Cleanup part 1 (#213)

* Clean up part 1

- Removed lots of dead code
- Removed unncessary files not in use
- Cleaned up small bits of code
- Removed a few warnings
- Server.java ---> GameEngine.java
- Constants.java ---> GameConstants.java

* Cape Dye

Rewrote cape dying

* Packaging

- redone ----> com.rebotted

* PacketSender/clean up

- ActionSender ---> PacketSender
- Moved many more packets to packetsender
- Cleaned up more dead code

* Merge Client/Player

- Merged Client.java with Player.java (both were doing same thing so redundant to have both)
- Removed some more dead code
- Tidy a few small things up

* Quests/more clean up

- Removed more dead code
- Made quests static in order to clean them up a bit

* More cleanup

- Removed some more of the dead quest code
- Correcting naming of some of the shop variables
This commit is contained in:
Mr Extremez
2019-11-25 11:08:56 -06:00
committed by Daniel Ginovker
parent 3d1ae1b288
commit d876a923b9
379 changed files with 80684 additions and 83170 deletions
@@ -1,4 +1,4 @@
package redone;
package com.rebotted;
import java.io.BufferedReader;
import java.io.BufferedWriter;
@@ -6,8 +6,7 @@ import java.io.FileReader;
import java.io.FileWriter;
import java.io.IOException;
import java.util.ArrayList;
import redone.game.players.Client;
import com.rebotted.game.players.Player;
/**
* Connection Check Class
@@ -297,8 +296,7 @@ public class Connection {
public static void addIpToMuteFile(String Name) {
try {
BufferedWriter out = new BufferedWriter(new FileWriter(
"./data/bans/IpsMuted.txt", true));
BufferedWriter out = new BufferedWriter(new FileWriter("./data/bans/IpsMuted.txt", true));
try {
out.newLine();
out.write(Name);
@@ -310,9 +308,8 @@ public class Connection {
}
}
public static boolean isMuted(Client c) {
return mutedNames.contains(c.playerName.toLowerCase())
|| mutedIps.contains(c.connectedFrom);
public static boolean isMuted(Player player) {
return mutedNames.contains(player.playerName.toLowerCase()) || mutedIps.contains(player.connectedFrom);
}
}
@@ -1,23 +1,23 @@
package redone;
package com.rebotted;
public class Constants {
public class GameConstants {
public final static boolean SERVER_DEBUG = false;
public final static String SERVER_NAME = "2006rebotted", SERVER_VERSION = "Server Stage v " + Constants.TEST_VERSION + ".";
public final static String SERVER_NAME = "2006rebotted", SERVER_VERSION = "Server Stage v " + GameConstants.TEST_VERSION + ".";
public final static double TEST_VERSION = 2.00;
public static int BANK_SIZE = 352;
public final static int ITEM_LIMIT = 15000, MAXITEM_AMOUNT = Integer.MAX_VALUE, CLIENT_VERSION = 999999,
WORLD = 1, IPS_ALLOWED = 250, CONNECTION_DELAY = 100,
MESSAGE_DELAY = 6000, MAX_PLAYERS = 100, REQ_AMOUNT = 150;
public final static boolean SOUND = true, MEMBERS_AREAS = true,
GUILDS = true, MEMBERSHIP = true, WORLD_LIST_FIX = false,
PARTY_ROOM_DISABLED = true, combatSounds = true,
printobjectId = false, EXPERIMENTS = false;
public final static boolean SOUND = true,
GUILDS = true, WORLD_LIST_FIX = false,
PARTY_ROOM_DISABLED = true, COMBAT_SOUNDS = true,
PRINT_OBJECT_ID = false, EXPERIMENTS = false;
public static int[] SIDEBARS = { 2423, 3917, 638, 3213, 1644, 5608, 1151,
18128, 5065, 5715, 2449, 904, 147, 962 };
public static boolean TUTORIAL_ISLAND = false, HOLIDAYS = true,
MEMBERS_ONLY = false, sendServerPackets = false, HALLOWEEN = false,
public static boolean TUTORIAL_ISLAND = false,
MEMBERS_ONLY = false, sendServerPackets = false,
CLUES_ENABLED = false;
public final static int HAT = 0, CAPE = 1, AMULET = 2, WEAPON = 3,
@@ -154,16 +154,15 @@ public class Constants {
public final static int TELEBLOCK_DELAY = 20000;
public final static boolean SINGLE_AND_MULTI_ZONES = true;
public final static boolean COMBAT_LEVEL_DIFFERENCE = true;
public final static boolean itemRequirements = true;
public final static boolean ITEM_REQUIREMENTS = true;
public final static int MELEE_EXP_RATE = 4; // damage * exp rate
public final static int RANGE_EXP_RATE = 4;
public final static int MAGIC_EXP_RATE = 4;
public final static int CASTLE_WARS_X = 2439;
public final static int CASTLE_WARS_Y = 3087;
public static double SERVER_EXP_BONUS = 1;
public static double XP_RATE = 1;
public final static int INCREASE_SPECIAL_AMOUNT = 17500;
public final static boolean PRAYER_POINTS_REQUIRED = true;
public final static boolean PRAYER_LEVEL_REQUIRED = true;
public final static int GOD_SPELL_CHARGE = 300000;
public final static boolean CORRECT_ARROWS = true;
public final static boolean CRYSTAL_BOW_DEGRADES = true;
@@ -1,4 +1,4 @@
package redone;
package com.rebotted;
import java.io.File;
import java.io.IOException;
@@ -8,37 +8,35 @@ import org.apache.mina.common.IoAcceptor;
import org.apache.mina.transport.socket.nio.SocketAcceptor;
import org.apache.mina.transport.socket.nio.SocketAcceptorConfig;
import redone.integrations.PlayersOnlineWebsite;
import redone.integrations.RegisteredAccsWebsite;
import redone.integrations.SettingsLoader;
import redone.integrations.discord.DiscordActivity;
import redone.integrations.discord.JavaCord;
import redone.event.CycleEventHandler;
import redone.event.TaskScheduler;
import redone.game.content.minigames.FightCaves;
import redone.game.content.minigames.FightPits;
import redone.game.content.minigames.PestControl;
import redone.game.content.minigames.castlewars.CastleWars;
import redone.game.content.minigames.trawler.Trawler;
import redone.game.globalworldobjects.Doors;
import redone.game.globalworldobjects.DoubleDoors;
import redone.game.items.ItemDefinitions;
import redone.game.npcs.NpcHandler;
import redone.game.players.Client;
import redone.game.players.Player;
import redone.game.players.PlayerHandler;
import redone.game.players.PlayerSave;
import redone.game.shops.ShopHandler;
import redone.net.ConnectionHandler;
import redone.net.ConnectionThrottleFilter;
import redone.util.HostBlacklist;
import redone.world.ClanChatHandler;
import redone.world.GlobalDropsHandler;
import redone.world.ItemHandler;
import redone.world.ObjectHandler;
import redone.world.ObjectManager;
import redone.world.clip.ObjectDef;
import redone.world.clip.Region;
import com.rebotted.event.CycleEventHandler;
import com.rebotted.game.content.minigames.FightCaves;
import com.rebotted.game.content.minigames.FightPits;
import com.rebotted.game.content.minigames.PestControl;
import com.rebotted.game.content.minigames.castlewars.CastleWars;
import com.rebotted.game.content.minigames.trawler.Trawler;
import com.rebotted.game.globalworldobjects.Doors;
import com.rebotted.game.globalworldobjects.DoubleDoors;
import com.rebotted.game.items.ItemDefinitions;
import com.rebotted.game.npcs.NpcHandler;
import com.rebotted.game.players.Client;
import com.rebotted.game.players.Player;
import com.rebotted.game.players.PlayerHandler;
import com.rebotted.game.players.PlayerSave;
import com.rebotted.game.shops.ShopHandler;
import com.rebotted.integrations.PlayersOnlineWebsite;
import com.rebotted.integrations.RegisteredAccsWebsite;
import com.rebotted.integrations.SettingsLoader;
import com.rebotted.integrations.discord.DiscordActivity;
import com.rebotted.integrations.discord.JavaCord;
import com.rebotted.net.ConnectionHandler;
import com.rebotted.net.ConnectionThrottleFilter;
import com.rebotted.util.HostBlacklist;
import com.rebotted.world.GlobalDropsHandler;
import com.rebotted.world.ItemHandler;
import com.rebotted.world.ObjectHandler;
import com.rebotted.world.ObjectManager;
import com.rebotted.world.clip.ObjectDef;
import com.rebotted.world.clip.Region;
/**
* Server.java
@@ -49,7 +47,7 @@ import redone.world.clip.Region;
* @author Ryan Lmctruck30
* @author Integration Julian.
*/
public class Server {
public class GameEngine {
public static String ersSecret;
@@ -57,7 +55,6 @@ public class Server {
public static int[] cannonsY = new int [50];
public static String[] cannonsO = new String [50];
public static boolean sleeping;
private static final int cycleRate;
public static boolean UpdateServer = false;
public static long lastMassSave = System.currentTimeMillis();
private static IoAcceptor acceptor;
@@ -76,25 +73,18 @@ public class Server {
public static FightCaves fightCaves = new FightCaves();
private static PestControl pestControl = new PestControl();
public static Trawler trawler = new Trawler();
private static final TaskScheduler scheduler = new TaskScheduler();
public static ClanChatHandler clanChat = new ClanChatHandler();
public static TaskScheduler getTaskScheduler() {
return scheduler;
}
/**
* Port and Cycle rate.
*/
static {
serverlistenerPort = 43594;
cycleRate = 600;
shutdownServer = false;
}
public static void main(java.lang.String args[])
throws NullPointerException, IOException {
if (Constants.SERVER_DEBUG) {
if (GameConstants.SERVER_DEBUG) {
System.out.println("@@@@ DEBUG MODE IS ENABLED @@@@");
}
@@ -115,7 +105,7 @@ public class Server {
/**
* Starting Up Server
*/
System.out.println("Launching " + Constants.SERVER_NAME + "...");
System.out.println("Launching " + GameConstants.SERVER_NAME + "...");
/**
* Start Integration Services
@@ -134,7 +124,7 @@ public class Server {
sac.setReuseAddress(true);
sac.setBacklog(100);
throttleFilter = new ConnectionThrottleFilter(Constants.CONNECTION_DELAY);
throttleFilter = new ConnectionThrottleFilter(GameConstants.CONNECTION_DELAY);
sac.getFilterChain().addFirst("throttleFilter", throttleFilter);
acceptor.bind(new InetSocketAddress(serverlistenerPort), connectionHandler, sac);
@@ -159,7 +149,7 @@ public class Server {
* Main Server Tick
*/
try {
while (!Server.shutdownServer) {
while (!GameEngine.shutdownServer) {
Thread.sleep(600);
itemHandler.process();
playerHandler.process();
@@ -1,4 +1,4 @@
package redone.event;
package com.rebotted.event;
/**
* What the event must implement
@@ -1,4 +1,4 @@
package redone.event;
package com.rebotted.event;
/**
* The wrapper for our event
@@ -1,4 +1,4 @@
package redone.event;
package com.rebotted.event;
import java.util.ArrayList;
import java.util.List;
@@ -1,14 +1,14 @@
package redone.game.bots;
package com.rebotted.game.bots;
import redone.Server;
import redone.game.items.ItemAssistant;
import redone.game.players.Client;
import redone.util.Misc;
import static com.rebotted.game.players.PlayerSave.loadPlayerInfo;
import java.text.DecimalFormat;
import java.util.*;
import static redone.game.players.PlayerSave.loadPlayerInfo;
import com.rebotted.GameEngine;
import com.rebotted.game.items.ItemAssistant;
import com.rebotted.game.players.Client;
import com.rebotted.util.Misc;
public class Bot {
@@ -31,7 +31,7 @@ public class Bot {
botClient.isActive = true;
botClient.disconnected = false;
botClient.npcCanAttack = false;
Server.playerHandler.newPlayerClient(botClient);
GameEngine.playerHandler.newPlayerClient(botClient);
botClient.getPlayerAssistant().movePlayer(x, y, z);
@@ -62,7 +62,7 @@ public class Bot {
if (items.size() <= 0) return;
int item_id = Misc.randomArrayListItem(items);
String item_name = ItemAssistant.getItemName(item_id).toLowerCase();
int value = BotHandler.getItemPrice(botClient.myShopId, item_id);
int value = BotHandler.getItemPrice(botClient.shopId, item_id);
if (value <= 0) return;
String _message = "Selling " + item_name + " " + formatSellPrice(value) + " ea - " + botClient.playerName;
@@ -1,4 +1,4 @@
package redone.game.bots;
package com.rebotted.game.bots;
public class BotConstants {
public static final int MAX_BOTS = 100;
@@ -1,26 +1,26 @@
package redone.game.bots;
import io.netty.util.Timeout;
import redone.Constants;
import redone.game.players.Client;
import redone.game.players.PlayerHandler;
import redone.game.shops.ShopHandler;
import redone.util.Misc;
package com.rebotted.game.bots;
import java.security.SecureRandom;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
public class BotHandler
{
import com.rebotted.GameConstants;
import com.rebotted.game.players.Client;
import com.rebotted.game.players.Player;
import com.rebotted.game.players.PlayerHandler;
import com.rebotted.game.shops.ShopHandler;
import com.rebotted.util.Misc;
public class BotHandler {
static final List<Bot> botList = new ArrayList<>(BotConstants.MAX_BOTS);
static final Random random = new SecureRandom();
static final int currency = 995;
public static Bot connectBot(String username, int x, int y, int z) {
Bot bot;
if (PlayerHandler.playerCount >= Constants.MAX_PLAYERS) {
if (PlayerHandler.playerCount >= GameConstants.MAX_PLAYERS) {
System.out.println("Bot could not be connected, server is full.");
return null;
}
@@ -30,10 +30,10 @@ public class BotHandler
return bot;
}
public static void playerShop(Client player){
public static void playerShop(Player player){
// Must be in the correct zones
if (!player.inPlayerShopArea() && !player.inBankArea()) {
player.getActionSender().sendMessage("You need to be in a bank zone or trade area for this.");
player.getPacketSender().sendMessage("You need to be in a bank zone or trade area for this.");
return;
}
@@ -83,11 +83,11 @@ public class BotHandler
}
}
private static String getShopName(Client player){
private static String getShopName(Player player){
return "" + player.playerName;
}
private static Client getPlayerShop(Client player){
private static Client getPlayerShop(Player player){
String shopName = getShopName(player);
for(Bot bot : botList) {
if(bot != null && bot.getBotClient() != null) {
@@ -104,7 +104,7 @@ public class BotHandler
for(Bot bot : botList) {
if(bot != null && bot.getBotClient() != null) {
Client botClient = bot.getBotClient();
if(botClient.myShopId == shop_id) {
if(botClient.shopId == shop_id) {
return botClient;
}
}
@@ -112,7 +112,7 @@ public class BotHandler
return null;
}
public static void closeShop(Client player) {
public static void closeShop(Player player) {
Client shop = getPlayerShop(player);
if (shop == null) return;
shop.getPlayerAssistant().movePlayer(0,0,0);
@@ -141,15 +141,15 @@ public class BotHandler
shop.getItemAssistant().addItem(currency, amount);
}
public static void takeCoins(Client player){
public static void takeCoins(Player player){
if (!player.getItemAssistant().playerHasItem(currency) && player.getItemAssistant().freeSlots() <= 0) {
player.getActionSender().sendMessage("You don't have enough space in your inventory.");
player.getPacketSender().sendMessage("You don't have enough space in your inventory.");
return;
}
Client shop = getPlayerShop(player);
if (shop == null) return;
if (!shop.getItemAssistant().playerHasItem(currency)) {
player.getActionSender().sendMessage("There are no coins to collect.");
player.getPacketSender().sendMessage("There are no coins to collect.");
return;
}
int totalCoins = shop.getItemAssistant().getItemAmount(currency);
@@ -173,7 +173,7 @@ public class BotHandler
item_id++;
Client shop = getPlayerShop(shop_id);
if (shop == null) return 0;
for (int slot = 0; slot < ShopHandler.MaxShopItems; slot++) {
for (int slot = 0; slot < ShopHandler.MAX_SHOP_ITEMS; slot++) {
if (shop.bankItems[slot] == item_id) {
return Math.max(1, shop.bankItemsV[slot]);
}
@@ -185,7 +185,7 @@ public class BotHandler
item_id++;
Client shop = getPlayerShop(shop_id);
if (shop == null) return;
for (int slot = 0; slot < ShopHandler.MaxShopItems; slot++) {
for (int slot = 0; slot < ShopHandler.MAX_SHOP_ITEMS; slot++) {
if (shop.bankItems[slot] == item_id) {
shop.bankItemsV[slot] = amount;
}
@@ -1,10 +1,9 @@
package redone.game.content;
package com.rebotted.game.content;
import java.util.Calendar;
import java.util.GregorianCalendar;
import redone.game.players.Client;
import redone.util.Misc;
import com.rebotted.game.players.Player;
import com.rebotted.util.Misc;
/**
* Handles the BankPin on Bank's
@@ -19,10 +18,10 @@ public class BankPin {
public int recovery_Delay = 3;
private final Client client;
private final Player client;
public BankPin(Client client) {
this.client = client;
public BankPin(Player player) {
this.client = player;
}
public int allowTimer = 2000000;
@@ -42,40 +41,38 @@ public class BankPin {
public void closeBankPin() {
firstPin = secondPin = thirdPin = fourthPin = client.playerBankPin = 0;
falseButtons();
client.getPlayerAssistant().removeAllWindows();
client.getPacketSender().closeAllWindows();
}
public void pinSettingFrames() {
int pinSendFrames[] = { 15075, 15080, 15110, 15171, 15076, 15176,
15104, 15082, 15079 };
for (int j = 0; j < 9; j++) {
client.getPlayerAssistant().sendFrame126("", pinSendFrames[j]);
client.getPacketSender().sendFrame126("", pinSendFrames[j]);
}
client.getPlayerAssistant().sendFrame126("Welcome to our bank", 15038);
client.getPlayerAssistant().sendFrame126("recovery system.", 15039);
client.getPlayerAssistant().sendFrame126("Remember, it's important",
15040);
client.getPlayerAssistant()
.sendFrame126("to change your recovery", 15041);
client.getPlayerAssistant().sendFrame126("pin and password", 15042);
client.getPlayerAssistant().sendFrame126("every 1-3 months", 15043);
client.getPacketSender().sendFrame126("Welcome to our bank", 15038);
client.getPacketSender().sendFrame126("recovery system.", 15039);
client.getPacketSender().sendFrame126("Remember, it's important", 15040);
client.getPacketSender().sendFrame126("to change your recovery", 15041);
client.getPacketSender().sendFrame126("pin and password", 15042);
client.getPacketSender().sendFrame126("every 1-3 months", 15043);
if (!client.hasBankpin) {
client.getPlayerAssistant().sendFrame126("Set a Bank Pin", 15078);
client.getPlayerAssistant().sendFrame126("No PIN Set", 15105);
client.getPacketSender().sendFrame126("Set a Bank Pin", 15078);
client.getPacketSender().sendFrame126("No PIN Set", 15105);
} else {
client.getPlayerAssistant().sendFrame126("Delete your PIN", 15078);
client.getPacketSender().sendFrame126("Delete your PIN", 15078);
if (client.requestPinDelete) {
client.getPlayerAssistant().sendFrame126("Pending delete", 15105);
client.getPacketSender().sendFrame126("Pending delete", 15105);
} else {
client.getPlayerAssistant().sendFrame126("Has Bank PIN", 15105);
client.getPacketSender().sendFrame126("Has Bank PIN", 15105);
}
}
client.getPlayerAssistant().sendFrame126(recovery_Delay + " days", 15107);
client.getPacketSender().sendFrame126(recovery_Delay + " days", 15107);
}
public void bankPinSettings() {
pinSettingFrames();
client.getPlayerAssistant().showInterface(14924);
client.getPacketSender().showInterface(14924);
}
private int resetBankNumbers() {
@@ -85,7 +82,7 @@ public class BankPin {
public boolean resetBankPin() {
resetBankNumbers();
falseButtons();
client.getPlayerAssistant().closeAllWindows();
client.getPacketSender().closeAllWindows();
return client.hasBankpin = false;
}
@@ -93,19 +90,19 @@ public class BankPin {
if (allowTimer > 0 && allowTimer <= 300000) {
int time = allowTimer / 6000;
if (time >= 2) {
client.getActionSender()
client.getPacketSender()
.sendMessage(
"Please wait "
+ time
+ " minutes before attempting your bank pin again.");
} else if (time == 1) {
client.getActionSender()
client.getPacketSender()
.sendMessage(
"Please wait "
+ time
+ " minute before attempting your bank pin again.");
} else if (time <= 0) {
client.getActionSender()
client.getPacketSender()
.sendMessage(
"Please wait less "
+ "than a minute before attempting your bank pin again.");
@@ -126,36 +123,36 @@ public class BankPin {
public void openPin() {
if (client.enterdBankpin) {
client.getPlayerAssistant().openUpBank();
client.getPacketSender().openUpBank();
return;
}
randomizeNumbers();
client.getPlayerAssistant().sendFrame126("First click the FIRST digit",
client.getPacketSender().sendFrame126("First click the FIRST digit",
15313);
client.getPlayerAssistant().sendFrame126("", 14923);
client.getPacketSender().sendFrame126("", 14923);
int pinSendFrames[] = { 14913, 14914, 14915, 14916 };
for (int j = 0; j < 4; j++) {
client.getPlayerAssistant().sendFrame126("?", pinSendFrames[j]);
client.getPacketSender().sendFrame126("?", pinSendFrames[j]);
}
client.getPlayerAssistant().showInterface(7424);
client.getPacketSender().showInterface(7424);
sendPins();
}
private void sendPins() {
if (client.enterdBankpin) {
client.getPlayerAssistant().openUpBank();
client.getPacketSender().openUpBank();
return;
}
for (int i = 0; i < getBankPins().length; i++) {
client.getPlayerAssistant().sendFrame126("" + getBankPins()[i],
client.getPacketSender().sendFrame126("" + getBankPins()[i],
stringIds[i]);
}
}
private void handleButtonOne(int button) {
client.getPlayerAssistant().sendFrame126("Now click the SECOND digit",
client.getPacketSender().sendFrame126("Now click the SECOND digit",
15313);
client.getPlayerAssistant().sendFrame126("*", 14913);
client.getPacketSender().sendFrame126("*", 14913);
for (int i = 0; i < getActionButtons().length; i++) {
if (getActionButtons()[i] == button) {
firstPin = getBankPins()[i];
@@ -166,9 +163,9 @@ public class BankPin {
}
private void handleButtonTwo(int button) {
client.getPlayerAssistant().sendFrame126("Now click the THIRD digit",
client.getPacketSender().sendFrame126("Now click the THIRD digit",
15313);
client.getPlayerAssistant().sendFrame126("*", 14914);
client.getPacketSender().sendFrame126("*", 14914);
for (int i = 0; i < getActionButtons().length; i++) {
if (getActionButtons()[i] == button) {
secondPin = getBankPins()[i];
@@ -179,9 +176,9 @@ public class BankPin {
}
private void handleButtonThree(int button) {
client.getPlayerAssistant().sendFrame126("Now click the LAST digit",
client.getPacketSender().sendFrame126("Now click the LAST digit",
15313);
client.getPlayerAssistant().sendFrame126("*", 14915);
client.getPacketSender().sendFrame126("*", 14915);
for (int i = 0; i < getActionButtons().length; i++) {
if (getActionButtons()[i] == button) {
thirdPin = getBankPins()[i];
@@ -197,10 +194,10 @@ public class BankPin {
private void handleButtonFour(int button) {
if (client.enterdBankpin) {
client.getPlayerAssistant().openUpBank();
client.getPacketSender().openUpBank();
return;
}
client.getPlayerAssistant().sendFrame126("*", 14916);
client.getPacketSender().sendFrame126("*", 14916);
for (int i = 0; i < getActionButtons().length; i++) {
if (getActionButtons()[i] == button) {
fourthPin = getBankPins()[i];
@@ -213,9 +210,9 @@ public class BankPin {
client.thirdPin = client.bankPin3 = thirdPin;
client.fourthPin = client.bankPin4 = fourthPin;
client.hasBankpin = client.enterdBankpin = true;
client.getActionSender().sendMessage(
client.getPacketSender().sendMessage(
"You have just created a bank pin.");
client.getActionSender().sendMessage(
client.getPacketSender().sendMessage(
"Your new Bank PIN is: " + firstPin + " - " + secondPin
+ " - " + thirdPin + " - " + fourthPin);
client.saveCharacter = true;
@@ -225,10 +222,10 @@ public class BankPin {
if (client.bankPin1 == one && client.bankPin2 == two
&& client.bankPin3 == three && client.bankPin4 == four) {
falseButtons();
client.getPlayerAssistant().removeAllWindows();
client.getPacketSender().closeAllWindows();
client.enterdBankpin = true;
client.playerBankPin = 15000;
client.getPlayerAssistant().openUpBank();
client.getPacketSender().openUpBank();
} else {
client.attemptsRemaining--;
@@ -240,19 +237,19 @@ public class BankPin {
allowTimer = 2000000;
}
if (client.attemptsRemaining > 1) {
client.getActionSender().sendMessage(
client.getPacketSender().sendMessage(
"Invalid pin. You have " + client.attemptsRemaining
+ " attempts remaining.");
} else if (client.attemptsRemaining == 1) {
client.getActionSender().sendMessage(
client.getPacketSender().sendMessage(
"Invalid pin. You have " + client.attemptsRemaining
+ " attempt remaining.");
} else if (client.attemptsRemaining <= 0) {
client.getActionSender()
client.getPacketSender()
.sendMessage(
"Invalid pin. You must wait 5 minutes before attempting again.");
}
client.getPlayerAssistant().removeAllWindows();
client.getPacketSender().closeAllWindows();
falseButtons();
}
}
@@ -1,15 +1,14 @@
package redone.game.content;
package com.rebotted.game.content;
import java.util.HashMap;
import redone.game.players.Client;
import com.rebotted.game.players.Player;
public class EmoteHandler {
private final Client player;
private final Player player;
public EmoteHandler(Client c) {
this.player = c;
public EmoteHandler(Player player2) {
this.player = player2;
}
public Emotes EMOTES = null;
@@ -1,47 +1,46 @@
package redone.game.content.combat;
package com.rebotted.game.content.combat;
import redone.Constants;
import redone.Server;
import redone.game.content.combat.magic.CastOnOther;
import redone.game.content.combat.magic.MagicData;
import redone.game.content.combat.magic.MagicMaxHit;
import redone.game.content.combat.magic.MagicRequirements;
import redone.game.content.combat.magic.MagicSpells;
import redone.game.content.combat.melee.MeleeData;
import redone.game.content.combat.melee.MeleeMaxHit;
import redone.game.content.combat.npcs.NpcEmotes;
import redone.game.content.combat.prayer.PrayerDrain;
import redone.game.content.combat.range.RangeData;
import redone.game.content.combat.range.RangeMaxHit;
import redone.game.content.minigames.FightCaves;
import redone.game.content.minigames.FightPits;
import redone.game.content.minigames.PestControl;
import redone.game.content.minigames.castlewars.CastleWars;
import redone.game.content.music.sound.CombatSounds;
import redone.game.content.music.sound.SoundList;
import redone.game.content.skills.slayer.SlayerRequirements;
import redone.game.items.ItemAssistant;
import redone.game.npcs.Npc;
import redone.game.npcs.NpcHandler;
import redone.game.players.Client;
import redone.game.players.Player;
import redone.game.players.PlayerAssistant;
import redone.game.players.PlayerHandler;
import redone.game.players.antimacro.AntiBotting;
import redone.util.Misc;
import redone.world.clip.PathFinder;
import com.rebotted.GameConstants;
import com.rebotted.GameEngine;
import com.rebotted.game.content.combat.magic.CastOnOther;
import com.rebotted.game.content.combat.magic.MagicData;
import com.rebotted.game.content.combat.magic.MagicMaxHit;
import com.rebotted.game.content.combat.magic.MagicRequirements;
import com.rebotted.game.content.combat.magic.MagicSpells;
import com.rebotted.game.content.combat.melee.MeleeData;
import com.rebotted.game.content.combat.melee.MeleeMaxHit;
import com.rebotted.game.content.combat.npcs.NpcEmotes;
import com.rebotted.game.content.combat.prayer.PrayerDrain;
import com.rebotted.game.content.combat.range.RangeData;
import com.rebotted.game.content.combat.range.RangeMaxHit;
import com.rebotted.game.content.minigames.FightCaves;
import com.rebotted.game.content.minigames.FightPits;
import com.rebotted.game.content.minigames.PestControl;
import com.rebotted.game.content.minigames.castlewars.CastleWars;
import com.rebotted.game.content.music.sound.CombatSounds;
import com.rebotted.game.content.music.sound.SoundList;
import com.rebotted.game.content.skills.slayer.SlayerRequirements;
import com.rebotted.game.items.ItemAssistant;
import com.rebotted.game.npcs.Npc;
import com.rebotted.game.npcs.NpcHandler;
import com.rebotted.game.players.Client;
import com.rebotted.game.players.Player;
import com.rebotted.game.players.PlayerHandler;
import com.rebotted.util.Misc;
import com.rebotted.world.clip.PathFinder;
/**
* Rewritten Combat
* @author Andrew (I'm A Boss on Rune-Server, Mr Extremez on Moparscape & Runelocus)
* Rewritten Combat (somewhat)
* @author Andrew (Mr Extremez)
*/
public class CombatAssistant {
private final Client c;
private final Player c;
public CombatAssistant(Client Client) {
c = Client;
public CombatAssistant(Player player) {
c = player;
}
public static boolean inCombat(Client c) {
@@ -62,13 +61,13 @@ public class CombatAssistant {
NpcHandler.npcs[i].animUpdateRequired = true;
NpcHandler.npcs[i].updateRequired = true;
}
if (Constants.combatSounds && NpcHandler.npcs[i].npcType < 3177 && NpcHandler.npcs[i].npcType > 3180) {
c.getActionSender().sendSound(CombatSounds.getNpcBlockSound(NpcHandler.npcs[c.oldNpcIndex].npcType), 100, 0);
if (GameConstants.COMBAT_SOUNDS && NpcHandler.npcs[i].npcType < 3177 && NpcHandler.npcs[i].npcType > 3180) {
c.getPacketSender().sendSound(CombatSounds.getNpcBlockSound(NpcHandler.npcs[c.oldNpcIndex].npcType), 100, 0);
}
NpcHandler.npcs[i].facePlayer(c.playerId);
if (NpcHandler.npcs[i].underAttackBy > 0 && Server.npcHandler.getsPulled(c, i)) {
if (NpcHandler.npcs[i].underAttackBy > 0 && GameEngine.npcHandler.getsPulled(c, i)) {
NpcHandler.npcs[i].killerId = c.playerId;
} else if (NpcHandler.npcs[i].underAttackBy < 0 && !Server.npcHandler.getsPulled(c, i)) {
} else if (NpcHandler.npcs[i].underAttackBy < 0 && !GameEngine.npcHandler.getsPulled(c, i)) {
NpcHandler.npcs[i].killerId = c.playerId;
}
c.lastNpcAttacked = i;
@@ -140,15 +139,15 @@ public class CombatAssistant {
c.globalDamageDealt += damage2;
}
if (c.fightMode == 3) {//range shared
c.getPlayerAssistant().addSkillXP(damage * Constants.RANGE_EXP_RATE / 3, 4);
c.getPlayerAssistant().addSkillXP(damage * GameConstants.RANGE_EXP_RATE / 3, 4);
c.getPlayerAssistant().addSkillXP(damage / 3, 1);
c.getPlayerAssistant().addSkillXP(damage / 3, 3);
c.getPlayerAssistant().refreshSkill(1);
c.getPlayerAssistant().refreshSkill(3);
c.getPlayerAssistant().refreshSkill(4);
} else {
c.getPlayerAssistant().addSkillXP(damage * Constants.RANGE_EXP_RATE, 4);
c.getPlayerAssistant().addSkillXP(damage * Constants.RANGE_EXP_RATE /3, 3);
c.getPlayerAssistant().addSkillXP(damage * GameConstants.RANGE_EXP_RATE, 4);
c.getPlayerAssistant().addSkillXP(damage * GameConstants.RANGE_EXP_RATE /3, 3);
c.getPlayerAssistant().refreshSkill(3);
c.getPlayerAssistant().refreshSkill(4);
}
@@ -197,7 +196,7 @@ public class CombatAssistant {
int damage = Misc
.random(MagicData.MAGIC_SPELLS[c.oldSpellId][6]);
if (MagicSpells.godSpells(c)) {
if (System.currentTimeMillis() - c.godSpellDelay < Constants.GOD_SPELL_CHARGE) {
if (System.currentTimeMillis() - c.godSpellDelay < GameConstants.GOD_SPELL_CHARGE) {
damage += Misc.random(10);
}
}
@@ -224,10 +223,10 @@ public class CombatAssistant {
damage = NpcHandler.npcs[i].HP;
}
//magic
c.getPlayerAssistant().addSkillXP(MagicData.MAGIC_SPELLS[c.oldSpellId][7] + damage * Constants.MAGIC_EXP_RATE, 6);
c.getPlayerAssistant().addSkillXP(MagicData.MAGIC_SPELLS[c.oldSpellId][7] + damage * GameConstants.MAGIC_EXP_RATE, 6);
c.totalDamageDealt += damage;
if (MagicData.MAGIC_SPELLS[c.oldSpellId][0] != 1161 && MagicData.MAGIC_SPELLS[c.oldSpellId][0] != 1153 && MagicData.MAGIC_SPELLS[c.oldSpellId][0] != 1157 && MagicData.MAGIC_SPELLS[c.oldSpellId][0] != 1542 && MagicData.MAGIC_SPELLS[c.oldSpellId][0] != 1543 && MagicData.MAGIC_SPELLS[c.oldSpellId][0] != 1562) {
c.getPlayerAssistant().addSkillXP(damage * Constants.MAGIC_EXP_RATE / 3, 3);
c.getPlayerAssistant().addSkillXP(damage * GameConstants.MAGIC_EXP_RATE / 3, 3);
}
c.getPlayerAssistant().refreshSkill(3);
c.getPlayerAssistant().refreshSkill(6);
@@ -337,18 +336,18 @@ public class CombatAssistant {
}
}
if (c.fightMode == 3 && NpcHandler.npcs[i].npcType != 2459 && NpcHandler.npcs[i].npcType != 2460 && NpcHandler.npcs[i].npcType != 2461 && NpcHandler.npcs[i].npcType != 2462) {
c.getPlayerAssistant().addSkillXP(damage * Constants.MELEE_EXP_RATE / 3, 0);
c.getPlayerAssistant().addSkillXP(damage * Constants.MELEE_EXP_RATE / 3, 1);
c.getPlayerAssistant().addSkillXP(damage * Constants.MELEE_EXP_RATE / 3, 2);
c.getPlayerAssistant().addSkillXP(damage * Constants.MELEE_EXP_RATE / 3, 3);
c.getPlayerAssistant().addSkillXP(damage * GameConstants.MELEE_EXP_RATE / 3, 0);
c.getPlayerAssistant().addSkillXP(damage * GameConstants.MELEE_EXP_RATE / 3, 1);
c.getPlayerAssistant().addSkillXP(damage * GameConstants.MELEE_EXP_RATE / 3, 2);
c.getPlayerAssistant().addSkillXP(damage * GameConstants.MELEE_EXP_RATE / 3, 3);
c.getPlayerAssistant().refreshSkill(0);
c.getPlayerAssistant().refreshSkill(1);
c.getPlayerAssistant().refreshSkill(2);
c.getPlayerAssistant().refreshSkill(3);
} else {
if (NpcHandler.npcs[i].npcType != 2459 && NpcHandler.npcs[i].npcType != 2460 && NpcHandler.npcs[i].npcType != 2461 && NpcHandler.npcs[i].npcType != 2462) {
c.getPlayerAssistant().addSkillXP(damage * Constants.MELEE_EXP_RATE, c.fightMode);
c.getPlayerAssistant().addSkillXP(damage * Constants.MELEE_EXP_RATE / 3, 3);
c.getPlayerAssistant().addSkillXP(damage * GameConstants.MELEE_EXP_RATE, c.fightMode);
c.getPlayerAssistant().addSkillXP(damage * GameConstants.MELEE_EXP_RATE / 3, 3);
c.getPlayerAssistant().refreshSkill(c.fightMode);
c.getPlayerAssistant().refreshSkill(3);
}
@@ -533,27 +532,18 @@ public class CombatAssistant {
}*/
if (c.usingMagic && MagicData.MAGIC_SPELLS[c.spellId][0] == 1171) {
if (!NpcHandler.isUndead(i)) {
c.getActionSender().sendMessage("This spell only affects skeletons, zombies, ghosts and shades.");
