StackZ f0dca7c784 Font & Text Changes.
`Gui::loadFont()` now needs a C2D_Font parameter & path. If you're using this, I suggest to update the function to match this. If you're using `Gui::loadFont()` to load the SystemFont, I suggest to remove that, since `Gui::init()` loads it now.

All the Text Functions can now optional use the C2D_Font parameter to use a specific font. (Uses SystemFont if nullptr.)

`Gui::unloadFont()` now needs a C2D_Font parameter to unload it.
2020-05-21 18:17:07 +02:00
2020-05-21 18:17:07 +02:00
2020-05-21 18:17:07 +02:00
2020-02-05 10:35:00 +01:00
2020-03-05 04:25:52 +01:00

Universal-Core by Universal-Team

This contains the GUI & Core part for our 3DS Applications.

Logo created by: TotallyNotGuy.

Universal-Core-Logo

Licensing: This software is licensed under the terms of the GPLv3. You can find a copy of the license in the LICENSE file.

S
Description
GUI and Core part from Universal-Team.
Readme GPL-3.0 317 KiB
Languages
C++ 100%