mirror of
https://github.com/DarkStore-3DS/Universal-Core.git
synced 2026-07-02 16:59:05 +00:00
Font & Text Changes.
`Gui::loadFont()` now needs a C2D_Font parameter & path. If you're using this, I suggest to update the function to match this. If you're using `Gui::loadFont()` to load the SystemFont, I suggest to remove that, since `Gui::init()` loads it now. All the Text Functions can now optional use the C2D_Font parameter to use a specific font. (Uses SystemFont if nullptr.) `Gui::unloadFont()` now needs a C2D_Font parameter to unload it.
This commit is contained in:
@@ -62,23 +62,20 @@ Result Gui::init(void) {
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Bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT);
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// Load Textbuffer.
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TextBuf = C2D_TextBufNew(4096);
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Font = C2D_FontLoadSystem(CFG_REGION_USA); // Load System font.
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return 0;
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}
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// Load a Font.
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Result Gui::loadFont(bool sysFont, const char* Path) {
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if (sysFont) {
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Font = C2D_FontLoadSystem(CFG_REGION_USA);
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} else {
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if (access(Path, F_OK) == 0) Font = C2D_FontLoad(Path); // Only load if found.
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}
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Result Gui::loadFont(C2D_Font &fnt, const char* Path) {
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if (access(Path, F_OK) == 0) fnt = C2D_FontLoad(Path); // Only load if found.
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return 0;
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}
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// Unload a Font.
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Result Gui::unloadFont() {
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if (Font != nullptr) {
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C2D_FontFree(Font); // Make sure to only unload if not nullptr.
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Result Gui::unloadFont(C2D_Font &fnt) {
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if (fnt != nullptr) {
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C2D_FontFree(fnt); // Make sure to only unload if not nullptr.
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}
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return 0;
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}
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@@ -103,67 +100,136 @@ void Gui::exit(void) {
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}
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// Draw a Centered String.
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void Gui::DrawStringCentered(float x, float y, float size, u32 color, std::string Text, int maxWidth, int maxHeight) {
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void Gui::DrawStringCentered(float x, float y, float size, u32 color, std::string Text, int maxWidth, int maxHeight, C2D_Font fnt) {
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float lineHeight, widthScale;
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lineHeight = Gui::GetStringHeight(size, " ");
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// Check for the lineHeight.
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if (fnt != nullptr) {
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lineHeight = Gui::GetStringHeight(size, " ", fnt);
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} else {
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lineHeight = Gui::GetStringHeight(size, " ");
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}
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int line = 0;
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while(Text.find('\n') != Text.npos) {
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if (maxWidth == 0) {
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widthScale = Gui::GetStringWidth(size, Text.substr(0, Text.find('\n')));
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// Do the widthScale.
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if (fnt != nullptr) {
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widthScale = Gui::GetStringWidth(size, Text.substr(0, Text.find('\n')), fnt);
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} else {
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widthScale = Gui::GetStringWidth(size, Text.substr(0, Text.find('\n')));
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}
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} else {
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widthScale = std::min((float)maxWidth, Gui::GetStringWidth(size, Text.substr(0, Text.find('\n'))));
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// Do the widthScale 2.
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if (fnt != nullptr) {
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widthScale = std::min((float)maxWidth, Gui::GetStringWidth(size, Text.substr(0, Text.find('\n')), fnt));
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} else {
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widthScale = std::min((float)maxWidth, Gui::GetStringWidth(size, Text.substr(0, Text.find('\n'))));
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}
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}
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Gui::DrawString((currentScreen ? 200 : 160)+x-(widthScale/2), y+(lineHeight*line), size, color, Text.substr(0, Text.find('\n')), maxWidth, maxHeight);
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if (fnt != nullptr) {
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Gui::DrawString((currentScreen ? 200 : 160)+x-(widthScale/2), y+(lineHeight*line), size, color, Text.substr(0, Text.find('\n')), maxWidth, maxHeight, fnt);
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} else {
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Gui::DrawString((currentScreen ? 200 : 160)+x-(widthScale/2), y+(lineHeight*line), size, color, Text.substr(0, Text.find('\n')), maxWidth, maxHeight);
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}
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Text = Text.substr(Text.find('\n')+1);
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line++;
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}
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if (maxWidth == 0) {
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widthScale = Gui::GetStringWidth(size, Text.substr(0, Text.find('\n')));
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// Do the next WidthScale.