c.getPacketSender().sendMessage("This spell only affects skeletons, zombies, ghosts and shades.");
resetPlayerAttack();
c.stopMovement();
c.npcIndex = 0;
return;
}
}
if (c.isBotting == true) {
c.getActionSender().sendMessage("You can't attack npcs, until you confirm you are not botting.");
c.getActionSender().sendMessage("If you need to you can type ::amibotting, to see if your botting.");
resetPlayerAttack();
return;
}
if (c.respawnTimer > 0) {
c.npcIndex = 0;
return;
}
if (!SlayerRequirements.itemNeededSlayer(c, i)) {
return;
}
if (!c.getSlayer().canAttackNpc(i)) {
if (!SlayerRequirements.itemNeededSlayer(c, i) || !c.getSlayer().canAttackNpc(i)) {
return;
}
if (NpcHandler.npcs[i].npcType == 9) {
@@ -574,39 +564,39 @@ public class CombatAssistant {
}
if (NpcHandler.npcs[i].npcType == 757 && c.vampSlayer > 2) {
if (!c.getItemAssistant().playerHasItem(1549, 1) || !c.getItemAssistant().playerHasItem(2347, 1)) {
c.getActionSender().sendMessage("You need a stake and hammer to attack count draynor.");
c.getPacketSender().sendMessage("You need a stake and hammer to attack count draynor.");
resetPlayerAttack();
return;
}
}
if (c.isWoodcutting == true) {
c.getActionSender().sendMessage("You can't attack an npc while woodcutting.");
c.getPacketSender().sendMessage("You can't attack an npc while woodcutting.");
resetPlayerAttack();
return;
}
if (NpcHandler.npcs[i].npcType == 1676) {
c.getActionSender().sendMessage("You don't have the heart to kill the poor creature again.");
c.getPacketSender().sendMessage("You don't have the heart to kill the poor creature again.");
resetPlayerAttack();
return;
}
if (NpcHandler.npcs[i].npcType == 411) {
c.getActionSender().sendMessage("You can't attack a swarm!");
c.getPacketSender().sendMessage("You can't attack a swarm!");
resetPlayerAttack();
return;
}
if (NpcHandler.npcs[i].underAttackBy > 0 && NpcHandler.npcs[i].underAttackBy != c.playerId && !NpcHandler.npcs[i].inMulti()) {
c.npcIndex = 0;
c.getActionSender().sendMessage("This monster is already in combat.");
c.getPacketSender().sendMessage("This monster is already in combat.");
return;
}
if ((c.underAttackBy > 0 || c.underAttackBy2 > 0) && c.underAttackBy2 != i && !c.inMulti()) {
resetPlayerAttack();
c.getActionSender().sendMessage("I am already under attack.");
c.getPacketSender().sendMessage("I am already under attack.");
return;
}
if (NpcHandler.npcs[i].spawnedBy != c.playerId && NpcHandler.npcs[i].spawnedBy > 0) {
resetPlayerAttack();
c.getActionSender().sendMessage("This monster was not spawned for you.");
c.getPacketSender().sendMessage("This monster was not spawned for you.");
return;
}
@@ -654,10 +644,10 @@ public class CombatAssistant {
return;
}
if (c.usingRangeWeapon || c.usingBow
&& Constants.combatSounds
&& GameConstants.COMBAT_SOUNDS
&& NpcHandler.npcs[i].npcType < 3177
&& NpcHandler.npcs[i].npcType > 3180) {
c.getActionSender().sendSound(SoundList.SHOOT_ARROW,
c.getPacketSender().sendSound(SoundList.SHOOT_ARROW,
100, 0);
}
@@ -680,19 +670,19 @@ public class CombatAssistant {
&& !usingArrows
&& c.usingBow
&& (c.playerEquipment[c.playerWeapon] < 4212 || c.playerEquipment[c.playerWeapon] > 4223)) {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"There is no ammo left in your quiver.");
c.stopMovement();
c.npcIndex = 0;
return;
}
if (RangeData.correctBowAndArrows(c) < c.playerEquipment[c.playerArrows]
&& Constants.CORRECT_ARROWS && c.usingBow
&& GameConstants.CORRECT_ARROWS && c.usingBow
&& !RangeData.usingCrystalBow(c)
&& c.playerEquipment[c.playerWeapon] != 9185) {
c.getItemAssistant();
c.getItemAssistant();
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"You can't use "
+ ItemAssistant.getItemName(
c.playerEquipment[c.playerArrows])
@@ -707,7 +697,7 @@ public class CombatAssistant {
}
if (c.playerEquipment[c.playerWeapon] == 9185 && !properBolts()) {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"You must use bolts with a crossbow.");
c.stopMovement();
resetPlayerAttack();
@@ -742,13 +732,13 @@ public class CombatAssistant {
c.playerEquipment[c.playerWeapon], i);
return;
} else {
c.getActionSender()
c.getPacketSender()
.sendMessage(
"You don't have the required special energy to use this attack.");
c.usingSpecial = false;
c.getItemAssistant().updateSpecialBar();
if (Constants.combatSounds) {
c.getActionSender()
if (GameConstants.COMBAT_SOUNDS) {
c.getPacketSender()
.sendSound(
CombatSounds
.specialSounds(c.playerEquipment[c.playerWeapon]),
@@ -760,14 +750,14 @@ public class CombatAssistant {
}
c.specMaxHitIncrease = 0;
if (!c.usingMagic) {
if (Constants.combatSounds) {
c.getActionSender().sendSound(
if (GameConstants.COMBAT_SOUNDS) {
c.getPacketSender().sendSound(
CombatSounds.getWeaponSounds(c), 100, 0);
}
c.startAnimation(getWepAnim());
} else {
if (Constants.combatSounds) {
c.getActionSender().sendSound(
if (GameConstants.COMBAT_SOUNDS) {
c.getPacketSender().sendSound(
CombatSounds.getMagicSound(c, c.spellId), 100,
0);
}
@@ -859,7 +849,7 @@ public class CombatAssistant {
}
}
if (c.usingBow && Constants.CRYSTAL_BOW_DEGRADES) { // crystal
if (c.usingBow && GameConstants.CRYSTAL_BOW_DEGRADES) { // crystal
// bow
// degrading
if (c.playerEquipment[c.playerWeapon] == 4212) { // new
@@ -879,10 +869,10 @@ public class CombatAssistant {
case 4223: // 1/10 bow
c.getItemAssistant().wearItem(-1, 1, 3);
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"Your crystal bow has fully degraded.");
if (!c.getItemAssistant().addItem(4207, 1)) {
Server.itemHandler.createGroundItem(c, 4207,
GameEngine.itemHandler.createGroundItem(c, 4207,
c.getX(), c.getY(), 1, c.getId());
}
c.crystalBowArrowCount = 0;
@@ -891,7 +881,7 @@ public class CombatAssistant {
default:
c.getItemAssistant().wearItem(
++c.playerEquipment[c.playerWeapon], 1, 3);
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"Your crystal bow degrades.");
c.crystalBowArrowCount = 0;
break;
@@ -919,7 +909,7 @@ public class CombatAssistant {
if (PlayerHandler.players[i] != null) {
if (c.usingMagic && MagicData.MAGIC_SPELLS[c.spellId][0] == 1171) {
c.getActionSender().sendMessage("This spell only affects skeletons, zombies, ghosts and shades, not humans.");
c.getPacketSender().sendMessage("This spell only affects skeletons, zombies, ghosts and shades, not humans.");
resetPlayerAttack();
c.stopMovement();
return;
@@ -928,7 +918,7 @@ public class CombatAssistant {
if (CastleWars.isInCw(PlayerHandler.players[i])
&& CastleWars.isInCw(c)) {
if (CastleWars.getTeamNumber(c) == CastleWars.getTeamNumber((Client) PlayerHandler.players[i])) {
c.getActionSender().sendMessage("You cannot attack your own teammate.");
c.getPacketSender().sendMessage("You cannot attack your own teammate.");
resetPlayerAttack();
return;
}
@@ -936,7 +926,7 @@ public class CombatAssistant {
if (!CastleWars.isInCw(PlayerHandler.players[i])
&& CastleWars.isInCw(c)) {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"You cannot attack people outside castle wars.");
resetPlayerAttack();
return;
@@ -1023,13 +1013,13 @@ public class CombatAssistant {
if (c.duelRule[9]) {
boolean canUseWeapon = false;
for (int funWeapon : Constants.FUN_WEAPONS) {
for (int funWeapon : GameConstants.FUN_WEAPONS) {
if (c.playerEquipment[c.playerWeapon] == funWeapon) {
canUseWeapon = true;
}
}
if (!canUseWeapon) {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"You can only use fun weapons in this duel!");
resetPlayerAttack();
return;
@@ -1037,19 +1027,19 @@ public class CombatAssistant {
}
if (c.duelRule[2] && (c.usingBow || c.usingRangeWeapon)) {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"Range has been disabled in this duel!");
return;
}
if (c.duelRule[3] && !c.usingBow && !c.usingRangeWeapon
&& !c.usingMagic) {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"Melee has been disabled in this duel!");
return;
}
if (c.duelRule[4] && c.usingMagic) {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"Magic has been disabled in this duel!");
resetPlayerAttack();
return;
@@ -1100,20 +1090,20 @@ public class CombatAssistant {
&& c.usingBow
&& (c.playerEquipment[c.playerWeapon] < 4212 || c.playerEquipment[c.playerWeapon] > 4223)
&& !c.usingMagic) {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"There is no ammo left in your quiver.");
c.stopMovement();
resetPlayerAttack();
return;
}
if (RangeData.correctBowAndArrows(c) < c.playerEquipment[c.playerArrows]
&& Constants.CORRECT_ARROWS && c.usingBow
&& GameConstants.CORRECT_ARROWS && c.usingBow
&& !RangeData.usingCrystalBow(c)
&& c.playerEquipment[c.playerWeapon] != 9185
&& !c.usingMagic) {
c.getItemAssistant();
c.getItemAssistant();
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"You can't use "
+ ItemAssistant.getItemName(
c.playerEquipment[c.playerArrows])
@@ -1128,7 +1118,7 @@ public class CombatAssistant {
}
if (c.playerEquipment[c.playerWeapon] == 9185 && !properBolts()
&& !c.usingMagic) {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"You must use bolts with a crossbow.");
c.stopMovement();
resetPlayerAttack();
@@ -1156,7 +1146,7 @@ public class CombatAssistant {
.contains(c.playerId)) {
c.attackedPlayers.add(c.playerIndex);
c.isSkulled = true;
c.skullTimer = Constants.SKULL_TIMER;
c.skullTimer = GameConstants.SKULL_TIMER;
c.headIconPk = 0;
c.getPlayerAssistant().requestUpdates();
}
@@ -1166,13 +1156,13 @@ public class CombatAssistant {
c.delayedDamage = c.delayedDamage2 = 0;
if (c.usingSpecial && !c.usingMagic) {
if (c.duelRule[10] && c.duelStatus == 5) {
c.getActionSender()
c.getPacketSender()
.sendMessage(
"Special attacks have been disabled during this duel!");
c.usingSpecial = false;
c.getItemAssistant().updateSpecialBar();
if (Constants.combatSounds) {
c.getActionSender()
if (GameConstants.COMBAT_SOUNDS) {
c.getPacketSender()
.sendSound(
CombatSounds
.specialSounds(c.playerEquipment[c.playerWeapon]),
@@ -1188,13 +1178,13 @@ public class CombatAssistant {
c.followId = c.playerIndex;
return;
} else {
c.getActionSender()
c.getPacketSender()
.sendMessage(
"You don't have the required special energy to use this attack.");
c.usingSpecial = false;
c.getItemAssistant().updateSpecialBar();
if (Constants.combatSounds) {
c.getActionSender()
if (GameConstants.COMBAT_SOUNDS) {
c.getPacketSender()
.sendSound(
CombatSounds
.specialSounds(c.playerEquipment[c.playerWeapon]),
@@ -1206,16 +1196,16 @@ public class CombatAssistant {
}
if (!c.usingMagic) {
if (Constants.combatSounds) {
c.getActionSender().sendSound(
if (GameConstants.COMBAT_SOUNDS) {
c.getPacketSender().sendSound(
CombatSounds.getWeaponSounds(c), 100, 0);
}
c.startAnimation(getWepAnim());
c.mageFollow = false;
} else {
c.startAnimation(MagicData.MAGIC_SPELLS[c.spellId][2]);
if (Constants.combatSounds) {
c.getActionSender().sendSound(
if (GameConstants.COMBAT_SOUNDS) {
c.getPacketSender().sendSound(
CombatSounds.getMagicSound(c, c.spellId), 100,
0);
}
@@ -1334,7 +1324,7 @@ public class CombatAssistant {
&& !c.magicFailed) {
PlayerHandler.players[i].freezeTimer = freezeDelay;
o.resetWalkingQueue();
o.getActionSender().sendMessage(
o.getPacketSender().sendMessage(
"You have been frozen.");
o.frozenBy = c.playerId;
}
@@ -1346,7 +1336,7 @@ public class CombatAssistant {
}
}
if (c.usingBow && Constants.CRYSTAL_BOW_DEGRADES) { // crystal
if (c.usingBow && GameConstants.CRYSTAL_BOW_DEGRADES) { // crystal
// bow
// degrading
if (c.playerEquipment[c.playerWeapon] == 4212) { // new
@@ -1366,10 +1356,10 @@ public class CombatAssistant {
case 4223: // 1/10 bow
c.getItemAssistant().wearItem(-1, 1, 3);
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"Your crystal bow has fully degraded.");
if (!c.getItemAssistant().addItem(4207, 1)) {
Server.itemHandler.createGroundItem(c, 4207,
GameEngine.itemHandler.createGroundItem(c, 4207,
c.getX(), c.getY(), 1, c.getId());
}
c.crystalBowArrowCount = 0;
@@ -1378,7 +1368,7 @@ public class CombatAssistant {
default:
c.getItemAssistant().wearItem(
++c.playerEquipment[c.playerWeapon], 1, 3);
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"Your crystal bow degrades.");
c.crystalBowArrowCount = 0;
break;
@@ -1425,7 +1415,7 @@ public class CombatAssistant {
return;
}
Client o = (Client) PlayerHandler.players[i];
o.getPlayerAssistant().removeAllWindows();
o.getPacketSender().closeAllWindows();
if (o.playerIndex <= 0 && o.npcIndex <= 0) {
if (o.autoRet == 1) {
o.playerIndex = c.playerId;
@@ -1434,8 +1424,8 @@ public class CombatAssistant {
if (o.attackTimer <= 3 || o.attackTimer == 0 && o.playerIndex == 0
&& !c.castingMagic) { // block animation
o.startAnimation(o.getCombatAssistant().getBlockEmote());
if (Constants.combatSounds) {
o.getActionSender().sendSound(
if (GameConstants.COMBAT_SOUNDS) {
o.getPacketSender().sendSound(
CombatSounds.getPlayerBlockSounds(o), 100, 0);
}
}
@@ -1534,14 +1524,14 @@ public class CombatAssistant {
applyRecoil(c, damage2, i);
}
if (c.fightMode == 3) {
c.getPlayerAssistant().addSkillXP(damage * Constants.RANGE_EXP_RATE / 3, 4);
c.getPlayerAssistant().addSkillXP(damage * GameConstants.RANGE_EXP_RATE / 3, 4);
c.getPlayerAssistant().addSkillXP(damage / 3, 1);
c.getPlayerAssistant().addSkillXP(damage / 3, 3);
c.getPlayerAssistant().refreshSkill(1);
c.getPlayerAssistant().refreshSkill(3);
c.getPlayerAssistant().refreshSkill(4);
} else {
c.getPlayerAssistant().addSkillXP(damage * Constants.RANGE_EXP_RATE, 4);
c.getPlayerAssistant().addSkillXP(damage * GameConstants.RANGE_EXP_RATE, 4);
c.getPlayerAssistant().addSkillXP(damage / 3, 3);
c.getPlayerAssistant().refreshSkill(3);
c.getPlayerAssistant().refreshSkill(4);
@@ -1588,7 +1578,7 @@ public class CombatAssistant {
int damage = Misc
.random(MagicData.MAGIC_SPELLS[c.oldSpellId][6]);
if (MagicSpells.godSpells(c)) {
if (System.currentTimeMillis() - c.godSpellDelay < Constants.GOD_SPELL_CHARGE) {
if (System.currentTimeMillis() - c.godSpellDelay < GameConstants.GOD_SPELL_CHARGE) {
damage += 10;
}
}
@@ -1616,7 +1606,7 @@ public class CombatAssistant {
if (damage > 0) {
applyRecoil(c, damage, i);
}
c.getPlayerAssistant().addSkillXP(MagicData.MAGIC_SPELLS[c.oldSpellId][7] + damage * Constants.MAGIC_EXP_RATE, 6);
c.getPlayerAssistant().addSkillXP(MagicData.MAGIC_SPELLS[c.oldSpellId][7] + damage * GameConstants.MAGIC_EXP_RATE, 6);
if (MagicData.MAGIC_SPELLS[c.oldSpellId][0] != 1161 && MagicData.MAGIC_SPELLS[c.oldSpellId][0] != 1153 && MagicData.MAGIC_SPELLS[c.oldSpellId][0] != 1157 && MagicData.MAGIC_SPELLS[c.oldSpellId][0] != 1542 && MagicData.MAGIC_SPELLS[c.oldSpellId][0] != 1543 && MagicData.MAGIC_SPELLS[c.oldSpellId][0] != 1562) {
c.getPlayerAssistant().addSkillXP(MagicData.MAGIC_SPELLS[c.oldSpellId][7] + damage / 3, 3);
}
@@ -1631,7 +1621,7 @@ public class CombatAssistant {
.gfx0(MagicData.MAGIC_SPELLS[c.oldSpellId][5]);
} else if (c.magicFailed) {
PlayerHandler.players[i].gfx100(85);
c.getActionSender().sendSound(SoundList.MAGE_FAIL, 100,
c.getPacketSender().sendSound(SoundList.MAGE_FAIL, 100,
0);
}
@@ -1657,9 +1647,9 @@ public class CombatAssistant {
case 12445: // teleblock
if (System.currentTimeMillis() - o.teleBlockDelay > o.teleBlockLength) {
o.teleBlockDelay = System.currentTimeMillis();
o.getActionSender().sendMessage(
o.getPacketSender().sendMessage(
"You have been teleblocked.");
o.getActionSender().sendSound(
o.getPacketSender().sendSound(
SoundList.TELEBLOCK_HIT, 100, 0);
if (o.getPrayer().prayerActive[16]
&& System.currentTimeMillis()
@@ -1690,7 +1680,7 @@ public class CombatAssistant {
PlayerHandler.players[i].playerLevel[0] -= o
.getPlayerAssistant().getLevelForXP(
PlayerHandler.players[i].playerXP[0]) * 5 / 100;
o.getActionSender().sendMessage(
o.getPacketSender().sendMessage(
"Your attack level has been reduced!");
PlayerHandler.players[i].reduceSpellDelay[c.reduceSpellId] = System
.currentTimeMillis();
@@ -1701,7 +1691,7 @@ public class CombatAssistant {
PlayerHandler.players[i].playerLevel[2] -= o
.getPlayerAssistant().getLevelForXP(
PlayerHandler.players[i].playerXP[2]) * 5 / 100;
o.getActionSender().sendMessage(
o.getPacketSender().sendMessage(
"Your strength level has been reduced!");
PlayerHandler.players[i].reduceSpellDelay[c.reduceSpellId] = System
.currentTimeMillis();
@@ -1712,7 +1702,7 @@ public class CombatAssistant {
PlayerHandler.players[i].playerLevel[1] -= o
.getPlayerAssistant().getLevelForXP(
PlayerHandler.players[i].playerXP[1]) * 5 / 100;
o.getActionSender().sendMessage(
o.getPacketSender().sendMessage(
"Your defence level has been reduced!");
PlayerHandler.players[i].reduceSpellDelay[c.reduceSpellId] = System
.currentTimeMillis();
@@ -1723,7 +1713,7 @@ public class CombatAssistant {
PlayerHandler.players[i].playerLevel[1] -= o
.getPlayerAssistant().getLevelForXP(
PlayerHandler.players[i].playerXP[1]) * 10 / 100;
o.getActionSender().sendMessage(
o.getPacketSender().sendMessage(
"Your defence level has been reduced!");
PlayerHandler.players[i].reduceSpellDelay[c.reduceSpellId] = System
.currentTimeMillis();
@@ -1734,7 +1724,7 @@ public class CombatAssistant {
PlayerHandler.players[i].playerLevel[2] -= o
.getPlayerAssistant().getLevelForXP(
PlayerHandler.players[i].playerXP[2]) * 10 / 100;
o.getActionSender().sendMessage(
o.getPacketSender().sendMessage(
"Your strength level has been reduced!");
PlayerHandler.players[i].reduceSpellDelay[c.reduceSpellId] = System
.currentTimeMillis();
@@ -1745,7 +1735,7 @@ public class CombatAssistant {
PlayerHandler.players[i].playerLevel[0] -= o
.getPlayerAssistant().getLevelForXP(
PlayerHandler.players[i].playerXP[0]) * 10 / 100;
o.getActionSender().sendMessage(
o.getPacketSender().sendMessage(
"Your attack level has been reduced!");
PlayerHandler.players[i].reduceSpellDelay[c.reduceSpellId] = System
.currentTimeMillis();
@@ -1884,14 +1874,14 @@ public class CombatAssistant {
|| o.getPrayer().prayerActive[17]
|| o.getPrayer().prayerActive[18]) {
o.headIcon = -1;
o.getPlayerAssistant().sendConfig(
o.getPacketSender().sendConfig(
c.getPrayer().PRAYER_GLOW[16], 0);
o.getPlayerAssistant().sendConfig(
o.getPacketSender().sendConfig(
c.getPrayer().PRAYER_GLOW[17], 0);
o.getPlayerAssistant().sendConfig(
o.getPacketSender().sendConfig(
c.getPrayer().PRAYER_GLOW[18], 0);
}
o.getActionSender().sendMessage("You have been injured!");
o.getPacketSender().sendMessage("You have been injured!");
o.getPrayer().stopPrayerDelay = System.currentTimeMillis();
o.getPrayer().prayerActive[16] = false;
o.getPrayer().prayerActive[17] = false;
@@ -1905,16 +1895,16 @@ public class CombatAssistant {
o.freezeTimer = 30;
}
o.gfx0(369);
o.getActionSender().sendMessage("You have been frozen.");
o.getPacketSender().sendMessage("You have been frozen.");
o.frozenBy = c.playerId;
o.stopMovement();
c.getActionSender().sendMessage("You freeze your enemy.");
c.getPacketSender().sendMessage("You freeze your enemy.");
}
break;
case 3:
if (damage > 0) {
o.playerLevel[1] -= damage;
o.getActionSender().sendMessage("You feel weak.");
o.getPacketSender().sendMessage("You feel weak.");
if (o.playerLevel[1] < 1) {
o.playerLevel[1] = 1;
}
@@ -1938,17 +1928,17 @@ public class CombatAssistant {
}
c.specEffect = 0;
if (c.fightMode == 3) {//melee shared
c.getPlayerAssistant().addSkillXP(damage * Constants.MELEE_EXP_RATE / 3, 0);
c.getPlayerAssistant().addSkillXP(damage * Constants.MELEE_EXP_RATE / 3, 1);
c.getPlayerAssistant().addSkillXP(damage * Constants.MELEE_EXP_RATE / 3, 2);
c.getPlayerAssistant().addSkillXP(damage * GameConstants.MELEE_EXP_RATE / 3, 0);
c.getPlayerAssistant().addSkillXP(damage * GameConstants.MELEE_EXP_RATE / 3, 1);
c.getPlayerAssistant().addSkillXP(damage * GameConstants.MELEE_EXP_RATE / 3, 2);
c.getPlayerAssistant().addSkillXP(damage / 3, 3);
c.getPlayerAssistant().refreshSkill(0);
c.getPlayerAssistant().refreshSkill(1);
c.getPlayerAssistant().refreshSkill(2);
c.getPlayerAssistant().refreshSkill(3);
} else {
c.getPlayerAssistant().addSkillXP(damage * Constants.MELEE_EXP_RATE, c.fightMode);
c.getPlayerAssistant().addSkillXP(damage * Constants.MELEE_EXP_RATE/3, 3);
c.getPlayerAssistant().addSkillXP(damage * GameConstants.MELEE_EXP_RATE, c.fightMode);
c.getPlayerAssistant().addSkillXP(damage * GameConstants.MELEE_EXP_RATE/3, 3);
c.getPlayerAssistant().refreshSkill(c.fightMode);
c.getPlayerAssistant().refreshSkill(3);
}
@@ -2071,7 +2061,7 @@ public class CombatAssistant {
}
if (PlayerHandler.players[c.playerIndex].inDuelArena() && c.duelStatus != 5 && !c.usingMagic) {
if (c.duelingArena() || c.duelStatus == 5) {
c.getActionSender().sendMessage("You can't challenge inside the arena!");
c.getPacketSender().sendMessage("You can't challenge inside the arena!");
return false;
}
c.getDueling().requestDuel(c.playerIndex);
@@ -2082,7 +2072,7 @@ public class CombatAssistant {
if (PlayerHandler.players[c.playerIndex].duelingWith == c.getId()) {
return true;
} else {
c.getActionSender()
c.getPacketSender()
.sendMessage("This isn't your opponent!");
return false;
}
@@ -2093,7 +2083,7 @@ public class CombatAssistant {
if (!PlayerHandler.players[c.playerIndex].inWild()
&& !PlayerHandler.players[c.playerIndex].inCwGame()
&& !CastOnOther.castOnOtherSpells(c.castingSpellId)) {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"That player is not in the wilderness." + c.castingSpellId);
c.stopMovement();
resetPlayerAttack();
@@ -2101,18 +2091,18 @@ public class CombatAssistant {
}
if (!c.inWild() && !PlayerHandler.players[c.playerIndex].inCwGame()
&& !CastOnOther.castOnOtherSpells(c.castingSpellId)) {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"You are not in the wilderness.");
c.stopMovement();
resetPlayerAttack();
return false;
}
if (Constants.COMBAT_LEVEL_DIFFERENCE && !c.inCw()) {
if (GameConstants.COMBAT_LEVEL_DIFFERENCE && !c.inCw()) {
int combatDif1 = getCombatDifference(c.combatLevel,
PlayerHandler.players[c.playerIndex].combatLevel);
if (combatDif1 > c.wildLevel
|| combatDif1 > PlayerHandler.players[c.playerIndex].wildLevel) {
c.getActionSender()
c.getPacketSender()
.sendMessage(
"Your combat level difference is too great to attack that player here.");
c.stopMovement();
@@ -2121,13 +2111,13 @@ public class CombatAssistant {
}
}
if (Constants.SINGLE_AND_MULTI_ZONES) {
if (GameConstants.SINGLE_AND_MULTI_ZONES) {
if (!PlayerHandler.players[c.playerIndex].inMulti()) { // single
// combat
// zones
if (PlayerHandler.players[c.playerIndex].underAttackBy != c.playerId
&& PlayerHandler.players[c.playerIndex].underAttackBy != 0) {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"That player is already in combat.");
c.stopMovement();
resetPlayerAttack();
@@ -2135,7 +2125,7 @@ public class CombatAssistant {
}
if (PlayerHandler.players[c.playerIndex].playerId != c.underAttackBy
&& c.underAttackBy != 0 || c.underAttackBy2 > 0) {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"You are already in combat.");
c.stopMovement();
resetPlayerAttack();
@@ -2169,11 +2159,11 @@ public class CombatAssistant {
PlayerHandler.players[c.playerIndex].updateRequired = true;
c.dfsDelay = System.currentTimeMillis();
} else {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"I should be in combat before using this.");
}
} else {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"My shield hasn't finished recharging yet.");
}
}
@@ -2190,11 +2180,11 @@ public class CombatAssistant {
NpcHandler.npcs[c.npcIndex].updateRequired = true;
c.dfsDelay = System.currentTimeMillis();
} else {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"I should be in combat before using this.");
}
} else {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"My shield hasn't finished recharging yet.");
}
}
@@ -2222,33 +2212,33 @@ public class CombatAssistant {
}
}
public static void applyRecoil(Client c, int damage, int i) {
public static void applyRecoil(Player c2, int damage, int i) {
if (damage > 0
&& PlayerHandler.players[i].playerEquipment[c.playerRing] == 2550) {
&& PlayerHandler.players[i].playerEquipment[c2.playerRing] == 2550) {
int recDamage = damage / 10 + 1;
if (!c.getHitUpdateRequired()) {
c.setHitDiff(recDamage);
c.setHitUpdateRequired(true);
} else if (!c.getHitUpdateRequired2()) {
c.setHitDiff2(recDamage);
c.setHitUpdateRequired2(true);
if (!c2.getHitUpdateRequired()) {
c2.setHitDiff(recDamage);
c2.setHitUpdateRequired(true);
} else if (!c2.getHitUpdateRequired2()) {
c2.setHitDiff2(recDamage);
c2.setHitUpdateRequired2(true);
}
c.dealDamage(recDamage);
c.updateRequired = true;
removeRecoil(c);
c.recoilHits += damage;
c2.dealDamage(recDamage);
c2.updateRequired = true;
removeRecoil(c2);
c2.recoilHits += damage;
}
}
public static void removeRecoil(Client c) {
if (c.recoilHits >= 400) {
c.getItemAssistant().removeItem(2550, c.playerRing);
c.getItemAssistant().deleteItem(2550,
c.getItemAssistant().getItemSlot(2550), 1);
c.getActionSender().sendMessage("Your ring of recoil shaters!");
c.recoilHits = 0;
public static void removeRecoil(Player c2) {
if (c2.recoilHits >= 400) {
c2.getItemAssistant().removeItem(2550, c2.playerRing);
c2.getItemAssistant().deleteItem(2550,
c2.getItemAssistant().getItemSlot(2550), 1);
c2.getPacketSender().sendMessage("Your ring of recoil shaters!");
c2.recoilHits = 0;
} else {
c.recoilHits++;
c2.recoilHits++;
}
}
@@ -1,21 +1,22 @@
package redone.game.content.combat;
package com.rebotted.game.content.combat;
import java.util.HashMap;
import redone.Constants;
import redone.game.content.combat.range.RangeData;
import redone.game.content.music.sound.CombatSounds;
import redone.game.npcs.NpcHandler;
import redone.game.players.Client;
import redone.game.players.PlayerHandler;
import redone.util.Misc;
import com.rebotted.GameConstants;
import com.rebotted.game.content.combat.range.RangeData;
import com.rebotted.game.content.music.sound.CombatSounds;
import com.rebotted.game.npcs.NpcHandler;
import com.rebotted.game.players.Client;
import com.rebotted.game.players.Player;
import com.rebotted.game.players.PlayerHandler;
import com.rebotted.util.Misc;
public class Specials {
private final Client player;
private final Player player;
public Specials(Client c) {
this.player = c;
public Specials(Player player2) {
this.player = player2;
}
private enum specialAttack {
@@ -241,8 +242,8 @@ public class Specials {
.random(player.getCombatAssistant().meleeMaxHit());
player.usingSpecial = false;
player.getItemAssistant().updateSpecialBar();
if (Constants.combatSounds) {
player.getActionSender()
if (GameConstants.COMBAT_SOUNDS) {
player.getPacketSender()
.sendSound(
CombatSounds
.specialSounds(player.playerEquipment[player.playerWeapon]),
@@ -315,84 +316,84 @@ public class Specials {
return 0;
}
public static void specialClicking(Client player, int actionButtonId) {
public static void specialClicking(Player player2, int actionButtonId) {
switch (actionButtonId) {
case 29188:
if (player.playerEquipment[player.playerWeapon] == 1434) {
player.specBarId = 7636;
player.usingSpecial = !player.usingSpecial;
player.getItemAssistant().updateSpecialBar();
if (player2.playerEquipment[player2.playerWeapon] == 1434) {
player2.specBarId = 7636;
player2.usingSpecial = !player2.usingSpecial;
player2.getItemAssistant().updateSpecialBar();
}
break;
case 29163:
if (player.playerEquipment[player.playerWeapon] == 4587) {
player.specBarId = 7611;
player.usingSpecial = !player.usingSpecial;
player.getItemAssistant().updateSpecialBar();
if (player2.playerEquipment[player2.playerWeapon] == 4587) {
player2.specBarId = 7611;
player2.usingSpecial = !player2.usingSpecial;
player2.getItemAssistant().updateSpecialBar();
}
break;
case 33033:
if (player.playerEquipment[player.playerWeapon] == 4153) {
player.specBarId = 8505;
player.usingSpecial = !player.usingSpecial;
player.getItemAssistant().updateSpecialBar();
if (player2.playerEquipment[player2.playerWeapon] == 4153) {
player2.specBarId = 8505;
player2.usingSpecial = !player2.usingSpecial;
player2.getItemAssistant().updateSpecialBar();
}
break;
case 29038:
if (player.playerEquipment[player.playerWeapon] == 4153) {
player.specBarId = 7486;
player.getSpecials().handleGmaul();
player.usingSpecial = !player.usingSpecial;
player.getItemAssistant().updateSpecialBar();
if (player2.playerEquipment[player2.playerWeapon] == 4153) {
player2.specBarId = 7486;
player2.getSpecials().handleGmaul();
player2.usingSpecial = !player2.usingSpecial;
player2.getItemAssistant().updateSpecialBar();
}
break;
case 29063:
if (player.playerEquipment[player.playerWeapon] == 1377) {
if (player.getCombatAssistant().checkSpecAmount(1377)) {
player.gfx0(246);
player.forcedChat("Raarrrrrgggggghhhhhhh!");
player.startAnimation(1056);
player.playerLevel[2] = player.getLevelForXP(player.playerXP[2]) + player.getLevelForXP(player.playerXP[2]) * 15 / 100;
player.getPlayerAssistant().refreshSkill(2);
player.getItemAssistant().updateSpecialBar();
if (player2.playerEquipment[player2.playerWeapon] == 1377) {
if (player2.getCombatAssistant().checkSpecAmount(1377)) {
player2.gfx0(246);
player2.forcedChat("Raarrrrrgggggghhhhhhh!");
player2.startAnimation(1056);
player2.playerLevel[2] = player2.getLevelForXP(player2.playerXP[2]) + player2.getLevelForXP(player2.playerXP[2]) * 15 / 100;
player2.getPlayerAssistant().refreshSkill(2);
player2.getItemAssistant().updateSpecialBar();
} else {
player.getActionSender().sendMessage("You don't have the required special energy to use this attack.");
player2.getPacketSender().sendMessage("You don't have the required special energy to use this attack.");
}
}
break;
case 48023:
if (player.playerEquipment[player.playerWeapon] == 4151) {
player.specBarId = 12335;
player.usingSpecial = !player.usingSpecial;
player.getItemAssistant().updateSpecialBar();
if (player2.playerEquipment[player2.playerWeapon] == 4151) {
player2.specBarId = 12335;
player2.usingSpecial = !player2.usingSpecial;
player2.getItemAssistant().updateSpecialBar();
}
break;
case 29138:
if (player.playerEquipment[player.playerWeapon] == 1215 || player.playerEquipment[player.playerWeapon] == 1231 || player.playerEquipment[player.playerWeapon] == 5680 || player.playerEquipment[player.playerWeapon] == 5698) {
player.specBarId = 7586;
player.usingSpecial = !player.usingSpecial;
player.getItemAssistant().updateSpecialBar();
if (player2.playerEquipment[player2.playerWeapon] == 1215 || player2.playerEquipment[player2.playerWeapon] == 1231 || player2.playerEquipment[player2.playerWeapon] == 5680 || player2.playerEquipment[player2.playerWeapon] == 5698) {
player2.specBarId = 7586;
player2.usingSpecial = !player2.usingSpecial;
player2.getItemAssistant().updateSpecialBar();
}
break;
case 29113:
if (player.playerEquipment[player.playerWeapon] == 861 || player.playerEquipment[player.playerWeapon] == 859) {
player.specBarId = 7561;
player.usingSpecial = !player.usingSpecial;
player.getItemAssistant().updateSpecialBar();
if (player2.playerEquipment[player2.playerWeapon] == 861 || player2.playerEquipment[player2.playerWeapon] == 859) {
player2.specBarId = 7561;
player2.usingSpecial = !player2.usingSpecial;
player2.getItemAssistant().updateSpecialBar();
}
break;
case 29238:
player.specBarId = 7686;
player.usingSpecial = !player.usingSpecial;
player.getItemAssistant().updateSpecialBar();
player2.specBarId = 7686;
player2.usingSpecial = !player2.usingSpecial;
player2.getItemAssistant().updateSpecialBar();
break;
}
}
@@ -1,10 +1,11 @@
package redone.game.content.combat.magic;
package com.rebotted.game.content.combat.magic;
import redone.event.CycleEvent;
import redone.event.CycleEventContainer;
import redone.event.CycleEventHandler;
import redone.game.players.Client;
import redone.game.players.PlayerHandler;
import com.rebotted.event.CycleEvent;
import com.rebotted.event.CycleEventContainer;
import com.rebotted.event.CycleEventHandler;
import com.rebotted.game.players.Client;
import com.rebotted.game.players.Player;
import com.rebotted.game.players.PlayerHandler;
public class CastOnOther extends CastRequirements {
@@ -18,13 +19,13 @@ public class CastOnOther extends CastRequirements {
return false;
}
public static void teleOtherDistance(Client c, int type, int i) {
Client castOn = (Client) PlayerHandler.players[i];
public static void teleOtherDistance(Player c, int type, int i) {
Player castOn = (Client) PlayerHandler.players[i];
int[][] data = { { 74, SOUL, LAW, EARTH, 1, 1, 1 },
{ 82, SOUL, LAW, WATER, 1, 1, 1 },
{ 90, SOUL, LAW, -1, 2, 1, -1 }, };
if (!hasRequiredLevel(c, data[type][0])) {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"You need to have a magic level of " + data[type][0]
+ " to cast this spell.");
return;
@@ -44,30 +45,30 @@ public class CastOnOther extends CastRequirements {
if (castOn != null) {
if (castOn.distanceToPoint(c.absX, c.absY) <= 15) {
if (c.heightLevel == castOn.heightLevel) {
castOn.getPlayerAssistant().sendFrame126(location[type], 12560);
castOn.getPlayerAssistant().sendFrame126(c.playerName, 12558);
castOn.getPlayerAssistant().showInterface(12468);
