Pk11
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38b1780d1e
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Fix Sprite::operator=
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2021-01-14 13:12:10 -06:00 |
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Pk11
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f3d001cecf
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Remove "channel" from draws and clang format
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2021-01-14 12:42:26 -06:00 |
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Pk11
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e663a46a57
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Fix scaled things
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2021-01-14 12:35:56 -06:00 |
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Pk11
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ca9dc8250b
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Fix buffered text
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2021-01-14 10:06:18 -06:00 |
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Pk11
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c428fa704b
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Keep track of allocated sprite count
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2021-01-14 09:19:08 -06:00 |
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StackZ
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1ff3ba6534
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Some more screen class things.
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2021-01-14 16:18:07 +01:00 |
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Pk11
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4ea3a8233c
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Couple more sprite fixes
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2021-01-14 08:34:55 -06:00 |
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Pk11
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5f231849e4
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Fix sprite initing (probably)
And run clang-format
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2021-01-14 07:40:12 -06:00 |
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StackZ
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08d4c32ad9
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Add Screen class + structs.
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2021-01-13 23:50:33 +01:00 |
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Pk11
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8a55d0e7cb
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Initial NDS Universal-Core
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2021-01-13 15:51:37 -06:00 |
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