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if (fnt != nullptr) {
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widthScale = Gui::GetStringWidth(size, Text.substr(0, Text.find('\n')), fnt);
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} else {
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widthScale = Gui::GetStringWidth(size, Text.substr(0, Text.find('\n')));
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}
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} else {
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widthScale = std::min((float)maxWidth, Gui::GetStringWidth(size, Text.substr(0, Text.find('\n'))));
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// And again.
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if (fnt != nullptr) {
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widthScale = std::min((float)maxWidth, Gui::GetStringWidth(size, Text.substr(0, Text.find('\n')), fnt));
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} else {
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widthScale = std::min((float)maxWidth, Gui::GetStringWidth(size, Text.substr(0, Text.find('\n'))));
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}
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}
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if (fnt != nullptr) {
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Gui::DrawString((currentScreen ? 200 : 160)+x-(widthScale/2), y+(lineHeight*line), size, color, Text.substr(0, Text.find('\n')), maxWidth, maxHeight, fnt);
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} else {
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Gui::DrawString((currentScreen ? 200 : 160)+x-(widthScale/2), y+(lineHeight*line), size, color, Text.substr(0, Text.find('\n')), maxWidth, maxHeight);
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}
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Gui::DrawString((currentScreen ? 200 : 160)+x-(widthScale/2), y+(lineHeight*line), size, color, Text.substr(0, Text.find('\n')), maxWidth, maxHeight);
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}
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// Draw String or Text.
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void Gui::DrawString(float x, float y, float size, u32 color, std::string Text, int maxWidth, int maxHeight) {
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void Gui::DrawString(float x, float y, float size, u32 color, std::string Text, int maxWidth, int maxHeight, C2D_Font fnt) {
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C2D_Text c2d_text;
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C2D_TextFontParse(&c2d_text, Font, TextBuf, Text.c_str());
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if (fnt != nullptr) {
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C2D_TextFontParse(&c2d_text, fnt, TextBuf, Text.c_str());
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} else {
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C2D_TextFontParse(&c2d_text, Font, TextBuf, Text.c_str());
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}
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C2D_TextOptimize(&c2d_text);
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float heightScale;
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if (maxHeight == 0) {
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heightScale = size;
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} else {
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heightScale = std::min(size, size*(maxHeight/Gui::GetStringHeight(size, Text)));
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if (fnt != nullptr) {
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heightScale = std::min(size, size*(maxHeight/Gui::GetStringHeight(size, Text, fnt)));
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} else {
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heightScale = std::min(size, size*(maxHeight/Gui::GetStringHeight(size, Text)));
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}
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}
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if (maxWidth == 0) {
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C2D_DrawText(&c2d_text, C2D_WithColor, x, y, 0.5f, size, heightScale, color);
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} else {
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C2D_DrawText(&c2d_text, C2D_WithColor, x, y, 0.5f, std::min(size, size*(maxWidth/Gui::GetStringWidth(size, Text))), heightScale, color);
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if (fnt != nullptr) {
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C2D_DrawText(&c2d_text, C2D_WithColor, x, y, 0.5f, std::min(size, size*(maxWidth/Gui::GetStringWidth(size, Text, fnt))), heightScale, color);
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} else {
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C2D_DrawText(&c2d_text, C2D_WithColor, x, y, 0.5f, std::min(size, size*(maxWidth/Gui::GetStringWidth(size, Text))), heightScale, color);
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}
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}
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}
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// Get String or Text Width.
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float Gui::GetStringWidth(float size, std::string Text) {
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float Gui::GetStringWidth(float size, std::string Text, C2D_Font fnt) {
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float width = 0;
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GetStringSize(size, &width, NULL, Text);
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if (fnt != nullptr) {
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GetStringSize(size, &width, NULL, Text, fnt);
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} else {
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GetStringSize(size, &width, NULL, Text);
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}
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return width;
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}
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// Get String or Text Size.