castOn.getPacketSender().sendFrame126(location[type], 12560);
castOn.getPacketSender().sendFrame126(c.playerName, 12558);
castOn.getPacketSender().showInterface(12468);
castOn.teleotherType = type;
}
}
}
}
public static void teleOtherLocation(final Client c, final int i,
public static void teleOtherLocation(final Player player, final int i,
boolean decline) {
c.getPlayerAssistant().removeAllWindows();
player.getPacketSender().closeAllWindows();
final int[][] coords = { { 3222, 3218 }, // LUMBRIDGE
{ 2967, 3378 }, // FALADOR
{ 2757, 3477 }, // CAMELOT
};
if (!decline) {
CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
CycleEventHandler.getSingleton().addEvent(player, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
c.startAnimation(715);
c.teleportToX = coords[c.teleotherType][0];
c.teleportToY = coords[c.teleotherType][1];
c.teleotherType = -1;
player.startAnimation(715);
player.teleportToX = coords[player.teleotherType][0];
player.teleportToY = coords[player.teleotherType][1];
player.teleotherType = -1;
container.stop();
}
@Override
@@ -76,8 +77,8 @@ public class CastOnOther extends CastRequirements {
}
}, 3);
c.startAnimation(1816);
c.gfx100(342);
player.startAnimation(1816);
player.gfx100(342);
}
}
}
@@ -1,46 +1,46 @@
package redone.game.content.combat.magic;
package com.rebotted.game.content.combat.magic;
import redone.game.players.Client;
import com.rebotted.game.players.Player;
public class CastRequirements {
public static boolean hasRunes(Client c, int[] runes, int[] amount) {
public static boolean hasRunes(Player c, int[] runes, int[] amount) {
for (int i = 0; i < runes.length; i++) {
if (c.getItemAssistant().playerHasItem(runes[i], amount[i]) || MagicRequirements.wearingStaff(c, runes[i])) {
return true;
}
}
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"You don't have enough required runes to cast this spell!");
return false;
}
public static boolean hasRunes(Client c, int[][] runes) {
public static boolean hasRunes(Player player, int[][] runes) {
for (int[] rune : runes) {
// if player doesn't have the required amount of runes or a staff for that rune
if (!c.getItemAssistant().playerHasItem(rune[0], rune[1]) && !MagicRequirements.wearingStaff(c, rune[0])) {
if (!player.getItemAssistant().playerHasItem(rune[0], rune[1]) && !MagicRequirements.wearingStaff(player, rune[0])) {
return false;
}
}
return true;
}
public static void deleteRunes(Client c, int[][] runes) {
public static void deleteRunes(Player player, int[][] runes) {
for (int[] rune : runes) {
if (!MagicRequirements.wearingStaff(c, rune[0])) {
c.getItemAssistant().deleteItem(rune[0], rune[1]);
if (!MagicRequirements.wearingStaff(player, rune[0])) {
player.getItemAssistant().deleteItem(rune[0], rune[1]);
}
}
}
public static void deleteRunes(Client c, int[] runes, int[] amount) {
public static void deleteRunes(Player c, int[] runes, int[] amount) {
for (int i = 0; i < runes.length; i++) {
c.getItemAssistant().deleteItem(runes[i],
c.getItemAssistant().getItemSlot(runes[i]), amount[i]);
}
}
public static boolean hasRequiredLevel(Client c, int i) {
public static boolean hasRequiredLevel(Player c, int i) {
return c.playerLevel[6] >= i;
}
@@ -1,16 +1,15 @@
package redone.game.content.combat.magic;
package com.rebotted.game.content.combat.magic;
import java.util.HashMap;
import java.util.Map;
import redone.game.players.Client;
import com.rebotted.game.players.Player;
public class Enchanting {
private final Client c;
private final Player c;
public Enchanting(Client c) {
this.c = c;
public Enchanting(Player player) {
this.c = player;
}
public enum Enchant {
@@ -228,20 +227,20 @@ public class Enchanting {
c.getItemAssistant().getItemSlot(
ens.getReq3()), ens.getReqAmt3());
}
c.getPlayerAssistant().sendFrame106(6);
c.getPacketSender().sendFrame106(6);
} else {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"You can only enchant this jewelry using a level-"
+ enc.getELevel()
+ " enchantment spell!");
}
} else {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"You do not have enough runes to cast this spell.");
}
}
} else {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"You need a magic level of at least " + enc.getLevelReq()
+ " to cast this spell.");
}
@@ -1,6 +1,6 @@
package redone.game.content.combat.magic;
package com.rebotted.game.content.combat.magic;
import redone.game.players.Client;
import com.rebotted.game.players.Player;
public class MagicData {
public static final int[][] MAGIC_SPELLS = {
@@ -224,7 +224,7 @@ public class MagicData {
}
}
public static boolean multis(Client c) {
public static boolean multis(Player c) {
switch (MAGIC_SPELLS[c.oldSpellId][0]) {
case 12891:
case 12881:
@@ -240,7 +240,7 @@ public class MagicData {
}
public static int getFreezeTime(Client c) {
public static int getFreezeTime(Player c) {
switch (MAGIC_SPELLS[c.oldSpellId][0]) {
case 1572:
case 12861: // ice rush
@@ -262,7 +262,7 @@ public class MagicData {
}
}
public static int getStartHeight(Client c) {
public static int getStartHeight(Player c) {
switch (MAGIC_SPELLS[c.spellId][0]) {
case 1562: // stun
return 25;
@@ -290,7 +290,7 @@ public class MagicData {
}
}
public static int getEndHeight(Client c) {
public static int getEndHeight(Player c) {
switch (MAGIC_SPELLS[c.spellId][0]) {
case 1562: // stun
return 10;
@@ -318,7 +318,7 @@ public class MagicData {
}
}
public static int getStartDelay(Client c) {
public static int getStartDelay(Player c) {
switch (MAGIC_SPELLS[c.spellId][0]) {
case 1539:
return 60;
@@ -328,7 +328,7 @@ public class MagicData {
}
}
public static boolean godSpells(Client c) {
public static boolean godSpells(Player c) {
switch (MAGIC_SPELLS[c.spellId][0]) {
case 1190:
return true;
@@ -344,7 +344,7 @@ public class MagicData {
}
}
public static int getEndGfxHeight(Client c) {
public static int getEndGfxHeight(Player c) {
switch (MAGIC_SPELLS[c.oldSpellId][0]) {
case 12987:
case 12901:
@@ -367,7 +367,7 @@ public class MagicData {
}
}
public static int getStartGfxHeight(Client c) {
public static int getStartGfxHeight(Player c) {
switch (MAGIC_SPELLS[c.spellId][0]) {
case 12871:
case 12891:
@@ -378,7 +378,7 @@ public class MagicData {
}
}
public static boolean fullVoidMage(Client c) {
public static boolean fullVoidMage(Player c) {
return c.playerEquipment[c.playerHat] == 11663
&& c.playerEquipment[c.playerLegs] == 8840
&& c.playerEquipment[c.playerChest] == 8839
@@ -1,10 +1,10 @@
package redone.game.content.combat.magic;
package com.rebotted.game.content.combat.magic;
import redone.game.players.Client;
import com.rebotted.game.players.Player;
public class MagicMaxHit {
public static int mageAttackBonus(Client c) {
public static int mageAttackBonus(Player c) {
int magicBonus = c.playerLevel[6];
if (MagicData.fullVoidMage(c)) {
magicBonus += c.getLevelForXP(c.playerXP[6]) * 0.2;
@@ -19,7 +19,7 @@ public class MagicMaxHit {
return magicBonus + c.playerBonus[3] * 2;
}
public static int mageDefenceBonus(Client c) {
public static int mageDefenceBonus(Player c) {
int defenceBonus = c.playerLevel[1] / 2 + c.playerLevel[6] / 2;
if (c.getPrayer().prayerActive[0]) {
defenceBonus += c.getLevelForXP(c.playerXP[c.playerDefence]) * 0.05;
@@ -1,13 +1,13 @@
package redone.game.content.combat.magic;
package com.rebotted.game.content.combat.magic;
import redone.game.items.ItemAssistant;
import redone.game.players.Client;
import redone.game.players.PlayerHandler;
import com.rebotted.game.items.ItemAssistant;
import com.rebotted.game.players.Player;
import com.rebotted.game.players.PlayerHandler;
public class MagicRequirements {
public static boolean wearingStaff(Client c, int runeId) {
int wep = c.playerEquipment[c.playerWeapon];
public static boolean wearingStaff(Player player, int runeId) {
int wep = player.playerEquipment[player.playerWeapon];
switch (runeId) {
case 554:
if (wep == 1387 || wep == 1393 || wep == 3053) {
@@ -33,7 +33,7 @@ public class MagicRequirements {
return false;
}
public static boolean checkMagicReqs(Client c, int spell) {
public static boolean checkMagicReqs(Player c, int spell) {
if (c.usingMagic && MagicTeleports.RUNES_REQUIRED) { // check for runes
if (!c.getItemAssistant().playerHasItem(
MagicData.MAGIC_SPELLS[spell][8],
@@ -51,7 +51,7 @@ public class MagicRequirements {
MagicData.MAGIC_SPELLS[spell][14],
MagicData.MAGIC_SPELLS[spell][15])
&& !wearingStaff(c, MagicData.MAGIC_SPELLS[spell][14])) {
c.getActionSender()
c.getPacketSender()
.sendMessage(
"You don't have the required runes to cast this spell.");
return false;
@@ -76,7 +76,7 @@ public class MagicRequirements {
}
}
if (!PlayerHandler.players[c.playerIndex].canUseReducingSpell[c.reduceSpellId]) {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"That player is currently immune to this spell.");
c.usingMagic = false;
c.stopMovement();
@@ -90,7 +90,7 @@ public class MagicRequirements {
if (c.usingMagic && staffRequired > 0 && MagicTeleports.RUNES_REQUIRED) { // staff
// required
if (c.playerEquipment[c.playerWeapon] != staffRequired) {
c.getActionSender()
c.getPacketSender()
.sendMessage(
"You need a "
+ ItemAssistant.getItemName(
@@ -102,7 +102,7 @@ public class MagicRequirements {
if (c.usingMagic && MagicTeleports.MAGIC_LEVEL_REQUIRED) { // check magic level
if (c.playerLevel[6] < MagicData.MAGIC_SPELLS[spell][1]) {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"You need to have a magic level of "
+ MagicData.MAGIC_SPELLS[spell][1]
+ " to cast this spell.");
@@ -150,7 +150,7 @@ public class MagicRequirements {
return true;
}
public static int getStaffNeeded(Client c) {
public static int getStaffNeeded(Player c) {
switch (MagicData.MAGIC_SPELLS[c.spellId][0]) {
case 1539:
return 1409;
@@ -1,16 +1,17 @@
package redone.game.content.combat.magic;
package com.rebotted.game.content.combat.magic;
import redone.Constants;
import redone.game.content.music.sound.SoundList;
import redone.game.players.Client;
import redone.game.players.PlayerHandler;
import redone.util.Misc;
import com.rebotted.GameConstants;
import com.rebotted.game.content.music.sound.SoundList;
import com.rebotted.game.players.Client;
import com.rebotted.game.players.Player;
import com.rebotted.game.players.PlayerHandler;
import com.rebotted.util.Misc;
public class MagicSpells extends MagicData {
public static void appendMultiBarrage(Client c, int playerId, boolean splashed) {
public static void appendMultiBarrage(Player c, int playerId, boolean splashed) {
if (PlayerHandler.players[playerId] != null) {
Client c2 = (Client) PlayerHandler.players[playerId];
Player c2 = (Client) PlayerHandler.players[playerId];
if (c2.isDead || c2.respawnTimer > 0) {
return;
}
@@ -31,7 +32,7 @@ public class MagicSpells extends MagicData {
if (c2.playerLevel[3] - damage < 0) {
damage = c2.playerLevel[3];
}
c.getPlayerAssistant().addSkillXP(MagicData.MAGIC_SPELLS[c.oldSpellId][7] + damage * Constants.MAGIC_EXP_RATE, 6);
c.getPlayerAssistant().addSkillXP(MagicData.MAGIC_SPELLS[c.oldSpellId][7] + damage * GameConstants.MAGIC_EXP_RATE, 6);
c.getPlayerAssistant().addSkillXP(MagicData.MAGIC_SPELLS[c.oldSpellId][7] + damage / 3, 3);
// Server.playerHandler.players[playerId].setHitDiff(damage);
// Server.playerHandler.players[playerId].setHitUpdateRequired(true);
@@ -45,14 +46,14 @@ public class MagicSpells extends MagicData {
multiSpellEffect(c, playerId, damage);
} else {
c2.gfx100(85);
c.getActionSender().sendSound(SoundList.MAGE_FAIL, 100,
c.getPacketSender().sendSound(SoundList.MAGE_FAIL, 100,
0);
}
}
}
}
public static void multiSpellEffect(Client c, int playerId, int damage) {
public static void multiSpellEffect(Player c, int playerId, int damage) {
switch (MagicData.MAGIC_SPELLS[c.oldSpellId][0]) {
case 13011:
case 13023:
@@ -86,7 +87,7 @@ public class MagicSpells extends MagicData {
}
}
public static boolean checkMultiBarrageReqs(Client c, int i) {
public static boolean checkMultiBarrageReqs(Player c, int i) {
if (PlayerHandler.players[i] == null) {
return false;
}
@@ -99,19 +100,19 @@ public class MagicSpells extends MagicData {
if (!PlayerHandler.players[i].inWild()) {
return false;
}
if (Constants.COMBAT_LEVEL_DIFFERENCE) {
if (GameConstants.COMBAT_LEVEL_DIFFERENCE) {
int combatDif1 = c.getCombatAssistant().getCombatDifference(c.combatLevel,
PlayerHandler.players[i].combatLevel);
if (combatDif1 > c.wildLevel
|| combatDif1 > PlayerHandler.players[i].wildLevel) {
c.getActionSender()
c.getPacketSender()
.sendMessage(
"Your combat level difference is too great to attack that player here.");
return false;
}
}
if (Constants.SINGLE_AND_MULTI_ZONES) {
if (GameConstants.SINGLE_AND_MULTI_ZONES) {
if (!PlayerHandler.players[i].inMulti()) { // single combat
// zones
if (PlayerHandler.players[i].underAttackBy != c.playerId
@@ -120,7 +121,7 @@ public class MagicSpells extends MagicData {
}
if (PlayerHandler.players[i].playerId != c.underAttackBy
&& c.underAttackBy != 0) {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"You are already in combat.");
return false;
}
@@ -129,11 +130,11 @@ public class MagicSpells extends MagicData {
return true;
}
public static int mageAtk(Client c) {
public static int mageAtk(Player c) {
return MagicMaxHit.mageAttackBonus(c);
}
public static int mageDef(Client c) {
public static int mageDef(Player c) {
return MagicMaxHit.mageDefenceBonus(c);
}
}
@@ -1,8 +1,8 @@
package redone.game.content.combat.magic;
package com.rebotted.game.content.combat.magic;
import redone.game.content.randomevents.RandomEventHandler;
import redone.game.players.Client;
import redone.util.Misc;
import com.rebotted.game.content.randomevents.RandomEventHandler;
import com.rebotted.game.players.Player;
import com.rebotted.util.Misc;
public class MagicTeleports {
@@ -11,17 +11,17 @@ public class MagicTeleports {
LAW_RUNE = 563, BLOOD_RUNE = 565,
SOUL_RUNE = 566, BANANA = 1963;
public static void handleLoginText(Client player) {
player.getPlayerAssistant().sendFrame126("Level 25: Varrock Teleport", 1300);
player.getPlayerAssistant().sendFrame126("Level 31: Lumbridge Teleport", 1325);
player.getPlayerAssistant().sendFrame126("Level 37: Falador Teleport", 1350);
player.getPlayerAssistant().sendFrame126("Level 45: Camelot Teleport", 1382);
player.getPlayerAssistant().sendFrame126("Level 51: Ardougne Teleport", 1415);
player.getPlayerAssistant().sendFrame126("Level 54: Paddewwa Teleport", 13037);
player.getPlayerAssistant().sendFrame126("Level 60: Senntisten Teleport", 13047);
player.getPlayerAssistant().sendFrame126("Level 66: Kharyrll Teleport", 13055);
player.getPlayerAssistant().sendFrame126("Level 72: Lassar Teleport", 13063);
player.getPlayerAssistant().sendFrame126("Level 78: Dareeyak Teleport", 13071);
public static void handleLoginText(Player player) {
player.getPacketSender().sendFrame126("Level 25: Varrock Teleport", 1300);
player.getPacketSender().sendFrame126("Level 31: Lumbridge Teleport", 1325);
player.getPacketSender().sendFrame126("Level 37: Falador Teleport", 1350);
player.getPacketSender().sendFrame126("Level 45: Camelot Teleport", 1382);
player.getPacketSender().sendFrame126("Level 51: Ardougne Teleport", 1415);
player.getPacketSender().sendFrame126("Level 54: Paddewwa Teleport", 13037);
player.getPacketSender().sendFrame126("Level 60: Senntisten Teleport", 13047);
player.getPacketSender().sendFrame126("Level 66: Kharyrll Teleport", 13055);
player.getPacketSender().sendFrame126("Level 72: Lassar Teleport", 13063);
player.getPacketSender().sendFrame126("Level 78: Dareeyak Teleport", 13071);
}
/**
@@ -50,27 +50,27 @@ public class MagicTeleports {
public static final boolean MAGIC_LEVEL_REQUIRED = true, RUNES_REQUIRED = true;
public static boolean teleportCheck(Client player) {
public static boolean teleportCheck(Player player) {
if (player.teleTimer > 0) {
return false;
}
return true;
}
public static void paddewwaTeleport(Client player) {
public static void paddewwaTeleport(Player player) {
if (!teleportCheck(player)) {
return;
}
RandomEventHandler.addRandom(player);
if (RUNES_REQUIRED) {
if (!CastRequirements.hasRunes(player, new int[][]{{LAW_RUNE, 2}, {FIRE_RUNE, 1}, {AIR_RUNE, 1}})) {
player.getActionSender().sendMessage("You don't have the required runes to cast this spell.");
player.getPacketSender().sendMessage("You don't have the required runes to cast this spell.");
return;
}
}
if (MAGIC_LEVEL_REQUIRED) {
if (player.playerLevel[player.playerMagic] < 54) {
player.getActionSender().sendMessage("You need a magic level of 54 to cast this spell.");
player.getPacketSender().sendMessage("You need a magic level of 54 to cast this spell.");
return;
}
}
@@ -79,20 +79,20 @@ public class MagicTeleports {
player.getPlayerAssistant().addSkillXP(64, player.playerMagic);
}
public static void senntisenTeleport(Client player) {
public static void senntisenTeleport(Player player) {
if (!teleportCheck(player)) {
return;
}
RandomEventHandler.addRandom(player);
if (RUNES_REQUIRED) {
if (!CastRequirements.hasRunes(player, new int[][]{{LAW_RUNE, 2}, {SOUL_RUNE, 1}})) {
player.getActionSender().sendMessage("You don't have the required runes to cast this spell.");
player.getPacketSender().sendMessage("You don't have the required runes to cast this spell.");
return;
}
}
if (MAGIC_LEVEL_REQUIRED) {
if (player.playerLevel[player.playerMagic] < 60) {
player.getActionSender().sendMessage("You need a magic level of 60 to cast this spell.");
player.getPacketSender().sendMessage("You need a magic level of 60 to cast this spell.");
return;
}
}
@@ -101,20 +101,20 @@ public class MagicTeleports {
player.getPlayerAssistant().addSkillXP(70, player.playerMagic);
}
public static void kharyllTeleport(Client player) {
public static void kharyllTeleport(Player player) {
if (!teleportCheck(player)) {
return;
}
RandomEventHandler.addRandom(player);
if (RUNES_REQUIRED) {
if (!CastRequirements.hasRunes(player, new int[][]{{LAW_RUNE, 2}, {BLOOD_RUNE, 1}})) {
player.getActionSender().sendMessage("You don't have the required runes to cast this spell.");
player.getPacketSender().sendMessage("You don't have the required runes to cast this spell.");
return;
}
}
if (MAGIC_LEVEL_REQUIRED) {
if (player.playerLevel[player.playerMagic] < 66) {
player.getActionSender().sendMessage("You need a magic level of 66 to cast this spell.");
player.getPacketSender().sendMessage("You need a magic level of 66 to cast this spell.");
return;
}
}
@@ -123,20 +123,20 @@ public class MagicTeleports {
player.getPlayerAssistant().addSkillXP(76, player.playerMagic);
}
public static void lassarTeleport(Client player) {
public static void lassarTeleport(Player player) {
if (!teleportCheck(player)) {
return;
}
RandomEventHandler.addRandom(player);
if (RUNES_REQUIRED) {
if (!CastRequirements.hasRunes(player, new int[][]{{LAW_RUNE, 2}, {WATER_RUNE, 4}})) {
player.getActionSender().sendMessage("You don't have the required runes to cast this spell.");
player.getPacketSender().sendMessage("You don't have the required runes to cast this spell.");
return;
}
}
if (MAGIC_LEVEL_REQUIRED) {
if (player.playerLevel[player.playerMagic] < 72) {
player.getActionSender().sendMessage("You need a magic level of 72 to cast this spell.");
player.getPacketSender().sendMessage("You need a magic level of 72 to cast this spell.");
return;
}
}
@@ -145,20 +145,20 @@ public class MagicTeleports {
player.getPlayerAssistant().addSkillXP(82, player.playerMagic);
}
public static void dareeyakTeleport(Client player) {
public static void dareeyakTeleport(Player player) {
if (!teleportCheck(player)) {
return;
}
RandomEventHandler.addRandom(player);
if (RUNES_REQUIRED) {
if (!CastRequirements.hasRunes(player, new int[][]{{LAW_RUNE, 2}, {FIRE_RUNE, 3}, {AIR_RUNE, 2}})) {
player.getActionSender().sendMessage("You don't have the required runes to cast this spell.");
player.getPacketSender().sendMessage("You don't have the required runes to cast this spell.");
return;
}
}
if (MAGIC_LEVEL_REQUIRED) {
if (player.playerLevel[player.playerMagic] < 78) {
player.getActionSender().sendMessage("You need a magic level of 78 to cast this spell.");
player.getPacketSender().sendMessage("You need a magic level of 78 to cast this spell.");
return;
}
}
@@ -169,14 +169,14 @@ public class MagicTeleports {
player.getPlayerAssistant().addSkillXP(88, player.playerMagic);
}
public static void carrallangarTeleport(Client player) {
public static void carrallangarTeleport(Player player) {
if (!teleportCheck(player)) {
return;
}
RandomEventHandler.addRandom(player);
if (RUNES_REQUIRED) {
if (!CastRequirements.hasRunes(player, new int[][]{{LAW_RUNE, 2}, {SOUL_RUNE, 2}})) {
player.getActionSender()
player.getPacketSender()
.sendMessage(
"You don't have the required runes to cast this spell.");
return;
@@ -184,7 +184,7 @@ public class MagicTeleports {
}
if (MAGIC_LEVEL_REQUIRED) {
if (player.playerLevel[player.playerMagic] < 84) {
player.getActionSender().sendMessage("You need a magic level of 84 to cast this spell.");
player.getPacketSender().sendMessage("You need a magic level of 84 to cast this spell.");
return;
}
}
@@ -193,20 +193,20 @@ public class MagicTeleports {
player.getPlayerAssistant().addSkillXP(94, player.playerMagic);
}
public static void annakarlTeleport(Client player) {
public static void annakarlTeleport(Player player) {
if (!teleportCheck(player)) {
return;
}
RandomEventHandler.addRandom(player);
if (RUNES_REQUIRED) {
if (!CastRequirements.hasRunes(player, new int[][]{{LAW_RUNE, 2}, {BLOOD_RUNE, 2}})) {
player.getActionSender().sendMessage("You don't have the required runes to cast this spell.");
player.getPacketSender().sendMessage("You don't have the required runes to cast this spell.");
return;
}
}
if (MAGIC_LEVEL_REQUIRED) {
if (player.playerLevel[player.playerMagic] < 90) {
player.getActionSender().sendMessage("You need a magic level of 90 to cast this spell.");
player.getPacketSender().sendMessage("You need a magic level of 90 to cast this spell.");
return;
}
}
@@ -215,20 +215,20 @@ public class MagicTeleports {
player.getPlayerAssistant().addSkillXP(100, player.playerMagic);
}
public static void ghorrockTeleport(Client player) {
public static void ghorrockTeleport(Player player) {
if (!teleportCheck(player)) {
return;
}
RandomEventHandler.addRandom(player);
if (RUNES_REQUIRED) {
if (!CastRequirements.hasRunes(player, new int[][]{{LAW_RUNE, 2}, {WATER_RUNE, 8}})) {
player.getActionSender().sendMessage("You don't have the required runes to cast this spell.");
player.getPacketSender().sendMessage("You don't have the required runes to cast this spell.");
return;
}
}
if (MAGIC_LEVEL_REQUIRED) {
if (player.playerLevel[player.playerMagic] < 96) {
player.getActionSender().sendMessage("You need a magic level of 96 to cast this spell.");
player.getPacketSender().sendMessage("You need a magic level of 96 to cast this spell.");
return;
}
}
@@ -238,20 +238,20 @@ public class MagicTeleports {
player.getPlayerAssistant().addSkillXP(106, player.playerMagic);
}
public static void varrockTeleport(Client player) {
public static void varrockTeleport(Player player) {
if (!teleportCheck(player)) {
return;
}
RandomEventHandler.addRandom(player);
if (RUNES_REQUIRED) {
if (!CastRequirements.hasRunes(player, new int[][]{{LAW_RUNE, 1}, {FIRE_RUNE, 1}, {AIR_RUNE, 3}})) {
player.getActionSender().sendMessage("You don't have the required runes to cast this spell.");
player.getPacketSender().sendMessage("You don't have the required runes to cast this spell.");
return;
}
}
if (MAGIC_LEVEL_REQUIRED) {
if (player.playerLevel[player.playerMagic] < 25) {
player.getActionSender().sendMessage("You need a magic level of 25 to cast this spell.");
player.getPacketSender().sendMessage("You need a magic level of 25 to cast this spell.");
return;
}
}
@@ -260,20 +260,20 @@ public class MagicTeleports {
player.getPlayerAssistant().addSkillXP(35, player.playerMagic);
}
public static void lumbridgeTeleport(Client player) {
public static void lumbridgeTeleport(Player player) {
if (!teleportCheck(player)) {
return;
}
RandomEventHandler.addRandom(player);
if (RUNES_REQUIRED) {
if (!CastRequirements.hasRunes(player, new int[][]{{LAW_RUNE, 1}, {EARTH_RUNE, 1}, {AIR_RUNE, 3}})) {
player.getActionSender().sendMessage("You don't have the required runes to cast this spell.");
player.getPacketSender().sendMessage("You don't have the required runes to cast this spell.");
return;
}
}
if (MAGIC_LEVEL_REQUIRED) {
if (player.playerLevel[player.playerMagic] < 32) {
player.getActionSender().sendMessage("You need a magic level of 32 to cast this spell.");
player.getPacketSender().sendMessage("You need a magic level of 32 to cast this spell.");
return;
}
}
@@ -282,20 +282,20 @@ public class MagicTeleports {
player.getPlayerAssistant().addSkillXP(35, player.playerMagic);
}
public static void faladorTeleport(Client player) {
public static void faladorTeleport(Player player) {
/*if (!teleportCheck(player)) {
return;
}*/
RandomEventHandler.addRandom(player);
if (RUNES_REQUIRED) {
if (!CastRequirements.hasRunes(player, new int[][]{{LAW_RUNE, 1}, {WATER_RUNE, 1}, {AIR_RUNE, 3}})) {
player.getActionSender().sendMessage("You don't have the required runes to cast this spell.");
player.getPacketSender().sendMessage("You don't have the required runes to cast this spell.");
return;
}
}
if (MAGIC_LEVEL_REQUIRED) {
if (player.playerLevel[player.playerMagic] < 37) {
player.getActionSender().sendMessage("You need a magic level of 37 to cast this spell.");
player.getPacketSender().sendMessage("You need a magic level of 37 to cast this spell.");
return;
}
}
@@ -304,20 +304,20 @@ public class MagicTeleports {
player.getPlayerAssistant().addSkillXP(48, player.playerMagic);
}
public static void camelotTeleport(Client player) {
public static void camelotTeleport(Player player) {
if (!teleportCheck(player)) {
return;
}
RandomEventHandler.addRandom(player);
if (RUNES_REQUIRED) {
if (!CastRequirements.hasRunes(player, new int[][]{{LAW_RUNE, 1}, {AIR_RUNE, 5}})) {
player.getActionSender().sendMessage("You don't have the required runes to cast this spell.");
player.getPacketSender().sendMessage("You don't have the required runes to cast this spell.");
return;
}
}
if (MAGIC_LEVEL_REQUIRED) {
if (player.playerLevel[player.playerMagic] < 45) {
player.getActionSender().sendMessage("You need a magic level of 45 to cast this spell.");
player.getPacketSender().sendMessage("You need a magic level of 45 to cast this spell.");
return;
}
}
@@ -327,20 +327,20 @@ public class MagicTeleports {
player.getPlayerAssistant().addSkillXP(55.5, player.playerMagic);
}
public static void ardougneTeleport(Client player) {
public static void ardougneTeleport(Player player) {
if (!teleportCheck(player)) {
return;
}
RandomEventHandler.addRandom(player);
if (RUNES_REQUIRED) {
if (!CastRequirements.hasRunes(player, new int[][]{{LAW_RUNE, 2}, {WATER_RUNE, 2}})) {
player.getActionSender().sendMessage("You don't have the required runes to cast this spell.");
player.getPacketSender().sendMessage("You don't have the required runes to cast this spell.");
return;
}
}
if (MAGIC_LEVEL_REQUIRED) {
if (player.playerLevel[player.playerMagic] < 51) {
player.getActionSender().sendMessage("You need a magic level of 51 to cast this spell.");
player.getPacketSender().sendMessage("You need a magic level of 51 to cast this spell.");
return;
}
}
@@ -350,20 +350,20 @@ public class MagicTeleports {
player.getPlayerAssistant().addSkillXP(61, player.playerMagic);
}
public static void watchTowerTeleport(Client player) {
public static void watchTowerTeleport(Player player) {
if (!teleportCheck(player)) {
return;
}
RandomEventHandler.addRandom(player);
if (RUNES_REQUIRED) {
if (!CastRequirements.hasRunes(player, new int[][]{{LAW_RUNE, 2}, {EARTH_RUNE, 2}})) {
player.getActionSender().sendMessage("You don't have the required runes to cast this spell.");
player.getPacketSender().sendMessage("You don't have the required runes to cast this spell.");
return;
}
}
if (MAGIC_LEVEL_REQUIRED) {
if (player.playerLevel[player.playerMagic] < 58) {
player.getActionSender().sendMessage(
player.getPacketSender().sendMessage(
"You need a magic level of 58 to cast this spell.");
return;
}
@@ -373,20 +373,20 @@ public class MagicTeleports {
player.getPlayerAssistant().addSkillXP(68, player.playerMagic);
}
public static void trollhiemTeleport(Client player) {
public static void trollhiemTeleport(Player player) {
if (!teleportCheck(player)) {
return;
}
RandomEventHandler.addRandom(player);
if (RUNES_REQUIRED) {
if (!CastRequirements.hasRunes(player, new int[][]{{LAW_RUNE, 2}, {FIRE_RUNE, 2}})) {
player.getActionSender().sendMessage("You don't have the required runes to cast this spell.");
player.getPacketSender().sendMessage("You don't have the required runes to cast this spell.");
return;
}
}
if (MAGIC_LEVEL_REQUIRED) {
if (player.playerLevel[player.playerMagic] < 61) {
player.getActionSender().sendMessage("You need a magic level of 61 to cast this spell.");
player.getPacketSender().sendMessage("You need a magic level of 61 to cast this spell.");
return;
}
}
@@ -396,24 +396,24 @@ public class MagicTeleports {
player.getPlayerAssistant().addSkillXP(68, player.playerMagic);
}
public static void apeAtollTeleport(Client player) {
public static void apeAtollTeleport(Player player) {
if (!teleportCheck(player)) {
return;
}
RandomEventHandler.addRandom(player);
if (RUNES_REQUIRED) {
if (!CastRequirements.hasRunes(player, new int[][]{{LAW_RUNE, 2}, {FIRE_RUNE, 2}, {WATER_RUNE, 2}}) || !player.getItemAssistant().playerHasItem(BANANA, 1)) {
player.getActionSender().sendMessage("You don't have the required items to cast this spell.");
player.getPacketSender().sendMessage("You don't have the required items to cast this spell.");
return;
}
}
if (player.questPoints < 19) {
player.getActionSender().sendMessage("You need " + 19 + " quest points to teleport here.");
player.getPacketSender().sendMessage("You need " + 19 + " quest points to teleport here.");
return;
}
if (MAGIC_LEVEL_REQUIRED) {
if (player.playerLevel[player.playerMagic] < 64) {
player.getActionSender().sendMessage("You need a magic level of 64 to cast this spell.");
player.getPacketSender().sendMessage("You need a magic level of 64 to cast this spell.");
return;
}
}
@@ -1,18 +1,18 @@
package redone.game.content.combat.magic;
package com.rebotted.game.content.combat.magic;
import redone.game.players.Client;
import com.rebotted.game.players.Client;
public class NonCombatSpells {
public static void teleportObelisk(Client c, int x, int y, int height) {
if (System.currentTimeMillis() - c.teleBlockDelay < c.teleBlockLength) {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"You are teleblocked and can't teleport.");
return;
}
if (!c.isDead && !c.isTeleporting) {
c.stopMovement();
c.getPlayerAssistant().removeAllWindows();
c.getPacketSender().closeAllWindows();
c.npcIndex = 0;
c.playerIndex = 0;
c.faceNpc(0);
@@ -1,20 +1,20 @@
package redone.game.content.combat.melee;
package com.rebotted.game.content.combat.melee;
import redone.Constants;
import redone.game.content.combat.magic.MagicData;
import redone.game.items.ItemAssistant;
import redone.game.players.Client;
import com.rebotted.GameConstants;
import com.rebotted.game.content.combat.magic.MagicData;
import com.rebotted.game.items.ItemAssistant;
import com.rebotted.game.players.Player;
public class MeleeData {
public static boolean fullVoidMelee(Client c) {
public static boolean fullVoidMelee(Player c) {
return c.playerEquipment[c.playerHat] == 11665
&& c.playerEquipment[c.playerLegs] == 8840
&& c.playerEquipment[c.playerChest] == 8839
&& c.playerEquipment[c.playerHands] == 8842;
}
public static int calculateMeleeAttack(Client c) {
public static int calculateMeleeAttack(Player c) {
int attackLevel = c.playerLevel[0];
// 2, 5, 11, 18, 19
if (c.getPrayer().prayerActive[2]) {
@@ -43,7 +43,7 @@ public class MeleeData {
return (int) (attackLevel + attackLevel * 0.15 + (i + i * 0.05));
}
public static int bestMeleeAtk(Client c) {
public static int bestMeleeAtk(Player c) {
if (c.playerBonus[0] > c.playerBonus[1]
&& c.playerBonus[0] > c.playerBonus[2]) {
return 0;
@@ -56,7 +56,7 @@ public class MeleeData {
|| c.playerBonus[2] <= c.playerBonus[0] ? 0 : 2;
}
public static int calculateMeleeDefence(Client c) {
public static int calculateMeleeDefence(Player c) {
int defenceLevel = c.playerLevel[1];
int i = c.playerBonus[bestMeleeDef(c)];
if (c.getPrayer().prayerActive[0]) {
@@ -73,7 +73,7 @@ public class MeleeData {
return (int) (defenceLevel + defenceLevel * 0.15 + (i + i * 0.05));
}
public static int bestMeleeDef(Client c) {
public static int bestMeleeDef(Player c) {
if (c.playerBonus[5] > c.playerBonus[6]
&& c.playerBonus[5] > c.playerBonus[7]) {
return 5;
@@ -90,8 +90,8 @@ public class MeleeData {
* Weapon and magic attack speed!
