFont: Whether the system font should be loaded instead of custom Font.
* fnt: The C2D_Font variable which should be initialized.
* Path: Path to the BCFNT file.
* if you're unsure, just call 'Gui::loadFont();' and it will load the system font.
* if you're unsure, just call 'Gui::init();' and it will load the system font.
*/
Result loadFont(bool sysFont = true, const char * Path = "");
Result loadFont(C2D_Font &fnt, const char * Path = "");
/* Unload a Font. (BCFNT)
* Only use this if a custom Font has been loaded.
* fnt: The C2D_Font variable which should be unloaded.
*/
Result unloadFont();
Result unloadFont(C2D_Font &fnt);
/* Load a spritesheet.
* Path: Path to the SpriteSheet file. (T3X)
@@ -86,8 +86,9 @@ namespace Gui
* Text: The Text which should be displayed.
* maxWidth: The maxWidth for the Text. (Optional!)
* maxHeight: The maxHeight of the Text. (Optional!)
* fnt: The Font which should be used. Uses SystemFont by default. (Optional!)
*/
void DrawStringCentered(float x, float y, float size, u32 color, std::string Text, int maxWidth = 0, int maxHeight = 0);
void DrawStringCentered(float x, float y, float size, u32 color, std::string Text, int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr);
/* Draws a String.
* x: The X Position where the Text should be drawn.
@@ -97,28 +98,32 @@ namespace Gui
* Text: The Text which should be displayed.
* maxWidth: The maxWidth for the Text. (Optional!)
* maxHeight: The maxHeight of the Text. (Optional!)
* fnt: The Font which should be used. Uses SystemFont by default. (Optional!)
*/
void DrawString(float x, float y, float size, u32 color, std::string Text, int maxWidth = 0, int maxHeight = 0);
void DrawString(float x, float y, float size, u32 color, std::string Text, int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr);
/* Get the width of a String.
* size: The size of the Text.
* Text: The Text where the width should be getted from.
* fnt: The Font which should be used. Uses SystemFont by default. (Optional!)
*/
float GetStringWidth(float size, std::string Text);
float GetStringWidth(float size, std::string Text, C2D_Font fnt = nullptr);
/* Get the size of a String.
* size: The size of the Text.
* width: The width of the Text.
* height: The height of the Text.
* Text: The Text where the size should be getted from.
* fnt: The Font which should be used. Uses SystemFont by default. (Optional!)
*/
void GetStringSize(float size, float *width, float *height, std::string Text);
void GetStringSize(float size, float *width, float *height, std::string Text, C2D_Font fnt = nullptr);
/* Get the height of a String.
* size: The size of the Text.
* Text: The Text where the height should be getted from.
* fnt: The Font which should be used. Uses SystemFont by default. (Optional!)
*/
float GetStringHeight(float size, std::string Text);
float GetStringHeight(float size, std::string Text, C2D_Font fnt = nullptr);
/* Draw a Rectangle.
* x: X Position of the Rectangle.