mirror of
https://github.com/DarkStore-3DS/Universal-Core.git
synced 2026-07-02 16:59:05 +00:00
f0dca7c784719f155123ee0642bc6626f8b480da
`Gui::loadFont()` now needs a C2D_Font parameter & path. If you're using this, I suggest to update the function to match this. If you're using `Gui::loadFont()` to load the SystemFont, I suggest to remove that, since `Gui::init()` loads it now. All the Text Functions can now optional use the C2D_Font parameter to use a specific font. (Uses SystemFont if nullptr.) `Gui::unloadFont()` now needs a C2D_Font parameter to unload it.
Universal-Core by Universal-Team
This contains the GUI & Core part for our 3DS Applications.
Logo created by: TotallyNotGuy.
Licensing: This software is licensed under the terms of the GPLv3. You can find a copy of the license in the LICENSE file.
Languages
C++
100%