**/
public static int getAttackDelay(Client c) {
String s = ItemAssistant.getItemName(c.playerEquipment[Constants.WEAPON]).toLowerCase();
public static int getAttackDelay(Player c) {
String s = ItemAssistant.getItemName(c.playerEquipment[GameConstants.WEAPON]).toLowerCase();
if (c.usingMagic) {
switch (MagicData.MAGIC_SPELLS[c.spellId][0]) {
case 12871: // ice blitz
@@ -211,9 +211,9 @@ public class MeleeData {
* Weapon stand, walk, run, etc emotes
**/
public static void getPlayerAnimIndex(Client c) {
public static void getPlayerAnimIndex(Player c) {
String weaponName = ItemAssistant.getItemName(
c.playerEquipment[Constants.WEAPON]).toLowerCase();
c.playerEquipment[GameConstants.WEAPON]).toLowerCase();
c.playerStandIndex = 0x328;
c.playerTurnIndex = 0x337;
c.playerWalkIndex = 0x333;
@@ -306,9 +306,9 @@ public class MeleeData {
* Weapon emotes
**/
public static int getWeaponAnimation(Client c) {
public static int getWeaponAnimation(Player c) {
String weaponName = ItemAssistant.getItemName(
c.playerEquipment[Constants.WEAPON]).toLowerCase();
c.playerEquipment[GameConstants.WEAPON]).toLowerCase();
if (c.playerEquipment[c.playerWeapon] <= 0) {
switch (c.fightMode) {
case 0:
@@ -394,7 +394,7 @@ public class MeleeData {
/**
* Block emotes
*/
public static int getBlockEmote(Client c) {
public static int getBlockEmote(Player c) {
if (c.playerEquipment[c.playerShield] >= 8844
&& c.playerEquipment[c.playerShield] <= 8850) {
return 4177;
@@ -423,9 +423,9 @@ public class MeleeData {
/**
* How long it takes to hit your enemy
**/
public static int getHitDelay(Client c) {
public static int getHitDelay(Player c) {
String weaponName = ItemAssistant.getItemName(
c.playerEquipment[Constants.WEAPON]).toLowerCase();
c.playerEquipment[GameConstants.WEAPON]).toLowerCase();
if (c.usingMagic) {
switch (MagicData.MAGIC_SPELLS[c.spellId][0]) {
case 12891:
@@ -1,10 +1,10 @@
package redone.game.content.combat.melee;
package com.rebotted.game.content.combat.melee;
import redone.game.players.Client;
import com.rebotted.game.players.Player;
public class MeleeMaxHit {
public static int calculateMeleeMaxHit(Client c) {
public static int calculateMeleeMaxHit(Player c) {
double maxHit = 0;
int strBonus = c.playerBonus[10];
int strength = c.playerLevel[2];
@@ -1,6 +1,6 @@
package redone.game.content.combat.melee;
package com.rebotted.game.content.combat.melee;
import redone.game.players.Client;
import com.rebotted.game.players.Client;
/**
* Handles adding and removing hosts to the players array list.
@@ -1,8 +1,8 @@
package redone.game.content.combat.npcs;
package com.rebotted.game.content.combat.npcs;
import redone.game.content.minigames.FightCaves;
import redone.game.content.minigames.PestControl;
import redone.game.npcs.NpcHandler;
import com.rebotted.game.content.minigames.FightCaves;
import com.rebotted.game.content.minigames.PestControl;
import com.rebotted.game.npcs.NpcHandler;
public class NpcAggressive {
@@ -1,17 +1,17 @@
package redone.game.content.combat.npcs;
package com.rebotted.game.content.combat.npcs;
import redone.Constants;
import redone.game.content.combat.CombatAssistant;
import redone.game.content.combat.melee.MeleeData;
import redone.game.content.minigames.FightCaves;
import redone.game.content.music.sound.CombatSounds;
import redone.game.content.music.sound.SoundList;
import redone.game.npcs.NpcData;
import redone.game.npcs.NpcHandler;
import redone.game.players.Client;
import redone.game.players.Player;
import redone.game.players.PlayerHandler;
import redone.util.Misc;
import com.rebotted.GameConstants;
import com.rebotted.game.content.combat.CombatAssistant;
import com.rebotted.game.content.combat.melee.MeleeData;
import com.rebotted.game.content.minigames.FightCaves;
import com.rebotted.game.content.music.sound.CombatSounds;
import com.rebotted.game.content.music.sound.SoundList;
import com.rebotted.game.npcs.NpcData;
import com.rebotted.game.npcs.NpcHandler;
import com.rebotted.game.players.Client;
import com.rebotted.game.players.Player;
import com.rebotted.game.players.PlayerHandler;
import com.rebotted.util.Misc;
public class NpcCombat {
@@ -93,7 +93,7 @@ public class NpcCombat {
}
}
public static void attackPlayer(Client c, int i) {
public static void attackPlayer(Player c, int i) {
if (NpcHandler.npcs[i] != null) {
if (NpcHandler.npcs[i].isDead) {
return;
@@ -101,9 +101,6 @@ public class NpcCombat {
if (c.npcCanAttack == false) {
return;
}
if (c.isBotting == true) {
return;
}
if (NpcHandler.npcs[i].inLesserNpc()) {
return;
}
@@ -184,10 +181,10 @@ public class NpcCombat {
NpcHandler.npcs[i].attackTimer = NpcData.getNpcDelay(i);
NpcHandler.npcs[i].hitDelayTimer = NpcData.getHitDelay(i);
NpcHandler.npcs[i].attackType = 0;
if (Constants.combatSounds
if (GameConstants.COMBAT_SOUNDS
&& NpcHandler.npcs[i].npcType < 3177
&& NpcHandler.npcs[i].npcType > 3180) {
c.getActionSender()
c.getPacketSender()
.sendSound(
CombatSounds
.getNpcAttackSounds(NpcHandler.npcs[i].npcType),
@@ -204,10 +201,10 @@ public class NpcCombat {
if (NpcHandler.multiAttacks(i)) {
multiAttackGfx(i, NpcHandler.npcs[i].projectileId);
NpcData.startAnimation(NpcEmotes.getAttackEmote(i), i);
if (Constants.combatSounds
if (GameConstants.COMBAT_SOUNDS
&& NpcHandler.npcs[i].npcType < 3177
&& NpcHandler.npcs[i].npcType > 3180) {
c.getActionSender()
c.getPacketSender()
.sendSound(
CombatSounds
.getNpcAttackSounds(NpcHandler.npcs[i].npcType),
@@ -243,16 +240,16 @@ public class NpcCombat {
c.singleCombatDelay2 = System.currentTimeMillis();
NpcHandler.npcs[i].oldIndex = c.playerId;
NpcData.startAnimation(NpcEmotes.getAttackEmote(i), i);
if (Constants.combatSounds
if (GameConstants.COMBAT_SOUNDS
&& NpcHandler.npcs[i].npcType < 3177
&& NpcHandler.npcs[i].npcType > 3180) {
c.getActionSender()
c.getPacketSender()
.sendSound(
CombatSounds
.getNpcAttackSounds(NpcHandler.npcs[i].npcType),
100, 0);
}
c.getPlayerAssistant().removeAllWindows();
c.getPacketSender().closeAllWindows();
}
}
}
@@ -276,7 +273,7 @@ public class NpcCombat {
}
}
public static void loadSpell(Client c, int i) {
public static void loadSpell(Player c, int i) {
if (NpcHandler.npcs[i].npcType > 2462 && NpcHandler.npcs[i].npcType < 2469 || NpcHandler.npcs[i].npcType > 3751 && NpcHandler.npcs[i].npcType < 3762) {
NpcHandler.npcs[i].attackType = 2;
}
@@ -567,8 +564,8 @@ public class NpcCombat {
damage = 0;
}
if (NpcData.cantKillYou(NpcHandler.npcs[i].npcType)) {
if (damage >= c.playerLevel[Constants.HITPOINTS]) {
damage = c.playerLevel[Constants.HITPOINTS] - 1;
if (damage >= c.playerLevel[GameConstants.HITPOINTS]) {
damage = c.playerLevel[GameConstants.HITPOINTS] - 1;
}
}
if (c.getPrayer().prayerActive[18]
@@ -605,8 +602,8 @@ public class NpcCombat {
damage = 0;
}
if (NpcData.cantKillYou(NpcHandler.npcs[i].npcType)) {
if (damage >= c.playerLevel[Constants.HITPOINTS]) {
damage = c.playerLevel[Constants.HITPOINTS] - 1;
if (damage >= c.playerLevel[GameConstants.HITPOINTS]) {
damage = c.playerLevel[GameConstants.HITPOINTS] - 1;
}
}
if (c.getPrayer().prayerActive[17]) { // protect from range
@@ -626,8 +623,8 @@ public class NpcCombat {
magicFailed = true;
}
if (NpcData.cantKillYou(NpcHandler.npcs[i].npcType)) {
if (damage >= c.playerLevel[Constants.HITPOINTS]) {
damage = c.playerLevel[Constants.HITPOINTS] - 1;
if (damage >= c.playerLevel[GameConstants.HITPOINTS]) {
damage = c.playerLevel[GameConstants.HITPOINTS] - 1;
}
}
if (c.getPrayer().prayerActive[16]) { // protect from magic
@@ -641,7 +638,7 @@ public class NpcCombat {
c.gfx100(NpcHandler.npcs[i].endGfx);
} else {
c.gfx100(85);
c.getActionSender().sendSound(SoundList.MAGE_FAIL,
c.getPacketSender().sendSound(SoundList.MAGE_FAIL,
100, 0);
}
}
@@ -651,12 +648,12 @@ public class NpcCombat {
switch (anti) {
case 0:// has no shield
damage = Misc.random(45) + 10;
c.getActionSender().sendMessage("You are badly burnt by the dragon fire!");
c.getPacketSender().sendMessage("You are badly burnt by the dragon fire!");
break;
case 1:// has a shield
if (c.getItemAssistant().playerHasEquipped(5, 1540)) {
damage = Misc.random(4) + 1;
c.getActionSender().sendMessage("Your shield protects you from the fire.");
c.getPacketSender().sendMessage("Your shield protects you from the fire.");
}
break;
case 2:// melee
@@ -1,10 +1,10 @@
package redone.game.content.combat.npcs;
package com.rebotted.game.content.combat.npcs;
import redone.game.npcs.NpcHandler;
import com.rebotted.game.npcs.NpcHandler;
/**
* Npc Emotes
* @author Andrew (I'm A Boss on Rune-Server and Mr Extremez on Mopar & Runelocus)
* @author Andrew (Mr Extremez)
*/
public enum NpcEmotes {
@@ -0,0 +1,287 @@
package com.rebotted.game.content.combat.prayer;
import com.rebotted.game.content.music.sound.SoundList;
import com.rebotted.game.players.Player;
public class ActivatePrayers {
public static void activatePrayer(Player player, int i) {
if (player.duelRule[7]) {
for (int p = 0; p < player.getPrayer().PRAYER.length; p++) { // reset
// prayer
// glows
player.getPrayer().prayerActive[p] = false;
player.getPacketSender().sendConfig(player.getPrayer().PRAYER_GLOW[p],
0);
}
player.getPacketSender().sendMessage(
"Prayer has been disabled in this duel!");
return;
}
if (i == 24 && player.playerLevel[1] < 65) {
player.getPacketSender().sendConfig(player.getPrayer().PRAYER_GLOW[i], 0);
player.getPacketSender().sendMessage(
"You may not use this prayer yet.");
return;
}
if (i == 25 && player.playerLevel[1] < 70) {
player.getPacketSender().sendConfig(player.getPrayer().PRAYER_GLOW[i], 0);
player.getPacketSender().sendMessage(
"You may not use this prayer yet.");
return;
}
int[] defencePrayer = { 0, 5, 13, 24, 25 };
int[] strengthPrayer = { 1, 6, 14, 24, 25 };
int[] attackPrayer = { 2, 7, 15, 24, 25 };
int[] rangePrayer = { 3, 11, 19 };
int[] magePrayer = { 4, 12, 20 };
if (player.playerLevel[5] > 0) {
if (player.getPlayerAssistant().getLevelForXP(player.playerXP[5]) >= player
.getPrayer().PRAYER_LEVEL_REQUIRED[i]) {
boolean headIcon = false;
switch (i) {
case 0:
case 5:
case 13:
if (player.getPrayer().prayerActive[i] == false) {
for (int j = 0; j < defencePrayer.length; j++) {
if (defencePrayer[j] != i) {
player.getPrayer().prayerActive[defencePrayer[j]] = false;
player.getPacketSender().sendConfig(player.getPrayer().PRAYER_GLOW[defencePrayer[j]], 0);
}
}
}
break;
case 1:
case 6:
case 14:
if (player.getPrayer().prayerActive[i] == false) {
for (int j = 0; j < strengthPrayer.length; j++) {
if (strengthPrayer[j] != i) {
player.getPrayer().prayerActive[strengthPrayer[j]] = false;
player.getPacketSender().sendConfig(player.getPrayer().PRAYER_GLOW[strengthPrayer[j]], 0);
}
}
for (int j = 0; j < rangePrayer.length; j++) {
if (rangePrayer[j] != i) {
player.getPrayer().prayerActive[rangePrayer[j]] = false;
player.getPacketSender().sendConfig(player.getPrayer().PRAYER_GLOW[rangePrayer[j]],0);
}
}
for (int j = 0; j < magePrayer.length; j++) {
if (magePrayer[j] != i) {
player.getPrayer().prayerActive[magePrayer[j]] = false;
player.getPacketSender().sendConfig(player.getPrayer().PRAYER_GLOW[magePrayer[j]], 0);
}
}
}
break;
case 2:
case 7:
case 15:
if (player.getPrayer().prayerActive[i] == false) {
for (int j = 0; j < attackPrayer.length; j++) {
if (attackPrayer[j] != i) {
player.getPrayer().prayerActive[attackPrayer[j]] = false;
player.getPacketSender().sendConfig(player.getPrayer().PRAYER_GLOW[attackPrayer[j]], 0);
}
}
for (int j = 0; j < rangePrayer.length; j++) {
if (rangePrayer[j] != i) {
player.getPrayer().prayerActive[rangePrayer[j]] = false;
player.getPacketSender().sendConfig(player.getPrayer().PRAYER_GLOW[rangePrayer[j]], 0);
}
}
for (int j = 0; j < magePrayer.length; j++) {
if (magePrayer[j] != i) {
player.getPrayer().prayerActive[magePrayer[j]] = false;
player.getPacketSender().sendConfig(player.getPrayer().PRAYER_GLOW[magePrayer[j]], 0);
}
}
}
break;
case 3:// range prays
case 11:
case 19:
if (player.getPrayer().prayerActive[i] == false) {
for (int j = 0; j < attackPrayer.length; j++) {
if (attackPrayer[j] != i) {
player.getPrayer().prayerActive[attackPrayer[j]] = false;
player.getPacketSender().sendConfig(player.getPrayer().PRAYER_GLOW[attackPrayer[j]], 0);
}
}
for (int j = 0; j < strengthPrayer.length; j++) {
if (strengthPrayer[j] != i) {
player.getPrayer().prayerActive[strengthPrayer[j]] = false;
player.getPacketSender().sendConfig(player.getPrayer().PRAYER_GLOW[strengthPrayer[j]], 0);
}
}
for (int j = 0; j < rangePrayer.length; j++) {
if (rangePrayer[j] != i) {
player.getPrayer().prayerActive[rangePrayer[j]] = false;
player.getPacketSender().sendConfig(player.getPrayer().PRAYER_GLOW[rangePrayer[j]], 0);
}
}
for (int j = 0; j < magePrayer.length; j++) {
if (magePrayer[j] != i) {
player.getPrayer().prayerActive[magePrayer[j]] = false;
player.getPacketSender().sendConfig(player.getPrayer().PRAYER_GLOW[magePrayer[j]], 0);
}
}
}
break;
case 4:
case 12:
case 20:
if (player.getPrayer().prayerActive[i] == false) {
for (int j = 0; j < attackPrayer.length; j++) {
if (attackPrayer[j] != i) {
player.getPrayer().prayerActive[attackPrayer[j]] = false;
player.getPacketSender().sendConfig(player.getPrayer().PRAYER_GLOW[attackPrayer[j]], 0);
}
}
for (int j = 0; j < strengthPrayer.length; j++) {
if (strengthPrayer[j] != i) {
player.getPrayer().prayerActive[strengthPrayer[j]] = false;
player.getPacketSender().sendConfig(player.getPrayer().PRAYER_GLOW[strengthPrayer[j]], 0);
}
}
for (int j = 0; j < rangePrayer.length; j++) {
if (rangePrayer[j] != i) {
player.getPrayer().prayerActive[rangePrayer[j]] = false;
player.getPacketSender().sendConfig(player.getPrayer().PRAYER_GLOW[rangePrayer[j]], 0);
}
}
for (int j = 0; j < magePrayer.length; j++) {
if (magePrayer[j] != i) {
player.getPrayer().prayerActive[magePrayer[j]] = false;
player.getPacketSender().sendConfig(player.getPrayer().PRAYER_GLOW[magePrayer[j]], 0);
}
}
}
break;
case 10:
player.lastProtItem = System.currentTimeMillis();
break;
case 16:
case 17:
case 18:
if (System.currentTimeMillis()
- player.getPrayer().stopPrayerDelay < 5000) {
player.getPacketSender()
.sendMessage(
"You have been injured and can't use this prayer!");
player.getPacketSender().sendConfig(
player.getPrayer().PRAYER_GLOW[16], 0);
player.getPacketSender().sendConfig(
player.getPrayer().PRAYER_GLOW[17], 0);
player.getPacketSender().sendConfig(
player.getPrayer().PRAYER_GLOW[18], 0);
return;
}
if (i == 16) {
player.protMageDelay = System.currentTimeMillis();
} else if (i == 17) {
player.protRangeDelay = System.currentTimeMillis();
} else if (i == 18) {
player.protMeleeDelay = System.currentTimeMillis();
}
case 21:
case 22:
case 23:
headIcon = true;
for (int p = 16; p < 24; p++) {
if (i != p && p != 19 && p != 20) {
player.getPrayer().prayerActive[p] = false;
player.getPacketSender().sendConfig(
player.getPrayer().PRAYER_GLOW[p], 0);
}
}
break;
case 24:
case 25:
if (player.getPrayer().prayerActive[i] == false) {
for (int j = 0; j < attackPrayer.length; j++) {
if (attackPrayer[j] != i) {
player.getPrayer().prayerActive[attackPrayer[j]] = false;
player.getPacketSender().sendConfig(player.getPrayer().PRAYER_GLOW[attackPrayer[j]], 0);
}
}
for (int j = 0; j < strengthPrayer.length; j++) {
if (strengthPrayer[j] != i) {
player.getPrayer().prayerActive[strengthPrayer[j]] = false;
player.getPacketSender().sendConfig(player.getPrayer().PRAYER_GLOW[strengthPrayer[j]], 0);
}
}
for (int j = 0; j < rangePrayer.length; j++) {
if (rangePrayer[j] != i) {
player.getPrayer().prayerActive[rangePrayer[j]] = false;
player.getPacketSender().sendConfig(player.getPrayer().PRAYER_GLOW[rangePrayer[j]], 0);
}
}
for (int j = 0; j < magePrayer.length; j++) {
if (magePrayer[j] != i) {
player.getPrayer().prayerActive[magePrayer[j]] = false;
player.getPacketSender().sendConfig(player.getPrayer().PRAYER_GLOW[magePrayer[j]], 0);
}
}
for (int j = 0; j < defencePrayer.length; j++) {
if (defencePrayer[j] != i) {
player.getPrayer().prayerActive[defencePrayer[j]] = false;
player.getPacketSender().sendConfig(player.getPrayer().PRAYER_GLOW[defencePrayer[j]], 0);
}
}
}
break;
}
if (!headIcon) {
if (player.getPrayer().prayerActive[i] == false) {
player.getPrayer().prayerActive[i] = true;
player.getPacketSender().sendConfig(
player.getPrayer().PRAYER_GLOW[i], 1);
} else {
player.getPrayer().prayerActive[i] = false;
player.getPacketSender().sendConfig(
player.getPrayer().PRAYER_GLOW[i], 0);
}
} else {
if (player.getPrayer().prayerActive[i] == false) {
player.getPrayer().prayerActive[i] = true;
player.getPacketSender().sendConfig(
player.getPrayer().PRAYER_GLOW[i], 1);
player.headIcon = player.getPrayer().PRAYER_HEAD_ICONS[i];
player.getPlayerAssistant().requestUpdates();
} else {
player.getPrayer().prayerActive[i] = false;
player.getPacketSender().sendConfig(
player.getPrayer().PRAYER_GLOW[i], 0);
player.headIcon = -1;
player.getPlayerAssistant().requestUpdates();
}
}
} else {
player.getPacketSender().sendConfig(player.getPrayer().PRAYER_GLOW[i],
0);
player.getPacketSender().sendFrame126(
"You need a @blu@Prayer level of "
+ player.getPrayer().PRAYER_LEVEL_REQUIRED[i]
+ " to use " + player.getPrayer().PRAYER_NAME[i]
+ ".", 357);
player.getPacketSender().sendFrame126("Click here to continue", 358);
player.getPacketSender().sendChatInterface(356);
}
} else {
player.getPacketSender().sendConfig(player.getPrayer().PRAYER_GLOW[i], 0);
player.getPacketSender().sendMessage("You have run out of prayer points!");
player.getPacketSender().sendSound(SoundList.NO_PRAY, 100, 0);
}
}
}
@@ -1,4 +1,4 @@
package redone.game.content.combat.prayer;
package com.rebotted.game.content.combat.prayer;
public class PrayerData {
@@ -0,0 +1,49 @@
package com.rebotted.game.content.combat.prayer;
import com.rebotted.game.players.Player;
public class PrayerDrain {
public static void handlePrayerDrain(Player player) {
player.getPrayer().usingPrayer = false;
double toRemove = 0.0;
for (int j = 0; j < PrayerData.prayerData.length; j++) {
if (player.getPrayer().prayerActive[j]) {
toRemove += PrayerData.prayerData[j] / 20;
player.getPrayer().usingPrayer = true;
}
}
if (toRemove > 0) {
toRemove /= 1 + 0.035 * player.playerBonus[11];
}
PrayerData.prayerPoint -= toRemove;
if (PrayerData.prayerPoint <= 0) {
PrayerData.prayerPoint = 1.0 + PrayerData.prayerPoint;
reducePrayerLevel(player);
}
}
public static void reducePrayerLevel(Player c) {
if (c.playerLevel[5] - 1 > 0) {
c.playerLevel[5] -= 1;
} else {
c.getPacketSender().sendMessage(
"You have run out of prayer points!");
c.playerLevel[5] = 0;
resetPrayers(c);
c.getPrayer().prayerId = -1;
}
c.getPlayerAssistant().refreshSkill(5);
}
public static void resetPrayers(Player player) {
for (int i = 0; i < player.getPrayer().prayerActive.length; i++) {
player.getPrayer().prayerActive[i] = false;
player.getPacketSender().sendConfig(player.getPrayer().PRAYER_GLOW[i], 0);
}
player.headIcon = -1;
player.getPlayerAssistant().requestUpdates();
}
}
@@ -1,28 +1,29 @@
package redone.game.content.combat.range;
package com.rebotted.game.content.combat.range;
import redone.Constants;
import redone.Server;
import redone.event.CycleEvent;
import redone.event.CycleEventContainer;
import redone.event.CycleEventHandler;
import redone.game.npcs.Npc;
import redone.game.npcs.NpcHandler;
import redone.game.players.Client;
import redone.game.players.PlayerHandler;
import redone.util.Misc;
import com.rebotted.GameConstants;
import com.rebotted.GameEngine;
import com.rebotted.event.CycleEvent;
import com.rebotted.event.CycleEventContainer;
import com.rebotted.event.CycleEventHandler;
import com.rebotted.game.npcs.Npc;
import com.rebotted.game.npcs.NpcHandler;
import com.rebotted.game.players.Client;
import com.rebotted.game.players.Player;
import com.rebotted.game.players.PlayerHandler;
import com.rebotted.util.Misc;
/**
* Cannon
* @author Andrew
* @author Andrew (Mr Extremez)
*/
public class DwarfCannon {
public DwarfCannon(Client player) {
this.player = player;
public DwarfCannon(Player player2) {
this.player = player2;
}
private Client player;
private Player player;
public final int[] ITEM_PARTS = {6, 8, 10, 12};
@@ -46,8 +47,6 @@ public class DwarfCannon {
private final int maxDistance = 20;
private final int expRate = 50;
private int totalRotations = 0;
private boolean justClicked = false;
@@ -57,25 +56,25 @@ public class DwarfCannon {
return;
}
if (noSetUpArea()) {
player.getActionSender().sendMessage("You are not allowed to set up a cannon here!");
player.getPacketSender().sendMessage("You are not allowed to set up a cannon here!");
return;
}
if (hasCannon()) {
player.getActionSender().sendMessage("You already have a cannon placed!");
player.getPacketSender().sendMessage("You already have a cannon placed!");
return;
}
if (nearCannon()) {
player.getActionSender().sendMessage("You must be farther away from an existing cannon to set a new one up!");
player.getPacketSender().sendMessage("You must be farther away from an existing cannon to set a new one up!");
return;
}
if (!canSetUp()) {
player.getActionSender().sendMessage("You need all the parts of the cannon to set a cannon up.");
player.getPacketSender().sendMessage("You need all the parts of the cannon to set a cannon up.");
return;
}
for (int i = 0; i < 50; i++) {
if (Server.cannonsX[i] == 0 && Server.cannonsY[i] == 0) {
Server.cannonsX[i] = player.absX;
Server.cannonsY[i] = player.absY;
if (GameEngine.cannonsX[i] == 0 && GameEngine.cannonsY[i] == 0) {
GameEngine.cannonsX[i] = player.absX;
GameEngine.cannonsY[i] = player.absY;
break;
}
}
@@ -89,7 +88,7 @@ public class DwarfCannon {
return;
}
if (!canSetUp()) {
player.getActionSender().sendMessage("You need all the parts of the cannon to set a cannon up.");
player.getPacketSender().sendMessage("You need all the parts of the cannon to set a cannon up.");
container.stop();
return;
}
@@ -121,7 +120,7 @@ public class DwarfCannon {
public void loginCheck() {
if (needsCannon()) {
player.getActionSender().sendMessage("@red@You can collect your cannon at home from Nulodion.");
player.getPacketSender().sendMessage("@red@You can collect your cannon at home from Nulodion.");
}
}
@@ -163,8 +162,8 @@ public class DwarfCannon {
}
public boolean nearCannon() {
for(int i = 0; i < Server.cannonsX.length; i++) {
if ((player.absX >= Server.cannonsX[i] - 1) && (player.absX <= Server.cannonsX[i] + 1) && (player.absY >= Server.cannonsY[i] - 2) && (player.absY <= Server.cannonsY[i] + 1)) {
for(int i = 0; i < GameEngine.cannonsX.length; i++) {
if ((player.absX >= GameEngine.cannonsX[i] - 1) && (player.absX <= GameEngine.cannonsX[i] + 1) && (player.absY >= GameEngine.cannonsY[i] - 2) && (player.absY <= GameEngine.cannonsY[i] + 1)) {
return true;
}
}
@@ -172,9 +171,9 @@ public class DwarfCannon {
}
public void loadCannons() {
for(int i = 0; i < Server.cannonsX.length; i++) {
if (Server.cannonsX[i] != 0) {
player.getActionSender().checkObjectSpawn(6, Server.cannonsX[i], Server.cannonsY[i], 0, 10);
for(int i = 0; i < GameEngine.cannonsX.length; i++) {
if (GameEngine.cannonsX[i] != 0) {
player.getPacketSender().checkObjectSpawn(6, GameEngine.cannonsX[i], GameEngine.cannonsY[i], 0, 10);
}
}
}
@@ -182,7 +181,7 @@ public class DwarfCannon {
public void loadCannon(int x, int y) {
int cballs = getBalls();
if (!myCannon(x, y)) {
player.getActionSender().sendMessage("You can't load somebody else's cannon!");
player.getPacketSender().sendMessage("You can't load somebody else's cannon!");
return;
}
if (myBalls <= 29) {
@@ -190,36 +189,36 @@ public class DwarfCannon {
player.getItemAssistant().deleteItem(ballsID, player.getItemAssistant().getItemSlot(ballsID), amount);
myBalls = cballs;
if (player.getItemAssistant().playerHasItem(ballsID)) {
player.getActionSender().sendMessage(amount > 1 ? "You load the cannon with " + amount + " cannonballs." : "You load the cannon with 1 cannonball.");
player.getPacketSender().sendMessage(amount > 1 ? "You load the cannon with " + amount + " cannonballs." : "You load the cannon with 1 cannonball.");
} else {
player.getActionSender().sendMessage("You have no cannonballs to load into the cannon.");
player.getPacketSender().sendMessage("You have no cannonballs to load into the cannon.");
}
}
}
public void clickCannon(int x, int y) {
if (!myCannon(x, y)) {
player.getActionSender().sendMessage("You can't fire somebody else's cannon!");
player.getPacketSender().sendMessage("You can't fire somebody else's cannon!");
return;
}
if (myBalls == 0) {
player.getActionSender().sendMessage("Your cannon has run out of cannonballs.");
player.getPacketSender().sendMessage("Your cannon has run out of cannonballs.");
return;
}
if (myBalls >= 1 && rotating == false) {
shoot();
} else if (myBalls >= 1 && rotating == true) {
player.getActionSender().sendMessage("Your cannon is already shooting.");
player.getPacketSender().sendMessage("Your cannon is already shooting.");
}
}
public void handleDisconnect() {
removeObject(player.cannonX, player.cannonY);
for(int i = 0; i < Server.cannonsX.length; i++) {
if (Server.cannonsX[i] == player.cannonX && Server.cannonsY[i] == player.cannonY) {
Server.cannonsX[i] = 0;
Server.cannonsY[i] = 0;
Server.cannonsO[i] = null;
for(int i = 0; i < GameEngine.cannonsX.length; i++) {
if (GameEngine.cannonsX[i] == player.cannonX && GameEngine.cannonsY[i] == player.cannonY) {
GameEngine.cannonsX[i] = 0;
GameEngine.cannonsY[i] = 0;
GameEngine.cannonsO[i] = null;
}
}
}
@@ -228,11 +227,11 @@ public class DwarfCannon {
if (hasCannon()) {
player.lostCannon = true;
removeObject(player.cannonX, player.cannonY);
for(int i = 0; i < Server.cannonsX.length; i++) {
if (Server.cannonsX[i] == player.cannonX && Server.cannonsY[i] == player.cannonY) {
Server.cannonsX[i] = 0;
Server.cannonsY[i] = 0;
Server.cannonsO[i] = null;
for(int i = 0; i < GameEngine.cannonsX.length; i++) {
if (GameEngine.cannonsX[i] == player.cannonX && GameEngine.cannonsY[i] == player.cannonY) {
GameEngine.cannonsX[i] = 0;
GameEngine.cannonsY[i] = 0;
GameEngine.cannonsO[i] = null;
}
}
player.cannonX = 0;
@@ -304,10 +303,10 @@ public class DwarfCannon {
}
public void removeCannon(int x, int y) {
for (int i = 0; i < Server.cannonsX.length; i++) {
if (Server.cannonsX[i] == x && Server.cannonsY[i] == y) {
Server.cannonsX[i] = 0;
Server.cannonsY[i] = 0;
for (int i = 0; i < GameEngine.cannonsX.length; i++) {
if (GameEngine.cannonsX[i] == x && GameEngine.cannonsY[i] == y) {
GameEngine.cannonsX[i] = 0;
GameEngine.cannonsY[i] = 0;
break;
}
}
@@ -315,7 +314,7 @@ public class DwarfCannon {
public void pickup(int x, int y) {
if (!myCannon(x, y)) {
player.getActionSender().sendMessage("You can't pick up somebody else's cannon!");
player.getPacketSender().sendMessage("You can't pick up somebody else's cannon!");
return;
}
if (rotating == true) {
@@ -323,14 +322,14 @@ public class DwarfCannon {
}
if (player.getItemAssistant().freeSlots() > 3) {
player.startAnimation(827);
player.getActionSender().sendMessage("You pick up the cannon. It's really heavy.");
player.getPacketSender().sendMessage("You pick up the cannon. It's really heavy.");
removeCannon(player.cannonX, player.cannonY);
player.getItemAssistant().addItem(ITEM_PARTS[0], 1);
player.getItemAssistant().addItem(ITEM_PARTS[1], 1);
player.getItemAssistant().addItem(ITEM_PARTS[2], 1);
player.getItemAssistant().addItem(ITEM_PARTS[3], 1);
} else {
player.getActionSender().sendMessage("You don't have enough free inventory slots to do that.");
player.getPacketSender().sendMessage("You don't have enough free inventory slots to do that.");
}
if (myBalls > 0) {
player.getItemAssistant().addItem(ballsID, myBalls);
@@ -347,7 +346,7 @@ public class DwarfCannon {
for (int j = 0; j < PlayerHandler.players.length; j++) {
if (PlayerHandler.players[j] != null) {
Client a = (Client)PlayerHandler.players[j];
a.getActionSender().object(id, x, y, 516, 10);
a.getPacketSender().object(id, x, y, 516, 10);
}
}
}
@@ -398,7 +397,7 @@ public class DwarfCannon {
target.hitUpdateRequired2 = true;
target.updateRequired = true;
myBalls -= 1;
player.getPlayerAssistant().addSkillXP(damage * Constants.RANGE_EXP_RATE, player.playerRanged);
player.getPlayerAssistant().addSkillXP(damage * GameConstants.RANGE_EXP_RATE, player.playerRanged);
}
}
@@ -1,6 +1,6 @@
package redone.game.content.combat.range;
package com.rebotted.game.content.combat.range;
import redone.game.players.Client;
import com.rebotted.game.players.Player;
public class RangeData {
@@ -16,30 +16,30 @@ public class RangeData {
868, 869, 806, 807, 808, 809, 810, 811, 825, 826, 827, 828, 829,
830, 800, 801, 802, 803, 804, 805, 6522 };
public static boolean usingDbow(Client c) {
public static boolean usingDbow(Player c) {
return c.playerEquipment[c.playerWeapon] == 11235;
}
public static boolean usingCrystalBow(Client c) {
public static boolean usingCrystalBow(Player c) {
return c.playerEquipment[c.playerWeapon] >= 4212
&& c.playerEquipment[c.playerWeapon] <= 4223;
}
public static boolean usingBolts(Client c) {
public static boolean usingBolts(Player c) {
return c.playerEquipment[c.playerArrows] >= 9130
&& c.playerEquipment[c.playerArrows] <= 9145
|| c.playerEquipment[c.playerArrows] >= 9230
&& c.playerEquipment[c.playerArrows] <= 9245;
}
public static boolean properBolts(Client c) {
public static boolean properBolts(Player c) {
return c.playerEquipment[c.playerArrows] >= 9140
&& c.playerEquipment[c.playerArrows] <= 9144
|| c.playerEquipment[c.playerArrows] >= 9240
&& c.playerEquipment[c.playerArrows] <= 9244;
}
public static boolean usingHally(Client c) {
public static boolean usingHally(Player c) {
switch (c.playerEquipment[c.playerWeapon]) {
case 3190:
case 3192:
@@ -56,7 +56,7 @@ public class RangeData {
}
}
public static int correctBowAndArrows(Client c) {
public static int correctBowAndArrows(Player c) {
if (usingBolts(c)) {
return -1;
}
@@ -102,7 +102,7 @@ public class RangeData {
return -1;
}
public static int getRangeStartGFX(Client c) {
public static int getRangeStartGFX(Player c) {
switch (c.rangeItemUsed) {
case 863:
@@ -197,7 +197,7 @@ public class RangeData {
return -1;
}
public static int getRangeProjectileGFX(Client c) {
public static int getRangeProjectileGFX(Player c) {
if (c.dbowSpec) {
return 672;
}
@@ -310,14 +310,14 @@ public class RangeData {
return -1;
}
public static int getProjectileSpeed(Client c) {
public static int getProjectileSpeed(Player c) {
if (c.dbowSpec) {
return 100;
}
return 70;
}
public static int getProjectileShowDelay(Client c) {
public static int getProjectileShowDelay(Player c) {
switch (c.playerEquipment[c.playerWeapon]) {
case 863:
case 864:
@@ -360,7 +360,7 @@ public class RangeData {
}
}
public static boolean fullVoidRange(Client c) {
public static boolean fullVoidRange(Player c) {
return c.playerEquipment[c.playerHat] == 11664
&& c.playerEquipment[c.playerLegs] == 8840
&& c.playerEquipment[c.playerChest] == 8839
@@ -1,10 +1,10 @@
package redone.game.content.combat.range;
package com.rebotted.game.content.combat.range;
import redone.game.players.Client;
import com.rebotted.game.players.Player;
public class RangeMaxHit {
public static int calculateRangeDefence(Client c) {
public static int calculateRangeDefence(Player c) {
int defenceLevel = c.playerLevel[1];
if (c.getPrayer().prayerActive[0]) {
defenceLevel += c.getLevelForXP(c.playerXP[c.playerDefence]) * 0.05;
@@ -20,7 +20,7 @@ public class RangeMaxHit {
return defenceLevel + c.playerBonus[9] + c.playerBonus[9] / 2;
}
public static int calculateRangeAttack(Client c) {
public static int calculateRangeAttack(Player c) {
int rangeLevel = c.playerLevel[4];
rangeLevel *= c.specAccuracy;
if (RangeData.fullVoidRange(c)) {
@@ -40,7 +40,7 @@ public class RangeMaxHit {
return (int) (rangeLevel + c.playerBonus[4] * 1.95);
}
public static int rangeMaxHit(Client c) {
public static int rangeMaxHit(Player c) {
int rangeLevel = c.playerLevel[4];
int itemUsed = getRangeStr(c.usingBow ? c.lastArrowUsed : c.lastWeaponUsed);
double modifier = 1.00;
@@ -1,28 +1,27 @@
package redone.game.content.consumables;
package com.rebotted.game.content.consumables;
import redone.event.*;
import redone.game.players.Client;
import redone.util.Misc;
import com.rebotted.event.*;
import com.rebotted.game.players.Player;
import com.rebotted.util.Misc;
public class Beverages {
private static final int BEERGLASS = 1919;
//private static final int EMPTYJUG = 1935;
private static final int BEER_GLASS = 1919;
public static enum beverageData {
BEER(1917, BEERGLASS, 829, true, false, false, false),
BEER1(7740, BEERGLASS, 829, true, false, false, false),
GROG(1915, BEERGLASS, 829, true, false, false, false),
BANDITS_BREW(4627, BEERGLASS, 829, true, false, false, false),
DRAGON_BITTER(1911, BEERGLASS, 829, true, false, false, false),
CIDER(7752,BEERGLASS, 829, true, false, false, false),
MATURE_CIDER(5765, BEERGLASS, 829, true, false, false, false),
MOONLIGHT_MEAD(7750, BEERGLASS, 829, true, false, false, false),
DWARVEN_STOUT(1913, BEERGLASS, 829, true, false, false, false),
GREENMANS_ALE(1909, BEERGLASS, 829, true, false, false, false),
CHEFS_DELIGHT(7754, BEERGLASS, 829, true, false, false, false),
ASGARNIAN_ALE(1905, BEERGLASS, 829, true, false, false, false),
WIZARDS_MIND_BOMB(1907, BEERGLASS, 829, true, false, false, false);
BEER(1917, BEER_GLASS, 829, true, false, false, false),
BEER1(7740, BEER_GLASS, 829, true, false, false, false),
GROG(1915, BEER_GLASS, 829, true, false, false, false),
BANDITS_BREW(4627, BEER_GLASS, 829, true, false, false, false),
DRAGON_BITTER(1911, BEER_GLASS, 829, true, false, false, false),
CIDER(7752,BEER_GLASS, 829, true, false, false, false),
MATURE_CIDER(5765, BEER_GLASS, 829, true, false, false, false),
MOONLIGHT_MEAD(7750, BEER_GLASS, 829, true, false, false, false),
DWARVEN_STOUT(1913, BEER_GLASS, 829, true, false, false, false),
GREENMANS_ALE(1909, BEER_GLASS, 829, true, false, false, false),
CHEFS_DELIGHT(7754, BEER_GLASS, 829, true, false, false, false),
ASGARNIAN_ALE(1905, BEER_GLASS, 829, true, false, false, false),
WIZARDS_MIND_BOMB(1907, BEER_GLASS, 829, true, false, false, false);
private int bevId, replacement, bevAnim;
private boolean effect1, effect2, effect3, effect4;
@@ -73,7 +72,7 @@ public class Beverages {
}
}
public static boolean isBeverage(Client c, int beverageId) {
public static boolean isBeverage(Player c, int beverageId) {
boolean isBeverage = false;
for (final beverageData b : beverageData.values()) {
if (beverageId == b.getBev()) {
@@ -85,18 +84,18 @@ public class Beverages {
private static int drunkTimer = 0;
private static void resetDrunk(Client c) {
private static void resetDrunk(Player c) {
c.playerStandIndex = 0x328;
c.updateRequired = true;
c.appearanceUpdateRequired = true;
drunkTimer = -1;
}
private static void getBevEffect(final Client c, int bevEffectId) {
private static void getBevEffect(final Player c, int bevEffectId) {
switch (bevEffectId) {
case 1:
c.playerStandIndex = 3040;
c.getActionSender().sendMessage("You start to feel dizzy.");
c.getPacketSender().sendMessage("You start to feel dizzy.");
CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
@@ -125,7 +124,7 @@ public class Beverages {
c.appearanceUpdateRequired = true;
}
public static void foodEffect(Client c, int id) {
public static void foodEffect(Player c, int id) {
switch (id) {
case 1917:
case 7740://beer
@@ -177,39 +176,39 @@ public class Beverages {
}
}
public static void drinkBeverage(final Client c, final int beverageId, int slotId) {
public static void drinkBeverage(final Player player, final int beverageId, int slotId) {
for (final beverageData b : beverageData.values()) {
if (beverageId == b.getBev()) {
if (System.currentTimeMillis() - c.potDelay >= 1500) {
if (c.getItemAssistant().playerHasItem(beverageId)) {
if (System.currentTimeMillis() - player.potDelay >= 1500) {
if (player.getItemAssistant().playerHasItem(beverageId)) {
if (b.getEffect1()) {
drunkTimer = 30;
getBevEffect(c, 1);
getBevEffect(player, 1);
}
if (b.getEffect2()) {
drunkTimer = 45;
getBevEffect(c, 2);
getBevEffect(player, 2);
}
if (b.getEffect3()) {
drunkTimer = 60;
getBevEffect(c, 3);
getBevEffect(player, 3);
}
if (b.getEffect4()) {
drunkTimer = 75;
getBevEffect(c, 4);
getBevEffect(player, 4);
}
foodEffect(c, beverageId);
c.potDelay = System.currentTimeMillis();
c.foodDelay = c.potDelay;
c.getCombatAssistant().resetPlayerAttack();
c.attackTimer++;
c.startAnimation(b.getAnim());
c.getItemAssistant().resetItems(3214);
c.potDelay = System.currentTimeMillis();
c.getItemAssistant().deleteItem(beverageId, slotId, 1);
c.getItemAssistant().addItem(b.getRep(), 1);
c.forcedChat("Cheers mate!");
c.getActionSender().sendMessage("You drink the " + b.getName() + ".");
foodEffect(player, beverageId);
player.potDelay = System.currentTimeMillis();
player.foodDelay = player.potDelay;
player.getCombatAssistant().resetPlayerAttack();
player.attackTimer++;
player.startAnimation(b.getAnim());
player.getItemAssistant().resetItems(3214);
player.potDelay = System.currentTimeMillis();
player.getItemAssistant().deleteItem(beverageId, slotId, 1);
player.getItemAssistant().addItem(b.getRep(), 1);
player.forcedChat("Cheers mate!");
player.getPacketSender().sendMessage("You drink the " + b.getName() + ".");
}
}
}
@@ -1,18 +1,18 @@
package redone.game.content.consumables;
package com.rebotted.game.content.consumables;
import java.util.HashMap;
import redone.game.content.music.sound.SoundList;
import redone.game.items.impl.RareProtection;
import redone.game.players.Client;
import redone.util.Misc;
import com.rebotted.game.content.music.sound.SoundList;
import com.rebotted.game.items.impl.RareProtection;
import com.rebotted.game.players.Client;
import com.rebotted.game.players.Player;
import com.rebotted.util.Misc;
public class Food {
private final Client c;
private final Player c;
public Food(Client c) {
this.c = c;
public Food(Player player) {
this.c = player;
}
public static enum FoodToEat {
@@ -157,7 +157,7 @@ public class Food {
return;
}
if (c.duelRule[6]) {
c.getActionSender()
c.getPacketSender()
.sendMessage("You may not eat in this duel.");
return;
}
@@ -178,28 +178,28 @@ public class Food {
c.getItemAssistant().addItem(f.replaceWith(), 1);
}
if (f.getType().equalsIgnoreCase("Food")) {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"You eat the " + f.getName() + ".");
} else if (f.getType().equalsIgnoreCase("Drink")) {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"You drink the " + f.getName() + ".");
}
if (id == 1965) {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"You eat the cabbage. Yuck!");
}
if (id == 2955) {
c.getActionSender().sendMessage("It tastes like something just died in your mouth.");
c.getPacketSender().sendMessage("It tastes like something just died in your mouth.");
}
if (f.getType().equalsIgnoreCase("Food")) {
c.getActionSender().sendSound(SoundList.FOOD_EAT, 100, 0);
c.getPacketSender().sendSound(SoundList.FOOD_EAT, 100, 0);
} else if (f.getType().equalsIgnoreCase("Drink")) {
c.getActionSender().sendSound(SoundList.DRINK, 100, 0);
c.getPacketSender().sendSound(SoundList.DRINK, 100, 0);
}
c.foodDelay = System.currentTimeMillis();
if (c.playerLevel[3] < c.getLevelForXP(c.playerXP[3])) {
c.playerLevel[3] += f.getHeal();
c.getActionSender().sendMessage("It heals some health.");
c.getPacketSender().sendMessage("It heals some health.");
if (c.playerLevel[3] > c.getLevelForXP(c.playerXP[3])) {
c.playerLevel[3] = c.getLevelForXP(c.playerXP[3]);
}
@@ -1,7 +1,7 @@
package redone.game.content.consumables;
package com.rebotted.game.content.consumables;
import redone.game.players.Client;
import redone.util.Misc;
import com.rebotted.game.players.Player;
import com.rebotted.util.Misc;
/**
* @author darkside1222
@@ -36,7 +36,7 @@ public class Kebabs {
/**
* Different effects(Healing,lowering,damaging)
*/
public static void effects(Client c) {
public static void effects(Player c) {
float eff1 = chances("effect1");
float eff2 = chances("effect2");
float eff3 = chances("effect3");
@@ -44,11 +44,11 @@ public class Kebabs {
float eff5 = chances("effect5");
if (Misc.random(100.0f) <= eff1) { // 8.71%
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"That kebab didn't seem to do a lot.");
} else if (Misc.random(100.0f) <= eff2) { // 61.24% heals 10% of HP
c.getActionSender()
c.getPacketSender()
.sendMessage("It restores some life points.");
if (c.playerLevel[3] < c.getLevelForXP(c.playerXP[3])) {
c.playerLevel[3] += c.getLevelForXP(c.playerXP[3]) * 0.10;
@@ -59,7 +59,7 @@ public class Kebabs {
}
} else if (Misc.random(100.0f) <= eff3) { // 21.12% + 10-20 HP
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"That was a good kebab. You feel a lot better. ");
if (c.playerLevel[3] < c.getLevelForXP(c.playerXP[3])) {
c.playerLevel[3] += Misc.random(20);
@@ -70,7 +70,7 @@ public class Kebabs {
} else if (Misc.random(100.0f) <= eff4) {// 3.65% + attk,str,def +
// 2-3 + heal 0-300
c.getActionSender()
c.getPacketSender()
.sendMessage(
"Wow, that was an amazing kebab! You feel really invigorated.");
c.playerLevel[1] += 2 + Misc.random(1); // def
@@ -87,9 +87,9 @@ public class Kebabs {
}
} else if (Misc.random(100.0f) <= eff5) {// 6.3%. lower STAT
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"That tasted very dodgy. You feel very ill.");
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"Eating the kebab has done damage to some of your stats.");
for (int j = 0; j < 2; j++) {
c.playerLevel[j] -= 2; // Fix this l0l
@@ -102,35 +102,35 @@ public class Kebabs {
/**
* Eatting the kebab
*/
public static void eat(Client c, int slot) {
if (System.currentTimeMillis() - c.foodDelay >= 1500
&& c.playerLevel[3] > 0) {
if (c.playerLevel[3] == c.getLevelForXP(c.playerXP[3])) { // If
public static void eat(Player player, int slot) {
if (System.currentTimeMillis() - player.foodDelay >= 1500
&& player.playerLevel[3] > 0) {
if (player.playerLevel[3] == player.getLevelForXP(player.playerXP[3])) { // If
// full
// health,
// does
// nothing
// but
// eat.