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void Gui::GetStringSize(float size, float *width, float *height, std::string Text) {
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void Gui::GetStringSize(float size, float *width, float *height, std::string Text, C2D_Font fnt) {
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C2D_Text c2d_text;
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C2D_TextFontParse(&c2d_text, Font, TextBuf, Text.c_str());
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if (fnt != nullptr) {
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C2D_TextFontParse(&c2d_text, fnt, TextBuf, Text.c_str());
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} else {
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C2D_TextFontParse(&c2d_text, Font, TextBuf, Text.c_str());
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}
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C2D_TextGetDimensions(&c2d_text, size, size, width, height);
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}
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// Get String or Text Height.
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float Gui::GetStringHeight(float size, std::string Text) {
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float Gui::GetStringHeight(float size, std::string Text, C2D_Font fnt) {
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float height = 0;
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GetStringSize(size, NULL, &height, Text.c_str());
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if (fnt != nullptr) {
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GetStringSize(size, NULL, &height, Text.c_str(), fnt);
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} else {
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GetStringSize(size, NULL, &height, Text.c_str());
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}
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return height;
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}
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@@ -53,16 +53,16 @@ namespace Gui
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Result init(void);
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/* Load a Font. (BCFNT)
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* sysFont: Whether the system font should be loaded instead of custom Font.
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* fnt: The C2D_Font variable which should be initialized.
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* Path: Path to the BCFNT file.
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* if you're unsure, just call 'Gui::loadFont();' and it will load the system font.
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* if you're unsure, just call 'Gui::init();' and it will load the system font.
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*/
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Result loadFont(bool sysFont = true, const char * Path = "");
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Result loadFont(C2D_Font &fnt, const char * Path = "");
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/* Unload a Font. (BCFNT)
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* Only use this if a custom Font has been loaded.
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* fnt: The C2D_Font variable which should be unloaded.
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*/
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Result unloadFont();
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Result unloadFont(C2D_Font &fnt);
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/* Load a spritesheet.
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* Path: Path to the SpriteSheet file. (T3X)
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@@ -86,8 +86,9 @@ namespace Gui
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* Text: The Text which should be displayed.
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* maxWidth: The maxWidth for the Text. (Optional!)
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* maxHeight: The maxHeight of the Text. (Optional!)
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* fnt: The Font which should be used. Uses SystemFont by default. (Optional!)
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*/
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void DrawStringCentered(float x, float y, float size, u32 color, std::string Text, int maxWidth = 0, int maxHeight = 0);
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void DrawStringCentered(float x, float y, float size, u32 color, std::string Text, int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr);
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/* Draws a String.
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* x: The X Position where the Text should be drawn.
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@@ -97,28 +98,32 @@ namespace Gui
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* Text: The Text which should be displayed.
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* maxWidth: The maxWidth for the Text. (Optional!)
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* maxHeight: The maxHeight of the Text. (Optional!)
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* fnt: The Font which should be used. Uses SystemFont by default. (Optional!)
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*/
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void DrawString(float x, float y, float size, u32 color, std::string Text, int maxWidth = 0, int maxHeight = 0);
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void DrawString(float x, float y, float size, u32 color, std::string Text, int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr);
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/* Get the width of a String.
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* size: The size of the Text.
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* Text: The Text where the width should be getted from.
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* fnt: The Font which should be used. Uses SystemFont by default. (Optional!)
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*/
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float GetStringWidth(float size, std::string Text);
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float GetStringWidth(float size, std::string Text, C2D_Font fnt = nullptr);
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/* Get the size of a String.
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* size: The size of the Text.
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* width: The width of the Text.
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* height: The height of the Text.
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* Text: The Text where the size should be getted from.
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* fnt: The Font which should be used. Uses SystemFont by default. (Optional!)
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*/
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void GetStringSize(float size, float *width, float *height, std::string Text);
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void GetStringSize(float size, float *width, float *height, std::string Text, C2D_Font fnt = nullptr);
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/* Get the height of a String.
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* size: The size of the Text.
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* Text: The Text where the height should be getted from.
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* fnt: The Font which should be used. Uses SystemFont by default. (Optional!)
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*/
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float GetStringHeight(float size, std::string Text);
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float GetStringHeight(float size, std::string Text, C2D_Font fnt = nullptr);
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/* Draw a Rectangle.
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* x: X Position of the Rectangle.
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