c.getCombatAssistant().resetPlayerAttack();
c.getActionSender().sendMessage("You eat the kebab.");
c.attackTimer += 2;
c.startAnimation(829);
c.getItemAssistant().deleteItem(Kebab, slot, 1);
c.getActionSender().sendSound(317, 100, 0);
c.foodDelay = System.currentTimeMillis();
c.getPlayerAssistant().refreshSkill(3);
player.getCombatAssistant().resetPlayerAttack();
player.getPacketSender().sendMessage("You eat the kebab.");
player.attackTimer += 2;
player.startAnimation(829);
player.getItemAssistant().deleteItem(Kebab, slot, 1);
player.getPacketSender().sendSound(317, 100, 0);
player.foodDelay = System.currentTimeMillis();
player.getPlayerAssistant().refreshSkill(3);
return;
}
c.getCombatAssistant().resetPlayerAttack();
c.getActionSender().sendMessage("You eat the kebab.");
effects(c);
c.attackTimer += 2;
c.startAnimation(829);
c.getItemAssistant().deleteItem(Kebab, slot, 1);
c.getActionSender().sendSound(317, 100, 0);
c.foodDelay = System.currentTimeMillis();
c.getPlayerAssistant().refreshSkill(3);
player.getCombatAssistant().resetPlayerAttack();
player.getPacketSender().sendMessage("You eat the kebab.");
effects(player);
player.attackTimer += 2;
player.startAnimation(829);
player.getItemAssistant().deleteItem(Kebab, slot, 1);
player.getPacketSender().sendSound(317, 100, 0);
player.foodDelay = System.currentTimeMillis();
player.getPlayerAssistant().refreshSkill(3);
}
}
}
@@ -1,23 +1,23 @@
package redone.game.content.consumables;
package com.rebotted.game.content.consumables;
import redone.event.CycleEvent;
import redone.event.CycleEventContainer;
import redone.event.CycleEventHandler;
import redone.game.items.Item;
import redone.game.items.ItemAssistant;
import redone.game.players.Client;
import com.rebotted.event.CycleEvent;
import com.rebotted.event.CycleEventContainer;
import com.rebotted.event.CycleEventHandler;
import com.rebotted.game.items.Item;
import com.rebotted.game.items.ItemAssistant;
import com.rebotted.game.players.Player;
public class Potions {
private final Client c;
private final Player c;
public Potions(Client c) {
this.c = c;
public Potions(Player player) {
this.c = player;
}
public void handlePotion(int itemId, int slot) {
if (c.duelRule[5]) {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"You may not drink potions in this duel.");
return;
}
@@ -29,7 +29,7 @@ public class Potions {
c.foodDelay = System.currentTimeMillis();
c.getCombatAssistant().resetPlayerAttack();
c.attackTimer++;
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"You drink some of your " + Item.getItemName(itemId) + ".");
c.startAnimation(829);
final String item = Item.getItemName(itemId);
@@ -47,7 +47,7 @@ public class Potions {
CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
c.getActionSender().sendMessage(m1);
c.getPacketSender().sendMessage(m1);
container.stop();
}
@Override
@@ -297,7 +297,7 @@ public class Potions {
if (c.playerEnergy > 100) {
c.playerEnergy = 100;
}
c.getPlayerAssistant().sendFrame126((int) Math.ceil(c.playerEnergy) + "%", 149);
c.getPacketSender().sendFrame126((int) Math.ceil(c.playerEnergy) + "%", 149);
}
public void drinkAntiPoison(int itemId, int replaceItem, int slot,
@@ -351,7 +351,7 @@ public class Potions {
c.playerLevel[j] = c.getLevelForXP(c.playerXP[j]);
}
c.getPlayerAssistant().refreshSkill(j);
c.getActionSender().setSkillLevel(j, c.playerLevel[j],
c.getPacketSender().setSkillLevel(j, c.playerLevel[j],
c.playerXP[j]);
}
}
@@ -368,7 +368,7 @@ public class Potions {
c.playerLevel[tD] = 1;
}
c.getPlayerAssistant().refreshSkill(tD);
c.getActionSender().setSkillLevel(tD, c.playerLevel[tD],
c.getPacketSender().setSkillLevel(tD, c.playerLevel[tD],
c.playerXP[tD]);
}
c.playerLevel[0] += getBrewStat(0, .20);
@@ -392,7 +392,7 @@ public class Potions {
public void doTheBrew(int itemId, int replaceItem, int slot) {
if (c.duelRule[6]) {
c.getActionSender()
c.getPacketSender()
.sendMessage("You may not eat in this duel.");
return;
}
@@ -406,7 +406,7 @@ public class Potions {
c.playerLevel[tD] = 1;
}
c.getPlayerAssistant().refreshSkill(tD);
c.getActionSender().setSkillLevel(tD, c.playerLevel[tD],
c.getPacketSender().setSkillLevel(tD, c.playerLevel[tD],
c.playerXP[tD]);
}
c.playerLevel[1] += getBrewStat(1, .20);
@@ -432,7 +432,7 @@ public class Potions {
c.playerItems[slot] = replaceItem + 1;
c.antiFirePot = true;
c.antiFirePotion();
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"Your immunity against dragon fire has been increased.");
c.getItemAssistant().resetItems(3214);
@@ -0,0 +1,186 @@
package com.rebotted.game.content.guilds;
import com.rebotted.GameConstants;
import com.rebotted.game.content.quests.QuestAssistant;
import com.rebotted.game.globalworldobjects.PassDoor;
import com.rebotted.game.objects.impl.Climbing;
import com.rebotted.game.objects.impl.UseOther;
import com.rebotted.game.players.Player;
/**
* Guilds Class
* @author Andrew (I'm A Boss on Rune-Server, Mr Extremez on Moparscape & Runelocus)
*/
public class Guilds {
private static boolean hasCompletedLegends = false;
public static void attemptGuild(Player player, int objectId) {
if (!GameConstants.GUILDS) {
player.getPacketSender().sendMessage("Guilds are currently disabled.");
return;
}
if (checkRequirements(player, objectId)) {
player.getPacketSender().sendMessage("You pass through the guild.");
movePlayer(player, objectId);
}
}
public static void movePlayer(Player player, int objectId) {
switch (objectId) {
case 2514: // Range Guild
if (player.absX == 2659 && player.absY == 3438) {
PassDoor.passThroughDoor(player, objectId, 1, 2, 9, -1, 1, 0);
} else if (player.absX == 2658 && player.absY == 3437) {
PassDoor.passThroughDoor(player, objectId, 1, 2, 9, -1, 1, 0);
} else if (player.absX == 2658 && player.absY == 3439) {
PassDoor.passThroughDoor(player, objectId, 1, 2, 9, 1, -1, 0);
} else if (player.absX == 2657 && player.absY == 3438) {
PassDoor.passThroughDoor(player, objectId, 1, 2, 9, 1, -1, 0);
}
break;
case 1805: // Champions Guild
if (player.absY == 3362 && player.absX != 3192 && player.absX != 3190) {
player.getPlayerAssistant().movePlayer(player.absX, player.absY + 1, 0);
} else if (player.absY == 3363 && player.absX != 3192 && player.absX != 3190) {
player.getPlayerAssistant().movePlayer(player.absX, player.absY - 1, 0);
}
break;
case 2641: // Monastery
if (player.heightLevel == 0) {
Climbing.climbUp(player);
} else if (player.heightLevel == 1) {
Climbing.climbDown(player);
}
break;
case 2712: // Cooks Guild
if (player.absY == 3443) {
player.getPlayerAssistant().movePlayer(player.absX, player.absY + 1, 0);
} else if (player.absY == 3444) {
player.getPlayerAssistant().movePlayer(player.absX, player.absY - 1, 0);
}
break;
case 2647: // Crafting Guild
if (player.absY == 3289) {
player.getPlayerAssistant().movePlayer(player.absX, player.absY - 1, 0);
} else if (player.absY == 3288) {
player.getPlayerAssistant().movePlayer(player.absX, player.absY + 1, 0);
}
break;
case 2113: // Mining Guild
UseOther.useDown(player, objectId);
break;
case 1755: // Mining Guild
UseOther.useUp(player, objectId);
break;
case 2025: // Fishing Guild
if (player.absY == 3393) {
player.getPlayerAssistant().movePlayer(player.absX, player.absY + 1, 0);
} else if (player.absY == 3394) {
player.getPlayerAssistant().movePlayer(player.absX, player.absY - 1, 0);
}
break;
case 1600: // Wizards Guild
case 1601:
if (player.absX == 2597) {
player.getPlayerAssistant().movePlayer(player.absX - 1, player.absY, 0);
} else if (player.absX == 2596) {
player.getPlayerAssistant().movePlayer(player.absX + 1, player.absY, 0);
}
break;
case 2624: // Heroes Guild
case 2625:
if (player.absX == 2902) {
player.getPlayerAssistant().movePlayer(player.absX - 1, player.absY, 0);
} else if (player.absX == 2901) {
player.getPlayerAssistant().movePlayer(player.absX + 1, player.absY, 0);
}
break;
case 2392: // Legends Guild
case 2391:
if (player.absY == 3349) {
player.getPlayerAssistant().movePlayer(player.absX, player.absY + 1, 0);
} else if (player.absY == 3350) {
player.getPlayerAssistant().movePlayer(player.absX, player.absY - 1, 0);
}
break;
default:
player.getPacketSender().sendMessage(
"You can't access this guild from here.");
break;
}
}
public static boolean checkRequirements(Player player, int objectId) {
switch (objectId) {
case 1805: // Champions Guild
int requiredQP = Math.min(32, QuestAssistant.MAXIMUM_QUESTPOINTS);
if (player.questPoints < requiredQP) {
player.getDialogueHandler().sendStatement("You need " + requiredQP + " quest points to enter this guild!");
player.nextChat = 0;
return false;
}
break;
case 2392:
case 2391:
if (hasCompletedLegends == false && player.playerRights < 3) {
player.getDialogueHandler().sendStatement("You need to complete Legends Quest to enter this guild!");
player.nextChat = 0;
return false;
}
break;
case 2641: // Prayer Guild
if (player.getPlayerAssistant().getLevelForXP(player.playerXP[5]) < 31) {
player.getDialogueHandler().sendStatement("You need 31 prayer to enter this guild!");
player.nextChat = 0;
return false;
}
break;
case 2712: // Cooking Guild
if (player.playerLevel[player.playerCooking] < 32 || player.playerEquipment[player.playerHat] != 1949) {
player.getDialogueHandler().sendStatement("You need 32 cooking and a chefs hat to enter this guild!");
player.nextChat = 0;
return false;
}
break;
case 2647: // Crafting Guild
if (player.playerLevel[player.playerCrafting] < 40 || player.playerEquipment[player.playerChest] != 1757) {
player.getDialogueHandler().sendStatement("You need 40 Crafting and a Brown Apron to enter this guild!");
player.nextChat = 0;
return false;
}
break;
case 2113: // Mining Guild
if (player.playerLevel[player.playerMining] < 60) {
player.getDialogueHandler().sendStatement("You need 60 Mining to enter this guild!");
player.nextChat = 0;
return false;
}
break;
case 2025: // Fishing Guild
if (player.playerLevel[player.playerFishing] < 68) {
player.getDialogueHandler().sendStatement("You need 68 Fishing to enter this guild!");
player.nextChat = 0;
return false;
}
break;
case 1600:
case 1601: // Wizards Guild
if (player.playerLevel[player.playerMagic] < 66) {
player.getDialogueHandler().sendStatement("You need 66 Magic to enter this guild!");
player.nextChat = 0;
return false;
}
break;
case 2514:
if (player.playerLevel[player.playerRanged] < 40) { // Ranging Guild
player.getDialogueHandler().sendStatement("You need 40 Range to enter this guild!");
player.nextChat = 0;
return false;
}
break;
}
return true;
}
}
@@ -0,0 +1,361 @@
package com.rebotted.game.content.guilds.impl;
import com.rebotted.event.CycleEvent;
import com.rebotted.event.CycleEventContainer;
import com.rebotted.event.CycleEventHandler;
import com.rebotted.game.content.combat.range.RangeData;
import com.rebotted.game.players.Player;
import com.rebotted.util.Misc;
/**
* Rangers Guild
* @author Aintaro
* @edit Haile N.
*/
public class RangersGuild {
public final int
ARROWS_REQ = 882,
HIT_CHANCE = 55,
RANGED_LV = 4;
public final String
MISSED = "Missed!",
BLACK = "Hit Black!",
YELLOW = "Hit Yellow!",
BLUE = "Hit Blue!",
RED = "Hit Red!",
BULLSEYE = "Bulls-Eye";
public int
arrowsLeft = 0,
playerScore = 0,
hitChance;
public boolean isFiringTarget;
private Player c;
public RangersGuild(Player player) {
this.c = player;
}
public void fireAtTarget() {
if(isFiringTarget) {
return;
}
hitChance = Misc.random(HIT_CHANCE)+Misc.random(c.playerLevel[RANGED_LV]);
if (arrowsLeft != 0) {
for (int bowId : RangeData.BOWS) {
if(c.playerEquipment[c.playerWeapon] == bowId) {
c.usingBow = true;
if (c.playerEquipment[c.playerArrows] == ARROWS_REQ && c.usingBow) {
if (isInTargetArea()) {
if (hitChance >= 10) {
c.getPacketSender().closeAllWindows();
c.startAnimation(426);
isFiringTarget = true;
//c.getPlayerAction().setAction(true);
//c.getPlayerAction().canWalk(false);
CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
if (hitChance >= 10 && hitChance <= 20) {
playerScore += 10;
sendConfiguration(80 + Misc.random(10), -60 + Misc.random(90));
c.getPacketSender().sendFrame126(BLACK, 567);
c.getPlayerAssistant().addSkillXP(5, 4);
c.getItemAssistant().deleteArrow();
//c.getPlayerAction().setAction(false);
//c.getPlayerAction().canWalk(true);
} else if (hitChance >= 20 && hitChance < 30) {
playerScore += 20;
sendConfiguration(-70 + Misc.random(10),10 - Misc.random(40));
c.getPacketSender().sendFrame126(BLUE,567);
c.getPlayerAssistant().addSkillXP(10, 4);
c.getItemAssistant().deleteArrow();
//c.getPlayerAction().setAction(false);
//c.getPlayerAction().canWalk(true);
} else if (hitChance >= 30 && hitChance < 50) {
playerScore += 30;
sendConfiguration(-30 - Misc.random(15),10 - Misc.random(25));
c.getPacketSender().sendFrame126(RED, 567);
c.getPlayerAssistant().addSkillXP(15, 4);
c.getItemAssistant().deleteArrow();
//c.getPlayerAction().setAction(false);
//c.getPlayerAction().canWalk(true);
} else if (hitChance >= 50 && hitChance < 75) {
playerScore += 50;
sendConfiguration(5 - Misc.random(20),0 - Misc.random(20));
c.getPacketSender().sendFrame126(YELLOW, 567);
c.getPlayerAssistant().addSkillXP(15, 4);
c.getItemAssistant().deleteArrow();
//c.getPlayerAction().setAction(false);
//c.getPlayerAction().canWalk(true);
} else if (hitChance >= 75) {
playerScore += 100;
sendConfiguration(0, 0);
c.getPacketSender().sendFrame126(BULLSEYE, 567);
c.getPlayerAssistant().addSkillXP(50, 4);
c.getItemAssistant().deleteArrow();
//c.getPlayerAction().setAction(false);
//c.getPlayerAction().canWalk(true);
} else {
c.getPacketSender().sendFrame126(MISSED, 567);
sendConfiguration(1200, 1200);
c.getItemAssistant().deleteArrow();
//c.getPlayerAction().setAction(false);
//c.getPlayerAction().canWalk(true);
}
container.stop();
}
@Override
public void stop() {
isFiringTarget = false;
}
}, 3);
}
} else {
c.getDialogueHandler().sendStatement("You can't shoot from here.");
}
} else {
c.getDialogueHandler().sendStatement("You need some bronze arrows and a bow to shoot the target.");
c.nextChat = 0;
}}}
} else {
c.getDialogueHandler().sendStatement("You should talk to the competition judge.");
c.nextChat = 0;
}
}
private void sendConfiguration(int xPos, int yPos) {
switch (arrowsLeft) {
case 1:
arrowsLeft--;
c.getPacketSender().sendFrame70(1200, 1200, 538);
c.getPacketSender().sendFrame70(1200, 1200, 557);
c.getPacketSender().sendFrame70(1200, 1200, 559);
c.getPacketSender().sendFrame70(1200, 1200, 560);
c.getPacketSender().sendFrame70(1200, 1200, 561);
c.getPacketSender().sendFrame70(1200, 1200, 562);
c.getPacketSender().sendFrame70(1200, 1200, 563);
c.getPacketSender().sendFrame70(1200, 1200, 564);
c.getPacketSender().sendFrame70(1200, 1200, 565);
c.getPacketSender().sendFrame70(1200, 1200, 566);
c.getPacketSender().sendFrame126("" + playerScore, 551);
c.getPacketSender().sendFrame70(xPos, yPos, 536);
c.getPacketSender().showInterface(446);
break;
case 2:
arrowsLeft--;
c.getPacketSender().sendFrame70(0, 0, 538);
c.getPacketSender().sendFrame70(1200, 1200, 557);
c.getPacketSender().sendFrame70(1200, 1200, 559);
c.getPacketSender().sendFrame70(1200, 1200, 560);
c.getPacketSender().sendFrame70(1200, 1200, 561);
c.getPacketSender().sendFrame70(1200, 1200, 562);
c.getPacketSender().sendFrame70(1200, 1200, 563);
c.getPacketSender().sendFrame70(1200, 1200, 564);
c.getPacketSender().sendFrame70(1200, 1200, 565);
c.getPacketSender().sendFrame70(1200, 1200, 566);
c.getPacketSender().sendFrame126("" + playerScore, 551);
c.getPacketSender().sendFrame70(xPos, yPos, 536);
c.getPacketSender().showInterface(446);
break;
case 3:
arrowsLeft--;
c.getPacketSender().sendFrame70(0, 0, 538);
c.getPacketSender().sendFrame70(0, 0, 557);
c.getPacketSender().sendFrame70(1200, 1200, 559);
c.getPacketSender().sendFrame70(1200, 1200, 560);
c.getPacketSender().sendFrame70(1200, 1200, 561);
c.getPacketSender().sendFrame70(1200, 1200, 562);
c.getPacketSender().sendFrame70(1200, 1200, 563);
c.getPacketSender().sendFrame70(1200, 1200, 564);
c.getPacketSender().sendFrame70(1200, 1200, 565);
c.getPacketSender().sendFrame70(1200, 1200, 566);
c.getPacketSender().sendFrame126("" + playerScore, 551);
c.getPacketSender().sendFrame70(xPos, yPos, 536);
c.getPacketSender().showInterface(446);
break;
case 4:
arrowsLeft--;
c.getPacketSender().sendFrame70(0, 0, 538);
c.getPacketSender().sendFrame70(0, 0, 557);
c.getPacketSender().sendFrame70(0, 0, 559);
c.getPacketSender().sendFrame70(1200, 1200, 560);
c.getPacketSender().sendFrame70(1200, 1200, 561);
c.getPacketSender().sendFrame70(1200, 1200, 562);
c.getPacketSender().sendFrame70(1200, 1200, 563);
c.getPacketSender().sendFrame70(1200, 1200, 564);
c.getPacketSender().sendFrame70(1200, 1200, 565);
c.getPacketSender().sendFrame70(1200, 1200, 566);
c.getPacketSender().sendFrame126("" + playerScore, 551);
c.getPacketSender().sendFrame70(xPos, yPos, 536);
c.getPacketSender().showInterface(446);
break;
case 5:
arrowsLeft--;
c.getPacketSender().sendFrame70(0, 0, 538);
c.getPacketSender().sendFrame70(0, 0, 557);
c.getPacketSender().sendFrame70(0, 0, 559);
c.getPacketSender().sendFrame70(0, 0, 560);
c.getPacketSender().sendFrame70(1200, 1200, 561);
c.getPacketSender().sendFrame70(1200, 1200, 562);
c.getPacketSender().sendFrame70(1200, 1200, 563);
c.getPacketSender().sendFrame70(1200, 1200, 564);
c.getPacketSender().sendFrame70(1200, 1200, 565);
c.getPacketSender().sendFrame70(1200, 1200, 566);
c.getPacketSender().sendFrame126("" + playerScore, 551);
c.getPacketSender().sendFrame70(xPos, yPos, 536);
c.getPacketSender().showInterface(446);
break;
case 6:
arrowsLeft--;
c.getPacketSender().sendFrame70(0, 0, 538);
c.getPacketSender().sendFrame70(0, 0, 557);
c.getPacketSender().sendFrame70(0, 0, 559);
c.getPacketSender().sendFrame70(0, 0, 560);
c.getPacketSender().sendFrame70(0, 0, 561);
c.getPacketSender().sendFrame70(1200, 1200, 562);
c.getPacketSender().sendFrame70(1200, 1200, 563);
c.getPacketSender().sendFrame70(1200, 1200, 564);
c.getPacketSender().sendFrame70(1200, 1200, 565);
c.getPacketSender().sendFrame70(1200, 1200, 566);
c.getPacketSender().sendFrame126("" + playerScore, 551);
c.getPacketSender().sendFrame70(xPos, yPos, 536);
c.getPacketSender().showInterface(446);
break;
case 7:
arrowsLeft--;
c.getPacketSender().sendFrame70(0, 0, 538);
c.getPacketSender().sendFrame70(0, 0, 557);
c.getPacketSender().sendFrame70(0, 0, 559);
c.getPacketSender().sendFrame70(0, 0, 560);
c.getPacketSender().sendFrame70(0, 0, 561);
c.getPacketSender().sendFrame70(0, 0, 562);
c.getPacketSender().sendFrame70(1200, 1200, 563);
c.getPacketSender().sendFrame70(1200, 1200, 564);
c.getPacketSender().sendFrame70(1200, 1200, 565);
c.getPacketSender().sendFrame70(1200, 1200, 566);
c.getPacketSender().sendFrame126("" + playerScore, 551);
c.getPacketSender().sendFrame70(xPos, yPos, 536);
c.getPacketSender().showInterface(446);
break;
case 8:
arrowsLeft--;
c.getPacketSender().sendFrame70(0, 0, 538);
c.getPacketSender().sendFrame70(0, 0, 557);
c.getPacketSender().sendFrame70(0, 0, 559);
c.getPacketSender().sendFrame70(0, 0, 560);
c.getPacketSender().sendFrame70(0, 0, 561);
c.getPacketSender().sendFrame70(0, 0, 562);
c.getPacketSender().sendFrame70(0, 0, 563);
c.getPacketSender().sendFrame70(1200, 1200, 564);
c.getPacketSender().sendFrame70(1200, 1200, 565);
c.getPacketSender().sendFrame70(1200, 1200, 566);
c.getPacketSender().sendFrame126("" + playerScore, 551);
c.getPacketSender().sendFrame70(xPos, yPos, 536);
c.getPacketSender().showInterface(446);
break;
case 9:
arrowsLeft--;
c.getPacketSender().sendFrame70(0, 0, 538);
c.getPacketSender().sendFrame70(0, 0, 557);
c.getPacketSender().sendFrame70(0, 0, 559);
c.getPacketSender().sendFrame70(0, 0, 560);
c.getPacketSender().sendFrame70(0, 0, 561);
c.getPacketSender().sendFrame70(0, 0, 562);
c.getPacketSender().sendFrame70(0, 0, 563);
c.getPacketSender().sendFrame70(0, 0, 564);
c.getPacketSender().sendFrame70(1200, 1200, 565);
c.getPacketSender().sendFrame70(1200, 1200, 566);
c.getPacketSender().sendFrame126("" + playerScore, 551);
c.getPacketSender().sendFrame70(xPos, yPos, 536);
c.getPacketSender().showInterface(446);
break;
case 10:
arrowsLeft--;
c.getPacketSender().sendFrame70(0, 0, 538);
c.getPacketSender().sendFrame70(0, 0, 557);
c.getPacketSender().sendFrame70(0, 0, 559);
c.getPacketSender().sendFrame70(0, 0, 560);
c.getPacketSender().sendFrame70(0, 0, 561);
c.getPacketSender().sendFrame70(0, 0, 562);
c.getPacketSender().sendFrame70(0, 0, 563);
c.getPacketSender().sendFrame70(0, 0, 564);
c.getPacketSender().sendFrame70(0, 0, 565);
c.getPacketSender().sendFrame126("" + playerScore, 551);
c.getPacketSender().sendFrame70(xPos, yPos, 536);
c.getPacketSender().showInterface(446);
break;
}
}
public boolean isInTargetArea() {
if (c.absX >= 2669 && c.absX <= 2674 && c.absY >= 3415 && c.absY <= 3421) {
return true;
}
return false;
}
public void exchangePoints() {
if (arrowsLeft == 0 && playerScore > 0) {
if(c.getItemAssistant().freeSlots() > 0) {
int ticketsAmt = playerScore / 10;
c.getItemAssistant().addItem(1464, ticketsAmt);
c.getDialogueHandler().sendNpcChat2("Well done. Your score is : " + playerScore + ".", "You have earned " + ticketsAmt + " Archery tickets.", c.talkingNpc, "Tutor");
playerScore = 0;
c.nextChat = 0;
} else {
c.getDialogueHandler().sendStatement("You need 1 free slot to exchange tickets.");
c.nextChat = 0;
}
} else {
c.getDialogueHandler().sendStatement("You still have " + arrowsLeft + " shots left.");
c.nextChat = 0;
}
}
public void howAmIDoing() {
if (playerScore == 0) {
c.getDialogueHandler().sendNpcChat2("You haven't started yet. Stand behind the hay bales and", "shoot those arrows at the targets.", c.talkingNpc, "Tutor");
c.nextChat = 0;
} else {
c.getDialogueHandler().sendNpcChat2("Your score is : " + playerScore, "Your doing very well!", c.talkingNpc, "Tutor");
c.nextChat = 0;
}
}
public void buyArrows() {
if (arrowsLeft == 0) {
if (c.getItemAssistant().playerHasItem(995, 200)) {
if (c.getItemAssistant().freeSlots() > 1) {
arrowsLeft = 10;
c.getItemAssistant().deleteItem(995, 200);
c.getItemAssistant().addItem(ARROWS_REQ, 10);
c.getItemAssistant().addItem(841, 1);
c.getDialogueHandler().sendStatement("The archer hands you 10 bronze arrows and a bow.");
c.nextChat = 0;
} else {
c.getDialogueHandler().sendStatement("You need 2 free slots to receive arrows and a bow.");
}
} else {
c.getDialogueHandler().sendStatement("You need at least 200 gp to buy 10 arrows and a bow.");
c.nextChat = 0;
}
} else {
c.getDialogueHandler().sendStatement("You still have " + arrowsLeft + " shots left.");
c.nextChat = 0;
}
}
}
@@ -1,17 +1,17 @@
package redone.game.content.minigames;
package com.rebotted.game.content.minigames;
import redone.game.content.quests.QuestRewards;
import redone.game.npcs.NpcHandler;
import redone.game.players.Client;
import redone.util.Misc;
import com.rebotted.game.content.quests.QuestRewards;
import com.rebotted.game.npcs.NpcHandler;
import com.rebotted.game.players.Player;
import com.rebotted.util.Misc;
public class Barrows {
public Barrows(Client c) {
this.c = c;
public Barrows(Player player) {
this.c = player;
}
private Client c;
private Player c;
/**
* Variables used for reward.
@@ -98,7 +98,7 @@ public class Barrows {
} else if (c.absX == 2999 && c.absY == 3383 && c.pirateTreasure == 5) {
QuestRewards.pirateFinish(c);
} else {
c.getActionSender().sendMessage("You don't find anything...");
c.getPacketSender().sendMessage("You don't find anything...");
}
}
@@ -128,7 +128,7 @@ public class Barrows {
break;
}
} else {
c.getActionSender().sendMessage("You have to be in barrows to do this!");
c.getPacketSender().sendMessage("You have to be in barrows to do this!");
}
}
@@ -136,33 +136,33 @@ public class Barrows {
public void checkCoffins() {
if (c.isInBarrows2()) {
if (c.barrowsKillCount < 5) {
c.getActionSender().sendMessage("You still have to kill the following brothers:");
c.getPacketSender().sendMessage("You still have to kill the following brothers:");
if (c.barrowsNpcs[2][1] == 0) {
c.getActionSender().sendMessage("- Karils");
c.getPacketSender().sendMessage("- Karils");
}
if (c.barrowsNpcs[3][1] == 0) {
c.getActionSender().sendMessage("- Guthans");
c.getPacketSender().sendMessage("- Guthans");
}
if (c.barrowsNpcs[1][1] == 0) {
c.getActionSender().sendMessage("- Torags");
c.getPacketSender().sendMessage("- Torags");
}
if (c.barrowsNpcs[5][1] == 0) {
c.getActionSender().sendMessage("- Ahrims");
c.getPacketSender().sendMessage("- Ahrims");
}
if (c.barrowsNpcs[0][1] == 0) {
c.getActionSender().sendMessage("- Veracs");
c.getPacketSender().sendMessage("- Veracs");
}
c.getPlayerAssistant().removeAllWindows();
c.getPacketSender().closeAllWindows();
} else if (c.barrowsKillCount == 5) {
NpcHandler.spawnNpc(c, 2026, c.getX(), c.getY()-1, 3, 0, 120, 25, 200, 200, true, true);
c.getPlayerAssistant().removeAllWindows();
c.getPacketSender().closeAllWindows();
} else if (c.barrowsKillCount > 5) {
c.getPlayerAssistant().movePlayer(3551, 9694, 0);
c.getActionSender().sendMessage("You teleport to the chest.");
c.getPlayerAssistant().removeAllWindows();
c.getPlayerAssistant().movePlayer(3551, 9694, 0);
c.getPacketSender().sendMessage("You teleport to the chest.");
c.getPacketSender().closeAllWindows();
}
} else {
c.getActionSender().sendMessage("You have to be in barrows to do this!");
c.getPacketSender().sendMessage("You have to be in barrows to do this!");
}
}
@@ -190,7 +190,7 @@ public class Barrows {
c.getItemAssistant().addItem(randomBarrows(), 1);
}
} else {
c.getActionSender().sendMessage("You have to be in barrows to do this!");
c.getPacketSender().sendMessage("You have to be in barrows to do this!");
}
}
@@ -216,7 +216,7 @@ public class Barrows {
public void useChest() {
if (c.isInBarrows2()) {
if (!checkBarrows()) {
c.getActionSender().sendMessage("You haven't killed all the brothers!");
c.getPacketSender().sendMessage("You haven't killed all the brothers!");
return;
}
if (c.barrowsKillCount == 5) {
@@ -230,11 +230,11 @@ public class Barrows {
reward();
resetBarrows();
} else {
c.getActionSender().sendMessage("You need more inventory slots to open the chest.");
c.getPacketSender().sendMessage("You need more inventory slots to open the chest.");
}
}
} else {
c.getActionSender().sendMessage("You have to be in barrows to do this!");
c.getPacketSender().sendMessage("You have to be in barrows to do this!");
}
}
@@ -247,7 +247,7 @@ public class Barrows {
if (c.playerItems[j] - 1 == c.getItemAssistant().brokenBarrows[i][1]) {
if (totalCost + 80000 > cashAmount) {
breakOut = true;
c.getActionSender().sendMessage("You have run out of money.");
c.getPacketSender().sendMessage("You have run out of money.");
break;
} else {
totalCost += 80000;
@@ -1,27 +1,28 @@
package redone.game.content.minigames;
package com.rebotted.game.content.minigames;
import java.util.concurrent.CopyOnWriteArrayList;
import redone.Constants;
import redone.Server;
import redone.game.content.combat.prayer.PrayerDrain;
import redone.game.content.minigames.castlewars.CastleWars;
import redone.game.items.GameItem;
import redone.game.items.Item;
import redone.game.items.ItemAssistant;
import redone.game.items.impl.RareProtection;
import redone.game.players.Client;
import redone.game.players.PlayerHandler;
import redone.game.players.PlayerSave;
import redone.util.GameLogger;
import redone.util.Misc;
import com.rebotted.GameConstants;
import com.rebotted.GameEngine;
import com.rebotted.game.content.combat.prayer.PrayerDrain;
import com.rebotted.game.content.minigames.castlewars.CastleWars;
import com.rebotted.game.items.GameItem;
import com.rebotted.game.items.Item;
import com.rebotted.game.items.ItemAssistant;
import com.rebotted.game.items.impl.RareProtection;
import com.rebotted.game.players.Client;
import com.rebotted.game.players.Player;
import com.rebotted.game.players.PlayerHandler;
import com.rebotted.game.players.PlayerSave;
import com.rebotted.util.GameLogger;
import com.rebotted.util.Misc;
public class Dueling {
private final Client player;
private final Player player;
public Dueling(Client Client) {
player = Client;
public Dueling(Player player2) {
player = player2;
}
public CopyOnWriteArrayList<GameItem> otherStakedItems = new CopyOnWriteArrayList<GameItem>();
@@ -36,11 +37,11 @@ public class Dueling {
return;
}
if (player.inTrade || player.isShopping) {
player.getActionSender().sendMessage("You can not stake currently.");
player.getPacketSender().sendMessage("You can not stake currently.");
return;
}
if (!player.inDuelArena()) {
player.getActionSender().sendMessage("You must be in the duel arena to do that.");
player.getPacketSender().sendMessage("You must be in the duel arena to do that.");
return;
}
resetDuel();
@@ -62,14 +63,14 @@ public class Dueling {
player.getDueling().openDuel();
o.getDueling().openDuel();
} else {
player.getActionSender()
player.getPacketSender()
.sendMessage(
"You need to get closer to your opponent to start the duel.");
}
} else {
player.getActionSender().sendMessage("Sending duel request...");
o.getActionSender().sendMessage(player.playerName + ":duelreq:");
player.getPacketSender().sendMessage("Sending duel request...");
o.getPacketSender().sendMessage(player.playerName + ":duelreq:");
}
} catch (Exception e) {
Misc.println("Error requesting duel.");
@@ -82,15 +83,15 @@ public class Dueling {
return;
}
if (player.inTrade || player.isShopping) {
player.getActionSender().sendMessage("You can not stake currently.");
player.getPacketSender().sendMessage("You can not stake currently.");
return;
}
if (!player.inDuelArena()) {
player.getActionSender().sendMessage("You must be in the duel arena to do that.");
player.getPacketSender().sendMessage("You must be in the duel arena to do that.");
return;
}
if (player.duelingArena()) {
player.getActionSender().sendMessage("You can't do that in a duel!");
player.getPacketSender().sendMessage("You can't do that in a duel!");
return;
}
player.duelStatus = 1;
@@ -101,9 +102,9 @@ public class Dueling {
for (int i = 0; i < player.playerEquipment.length; i++) {
sendDuelEquipment(player.playerEquipment[i], player.playerEquipmentN[i], i);
}
player.getPlayerAssistant().sendFrame126("Dueling with: " + o.playerName + " (level-" + o.combatLevel + ")", 6671);
player.getPlayerAssistant().sendFrame126("", 6684);
player.getPlayerAssistant().sendFrame248(6575, 3321);
player.getPacketSender().sendFrame126("Dueling with: " + o.playerName + " (level-" + o.combatLevel + ")", 6671);
player.getPacketSender().sendFrame126("", 6684);
player.getPacketSender().sendFrame248(6575, 3321);
player.getItemAssistant().resetItems(3322);
}
@@ -131,7 +132,7 @@ public class Dueling {
for (int i = 0; i < player.duelRule.length; i++) {
player.duelRule[i] = false;
}
player.getPlayerAssistant().sendFrame87(286, 0);
player.getPacketSender().sendFrame87(286, 0);
player.duelOption = 0;
}
@@ -156,8 +157,8 @@ public class Dueling {
} else {
player.getOutStream().writeByte(item.amount);
}
if (item.id > Constants.ITEM_LIMIT || item.id < 0) {
item.id = Constants.ITEM_LIMIT;
if (item.id > GameConstants.ITEM_LIMIT || item.id < 0) {
item.id = GameConstants.ITEM_LIMIT;
}
player.getOutStream().writeWordBigEndianA(item.id + 1);
@@ -185,8 +186,8 @@ public class Dueling {
} else {
player.getOutStream().writeByte(item.amount);
}
if (item.id > Constants.ITEM_LIMIT || item.id < 0) {
item.id = Constants.ITEM_LIMIT;
if (item.id > GameConstants.ITEM_LIMIT || item.id < 0) {
item.id = GameConstants.ITEM_LIMIT;
}
player.getOutStream().writeWordBigEndianA(item.id + 1);
current++;
@@ -205,23 +206,23 @@ public class Dueling {
public boolean stakeItem(int itemID, int fromSlot, int amount) {
for (int i : Constants.ITEM_TRADEABLE) {
for (int i : GameConstants.ITEM_TRADEABLE) {
if (i == itemID || itemID >= 6864 && itemID <= 6882) {
player.getActionSender().sendMessage(
player.getPacketSender().sendMessage(
"You can't stake this item.");
return false;
}
}
if (player.inTrade || player.isShopping) {
player.getActionSender().sendMessage("You can not stake currently.");
player.getPacketSender().sendMessage("You can not stake currently.");
return false;
}
if (!player.inDuelArena()) {
player.getActionSender().sendMessage("You must be in the duel arena to do that.");
player.getPacketSender().sendMessage("You must be in the duel arena to do that.");
return false;
}
if (player.duelingArena()) {
player.getActionSender().sendMessage("You can't do that in a duel!");
player.getPacketSender().sendMessage("You can't do that in a duel!");
return false;
}
if (!RareProtection.doOtherDupe(player, itemID)) {
@@ -263,8 +264,8 @@ public class Dueling {
o.getItemAssistant().resetItems(3322);
refreshDuelScreen();
o.getDueling().refreshDuelScreen();
player.getPlayerAssistant().sendFrame126("", 6684);
o.getPlayerAssistant().sendFrame126("", 6684);
player.getPacketSender().sendFrame126("", 6684);
o.getPacketSender().sendFrame126("", 6684);
}
if (Item.itemStackable[itemID] || Item.itemIsNote[itemID]) {
boolean found = false;
@@ -288,8 +289,8 @@ public class Dueling {
o.getItemAssistant().resetItems(3322);
refreshDuelScreen();
o.getDueling().refreshDuelScreen();
player.getPlayerAssistant().sendFrame126("", 6684);
o.getPlayerAssistant().sendFrame126("", 6684);
player.getPacketSender().sendFrame126("", 6684);
o.getPacketSender().sendFrame126("", 6684);
return true;
}
@@ -304,15 +305,15 @@ public class Dueling {
return false;
}
if (player.inTrade || player.isShopping) {
player.getActionSender().sendMessage("You can not stake currently.");
player.getPacketSender().sendMessage("You can not stake currently.");
return false;
}
if (!player.inDuelArena()) {
player.getActionSender().sendMessage("You must be in the duel arena to do that.");
player.getPacketSender().sendMessage("You must be in the duel arena to do that.");
return false;
}
if (player.duelingArena()) {
player.getActionSender().sendMessage("You can't do that in a duel!");
player.getPacketSender().sendMessage("You can't do that in a duel!");
return false;
}
if (o.duelStatus <= 0 || player.duelStatus <= 0) {
@@ -322,7 +323,7 @@ public class Dueling {
}
if (Item.itemStackable[itemID]) {
if (player.getItemAssistant().freeSlots() - 1 < player.duelSpaceReq) {
player.getActionSender().sendMessage(
player.getPacketSender().sendMessage(
"You have too many rules set to remove that item.");
return false;
}
@@ -369,7 +370,7 @@ public class Dueling {
o.getItemAssistant().resetItems(3322);
player.getDueling().refreshDuelScreen();
o.getDueling().refreshDuelScreen();
o.getPlayerAssistant().sendFrame126("", 6684);
o.getPacketSender().sendFrame126("", 6684);
}
}
}
@@ -398,9 +399,9 @@ public class Dueling {
o.getItemAssistant().resetItems(3322);
player.getDueling().refreshDuelScreen();
o.getDueling().refreshDuelScreen();
o.getPlayerAssistant().sendFrame126("", 6684);
o.getPacketSender().sendFrame126("", 6684);
if (!goodSpace) {
player.getActionSender().sendMessage(
player.getPacketSender().sendMessage(
"You have too many rules set to remove that item.");
return true;
}
@@ -414,15 +415,15 @@ public class Dueling {
return;
}
if (player.inTrade || player.isShopping) {
player.getActionSender().sendMessage("You can not stake currently.");
player.getPacketSender().sendMessage("You can not stake currently.");
return;
}
if (!player.inDuelArena()) {
player.getActionSender().sendMessage("You must be in the duel arena to confirm a duel.");
player.getPacketSender().sendMessage("You must be in the duel arena to confirm a duel.");
return;
}
if (player.duelingArena()) {
player.getActionSender().sendMessage("You can't do that in a duel!");
player.getPacketSender().sendMessage("You can't do that in a duel!");
return;
}
String itemId = "";
@@ -434,7 +435,7 @@ public class Dueling {
itemId += ItemAssistant.getItemName(item.id) + "\\n";
}
}
player.getPlayerAssistant().sendFrame126(itemId, 6516);
player.getPacketSender().sendFrame126(itemId, 6516);
itemId = "";
for (GameItem item : o.getDueling().stakedItems) {
if (Item.itemStackable[item.id] || Item.itemIsNote[item.id]) {
@@ -444,20 +445,20 @@ public class Dueling {
itemId += ItemAssistant.getItemName(item.id) + "\\n";
}
}
player.getPlayerAssistant().sendFrame126(itemId, 6517);
player.getPlayerAssistant().sendFrame126("", 8242);
player.getPacketSender().sendFrame126(itemId, 6517);
player.getPacketSender().sendFrame126("", 8242);
for (int i = 8238; i <= 8253; i++) {
player.getPlayerAssistant().sendFrame126("", i);
player.getPacketSender().sendFrame126("", i);
}
player.getPlayerAssistant().sendFrame126("Hitpoints will be restored.", 8250);
player.getPlayerAssistant().sendFrame126("Boosted stats will be restored.",
player.getPacketSender().sendFrame126("Hitpoints will be restored.", 8250);
player.getPacketSender().sendFrame126("Boosted stats will be restored.",
8238);
if (player.duelRule[8]) {
player.getPlayerAssistant().sendFrame126(
player.getPacketSender().sendFrame126(
"There will be obstacles in the arena.", 8239);
}
player.getPlayerAssistant().sendFrame126("", 8240);
player.getPlayerAssistant().sendFrame126("", 8241);
player.getPacketSender().sendFrame126("", 8240);
player.getPacketSender().sendFrame126("", 8241);
String[] rulesOption = { "Players cannot forfeit!",
"Players cannot move.", "Players cannot use range.",
@@ -468,28 +469,28 @@ public class Dueling {
int lineNumber = 8242;
for (int i = 0; i < 8; i++) {
if (player.duelRule[i]) {
player.getPlayerAssistant().sendFrame126("" + rulesOption[i],
player.getPacketSender().sendFrame126("" + rulesOption[i],
lineNumber);
lineNumber++;
}
}
player.getPlayerAssistant().sendFrame126("", 6571);
player.getPlayerAssistant().sendFrame248(6412, 197);
player.getPacketSender().sendFrame126("", 6571);
player.getPacketSender().sendFrame248(6412, 197);
// c.getPA().showInterface(6412);
}
public void startDuel() {
Client o = (Client) PlayerHandler.players[player.duelingWith];
if (!player.inDuelArena()) {
player.getActionSender().sendMessage("You must be in the duel arena to start a duel.");
player.getPacketSender().sendMessage("You must be in the duel arena to start a duel.");
return;
}
if (player.inTrade || player.isShopping) {
player.getActionSender().sendMessage("You can not stake currently.");
player.getPacketSender().sendMessage("You can not stake currently.");
return;
}
if (player.duelingArena()) {
player.getActionSender().sendMessage("You can't do that in a duel!");
player.getPacketSender().sendMessage("You can't do that in a duel!");
return;
}
if (o == null || o.disconnected) {
@@ -502,7 +503,7 @@ public class Dueling {
// prayer
// glows
player.getPrayer().prayerActive[p] = false;
player.getPlayerAssistant().sendConfig(player.getPrayer().PRAYER_GLOW[p],
player.getPacketSender().sendConfig(player.getPrayer().PRAYER_GLOW[p],
0);
}
player.headIcon = -1;
@@ -542,7 +543,7 @@ public class Dueling {
player.getItemAssistant().removeItem(player.playerEquipment[13], 13);
}
player.duelStatus = 5;
player.getPlayerAssistant().removeAllWindows();
player.getPacketSender().closeAllWindows();
player.specAmount = 10;
player.getItemAssistant().addSpecialBar(player.playerEquipment[player.playerWeapon]);
@@ -562,8 +563,8 @@ public class Dueling {
}
}
player.getActionSender().createPlayerHints(10, o.playerId);
player.getActionSender().showOption(3, 0, "Attack", 1);
player.getPacketSender().createPlayerHints(10, o.playerId);
player.getPacketSender().showOption(3, 0, "Attack", 1);
for (int i = 0; i < 20; i++) {
player.playerLevel[i] = player.getPlayerAssistant().getLevelForXP(
player.playerXP[i]);
@@ -579,12 +580,12 @@ public class Dueling {
public void duelVictory() {
Client opponent = (Client) PlayerHandler.players[player.duelingWith];
if (opponent != null) {
player.getPlayerAssistant().sendFrame126("" + opponent.combatLevel, 6839);
player.getPlayerAssistant().sendFrame126(opponent.playerName, 6840);
player.getPacketSender().sendFrame126("" + opponent.combatLevel, 6839);
player.getPacketSender().sendFrame126(opponent.playerName, 6840);
opponent.duelStatus = 0;
} else {
player.getPlayerAssistant().sendFrame126("", 6839);
player.getPlayerAssistant().sendFrame126("", 6840);
player.getPacketSender().sendFrame126("", 6839);
player.getPacketSender().sendFrame126("", 6840);
}
PrayerDrain.resetPrayers(player);
for (int i = 0; i < 20; i++) {
@@ -602,15 +603,15 @@ public class Dueling {
}
player.getPlayerAssistant().refreshSkill(3);
duelRewardInterface();
player.getPlayerAssistant().showInterface(6733);
player.getActionSender().sendMessage("You have won the duel!");
player.getPacketSender().showInterface(6733);
player.getPacketSender().sendMessage("You have won the duel!");
if (player.getPlayerAssistant().isPlayer()) {
GameLogger.writeLog(player.playerName, "duelingkiller", player.playerName + " killed " + opponent.playerName + " in the duel arena.");
}
player.getPlayerAssistant().movePlayer(Constants.DUELING_RESPAWN_X + Misc.random(5), Constants.DUELING_RESPAWN_Y + Misc.random(5), 0);
player.getPlayerAssistant().movePlayer(GameConstants.DUELING_RESPAWN_X + Misc.random(5), GameConstants.DUELING_RESPAWN_Y + Misc.random(5), 0);
player.getPlayerAssistant().requestUpdates();
player.getActionSender().showOption(3, 0, "Challenge", 3);
player.getActionSender().createPlayerHints(10, -1);
player.getPacketSender().showOption(3, 0, "Challenge", 3);
player.getPacketSender().createPlayerHints(10, -1);
player.duelSpaceReq = 0;
player.openDuel = false;
opponent.openDuel = false;
@@ -635,8 +636,8 @@ public class Dueling {
} else {
player.getOutStream().writeByte(item.amount);
}
if (item.id > Constants.ITEM_LIMIT || item.id < 0) {
item.id = Constants.ITEM_LIMIT;
if (item.id > GameConstants.ITEM_LIMIT || item.id < 0) {
item.id = GameConstants.ITEM_LIMIT;
}
player.getOutStream().writeWordBigEndianA(item.id + 1);
}
@@ -650,14 +651,14 @@ public class Dueling {
if (item.id > 0 && item.amount > 0) {
if (Item.itemStackable[item.id]) {
if (!player.getItemAssistant().addItem(item.id, item.amount)) {
Server.itemHandler.createGroundItem(player, item.id,
GameEngine.itemHandler.createGroundItem(player, item.id,
player.getX(), player.getY(), item.amount, player.getId());
}
} else {
int amount = item.amount;
for (int a = 1; a <= amount; a++) {
if (!player.getItemAssistant().addItem(item.id, 1)) {
Server.itemHandler.createGroundItem(player, item.id,
GameEngine.itemHandler.createGroundItem(player, item.id,
player.getX(), player.getY(), 1, player.getId());
}
}
@@ -668,14 +669,14 @@ public class Dueling {
if (item.id > 0 && item.amount > 0) {
if (Item.itemStackable[item.id]) {
if (!player.getItemAssistant().addItem(item.id, item.amount)) {
Server.itemHandler.createGroundItem(player, item.id,
GameEngine.itemHandler.createGroundItem(player, item.id,
player.getX(), player.getY(), item.amount, player.getId());
}
} else {
int amount = item.amount;
for (int a = 1; a <= amount; a++) {
if (!player.getItemAssistant().addItem(item.id, 1)) {
Server.itemHandler.createGroundItem(player, item.id,
GameEngine.itemHandler.createGroundItem(player, item.id,
player.getX(), player.getY(), 1, player.getId());
}
}
@@ -691,14 +692,14 @@ public class Dueling {
public void declineDuel() {
Client o = (Client) PlayerHandler.players[player.duelingWith];
if (!player.inDuelArena()) {
player.getActionSender().sendMessage("You must be in the duel arena to do that.");
player.getPacketSender().sendMessage("You must be in the duel arena to do that.");
return;
}
if (player.duelingArena()) {
player.getActionSender().sendMessage("You can't do that in a duel!");
player.getPacketSender().sendMessage("You can't do that in a duel!");
return;
}
player.getPlayerAssistant().removeAllWindows();
player.getPacketSender().closeAllWindows();
player.duelStatus = 0;
player.openDuel = false;
o.openDuel = false;
@@ -735,12 +736,12 @@ public class Dueling {
if (player.isDead) {
player.lostDuel = true;
}
player.getActionSender().showOption(3, 0, "Challenge", 3);
player.getPacketSender().showOption(3, 0, "Challenge", 3);
player.headIconHints = 0;
for (int i = 0; i < player.duelRule.length; i++) {
player.duelRule[i] = false;
}
player.getActionSender().createPlayerHints(10, -1);
player.getPacketSender().createPlayerHints(10, -1);
player.duelStatus = 0;
player.duelSpaceReq = 0;
//player.openDuel = false;
@@ -763,18 +764,18 @@ public class Dueling {
}
o.duelStatus = 1;
player.duelStatus = 1;
o.getPlayerAssistant().sendFrame126("", 6684);
player.getPlayerAssistant().sendFrame126("", 6684);
o.getPacketSender().sendFrame126("", 6684);
player.getPacketSender().sendFrame126("", 6684);
}
public void selectRule(int i) { // rules
Client o = (Client) PlayerHandler.players[player.duelingWith];
if (!player.inDuelArena()) {
player.getActionSender().sendMessage("You must be in the duel arena to change your rules.");
player.getPacketSender().sendMessage("You must be in the duel arena to change your rules.");
return;
}
if (player.duelingArena()) {
player.getActionSender().sendMessage("You can't do that in a duel!");
player.getPacketSender().sendMessage("You can't do that in a duel!");
return;
}
if (o == null) {
@@ -801,14 +802,14 @@ public class Dueling {
if (i == 16 && (player.getItemAssistant().is2handed(ItemAssistant.getItemName(player.playerEquipment[player.playerWeapon]).toLowerCase(), player.playerEquipment[player.playerWeapon])
&& player.getItemAssistant().freeSlots() == 0) || (o.getItemAssistant().is2handed(ItemAssistant.getItemName(player.playerEquipment[player.playerWeapon]).toLowerCase(), player.playerEquipment[player.playerWeapon])
&& o.getItemAssistant().freeSlots() == 0)) {
player.getActionSender().sendMessage("You or your opponent don't have the required space to set this rule.");
player.getPacketSender().sendMessage("You or your opponent don't have the required space to set this rule.");
return;
}
if (i >= 11) {
if (player.getItemAssistant().freeSlots() < player.duelSpaceReq
|| o.getItemAssistant().freeSlots() < o.duelSpaceReq) {
player.getActionSender()
player.getPacketSender()
.sendMessage(
"You or your opponent don't have the required space to set this rule.");
if (player.playerEquipment[player.duelSlot] > 0) {
@@ -829,10 +830,10 @@ public class Dueling {
player.duelOption -= player.DUEL_RULE_ID[i];
}
player.getPlayerAssistant().sendFrame87(286, player.duelOption);
player.getPacketSender().sendFrame87(286, player.duelOption);
o.duelOption = player.duelOption;
o.duelRule[i] = player.duelRule[i];
o.getPlayerAssistant().sendFrame87(286, o.duelOption);
o.getPacketSender().sendFrame87(286, o.duelOption);
if (player.duelRule[8]) {
if (player.duelRule[1]) {
@@ -1,14 +1,15 @@
package redone.game.content.minigames;
package com.rebotted.game.content.minigames;
import redone.Server;
import redone.event.CycleEvent;
import redone.event.CycleEventContainer;
import redone.event.CycleEventHandler;
import redone.game.npcs.Npc;
import redone.game.npcs.NpcHandler;
import redone.game.players.Client;
import redone.game.players.PlayerHandler;
import redone.util.Misc;
import com.rebotted.GameEngine;
import com.rebotted.event.CycleEvent;
import com.rebotted.event.CycleEventContainer;
import com.rebotted.event.CycleEventHandler;
import com.rebotted.game.npcs.Npc;
import com.rebotted.game.npcs.NpcHandler;
import com.rebotted.game.players.Client;
import com.rebotted.game.players.Player;
import com.rebotted.game.players.PlayerHandler;
import com.rebotted.util.Misc;
public class FightCaves {
@@ -118,7 +119,7 @@ public class FightCaves {
int def = getDef(npc);
NpcHandler.spawnNpc(player, npc, X, Y, H, 0, hp, max, atk, def, true, false);
}
player.getActionSender().sendMessage("You are now on wave @red@" + wave + "@bla@.");
player.getPacketSender().sendMessage("You are now on wave @red@" + wave + "@bla@.");
} else if (player.waveId == 62) {
player.getDialogueHandler().sendDialogues(102, 2617);
int a = Misc.random(1);
@@ -131,7 +132,7 @@ public class FightCaves {
int atk = getAtk(npc);
int def = getDef(npc);
NpcHandler.spawnNpc(player, npc, X, Y, H, 0, hp, max, atk, def, true, false);
player.getActionSender().sendMessage("You are now on wave @red@63@bla@.");
player.getPacketSender().sendMessage("You are now on wave @red@63@bla@.");
}
player.tzhaarToKill = npcAmount;
player.tzhaarKilled = 0;
@@ -154,17 +155,17 @@ public class FightCaves {
}
}
public static void spawnHealers(Client player, int i, int amount) {
if (player.spawnedHealers < 4) {
public static void spawnHealers(Player c, int i, int amount) {
if (c.spawnedHealers < 4) {
int hp = getHp(YT_HURKOT);
int max = getMax(YT_HURKOT);
int atk = getAtk(YT_HURKOT);
int def = getDef(YT_HURKOT);
for (int i1 = 0; i1 < amount; i1++) {
NpcHandler.spawnNpc(player, YT_HURKOT, HEALER_COORDS[i1][0], HEALER_COORDS[i1][1], player.heightLevel, 0, hp, max, atk, def, false, false);
NpcHandler.spawnNpc(c, YT_HURKOT, HEALER_COORDS[i1][0], HEALER_COORDS[i1][1], c.heightLevel, 0, hp, max, atk, def, false, false);
}
player.spawnedHealers = amount;
player.canHealersRespawn = false;
c.spawnedHealers = amount;
c.canHealersRespawn = false;
}
}
@@ -311,7 +312,7 @@ public class FightCaves {
@Override
public void execute(CycleEventContainer container) {
if (c2 != null) {
Server.fightCaves.spawnNextWave(c2);
GameEngine.fightCaves.spawnNextWave(c2);
}
container.stop();
}
@@ -330,28 +331,28 @@ public class FightCaves {
c.getItemAssistant().addItem(6570, 1);
c.getItemAssistant().addItem(6529, 8032);
c.getDialogueHandler().sendDialogues(103, 2617);
c.getActionSender().sendMessage("You were victorious!");
c.getPacketSender().sendMessage("You were victorious!");
c.getPlayerAssistant().resetTzhaar();
c.killedJad = true;
c.waveId = 300;
c.setSpecialTarget(null);
} else {
c.getActionSender().sendMessage("You must be in the fight caves to do this.");
c.getPacketSender().sendMessage("You must be in the fight caves to do this.");
}
}
public static void healJad(Client player, int i) {
public static void healJad(Player c, int i) {
if (NpcHandler.npcs[i].npcType == YT_HURKOT && !NpcHandler.npcs[i].isDead) {
if (player.getSpecialTarget() != null) {
if (player.getSpecialTarget().npcType == TZTOK_JAD) {
Npc jad = player.getSpecialTarget();
if (c.getSpecialTarget() != null) {
if (c.getSpecialTarget().npcType == TZTOK_JAD) {
Npc jad = c.getSpecialTarget();
NpcHandler.npcs[i].gfx0(444);
NpcHandler.npcs[i].startAnimation(2639, i);
jad.HP += 1+Misc.random(8);
if (jad.HP >= getHp(TZTOK_JAD)) {
jad.HP = getHp(TZTOK_JAD);
if (player.spawnedHealers < 4)
spawnHealers(player, i, 4-player.spawnedHealers);
if (c.spawnedHealers < 4)
spawnHealers(c, i, 4-c.spawnedHealers);
}
}
}
@@ -1,11 +1,10 @@
package redone.game.content.minigames;
package com.rebotted.game.content.minigames;
import java.util.Collections;
import java.util.HashMap;
import java.util.Map;
import redone.game.players.Client;
import redone.util.Misc;
import com.rebotted.game.players.Player;
import com.rebotted.util.Misc;
/**
* @author ArrowzFtw
@@ -37,8 +36,8 @@ public class FightPits {
/**
* @note Stores player and State
*/
private static Map<Client, String> playerMap = Collections
.synchronizedMap(new HashMap<Client, String>());
private static Map<Player, String> playerMap = Collections
.synchronizedMap(new HashMap<Player, String>());
/**
* @note Where to spawn when pits game starts
@@ -64,8 +63,8 @@ public class FightPits {
/**
* @return HashMap Value
*/
public static String getState(Client c) {
return playerMap.get(c);
public static String getState(Player player) {
return playerMap.get(player);
}
private static final int TOKKUL_ID = 6529;
@@ -73,7 +72,7 @@ public class FightPits {
/**
* @note Adds player to waiting room.
*/
public static void addPlayer(Client c) {
public static void addPlayer(Player c) {
playerMap.put(c, WAITING);
c.getPlayerAssistant().movePlayer(WAITING_ROOM_X, WAITING_ROOM_Y, 0);
}
@@ -81,7 +80,7 @@ public class FightPits {
/**
* @note Starts the game and moves players to arena
*/
private static void enterGame(Client c) {
private static void enterGame(Player c) {
playerMap.put(c, PLAYING);
int teleportToX = MINIGAME_START_POINT_X + Misc.random(12);
int teleportToY = MINIGAME_START_POINT_Y + Misc.random(12);
@@ -94,41 +93,41 @@ public class FightPits {
/**
* @note Removes player from pits if there in waiting or in game
*/
public static void removePlayer(Client c, boolean forceRemove) {
c.inPits = false;
public static void removePlayer(Player player, boolean forceRemove) {
player.inPits = false;
if (forceRemove) {
c.getPlayerAssistant()
player.getPlayerAssistant()
.movePlayer(EXIT_WAITING_X, EXIT_WAITING_Y, 0);
playerMap.remove(c);
playerMap.remove(player);
return;
}
String state = playerMap.get(c);
String state = playerMap.get(player);
if (state == null) {
c.getPlayerAssistant()
player.getPlayerAssistant()
.movePlayer(EXIT_WAITING_X, EXIT_WAITING_Y, 0);
return;
}
if (state.equals(PLAYING)) {
if (getListCount(PLAYING) - 1 == 0 && !forceRemove) {
pitsChampion = c.playerName;
c.headIcon = 21;
c.updateRequired = true;
c.getItemAssistant()
pitsChampion = player.playerName;
player.headIcon = 21;
player.updateRequired = true;
player.getItemAssistant()
.addItem(TOKKUL_ID, 1500 + Misc.random(500));
}
c.getPlayerAssistant().movePlayer(EXIT_GAME_X, EXIT_GAME_Y, 0);
player.getPlayerAssistant().movePlayer(EXIT_GAME_X, EXIT_GAME_Y, 0);
} else if (state.equals(WAITING)) {
c.getPlayerAssistant()
player.getPlayerAssistant()
.movePlayer(EXIT_WAITING_X, EXIT_WAITING_Y, 0);
c.getPlayerAssistant().walkableInterface(-1);
player.getPacketSender().walkableInterface(-1);
}
playerMap.remove(c);
playerMap.remove(player);
if (state.equals(PLAYING)) {
if (!forceRemove) {
playerMap.put(c, WAITING);
playerMap.put(player, WAITING);
}
}
}
@@ -150,45 +149,40 @@ public class FightPits {
* @note Updates players
*/
private static void update() {
for (Client c : playerMap.keySet()) {
for (Player c : playerMap.keySet()) {
String status = playerMap.get(c);
@SuppressWarnings("unused")
boolean updated = status == WAITING ? updateWaitingRoom(c)
: updateGame(c);
boolean updated = status == WAITING ? updateWaitingRoom(c) : updateGame(c);
}
}
/**
* @note Updates waiting room interfaces etc.
*/
public static boolean updateWaitingRoom(Client c) {
c.getPlayerAssistant().sendFrame126(
"Next Game Begins In : " + gameStartTimer, 2805);
c.getPlayerAssistant().sendFrame126(
"Champion: JalYt-Ket-" + pitsChampion, 2806);
c.getPlayerAssistant().sendConfig(560, 1);
c.getPlayerAssistant().walkableInterface(2804);
public static boolean updateWaitingRoom(Player c) {
c.getPacketSender().sendFrame126("Next Game Begins In : " + gameStartTimer, 2805);
c.getPacketSender().sendFrame126("Champion: JalYt-Ket-" + pitsChampion, 2806);
c.getPacketSender().sendConfig(560, 1);
c.getPacketSender().walkableInterface(2804);
return true;
}
/**
* @note Updates players in game interfaces etc.
*/
public static boolean updateGame(Client c) {
c.getPlayerAssistant().sendFrame126(
"Foes Remaining: " + getListCount(PLAYING), 2805);
c.getPlayerAssistant().sendFrame126(
"Champion: JalYt-Ket-" + pitsChampion, 2806);
c.getPlayerAssistant().sendConfig(560, 1);
c.getPlayerAssistant().walkableInterface(2804);
public static boolean updateGame(Player c) {
c.getPacketSender().sendFrame126("Foes Remaining: " + getListCount(PLAYING), 2805);
c.getPacketSender().sendFrame126("Champion: JalYt-Ket-" + pitsChampion, 2806);
c.getPacketSender().sendConfig(560, 1);
c.getPacketSender().walkableInterface(2804);
return true;
}
/**
* @note Handles death and respawn rubbish.
*/
public static void handleDeath(Client c) {
removePlayer(c, true);
public static void handleDeath(Player player) {
removePlayer(player, true);
}
/*
@@ -221,7 +215,7 @@ public class FightPits {
* @note Starts game for the players in waiting room
*/
private static void beginGame() {
for (Client c : playerMap.keySet()) {
for (Player c : playerMap.keySet()) {
enterGame(c);
}
}
@@ -230,7 +224,7 @@ public class FightPits {
* @note Ends game and returns player to their normal spot.
*/
private static void endGame() {
for (Client c : playerMap.keySet()) {
for (Player c : playerMap.keySet()) {
removePlayer(c, true);
}
}
@@ -3,10 +3,10 @@
* the editor.
*/
package redone.game.content.minigames;
package com.rebotted.game.content.minigames;
import redone.game.items.ItemAssistant;
import redone.game.players.Client;
import com.rebotted.game.items.ItemAssistant;
import com.rebotted.game.players.Client;
/**
* @author D
@@ -35,19 +35,19 @@ public class MageArena {
public void openShop() {
for (int i = 0; i < shopItems.length; i++) {
c.getPlayerAssistant().sendFrame34(15948, shopItems[i], i, 100);
c.getPacketSender().sendFrame34(15948, shopItems[i], i, 100);
}
for (int i = 15950; i < interfaceText.length; i++) {
c.getPlayerAssistant().sendFrame126(interfaceText[i - 15950], i);
c.getPacketSender().sendFrame126(interfaceText[i - 15950], i);
}
c.getPlayerAssistant().sendFrame126(Integer.toString(telePoints), 15955);
c.getPlayerAssistant().sendFrame126(Integer.toString(enchantPoints),
c.getPacketSender().sendFrame126(Integer.toString(telePoints), 15955);
c.getPacketSender().sendFrame126(Integer.toString(enchantPoints),
15956);
c.getPlayerAssistant().sendFrame126(Integer.toString(gravePoints), 15957);
c.getPlayerAssistant().sendFrame126(Integer.toString(alchPoints), 15958);
c.getPlayerAssistant().showInterface(15944);
c.getPacketSender().sendFrame126(Integer.toString(gravePoints), 15957);
c.getPacketSender().sendFrame126(Integer.toString(alchPoints), 15958);
c.getPacketSender().showInterface(15944);
}
public int getTelVal(int itemId) {
@@ -255,11 +255,11 @@ public class MageArena {
}
public void sendMessage(int itemId) {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
ItemAssistant.getItemName(itemId) + " costs "
+ getGraveValue(itemId) + " Graveyard points, "
+ getAlchVal(itemId) + " Alchemy points,");
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"" + getEnchVal(itemId) + " Enchantment points, and "
+ getTelVal(itemId) + " Telekinetic points.");
}
@@ -1,13 +1,13 @@
package redone.game.content.minigames;
package com.rebotted.game.content.minigames;
import java.util.HashMap;
import redone.Server;
import redone.game.content.combat.prayer.PrayerDrain;
import redone.game.npcs.Npc;
import redone.game.npcs.NpcHandler;
import redone.game.players.Client;
import redone.util.Misc;
import com.rebotted.GameEngine;
import com.rebotted.game.content.combat.prayer.PrayerDrain;
import com.rebotted.game.npcs.Npc;
import com.rebotted.game.npcs.NpcHandler;
import com.rebotted.game.players.Player;
import com.rebotted.util.Misc;
/**
* @author Harlan Credits to Sanity
@@ -26,8 +26,8 @@ public class PestControl {
/**
* Hashmap for the players in lobby
*/
public static HashMap<Client, Integer> waitingBoat = new HashMap<Client, Integer>();
private static HashMap<Client, Integer> gamePlayers = new HashMap<Client, Integer>();
public static HashMap<Player, Integer> waitingBoat = new HashMap<Player, Integer>();
private static HashMap<Player, Integer> gamePlayers = new HashMap<Player, Integer>();
private static int gameTimer = -1;
private static int waitTimer = 60;
@@ -117,7 +117,7 @@ public class PestControl {
* @param player
* The Player.
*/
public static void removePlayerGame(Client player) {
public static void removePlayerGame(Player player) {
if (gamePlayers.containsKey(player)) {
player.getPlayerAssistant().movePlayer(2657, 2639, 0);
gamePlayers.remove(player);
@@ -125,27 +125,27 @@ public class PestControl {
}
private static void waitBoat() {
for (final Client c : waitingBoat.keySet()) {
for (final Player c : waitingBoat.keySet()) {
if (c != null) {
if (gameStarted && isInPcBoat(c)) {
c.getActionSender().sendMessage("Next Departure: " + (waitTimer + gameTimer) / 60 + " minutes");
c.getPacketSender().sendMessage("Next Departure: " + (waitTimer + gameTimer) / 60 + " minutes");
} else {
c.getActionSender().sendMessage("Next Departure: " + waitTimer + " seconds.");
c.getPacketSender().sendMessage("Next Departure: " + waitTimer + " seconds.");
}
}
}
}
public static void setGameInterface() {
for (final Client player : gamePlayers.keySet()) {
for (final Player player : gamePlayers.keySet()) {
if (player != null) {
if (gameTimer > 60) {
player.getActionSender().sendMessage("Time remaining: " + gameTimer / 60 + " minutes");
player.getPacketSender().sendMessage("Time remaining: " + gameTimer / 60 + " minutes");
} else if (gameTimer < 60) {
player.getActionSender().sendMessage("Time remaining: " + gameTimer + " seconds");
player.getPacketSender().sendMessage("Time remaining: " + gameTimer + " seconds");
}
player.getActionSender().sendMessage("The knights current health is " + KNIGHTS_HEALTH + ".");
player.getActionSender().sendMessage("Your current pc damage is " + player.pcDamage + ".");
player.getPacketSender().sendMessage("The knights current health is " + KNIGHTS_HEALTH + ".");
player.getPacketSender().sendMessage("Your current pc damage is " + player.pcDamage + ".");
}
}
}
@@ -201,16 +201,14 @@ public class PestControl {
waitTimer = -1;
spawnNPC();
setGameInterface();
for (Client player : waitingBoat.keySet()) {
for (Player player : waitingBoat.keySet()) {
int team = waitingBoat.get(player);
if (player == null) {
continue;
}
player.getPlayerAssistant().movePlayer(2656 + Misc.random3(3),
2614 - Misc.random3(4), 0);
player.getPlayerAssistant().movePlayer(2656 + Misc.random3(3), 2614 - Misc.random3(4), 0);
player.getDialogueHandler().sendDialogues(599, 3790);
player.getActionSender().sendMessage(
"The Pest Control Game has begun!");
player.getPacketSender().sendMessage("The Pest Control Game has begun!");
gamePlayers.put(player, team);
}
@@ -224,7 +222,7 @@ public class PestControl {
*/
private static int playersInBoat() {
int players = 0;
for (Client player : waitingBoat.keySet()) {
for (Player player : waitingBoat.keySet()) {
if (player != null) {
players++;
}
@@ -237,12 +235,11 @@ public class PestControl {
/**
* Checks how many players are in the game
*
* @return players in the game
*/
private int playersInGame() {
int players = 0;
for (Client player : gamePlayers.keySet()) {
for (Player player : gamePlayers.keySet()) {
if (player != null) {
players++;
}
@@ -253,14 +250,8 @@ public class PestControl {
return players;
}
/**
* Ends the game
*
* @param won
* Did you win?
*/
private void endGame(boolean won) {
for (Client player : gamePlayers.keySet()) {
for (Player player : gamePlayers.keySet()) {
if (player == null) {
continue;
}
@@ -268,7 +259,7 @@ public class PestControl {
if (won && player.pcDamage > 50) {
player.getDialogueHandler().sendDialogues(598, 3790);
int POINT_REWARD = 4;
player.getActionSender().sendMessage(
player.getPacketSender().sendMessage(
"You have won the pest control game and have been awarded "
+ POINT_REWARD + " Pest Control points.");
player.pcPoints += POINT_REWARD;
@@ -277,12 +268,12 @@ public class PestControl {
player.getDialogueHandler().sendDialogues(596, 3790);
int POINT_REWARD2 = 2;
player.pcPoints += POINT_REWARD2;
player.getActionSender().sendMessage(
player.getPacketSender().sendMessage(
"The void knights notice your lack of zeal. You only gain "
+ POINT_REWARD2 + " points.");
} else {
player.getDialogueHandler().sendDialogues(597, 3790);
player.getActionSender()
player.getPacketSender()
.sendMessage(
"You failed to kill all the portals in 3 minutes and have not been awarded points.");
}
@@ -327,7 +318,7 @@ public class PestControl {
* Cleans the player of any damage, loss they may of received
*/
private void cleanUpPlayer() {
for (Client player : gamePlayers.keySet()) {
for (Player player : gamePlayers.keySet()) {
player.poisonDamage = 0;
PrayerDrain.resetPrayers(player);
for (int i = 0; i < 24; i++) {
@@ -375,13 +366,13 @@ public class PestControl {
/**
* Moves a player out of the waiting boat
*
* @param c
* @param player
* Client c
*/
public static void leaveWaitingBoat(Client c) {
if (waitingBoat.containsKey(c)) {
waitingBoat.remove(c);
c.getPlayerAssistant().movePlayer(2657, 2639, 0);
public static void leaveWaitingBoat(Player player) {
if (waitingBoat.containsKey(player)) {
waitingBoat.remove(player);
player.getPlayerAssistant().movePlayer(2657, 2639, 0);
}
}
@@ -391,23 +382,23 @@ public class PestControl {
* @param player
* The player
*/
public static void addToWaitRoom(Client player) {
public static void addToWaitRoom(Player player) {
if (player != null && player.combatLevel > 39) {
waitingBoat.put(player, 1);
player.getActionSender().sendMessage(
player.getPacketSender().sendMessage(
"You have joined the Pest Control boat.");
player.getActionSender().sendMessage(
player.getPacketSender().sendMessage(
"You currently have " + player.pcPoints
+ " Pest Control Points.");
player.getActionSender().sendMessage(
player.getPacketSender().sendMessage(
"There are currently " + playersInBoat()
+ " players ready in the boat.");
player.getActionSender().sendMessage(
player.getPacketSender().sendMessage(
"Players needed: " + PLAYERS_REQUIRED + " to 25 players.");
player.getPlayerAssistant().movePlayer(2661, 2639, 0);
waitBoat();
} else if (player.combatLevel < 40) {
player.getActionSender().sendMessage("You need 40 combat to play pest control.");
player.getPacketSender().sendMessage("You need 40 combat to play pest control.");
}
}
@@ -418,7 +409,7 @@ public class PestControl {
* The player
* @return return
*/
public static boolean isInGame(Client player) {
public static boolean isInGame(Player player) {
return gamePlayers.containsKey(player);
}
@@ -429,7 +420,7 @@ public class PestControl {
* The player
* @return return
*/
public static boolean isInPcBoat(Client player) {
public static boolean isInPcBoat(Player player) {
return waitingBoat.containsKey(player);
}
@@ -440,11 +431,11 @@ public class PestControl {
private void spawnNPC() {
//npcid, npcx, npcy, heightlevel, walking type, hp, att, def
for (int[] aPcNPCData : pcNPCData) {
Server.npcHandler.spawnNpc2(aPcNPCData[0], aPcNPCData[1], aPcNPCData[2], 0, 0, 200, 0, 0, playersInGame() * 200);
GameEngine.npcHandler.spawnNpc2(aPcNPCData[0], aPcNPCData[1], aPcNPCData[2], 0, 0, 200, 0, 0, playersInGame() * 200);
}
for (int[] voidMonsters : voidMonsterData) {
//Server.npcHandler.spawnNpc2(voidMonsters[0], voidMonsters[1], voidMonsters[2], 0, 1, voidMonsters[NpcHandler.getNpcListHP(voidMonsters[0])], NpcHandler.getNpcListCombat(voidMonsters[0])/10, NpcHandler.getNpcListCombat(voidMonsters[0]), playersInGame() * 200);
Server.npcHandler.spawnNpc2(voidMonsters[0], voidMonsters[1], voidMonsters[2], 0, 1, 500, 20, 200, 25);
GameEngine.npcHandler.spawnNpc2(voidMonsters[0], voidMonsters[1], voidMonsters[2], 0, 1, 500, 20, 200, 25);
}
}
}
@@ -1,7 +1,7 @@
package redone.game.content.minigames;
package com.rebotted.game.content.minigames;
import redone.game.players.Client;
import redone.util.Misc;
import com.rebotted.game.players.Player;
import com.rebotted.util.Misc;
public class TreasureTrails {
@@ -300,12 +300,12 @@ public class TreasureTrails {
};
public static void addClueReward(Client c, int clueLevel) {
public static void addClueReward(Player player, int clueLevel) {
int chanceReward = Misc.random(2);
if (clueLevel == 0) {
switch (chanceReward) {
case 0:
displayReward(c,
displayReward(player,
Misc.randomArrayItem(lowLevelReward), 1,
Misc.randomArrayItem(lowLevelReward), 1,
Misc.randomArrayItem(lowLevelReward), 1,
@@ -313,14 +313,14 @@ public class TreasureTrails {
);
break;
case 1:
displayReward(c,
displayReward(player,
Misc.randomArrayItem(lowLevelReward), 1,
Misc.randomArrayItem(lowLevelReward), 1,
Misc.randomArrayItem(lowLevelStacks), Misc.random(50, 150)
);
break;
case 2:
displayReward(c,
displayReward(player,
Misc.randomArrayItem(lowLevelReward), 1,
Misc.randomArrayItem(lowLevelStacks), Misc.random(50, 150)
);
@@ -329,7 +329,7 @@ public class TreasureTrails {
} else if (clueLevel == 1) {
switch (chanceReward) {
case 0:
displayReward(c,
displayReward(player,
Misc.randomArrayItem(mediumLevelReward), 1,
Misc.randomArrayItem(mediumLevelReward), 1,
Misc.randomArrayItem(mediumLevelReward), 1,
@@ -337,14 +337,14 @@ public class TreasureTrails {
);
break;
case 1:
displayReward(c,
displayReward(player,
Misc.randomArrayItem(mediumLevelReward), 1,
Misc.randomArrayItem(mediumLevelReward), 1,
Misc.randomArrayItem(mediumLevelStacks), Misc.random(50, 150)
);
break;
case 2:
displayReward(c,
displayReward(player,
Misc.randomArrayItem(mediumLevelReward), 1,
Misc.randomArrayItem(mediumLevelStacks), Misc.random(50, 150)
);
@@ -353,7 +353,7 @@ public class TreasureTrails {
} else if (clueLevel == 2) {
switch (chanceReward) {
case 0:
displayReward(c,
displayReward(player,
Misc.randomArrayItem(highLevelReward), 1,
Misc.randomArrayItem(highLevelReward), 1,
Misc.randomArrayItem(highLevelReward), 1,
@@ -361,14 +361,14 @@ public class TreasureTrails {
);
break;
case 1:
displayReward(c,
displayReward(player,
Misc.randomArrayItem(highLevelReward), 1,
Misc.randomArrayItem(highLevelReward), 1,
Misc.randomArrayItem(highLevelStacks), Misc.random(50, 150)
);
break;
case 2:
displayReward(c,
displayReward(player,
Misc.randomArrayItem(highLevelReward), 1,
Misc.randomArrayItem(highLevelStacks), Misc.random(50, 150)
);
@@ -376,19 +376,19 @@ public class TreasureTrails {
}
}
}
public static void displayReward(Client c, int item, int amount) {
public static void displayReward(Player c, int item, int amount) {
displayReward(c, item, amount, -1, 1);
}
public static void displayReward(Client c, int item, int amount, int item2, int amount2) {
public static void displayReward(Player c, int item, int amount, int item2, int amount2) {
displayReward(c, item, amount, item2, amount2, -1, 1);
}
public static void displayReward(Client c, int item, int amount, int item2, int amount2, int item3, int amount3) {
public static void displayReward(Player c, int item, int amount, int item2, int amount2, int item3, int amount3) {
displayReward(c, item, amount, item2, amount2, item3, amount3, -1, 1);
}
public static void displayReward(Client c, int item, int amount, int item2, int amount2, int item3, int amount3, int item4, int amount4) {
public static void displayReward(Player c, int item, int amount, int item2, int amount2, int item3, int amount3, int item4, int amount4) {
int[] items = { item, item2, item3, item4 };
int[] amounts = { amount, amount2, amount3, amount4 };
c.outStream.createFrameVarSizeWord(53);
@@ -412,7 +412,7 @@ public class TreasureTrails {
for (int i = 0; i < items.length; i++) {
if (items[i] > 0) c.getItemAssistant().addOrDropItem(items[i], amounts[i]);
}
c.getPlayerAssistant().showInterface(6960);
c.getPacketSender().showInterface(6960);
}
}
@@ -0,0 +1,280 @@
package com.rebotted.game.content.minigames.castlewars;
import com.rebotted.game.players.Player;
public class CastleWarObjects {
public static void handleObject(Player player, int id, int x, int y) {
switch (id) {
case 4469:
if (CastleWars.getTeamNumber(player) == 2) {
player.getPacketSender().sendMessage(
"You are not allowed in the other teams spawn point.");
break;
}
if (x == 2426) {
if (player.getY() == 3080) {
player.getPlayerAssistant()
.movePlayer(2426, 3081, player.heightLevel);
} else if (player.getY() == 3081) {
player.getPlayerAssistant()
.movePlayer(2426, 3080, player.heightLevel);
}
} else if (x == 2422) {
if (player.getX() == 2422) {
player.getPlayerAssistant()
.movePlayer(2423, 3076, player.heightLevel);
} else if (player.getX() == 2423) {
player.getPlayerAssistant()
.movePlayer(2422, 3076, player.heightLevel);
}
}
break;
case 4470:
if (CastleWars.getTeamNumber(player) == 1) {
player.getPacketSender().sendMessage(
"You are not allowed in the other teams spawn point.");
break;
}
if (x == 2373 && y == 3126) {
if (player.getY() == 3126) {
player.getPlayerAssistant().movePlayer(2373, 3127, 1);
} else if (player.getY() == 3127) {
player.getPlayerAssistant().movePlayer(2373, 3126, 1);
}
} else if (x == 2377 && y == 3131) {
if (player.getX() == 2376) {
player.getPlayerAssistant().movePlayer(2377, 3131, 1);
} else if (player.getX() == 2377) {
player.getPlayerAssistant().movePlayer(2376, 3131, 1);
}
}
break;
case 4417:
if (x == 2428 && y == 3081 && player.heightLevel == 1) {
player.getPlayerAssistant().movePlayer(2430, 3080, 2);
}
if (x == 2425 && y == 3074 && player.heightLevel == 2) {
player.getPlayerAssistant().movePlayer(2426, 3074, 3);
}
if (x == 2419 && y == 3078 && player.heightLevel == 0) {
player.getPlayerAssistant().movePlayer(2420, 3080, 1);
}
break;
case 4415:
if (x == 2419 && y == 3080 && player.heightLevel == 1) {
player.getPlayerAssistant().movePlayer(2419, 3077, 0);
}
if (x == 2430 && y == 3081 && player.heightLevel == 2) {
player.getPlayerAssistant().movePlayer(2427, 3081, 1);
}
if (x == 2425 && y == 3074 && player.heightLevel == 3) {
player.getPlayerAssistant().movePlayer(2425, 3077, 2);
}
if (x == 2374 && y == 3133 && player.heightLevel == 3) {
player.getPlayerAssistant().movePlayer(2374, 3130, 2);
}
if (x == 2369 && y == 3126 && player.heightLevel == 2) {
player.getPlayerAssistant().movePlayer(2372, 3126, 1);
}
if (x == 2380 && y == 3127 && player.heightLevel == 1) {
player.getPlayerAssistant().movePlayer(2380, 3130, 0);
}
break;
case 4411: // castle wars jumping stones
if (x == player.getX() && y == player.getY()) {
player.getPacketSender().sendMessage("You are standing on the rock you clicked.");
} else if (x > player.getX() && y == player.getY()) {
player.getPlayerAssistant().walkTo(1, 0);
} else if (x < player.getX() && y == player.getY()) {
player.getPlayerAssistant().walkTo(-1, 0);
} else if (y > player.getY() && x == player.getX()) {
player.getPlayerAssistant().walkTo(0, 1);
} else if (y < player.getY() && x == player.getX()) {
player.getPlayerAssistant().walkTo(0, -1);
} else {
player.getPacketSender().sendMessage("Can't reach that.");
}
break;
case 4419:
if (x == 2417 && y == 3074 && player.heightLevel == 0) {
if (player.getX() == 2416) {
player.getPlayerAssistant().movePlayer(2417, 3077, 0);
} else {
player.getPlayerAssistant().movePlayer(2416, 3074, 0);
}
}
break;
case 4911:
if (x == 2421 && y == 3073 && player.heightLevel == 1) {
player.getPlayerAssistant().movePlayer(2421, 3074, 0);
}
if (x == 2378 && y == 3134 && player.heightLevel == 1) {
player.getPlayerAssistant().movePlayer(2378, 3133, 0);
}
break;
case 1747:
if (x == 2421 && y == 3073 && player.heightLevel == 0) {
player.getPlayerAssistant().movePlayer(2421, 3074, 1);
}
if (x == 2378 && y == 3134 && player.heightLevel == 0) {
player.getPlayerAssistant().movePlayer(2378, 3133, 1);
}
break;
case 4912:
if (x == 2430 && y == 3082 && player.heightLevel == 0) {
player.getPlayerAssistant().movePlayer(player.getX(), player.getY() + 6400, 0);
}
if (x == 2369 && y == 3125 && player.heightLevel == 0) {
player.getPlayerAssistant().movePlayer(player.getX(), player.getY() + 6400, 0);
}
break;
case 1757:
if (x == 2430 && y == 9482) {
player.getPlayerAssistant().movePlayer(2430, 3081, 0);
} else if (player.absX == 2533) {
player.getPlayerAssistant().movePlayer(2532, 3155, 0);
} else {
player.getPlayerAssistant().movePlayer(2369, 3126, 0);
}
break;
case 4418:
if (x == 2380 && y == 3127 && player.heightLevel == 0) {
player.getPlayerAssistant().movePlayer(2379, 3127, 1);
}
if (x == 2369 && y == 3126 && player.heightLevel == 1) {
player.getPlayerAssistant().movePlayer(2369, 3127, 2);
}
if (x == 2374 && y == 3131 && player.heightLevel == 2) {
player.getPlayerAssistant().movePlayer(2373, 3133, 3);
}
break;
case 4420:
if (x == 2382 && y == 3131 && player.heightLevel == 0) {
if (player.getX() >= 2383 && player.getX() <= 2385) {
player.getPlayerAssistant().movePlayer(2382, 3130, 0);
} else {
player.getPlayerAssistant().movePlayer(2383, 3133, 0);
}
}
break;
case 4437:
if (x == 2400 && y == 9512) {
player.getPlayerAssistant().movePlayer(2400, 9514, 0);
} else if (x == 2391 && y == 9501) {
player.getPlayerAssistant().movePlayer(2393, 9502, 0);
} else if (x == 2409 && y == 9503) {
player.getPlayerAssistant().movePlayer(2411, 9503, 0);
} else if (x == 2401 && y == 9494) {
player.getPlayerAssistant().movePlayer(2401, 9493, 0);
}
break;
case 1568:
if (x == 2399 && y == 3099) {
player.getPlayerAssistant().movePlayer(2399, 9500, 0);
} else {
player.getPlayerAssistant().movePlayer(2400, 9507, 0);
}
case 6281:
player.getPlayerAssistant().movePlayer(2370, 3132, 2);
break;
case 4472:
player.getPlayerAssistant().movePlayer(2370, 3132, 1);
break;
case 6280:
player.getPlayerAssistant().movePlayer(2429, 3075, 2);
break;
case 4471:
player.getPlayerAssistant().movePlayer(2429, 3075, 1);
break;
case 4406:
CastleWars.removePlayerFromCw(player);
break;
case 4407:
CastleWars.removePlayerFromCw(player);
break;
case 4458:
if (System.currentTimeMillis() - player.miscTimer > 1200) {
player.startAnimation(881);
player.getItemAssistant().addItem(4049, 1);
player.getPacketSender().sendMessage("You get some bandages");
player.miscTimer = System.currentTimeMillis();
}
break;
case 4902: // sara flag
case 4377:
switch (CastleWars.getTeamNumber(player)) {
case 1:
CastleWars.returnFlag(player, player.playerEquipment[player.playerWeapon]);
break;
case 2:
CastleWars.captureFlag(player);
break;
}
break;
case 4903: // zammy flag
case 4378:
switch (CastleWars.getTeamNumber(player)) {
case 1:
CastleWars.captureFlag(player);
break;
case 2:
CastleWars.returnFlag(player, player.playerEquipment[player.playerWeapon]);
break;
}
break;
case 4461: // barricades
if (System.currentTimeMillis() - player.miscTimer > 1200) {
player.getPacketSender().sendMessage("You get a barricade!");
player.getItemAssistant().addItem(4053, 1);
player.miscTimer = System.currentTimeMillis();
}
break;
case 4463: // explosive potion!
if (System.currentTimeMillis() - player.miscTimer > 1200) {
player.getPacketSender().sendMessage(
"You get an explosive potion!");
player.getItemAssistant().addItem(4045, 1);
player.miscTimer = System.currentTimeMillis();
}
break;
case 4464: // pickaxe table
if (System.currentTimeMillis() - player.miscTimer > 1200) {
player.getPacketSender().sendMessage(
"You get a bronzen pickaxe for mining.");
player.getItemAssistant().addItem(1265, 1);
player.miscTimer = System.currentTimeMillis();
}
break;
case 4459: // tinderbox table
if (System.currentTimeMillis() - player.miscTimer > 1200) {
player.getPacketSender().sendMessage("You take a tinderbox!");
player.getItemAssistant().addItem(590, 1);
player.miscTimer = System.currentTimeMillis();
}
break;
case 4462:
if (System.currentTimeMillis() - player.miscTimer > 1200) {
player.getPacketSender().sendMessage("You take some rope!");
player.getItemAssistant().addItem(954, 1);
player.miscTimer = System.currentTimeMillis();
}
break;
case 4460:
if (System.currentTimeMillis() - player.miscTimer > 1200) {
player.getPacketSender().sendMessage("You take a rock!");
player.getItemAssistant().addItem(4043, 1);
player.miscTimer = System.currentTimeMillis();
}
break;
case 4900:
case 4901:
CastleWars.pickupFlag(player);
default:
break;
}
}
}
@@ -1,17 +1,15 @@
package redone.game.content.minigames.castlewars;
package com.rebotted.game.content.minigames.castlewars;
import java.util.HashMap;
import java.util.Iterator;
import redone.game.items.ItemAssistant;
import redone.game.players.Client;
import redone.game.players.Player;
import redone.util.Misc;
import com.rebotted.game.items.ItemAssistant;
import com.rebotted.game.players.Player;
import com.rebotted.util.Misc;
/**
* @Author Sanity for base
* @Author Satan666
* @Author Andrew fixing it up
* @Author Andrew (Mr Extremez) fixing it up
*/
public class CastleWars {
@@ -25,11 +23,11 @@ public class CastleWars {
/*
* Hashmap for the waitingroom players
*/
private static HashMap<Client, Integer> waitingRoom = new HashMap<Client, Integer>();
private static HashMap<Player, Integer> waitingRoom = new HashMap<Player, Integer>();
/*
* hashmap for the gameRoom players
*/
private static HashMap<Client, Integer> gameRoom = new HashMap<Client, Integer>();
private static HashMap<Player, Integer> gameRoom = new HashMap<Player, Integer>();
/*
* The coordinates for the waitingRoom both sara/zammy
*/
@@ -66,13 +64,13 @@ public class CastleWars {
public static final int SARA_HOOD = 4513;
public static final int ZAMMY_HOOD = 4515;
public static boolean deleteCastleWarsItems(Client c, int itemId) {
public static boolean deleteCastleWarsItems(Player c, int itemId) {
int[] items = { 4049, 4045, 4053, 4042, 4041, 4037, 4039, 4043 };
for (int item : items) {
int amount = c.getItemAssistant().getItemCount(item);
if (itemId == item && !isInCw(c)) {
c.getItemAssistant().deleteItem(item, amount);
c.getActionSender().sendMessage("You shouldn't have " + ItemAssistant.getItemName(itemId) + " outside of castlewars!");
c.getPacketSender().sendMessage("You shouldn't have " + ItemAssistant.getItemName(itemId) + " outside of castlewars!");
return false;
}
}
@@ -95,16 +93,16 @@ public class CastleWars {
private static int gameStartTimer = GAME_START_TIMER;
private static boolean gameStarted = false;
public static void resetPlayer(Client c) {
c.getPlayerAssistant().movePlayer(2440 + Misc.random(3), 3089 - Misc.random(3), 0);
deleteGameItems(c);
c.getActionSender().sendMessage("Cheating will not be tolerated.");
public static void resetPlayer(Player player) {
player.getPlayerAssistant().movePlayer(2440 + Misc.random(3), 3089 - Misc.random(3), 0);
deleteGameItems(player);
player.getPacketSender().sendMessage("Cheating will not be tolerated.");
}
public static void collapseCave(int cave) {
Iterator<Client> iterator = gameRoom.keySet().iterator();
Iterator<Player> iterator = gameRoom.keySet().iterator();
while (iterator.hasNext()) {
Client teamPlayer = iterator.next();
Player teamPlayer = iterator.next();
if (teamPlayer.absX > COLLAPSE_ROCKS[cave][0]
&& teamPlayer.absX < COLLAPSE_ROCKS[cave][1]
&& teamPlayer.absY > COLLAPSE_ROCKS[cave][2]
@@ -120,37 +118,37 @@ public class CastleWars {
* Method we use to add someone to the waitinroom in a different method,
* this will filter out some error messages
*
* @param player
* @param p
* the player that wants to join
* @param team
* the team!
*/
public static void addToWaitRoom(Client player, int team) {
if (player == null) {
public static void addToWaitRoom(Player p, int team) {
if (p == null) {
return;
} else if (gameStarted == true) {
player.getActionSender()
p.getPacketSender()
.sendMessage(
"There's already a Castle Wars going. Please wait a few minutes before trying again.");
return;
} else if (player.playerEquipment[player.playerHat] > 0 || player.playerEquipment[player.playerCape] > 0 || player.getItemAssistant().playerHasItem(player.playerCape) || player.getItemAssistant().playerHasItem(player.playerHat)) {
player.getActionSender().sendMessage("You may not bring capes or helmets in castle wars.");
} else if (p.playerEquipment[p.playerHat] > 0 || p.playerEquipment[p.playerCape] > 0 || p.getItemAssistant().playerHasItem(p.playerCape) || p.getItemAssistant().playerHasItem(p.playerHat)) {
p.getPacketSender().sendMessage("You may not bring capes or helmets in castle wars.");
return;
}
toWaitingRoom(player, team);
toWaitingRoom(p, team);
}
/**
* Method we use to transfer to player from the outside to the waitingroom
* (:
*
* @param player
* @param p
* the player that wants to join
* @param team
* team he wants to be in - team = 1 (saradomin), team = 2
* (zamorak), team = 3 (random)
*/
public static void toWaitingRoom(Client player, int team) {
public static void toWaitingRoom(Player p, int team) {
int[] food = { 391, 385, 379, 333, 329, 373, 361, 7946, 397, 1891, 365,
339, 1942, 6701, 6705, 7056, 7054, 7058, 7060, 315, 347, 325,
1897, 2289, 2293, 2297, 2301, 2309, 2323, 2325, 2327, 351,
@@ -161,52 +159,52 @@ public class CastleWars {
2116, 7928, 7929, 7930, 7931, 7932, 7933, 10476, 2130, 2003, 2011,
4049};
for (int element : food) {
if (player.getItemAssistant().playerHasItem(element)) {
player.getActionSender().sendMessage("You may not bring your own consumables inside of Castle Wars.");
if (p.getItemAssistant().playerHasItem(element)) {
p.getPacketSender().sendMessage("You may not bring your own consumables inside of Castle Wars.");
return;
}
}
if (team == 1) {
if (getSaraPlayers() > getZammyPlayers() && getSaraPlayers() > 0) {
player.getActionSender().sendMessage(
p.getPacketSender().sendMessage(
"The saradomin team is full, try again later!");
return;
}
if (getZammyPlayers() >= getSaraPlayers() || getSaraPlayers() == 0) {
player.getActionSender().sendMessage(
p.getPacketSender().sendMessage(
"You have been added to the Saradomin team.");
player.getActionSender().sendMessage(
p.getPacketSender().sendMessage(
"Next Game Begins In: "
+ (gameStartTimer * 3 + timeRemaining * 3)
+ " seconds.");
addCapes(player, SARA_CAPE);
waitingRoom.put(player, team);
player.getPlayerAssistant().movePlayer(
addCapes(p, SARA_CAPE);
waitingRoom.put(p, team);
p.getPlayerAssistant().movePlayer(
WAIT_ROOM[team - 1][0] + Misc.random(5),
WAIT_ROOM[team - 1][1] + Misc.random(5), 0);
}
} else if (team == 2) {
if (getZammyPlayers() > getSaraPlayers() && getZammyPlayers() > 0) {
player.getActionSender().sendMessage(
p.getPacketSender().sendMessage(
"The zamorak team is full, try again later!");
return;
}
if (getZammyPlayers() <= getSaraPlayers() || getZammyPlayers() == 0) {
player.getActionSender()
p.getPacketSender()
.sendMessage(
"Random team: You have been added to the Zamorak team.");
player.getActionSender().sendMessage(
p.getPacketSender().sendMessage(
"Next Game Begins In: "
+ (gameStartTimer * 3 + timeRemaining * 3)
+ " seconds.");
addCapes(player, ZAMMY_CAPE);
waitingRoom.put(player, team);
player.getPlayerAssistant().movePlayer(
addCapes(p, ZAMMY_CAPE);
waitingRoom.put(p, team);
p.getPlayerAssistant().movePlayer(
WAIT_ROOM[team - 1][0] + Misc.random(5),
WAIT_ROOM[team - 1][1] + Misc.random(5), 0);
}
} else if (team == 3) {
toWaitingRoom(player, getZammyPlayers() > getSaraPlayers() ? 1 : 2);
toWaitingRoom(p, getZammyPlayers() > getSaraPlayers() ? 1 : 2);
return;
}
}
@@ -219,7 +217,7 @@ public class CastleWars {
* @param banner
* banner id!
*/
public static void returnFlag(Client player, int wearItem) {
public static void returnFlag(Player player, int wearItem) {
if (player == null) {
return;
}
@@ -235,7 +233,7 @@ public class CastleWars {
setSaraFlag(0);
objectId = 4902;
objectTeam = 0;
player.getActionSender().sendMessage(
player.getPacketSender().sendMessage(
"Returned the sara flag!");
} else {
objectId = 4903;
@@ -243,7 +241,7 @@ public class CastleWars {
setZammyFlag(0);
scores[0]++; // upping the score of a team; team 0 = sara,
// team 1 = zammy
player.getActionSender().sendMessage(
player.getPacketSender().sendMessage(
"The team of Saradomin scores 1 point!");
}
break;
@@ -252,7 +250,7 @@ public class CastleWars {
setZammyFlag(0);
objectId = 4903;
objectTeam = 1;
player.getActionSender().sendMessage(
player.getPacketSender().sendMessage(
"Returned the zammy flag!");
} else {
objectId = 4902;
@@ -260,14 +258,14 @@ public class CastleWars {
setSaraFlag(0);
scores[1]++; // upping the score of a team; team 0 = sara,
// team 1 = zammy
player.getActionSender().sendMessage(
player.getPacketSender().sendMessage(
"The team of Zamorak scores 1 point!");
zammyFlag = 0;
}
break;
}
changeFlagObject(objectId, objectTeam);
player.getActionSender().createPlayerHints(10, -1);
player.getPacketSender().createPlayerHints(10, -1);
player.playerEquipment[player.playerWeapon] = -1;
player.playerEquipmentN[player.playerWeapon] = 0;
player.getItemAssistant().updateSlot(3);
@@ -283,9 +281,9 @@ public class CastleWars {
* the player who returned the flag
* @param team
*/
public static void captureFlag(Client player) {
public static void captureFlag(Player player) {
if (player.playerEquipment[player.playerWeapon] > 0) {
player.getActionSender()
player.getPacketSender()
.sendMessage(
"Please remove your weapon before attempting to get the flag again!");
return;
@@ -313,7 +311,7 @@ public class CastleWars {
* @param flagId
* the banner id.
*/
public static void addFlag(Client player, int flagId) {
public static void addFlag(Player player, int flagId) {
player.playerEquipment[player.playerWeapon] = flagId;
player.playerEquipmentN[player.playerWeapon] = 1;
player.getItemAssistant().updateSlot(player.playerWeapon);
@@ -329,7 +327,7 @@ public class CastleWars {
* @param flagId
* the flag item ID
*/
public static void dropFlag(Client player, int flagId) {
public static void dropFlag(Player player, int flagId) {
int object = -1;
switch (flagId) {
case SARA_BANNER: // sara
@@ -349,9 +347,8 @@ public class CastleWars {
player.getItemAssistant().updateSlot(player.playerWeapon);
player.appearanceUpdateRequired = true;
player.updateRequired = true;
for (Client teamPlayer : gameRoom.keySet()) {
teamPlayer.getActionSender().object(object, player.getX(),
player.getY(), 0, 10);
for (Player teamPlayer : gameRoom.keySet()) {
teamPlayer.getPacketSender().object(object, player.getX(), player.getY(), 0, 10);
}
}
@@ -363,13 +360,11 @@ public class CastleWars {
* @param objectId
* the flag object id.
*/
public static void pickupFlag(Client player) {
public static void pickupFlag(Player player) {
switch (player.objectId) {
case 4900: // sara
if (player.playerEquipment[player.playerWeapon] > 0) {
player.getActionSender()
.sendMessage(
"Please remove your weapon before attempting to get the flag again!");
player.getPacketSender().sendMessage("Please remove your weapon before attempting to get the flag again!");
return;
}
if (saraFlag != 2) {
@@ -380,9 +375,7 @@ public class CastleWars {
break;
case 4901: // zammy
if (player.playerEquipment[player.playerWeapon] > 0) {
player.getActionSender()
.sendMessage(
"Please remove your weapon before attempting to get the flag again!");
player.getPacketSender().sendMessage("Please remove your weapon before attempting to get the flag again!");
return;
}
if (zammyFlag != 2) {
@@ -393,13 +386,11 @@ public class CastleWars {
break;
}
createHintIcon(player, gameRoom.get(player) == 1 ? 2 : 1);
Iterator<Client> iterator = gameRoom.keySet().iterator();
Iterator<Player> iterator = gameRoom.keySet().iterator();
while (iterator.hasNext()) {
Client teamPlayer = iterator.next();
teamPlayer.getActionSender().createObjectHints(player.objectX,
player.objectY, 170, -1);
teamPlayer.getActionSender().object(-1, player.objectX,
player.objectY, 0, 10);
Player teamPlayer = iterator.next();
teamPlayer.getPacketSender().createObjectHints(player.objectX, player.objectY, 170, -1);
teamPlayer.getPacketSender().object(-1, player.objectX, player.objectY, 0, 10);
}
return;
}
@@ -412,19 +403,13 @@ public class CastleWars {
* @param t
* team of the opponent team. (:
*/
public static void createHintIcon(Client player, int t) {
Iterator<Client> iterator = gameRoom.keySet().iterator();
public static void createHintIcon(Player player, int t) {
Iterator<Player> iterator = gameRoom.keySet().iterator();
while (iterator.hasNext()) {
Client teamPlayer = iterator.next();
// System.out.println(teamPlayer.playerName + " => Team => " +
// gameRoom.get(teamPlayer));
// System.out.println("Desired team = " + t);
teamPlayer.getActionSender().createPlayerHints(10, -1);
Player teamPlayer = iterator.next();
teamPlayer.getPacketSender().createPlayerHints(10, -1);
if (gameRoom.get(teamPlayer) == t) {
// System.out.println("Created hint icons for playername " +
// teamPlayer.playerName + " and team number: " + t);
teamPlayer.getActionSender().createPlayerHints(10,
player.playerId);
teamPlayer.getPacketSender().createPlayerHints(10, player.playerId);
teamPlayer.getPlayerAssistant().requestUpdates();
}
}
@@ -439,10 +424,10 @@ public class CastleWars {
* team of the opponent team. (:
*/
public static void createFlagHintIcon(int x, int y) {
Iterator<Client> iterator = gameRoom.keySet().iterator();
Iterator<Player> iterator = gameRoom.keySet().iterator();
while (iterator.hasNext()) {
Client teamPlayer = iterator.next();
teamPlayer.getActionSender().createObjectHints(x, y, 170, 2);
Player teamPlayer = iterator.next();
teamPlayer.getPacketSender().createObjectHints(x, y, 170, 2);
}
}
@@ -452,7 +437,7 @@ public class CastleWars {
* @param player
* @return
*/
public static int getTeamNumber(Client player) {
public static int getTeamNumber(Player player) {
if (player == null) {
return -1;
}
@@ -468,15 +453,15 @@ public class CastleWars {
* @param player
* player who wants to leave
*/
public static void leaveWaitingRoom(Client player) {
public static void leaveWaitingRoom(Player player) {
if (player == null) {
System.out.println("player is null");
return;
}
if (waitingRoom.containsKey(player)) {
waitingRoom.remove(player);
player.getActionSender().createPlayerHints(10, -1);
player.getActionSender().sendMessage("You left your team!");
player.getPacketSender().createPlayerHints(10, -1);
player.getPacketSender().sendMessage("You left your team!");
deleteGameItems(player);
player.getPlayerAssistant().movePlayer(2439 + Misc.random(4),
3085 + Misc.random(5), 0);
@@ -513,19 +498,14 @@ public class CastleWars {
* Method we use to update the player's interface in the waiting room
*/
public static void updatePlayers() {
Iterator<Client> iterator = waitingRoom.keySet().iterator();
Iterator<Player> iterator = waitingRoom.keySet().iterator();
while (iterator.hasNext()) {
Client player = iterator.next();
Player player = iterator.next();
if (player != null) {
player.getPlayerAssistant().sendFrame126(
"Next Game Begins In: "
+ (gameStartTimer * 3 + timeRemaining * 3)
+ " seconds.", 6570);
player.getPlayerAssistant().sendFrame126(
"Zamorak Players: " + getZammyPlayers() + ".", 6572);
player.getPlayerAssistant().sendFrame126(
"Saradomin Players: " + getSaraPlayers() + ".", 6664);
player.getPlayerAssistant().walkableInterface(6673);
player.getPacketSender().sendFrame126("Next Game Begins In: " + (gameStartTimer * 3 + timeRemaining * 3) + " seconds.", 6570);
player.getPacketSender().sendFrame126("Zamorak Players: " + getZammyPlayers() + ".", 6572);
player.getPacketSender().sendFrame126("Saradomin Players: " + getSaraPlayers() + ".", 6664);
player.getPacketSender().walkableInterface(6673);
}
}
}
@@ -535,25 +515,25 @@ public class CastleWars {
*/
public static void updateInGamePlayers() {
if (getSaraPlayers() > 0 && getZammyPlayers() > 0) {
Iterator<Client> iterator = gameRoom.keySet().iterator();
Iterator<Player> iterator = gameRoom.keySet().iterator();
while (iterator.hasNext()) {
Client player = iterator.next();
Player player = iterator.next();
int config;
if (player == null) {
continue;
}
player.getPlayerAssistant().walkableInterface(11146);
player.getPlayerAssistant().sendFrame126(
player.getPacketSender().walkableInterface(11146);
player.getPacketSender().sendFrame126(
"Zamorak = " + scores[1], 11147);
player.getPlayerAssistant().sendFrame126(
player.getPacketSender().sendFrame126(
scores[0] + " = Saradomin", 11148);
player.getPlayerAssistant().sendFrame126(
player.getPacketSender().sendFrame126(
timeRemaining * 3 + " secs", 11155);
config = 2097152 * saraFlag;
player.getPlayerAssistant().sendFrame87(378, config);
player.getPacketSender().sendFrame87(378, config);
config = 2097152 * zammyFlag; // flags 0 = safe 1 = taken 2
// = dropped
player.getPlayerAssistant().sendFrame87(377, config);
player.getPacketSender().sendFrame87(377, config);
}
}
}
@@ -570,20 +550,16 @@ public class CastleWars {
System.out.println("Starting Castle Wars game.");
gameStarted = true;
timeRemaining = GAME_TIMER / 2;
Iterator<Client> iterator = waitingRoom.keySet().iterator();
Iterator<Player> iterator = waitingRoom.keySet().iterator();
while (iterator.hasNext()) {
Client player = iterator.next();
Player player = iterator.next();
int team = waitingRoom.get(player);
if (player == null) {
continue;
}
player.getPlayerAssistant().walkableInterface(-1);
player.getPlayerAssistant().movePlayer(
GAME_ROOM[team - 1][0] + Misc.random(3),
GAME_ROOM[team - 1][1] - Misc.random(3), 1);
player.getPlayerAssistant().movePlayer(
GAME_ROOM[team - 1][0] + Misc.random(3),
GAME_ROOM[team - 1][1] - Misc.random(3), 1);
player.getPacketSender().walkableInterface(-1);
player.getPlayerAssistant().movePlayer(GAME_ROOM[team - 1][0] + Misc.random(3), GAME_ROOM[team - 1][1] - Misc.random(3), 1);
player.getPlayerAssistant().movePlayer(GAME_ROOM[team - 1][0] + Misc.random(3), GAME_ROOM[team - 1][1] - Misc.random(3), 1);
gameRoom.put(player, team);
}
waitingRoom.clear();
@@ -593,23 +569,18 @@ public class CastleWars {
* Method we use to end an ongoing cw game.
*/
public static void endGame() {
Iterator<Client> iterator = gameRoom.keySet().iterator();
Iterator<Player> iterator = gameRoom.keySet().iterator();
while (iterator.hasNext()) {
Client player = iterator.next();
Player player = iterator.next();
int team = gameRoom.get(player);
if (player == null) {
continue;
}
player.cwGames++;
player.getPlayerAssistant().movePlayer(2440 + Misc.random(3),
3089 - Misc.random(3), 0);
player.getActionSender().sendMessage(
"Castle Wars: The Castle Wars game has ended!");
player.getActionSender().sendMessage(
"Castle Wars: Kills: " + player.cwKills + " Deaths: "
+ player.cwDeaths + " Games Played: "
+ player.cwGames + ".");
player.getActionSender().createPlayerHints(10, -1);
player.getPlayerAssistant().movePlayer(2440 + Misc.random(3), 3089 - Misc.random(3), 0);
player.getPacketSender().sendMessage("Castle Wars: The Castle Wars game has ended!");
player.getPacketSender().sendMessage("Castle Wars: Kills: " + player.cwKills + " Deaths: " + player.cwDeaths + " Games Played: " + player.cwGames + ".");
player.getPacketSender().createPlayerHints(10, -1);
deleteGameItems(player);
player.isDead = false;
for (int i = 0; i < 25; i++) {
@@ -619,28 +590,28 @@ public class CastleWars {
}
if (scores[0] == scores[1]) {
player.getItemAssistant().addItem(4067, 1);
player.getActionSender().sendMessage(
player.getPacketSender().sendMessage(
"Tie game! You earn 1 ticket!");
} else if (team == 1) {
if (scores[0] > scores[1]) {
player.getItemAssistant().addItem(4067, 2);
player.getActionSender()
player.getPacketSender()
.sendMessage(
"You won the game. You received 2 Castle Wars Tickets!");
} else if (scores[0] < scores[1]) {
player.getItemAssistant().addItem(4067, 0);
player.getActionSender().sendMessage(
player.getPacketSender().sendMessage(
"You lost the game. You received no tickets!");
}
} else if (team == 2) {
if (scores[1] > scores[0]) {
player.getItemAssistant().addItem(4067, 2);
player.getActionSender()
player.getPacketSender()
.sendMessage(
"You won the game. You received 2 Castle Wars Tickets!");
} else if (scores[1] < scores[0]) {
player.getItemAssistant().addItem(4067, 0);
player.getActionSender().sendMessage(
player.getPacketSender().sendMessage(
"You lost the game. You received no tickets!");
;
}
@@ -670,7 +641,7 @@ public class CastleWars {
* @param player
* the player we want to be removed
*/
public static void removePlayerFromCw(Client player) {
public static void removePlayerFromCw(Player player) {
if (player == null) {
System.out.println("Error removing player from castle wars [REASON = null].");
return;
@@ -691,12 +662,12 @@ public class CastleWars {
}
deleteGameItems(player);
player.getPlayerAssistant().movePlayer(2440, 3089, 0);
player.getActionSender().sendMessage(
player.getPacketSender().sendMessage(
"The Casle Wars game has ended for you!");
player.getActionSender().sendMessage(
player.getPacketSender().sendMessage(
"Kills: " + player.cwKills + " Deaths: " + player.cwDeaths
+ ".");
player.getActionSender().createPlayerHints(10, -1);
player.getPacketSender().createPlayerHints(10, -1);
gameRoom.remove(player);
}
if (getZammyPlayers() <= 0 || getSaraPlayers() <= 0) {
@@ -707,17 +678,17 @@ public class CastleWars {
/**
* Will add a cape to a player's equip
*
* @param player
* @param p
* the player
* @param capeId
* the capeId
*/
public static void addCapes(Client player, int capeId) {
player.playerEquipment[player.playerCape] = capeId;
player.playerEquipmentN[player.playerCape] = 1;
player.getItemAssistant().updateSlot(player.playerCape);
player.appearanceUpdateRequired = true;
player.updateRequired = true;
public static void addCapes(Player p, int capeId) {
p.playerEquipment[p.playerCape] = capeId;
p.playerEquipmentN[p.playerCape] = 1;
p.getItemAssistant().updateSlot(p.playerCape);
p.appearanceUpdateRequired = true;
p.updateRequired = true;
}
/**
@@ -728,7 +699,7 @@ public class CastleWars {
* the player who want the game items deleted from.
*/
public static void deleteGameItems(Client player) {
public static void deleteGameItems(Player player) {
switch (player.playerEquipment[3]) {
case 4037:
case 4039:
@@ -847,10 +818,10 @@ public class CastleWars {
* the team of the player
*/
public static void changeFlagObject(int objectId, int team) {
Iterator<Client> iterator = gameRoom.keySet().iterator();
Iterator<Player> iterator = gameRoom.keySet().iterator();
while (iterator.hasNext()) {
Client teamPlayer = iterator.next();
teamPlayer.getActionSender().object(objectId,
Player teamPlayer = iterator.next();
teamPlayer.getPacketSender().object(objectId,
FLAG_STANDS[team][0], FLAG_STANDS[team][1], 0, 10);
}
}
@@ -1,4 +1,4 @@
package redone.game.content.minigames.trawler;
package com.rebotted.game.content.minigames.trawler;
public abstract class GroupMinigame {
@@ -1,16 +1,13 @@
package redone.game.content.minigames.trawler;
package com.rebotted.game.content.minigames.trawler;
import java.util.ArrayList;
import java.util.Random;
import redone.Server;
import redone.event.CycleEvent;
import redone.event.CycleEventContainer;
import redone.event.CycleEventHandler;
import redone.game.content.skills.SkillHandler;
import redone.game.items.GameItem;
import redone.game.players.Client;
import redone.game.players.Player;
import com.rebotted.GameEngine;
import com.rebotted.event.CycleEvent;
import com.rebotted.event.CycleEventContainer;
import com.rebotted.event.CycleEventHandler;
import com.rebotted.game.items.GameItem;
import com.rebotted.game.players.Player;
public class Trawler extends GroupMinigame {
@@ -28,7 +25,7 @@ public class Trawler extends GroupMinigame {
* The arraylist containing all of the players
*/
public ArrayList<Client> players = new ArrayList<Client>();
public ArrayList<Player> players = new ArrayList<Player>();
/*
* The arraylist containing all of the players that need to removed Created
@@ -36,7 +33,7 @@ public class Trawler extends GroupMinigame {
* is called simply just call the clear method
*/
public ArrayList<Client> players_to_remove = new ArrayList<Client>();
public ArrayList<Player> players_to_remove = new ArrayList<Player>();
/*
* A unique id, which the cycle event handler may use to stop the trawlers
@@ -203,8 +200,8 @@ public class Trawler extends GroupMinigame {
public void resetWalls() {
for(Wall w : Wall.values()) {
if(w != null) {
Server.objectHandler.removeObject(Server.objectHandler.getObjectByPosition(w.x, w.y));
Server.objectHandler.createAnObject(perfect_wall, w.x,w.y, w.y == 4826 ? 1 : 3);
GameEngine.objectHandler.removeObject(GameEngine.objectHandler.getObjectByPosition(w.x, w.y));
GameEngine.objectHandler.createAnObject(perfect_wall, w.x,w.y, w.y == 4826 ? 1 : 3);
}
}
}
@@ -219,25 +216,25 @@ public class Trawler extends GroupMinigame {
System.out.println("null");
return;
}
Server.objectHandler.removeObject(Server.objectHandler.getObjectByPosition(w.x, w.y));
Server.objectHandler.removeObject(Server.objectHandler.getObjectByPosition(w.x + (isSunk ? -128 : 128), w.y));
GameEngine.objectHandler.removeObject(GameEngine.objectHandler.getObjectByPosition(w.x, w.y));
GameEngine.objectHandler.removeObject(GameEngine.objectHandler.getObjectByPosition(w.x + (isSunk ? -128 : 128), w.y));
if (wall_status[index] == true) {
Server.objectHandler.createAnObject(leaking_wall, w.x, w.y,
GameEngine.objectHandler.createAnObject(leaking_wall, w.x, w.y,
w.y == 4826 ? 1 : 3);
if (isSunk)
Server.objectHandler.createAnObject(leaking_wall, w.x - 128,
GameEngine.objectHandler.createAnObject(leaking_wall, w.x - 128,
w.y, w.y == 4826 ? 1 : 3);
else
Server.objectHandler.createAnObject(leaking_wall, w.x + 128,
GameEngine.objectHandler.createAnObject(leaking_wall, w.x + 128,
w.y, w.y == 4826 ? 1 : 3);
} else {
Server.objectHandler.createAnObject(patched_wall, w.x, w.y,
GameEngine.objectHandler.createAnObject(patched_wall, w.x, w.y,
w.y == 4826 ? 1 : 3);
if (isSunk)
Server.objectHandler.createAnObject(patched_wall, w.x - 128,
GameEngine.objectHandler.createAnObject(patched_wall, w.x - 128,
w.y, w.y == 4826 ? 1 : 3);
else
Server.objectHandler.createAnObject(patched_wall, w.x + 128,
GameEngine.objectHandler.createAnObject(patched_wall, w.x + 128,
w.y, w.y == 4826 ? 1 : 3);
}
}
@@ -248,15 +245,12 @@ public class Trawler extends GroupMinigame {
*/
public void playerUpdates() {
for (Client p : players) {
for (Player p : players) {
if (p != null) {
p.asClient()
.getPlayerAssistant()
.sendFrame126(net_ripped ? "@red@Ripped" : "@gre@Okay",
11935);
p.getPlayerAssistant().sendFrame126("" + fish_caught, 11937);
p.getPlayerAssistant().sendFrame126(game_time + " mins", 11938);
p.getPlayerAssistant().sendFrame20(391, water_level);
p.asClient().getPacketSender().sendFrame126(net_ripped ? "@red@Ripped" : "@gre@Okay", 11935);
p.getPacketSender().sendFrame126("" + fish_caught, 11937);
p.getPacketSender().sendFrame126(game_time + " mins", 11938);
p.getPacketSender().sendFrame20(391, water_level);
} else {
players_to_remove.add(p);
}
@@ -287,14 +281,14 @@ public class Trawler extends GroupMinigame {
wall_status[j] = false;
}
playerUpdates();
for (Client p : players) {
for (Player p : players) {
if (p != null) {
p.getPlayerAssistant().removeAllSidebars();
p.getPlayerAssistant().sendMapState(2);
p.getPlayerAssistant().showInterface(3281);
p.getPlayerAssistant().sendFrame20(75, 11);
p.getPacketSender().sendMapState(2);
p.getPacketSender().showInterface(3281);
p.getPacketSender().sendFrame20(75, 11);
p.getPlayerAssistant().movePlayer(1885, 4825, 1);
p.getPlayerAssistant().sendFrame126("", 11936);
p.getPacketSender().sendFrame126("", 11936);
}
}
CycleEventHandler.getSingleton().addEvent(this, new CycleEvent() {
@@ -305,11 +299,11 @@ public class Trawler extends GroupMinigame {
@Override
public void stop() {
for (Client p : players) {
for (Player p : players) {
if (p != null) {
p.getPlayerAssistant().sendSidebars();
p.getPlayerAssistant().showInterface(5596);
p.getPlayerAssistant().sendMapState(0);
p.getPacketSender().showInterface(5596);
p.getPacketSender().sendMapState(0);
}
}
started = true;
@@ -323,7 +317,7 @@ public class Trawler extends GroupMinigame {
*/
public void onEndLose() {
for (Client p : players) {
for (Player p : players) {
if (p != null) {
p.getPlayerAssistant().movePlayer(1885, 4825, 1);
}
@@ -353,7 +347,7 @@ public class Trawler extends GroupMinigame {
players.clear();
container.stop();
} else if (end() == 2) {
for (Client p : players) {
for (Player p : players) {
if (p != null) {
p.fishingTrawlerReward = playerReward(p);
}
@@ -422,19 +416,19 @@ public class Trawler extends GroupMinigame {
* Fixes the holes in the ship
*/
public void fixHole(Client p, int x, int y) {
if (doAction(p)) {
if (p.getItemAssistant().playerHasItem(swamp_paste)) {
public void fixHole(Player player, int x, int y) {
if (doAction(player)) {
if (player.getItemAssistant().playerHasItem(swamp_paste)) {
int index = Wall.getIndex(x, y);
if (index >= 0) {
p.getItemAssistant().deleteItem(swamp_paste, 1);
p.startAnimation(832);
player.getItemAssistant().deleteItem(swamp_paste, 1);
player.startAnimation(832);
wall_status[index] = false;
updateWall(index);
p.turnPlayerTo(x, y + (y == 4826 ? 1 : -1));
player.turnPlayerTo(x, y + (y == 4826 ? 1 : -1));
}
} else {
p.getActionSender().sendMessage("You don't have any swamp paste.");
player.getPacketSender().sendMessage("You don't have any swamp paste.");
}
}
}
@@ -443,15 +437,15 @@ public class Trawler extends GroupMinigame {
* Moves the player to the top of the boat
*/
public void upLadder(Client p, int obX, int obY) {
if (doAction(p)) {
public void upLadder(Player player, int obX, int obY) {
if (doAction(player)) {
if (!isSunk) {
p.startAnimation(climb_up);
p.getPlayerAssistant()
player.startAnimation(climb_up);
player.getPlayerAssistant()
.movePlayer(obX == 1884 ? 1885 : 1892, obY, 1);
} else {
p.startAnimation(climb_up);
p.getPlayerAssistant().movePlayer(obX == 2021 ? 2020 : 2013, obY, 1);
player.startAnimation(climb_up);
player.getPlayerAssistant().movePlayer(obX == 2021 ? 2020 : 2013, obY, 1);
}
}
}
@@ -460,15 +454,15 @@ public class Trawler extends GroupMinigame {
* Moves the player to the top of the boat
*/
public void downLadder(Client p, int obX, int obY) {
if (doAction(p)) {
public void downLadder(Player player, int obX, int obY) {
if (doAction(player)) {
if (!isSunk) {
p.startAnimation(climb_down);
p.getPlayerAssistant()
player.startAnimation(climb_down);
player.getPlayerAssistant()
.movePlayer(obX == 1884 ? 1885 : 1892, obY, 0);
} else {
p.startAnimation(climb_down);
p.getPlayerAssistant().movePlayer(obX == 2021 ? 2020 : 2013, obY, 0);
player.startAnimation(climb_down);
player.getPlayerAssistant().movePlayer(obX == 2021 ? 2020 : 2013, obY, 0);
}
}
}
@@ -477,14 +471,14 @@ public class Trawler extends GroupMinigame {
* Fixes the net on the ship
*/
public void fixNet(Client p) {
public void fixNet(Player p) {
if (doAction(p)) {
if (!net_ripped) {
p.getActionSender().sendMessage("The net is not ripped.");
p.getPacketSender().sendMessage("The net is not ripped.");
return;
}
if (!p.getItemAssistant().playerHasItem(rope)) {
p.getActionSender().sendMessage(
p.getPacketSender().sendMessage(
"You need a rope before attempting to fix the net!");
return;
}
@@ -493,10 +487,10 @@ public class Trawler extends GroupMinigame {
p.getItemAssistant().deleteItem(rope, 1);
net_ripped = false;
playerUpdates();
p.getActionSender().sendMessage("You successfully fix the net!");
p.getPacketSender().sendMessage("You successfully fix the net!");
} else {
p.getItemAssistant().deleteItem(rope, 1);
p.getActionSender().sendMessage("You failed to repair the net!");
p.getPacketSender().sendMessage("You failed to repair the net!");
}
}
}
@@ -521,7 +515,7 @@ public class Trawler extends GroupMinigame {
* Bails water out of the boat
*/
public void bail(Client p) {
public void bail(Player p) {
if (doAction(p)) {
if (p.getItemAssistant().playerHasItem(bailing_bucket_empty)) {
p.startAnimation(827);
@@ -536,7 +530,7 @@ public class Trawler extends GroupMinigame {
* Bails water out of the boat
*/
public void emptyBucket(Client p) {
public void emptyBucket(Player p) {
if (doAction(p)) {
if (p.getItemAssistant().playerHasItem(bailing_bucket_full)) {
p.startAnimation(832);
@@ -577,7 +571,7 @@ public class Trawler extends GroupMinigame {
*/
public void setSwimmingAnimations() {
for(Client p : players) {
for(Player p : players) {
if (p != null) {
p.prevplayerWalkIndex = p.playerWalkIndex;
p.prevPlayerStandIndex = p.playerStandIndex;
@@ -596,7 +590,7 @@ public class Trawler extends GroupMinigame {
p.playerTurn90CCWIndex = SWIM_STILL_ANIMATION;
p.playerTurn180Index = SWIM_STILL_ANIMATION;
p.getPlayerAssistant().requestUpdates();
p.getPlayerAssistant().closeAllWindows();
p.getPacketSender().closeAllWindows();
}
}
}
@@ -695,7 +689,7 @@ public class Trawler extends GroupMinigame {
* Loss teleporting
*/
public void movePlayersLoss() {
for (Client p : players) {
for (Player p : players) {
if (p != null) {
p.getPlayerAssistant().movePlayer(1952, 4826, 0);
}
@@ -710,13 +704,13 @@ public class Trawler extends GroupMinigame {
* Win teleporting
*/
public void movePlayerWin(final ArrayList<Client> pl) {
for (Client p : pl) {
public void movePlayerWin(final ArrayList<Player> pl) {
for (Player p : pl) {
if (p != null) {
p.getPlayerAssistant().removeAllSidebars();
p.getPlayerAssistant().sendMapState(2);
p.getPlayerAssistant().showInterface(3281);
p.getPlayerAssistant().sendFrame20(75, 12);
p.getPacketSender().sendMapState(2);
p.getPacketSender().showInterface(3281);
p.getPacketSender().sendFrame20(75, 12);
p.getPlayerAssistant().movePlayer(2666, 3161, 0);
//p.getPlayerAssistant().movePlayer(2804, 3421, 0);
}
@@ -729,11 +723,11 @@ public class Trawler extends GroupMinigame {
@Override
public void stop() {
for (Client p : pl) {
for (Player p : pl) {
if (p != null) {
p.getPlayerAssistant().sendSidebars();
p.getPlayerAssistant().sendMapState(0);
p.getPlayerAssistant().closeAllWindows();
p.getPacketSender().sendMapState(0);
p.getPacketSender().closeAllWindows();
}
}
in_progress = false;
@@ -748,7 +742,7 @@ public class Trawler extends GroupMinigame {
* Adds the rewards to each player
*/
public ArrayList<GameItem> playerReward(Client p) {
public ArrayList<GameItem> playerReward(Player p) {
ArrayList<GameItem> toReturn = new ArrayList<GameItem>();
boolean turtles = true;
boolean mantas = true;
@@ -787,25 +781,25 @@ public class Trawler extends GroupMinigame {
if (manta > 0) {
toReturn.add(new GameItem(389, manta));
if (p.playerLevel[p.playerFishing] >= 81) {
xpToAdd += (manta * 46 * SkillHandler.FISHING_EXPERIENCE);
xpToAdd += (manta * 46);
}
}
if (turt > 0) {
toReturn.add(new GameItem(395, turt));
if (p.playerLevel[p.playerFishing] >= 79) {
xpToAdd += (manta * 38 * SkillHandler.FISHING_EXPERIENCE);
xpToAdd += (manta * 38);
}
}
if (lobs > 0) {
toReturn.add(new GameItem(377, lobs));
if (p.playerLevel[p.playerFishing] >= 40) {
xpToAdd += (manta * 90 * SkillHandler.FISHING_EXPERIENCE);
xpToAdd += (manta * 90);
}
}
if (swordFish > 0) {
toReturn.add(new GameItem(371, swordFish));
if (p.playerLevel[p.playerFishing] >= 50) {
xpToAdd += (manta * 100 * SkillHandler.FISHING_EXPERIENCE);
xpToAdd += (manta * 100);
}
}
if (junk > 0)
@@ -845,25 +839,25 @@ public class Trawler extends GroupMinigame {
return game_time;
}
public void resetRewardsInterface(Client c) {
public void resetRewardsInterface(Player player) {
for(int j = 0; j < 45; j++) {
c.getPlayerAssistant().sendFrame34(-1, j, 4640, -1);
player.getPacketSender().sendFrame34(-1, j, 4640, -1);
}
}
public void showReward(Client c) {
resetRewardsInterface(c);
c.inFishingTrawlerRewardsInterface = true;
c.getPlayerAssistant().showInterface(4564);
for(int j = 0; j < c.fishingTrawlerReward.size(); j++) {
c.getPlayerAssistant().sendFrame34(c.fishingTrawlerReward.get(j).id, j, 4640, c.fishingTrawlerReward.get(j).amount);
public void showReward(Player player) {
resetRewardsInterface(player);
player.inFishingTrawlerRewardsInterface = true;
player.getPacketSender().showInterface(4564);
for(int j = 0; j < player.fishingTrawlerReward.size(); j++) {
player.getPacketSender().sendFrame34(player.fishingTrawlerReward.get(j).id, j, 4640, player.fishingTrawlerReward.get(j).amount);
}
}
public void updateRewardSlot(Client c, int slot) {
c.inFishingTrawlerRewardsInterface = true;
c.getPlayerAssistant().sendFrame34(c.fishingTrawlerReward.get(slot).id, slot, 4640, c.fishingTrawlerReward.get(slot).amount);
if(slot != 4 && c.fishingTrawlerReward.size() == 5) {
c.getPlayerAssistant().sendFrame34(c.fishingTrawlerReward.get(4).id, 4, 4640, c.fishingTrawlerReward.get(4).amount);
public void updateRewardSlot(Player player, int slot) {
player.inFishingTrawlerRewardsInterface = true;
player.getPacketSender().sendFrame34(player.fishingTrawlerReward.get(slot).id, slot, 4640, player.fishingTrawlerReward.get(slot).amount);
if(slot != 4 && player.fishingTrawlerReward.size() == 5) {
player.getPacketSender().sendFrame34(player.fishingTrawlerReward.get(4).id, 4, 4640, player.fishingTrawlerReward.get(4).amount);
}
}
@@ -1,7 +1,7 @@
package redone.game.content.minigames.trawler;
package com.rebotted.game.content.minigames.trawler;
import redone.game.players.Client;
import redone.game.players.Location;
import com.rebotted.game.players.Location;
import com.rebotted.game.players.Player;
public class TrawlerWaitingRoom extends WaitingRoom {
@@ -29,14 +29,8 @@ public class TrawlerWaitingRoom extends WaitingRoom {
@Override
public void onStart() {
trawler.players.clear();
/*for(Iterator<Player> i = waiting.iterator(); i.hasNext();) {
Player p = i.next();
if(!boat.playerInArea(p)) {
i.remove(); // Allowed with an iterator
}
}*/
for(Client p : waiting) {
for(Player p : waiting) {
trawler.players.add(p);
}
@@ -45,19 +39,17 @@ public class TrawlerWaitingRoom extends WaitingRoom {
}
@Override
public void onLeave(Client p) {
//p.asClient().getPA().movePlayer(2804, 3421, 0);
public void onLeave(Player p) {
p.asClient().getPlayerAssistant().movePlayer(2676, 3170, 0);
}
@Override
public void onJoin(Client p) {
//p.asClient().getPA().movePlayer(2808, 3421, 1);
public void onJoin(Player p) {
p.getPlayerAssistant().movePlayer(2672, 3170, 1);
if(!isActive()) {
p.getActionSender().sendMessage(trawler.getGameTime() == 0 ? "The trawler will be returning in less than a minute!" : "The trawler will return in "+trawler.getGameTime() + (trawler.getGameTime() == 1 ? " minute" : " minutes")+"!");
p.getPacketSender().sendMessage(trawler.getGameTime() == 0 ? "The trawler will be returning in less than a minute!" : "The trawler will return in "+trawler.getGameTime() + (trawler.getGameTime() == 1 ? " minute" : " minutes")+"!");
} else {
p.getActionSender().sendMessage(getTimeRemaining() == 0 ? "The trawler will be leaving in less than a minute!" : "The trawler will leave in "+ getTimeRemaining() + (getTimeRemaining() == 1 ? " minute" : " minutes")+"!");
p.getPacketSender().sendMessage(getTimeRemaining() == 0 ? "The trawler will be leaving in less than a minute!" : "The trawler will leave in "+ getTimeRemaining() + (getTimeRemaining() == 1 ? " minute" : " minutes")+"!");
}
}
@@ -67,11 +59,11 @@ public class TrawlerWaitingRoom extends WaitingRoom {
@Override
public void onTimeChange() {
for(Client p : waiting) {
for(Player p : waiting) {
if(!isActive()) {
p.getActionSender().sendMessage(trawler.getGameTime() == 0 ? "The trawler will be returning in less than a minute!" : "The trawler will return in "+trawler.getGameTime() + (trawler.getGameTime() == 1 ? " minute" : " minutes")+"!");
p.getPacketSender().sendMessage(trawler.getGameTime() == 0 ? "The trawler will be returning in less than a minute!" : "The trawler will return in "+trawler.getGameTime() + (trawler.getGameTime() == 1 ? " minute" : " minutes")+"!");
} else {
p.getActionSender().sendMessage(getTimeRemaining() == 0 ? "The trawler will be leaving in less than a minute!" : "The trawler will leave in "+ getTimeRemaining() + (getTimeRemaining() == 1 ? " minute" : " minutes")+"!");
p.getPacketSender().sendMessage(getTimeRemaining() == 0 ? "The trawler will be leaving in less than a minute!" : "The trawler will leave in "+ getTimeRemaining() + (getTimeRemaining() == 1 ? " minute" : " minutes")+"!");
}
}
}
@@ -1,17 +1,16 @@
package redone.game.content.minigames.trawler;
package com.rebotted.game.content.minigames.trawler;
import java.util.ArrayList;
import redone.event.CycleEvent;
import redone.event.CycleEventContainer;
import redone.event.CycleEventHandler;
import redone.game.players.Client;
import redone.game.players.Location;
import com.rebotted.event.CycleEvent;
import com.rebotted.event.CycleEventContainer;
import com.rebotted.event.CycleEventHandler;
import com.rebotted.game.players.Location;
import com.rebotted.game.players.Player;
public abstract class WaitingRoom {
public int minimumPlayers;
public ArrayList<Client> waiting = new ArrayList<Client>();
public ArrayList<Player> waiting = new ArrayList<Player>();
private int wait_time;
private int minutes_remaining;
private boolean active;
@@ -19,8 +18,8 @@ public abstract class WaitingRoom {
public abstract Location getLocation();
public abstract boolean startGame();
public abstract void onStart();
public abstract void onLeave(Client p);
public abstract void onJoin(Client p);
public abstract void onLeave(Player player);
public abstract void onJoin(Player p);
public abstract void onTimeChange();
public abstract boolean canStart();
@@ -35,17 +34,17 @@ public abstract class WaitingRoom {
}
}
public void join(Client p) {
if(!waiting.contains(p)) {
onJoin(p);
waiting.add(p);
public void join(Player player) {
if(!waiting.contains(player)) {
onJoin(player);
waiting.add(player);
}
}
public void leave(Client p) {
if(waiting.contains(p)) {
onLeave(p);
waiting.remove(p);
public void leave(Player player) {
if(waiting.contains(player)) {
onLeave(player);
waiting.remove(player);
}
}
@@ -90,9 +89,9 @@ public abstract class WaitingRoom {
public void messageWaiting(String message) {
for(Client p : waiting) {
for(Player p : waiting) {
if(p != null) {
p.getActionSender().sendMessage(message);
p.getPacketSender().sendMessage(message);
}
}
}
@@ -1,7 +1,7 @@
package redone.game.content.music;
package com.rebotted.game.content.music;
import redone.game.players.Client;
import redone.util.Misc;
import com.rebotted.game.players.Player;
import com.rebotted.util.Misc;
/**
* http://runescape.wikia.com/wiki/Music Good resource song id = 2 absx/64 = 1
@@ -139,7 +139,7 @@ public class Music {
* @param c
* Client.
*/
public static void checkMusic(Client c) {
public static void checkMusic(Player c) {
for (int[] aMUSIC_DATA : MUSIC_DATA) {
if (c.getX() / 64 == aMUSIC_DATA[0]
&& c.getY() / 64 == aMUSIC_DATA[1]/*
@@ -148,13 +148,13 @@ public class Music {
*/) {
if (c.getTemporary("CURRENT_SONG") == null
|| (Integer) c.getTemporary("CURRENT_SONG") != aMUSIC_DATA[2]) {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"@gre@Play Music Has Music:@bla@ " + aMUSIC_DATA[0]
+ " : " + aMUSIC_DATA[1]);
}
}
}
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"@red@Play Music No Music:@bla@ " + c.getX() / 64 + " : "
+ c.getY() / 64);
}
@@ -162,23 +162,23 @@ public class Music {
/**
* Checks which song is played in which region.
*
* @param player
* @param c
* the player.
*/
public static void playMusic(Client player) {
public static void playMusic(Player c) {
for (int[] aMUSIC_DATA : MUSIC_DATA) {
if (player.getX() / 64 == aMUSIC_DATA[0]
&& player.getY() / 64 == aMUSIC_DATA[1]/*
if (c.getX() / 64 == aMUSIC_DATA[0]
&& c.getY() / 64 == aMUSIC_DATA[1]/*
* && player .
* getPlayList ( ) .
* auto
*/) {
if (player.getTemporary("CURRENT_SONG") == null
|| (Integer) player.getTemporary("CURRENT_SONG") != aMUSIC_DATA[2]) {
player.getPlayList();
if (player.getPlayList().auto) {
player.addTemporary("CURRENT_SONG", aMUSIC_DATA[2]);
player.getActionSender().sendSong(aMUSIC_DATA[2]);
if (c.getTemporary("CURRENT_SONG") == null
|| (Integer) c.getTemporary("CURRENT_SONG") != aMUSIC_DATA[2]) {
c.getPlayList();
if (c.getPlayList().auto) {
c.addTemporary("CURRENT_SONG", aMUSIC_DATA[2]);
c.getPacketSender().sendSong(aMUSIC_DATA[2]);
}
int[] edgeVilleSongs = { 98, 111, 127, 157, 106 };
int toPlay = Misc.random(4);
@@ -201,7 +201,7 @@ public class Music {
* aMUSIC_DATA[1] == 50) { aMUSIC_DATA[2] =
* battlefield[randomSong]; }
*/
player.getPlayList().playSong(aMUSIC_DATA[2]);
c.getPlayList().playSong(aMUSIC_DATA[2]);
}
}
}
@@ -1,13 +1,12 @@
package redone.game.content.music;
package com.rebotted.game.content.music;
import java.util.HashMap;
import java.util.Map;
import redone.game.players.Client;
import com.rebotted.game.players.Player;
public class PlayList {
private final Client player;
private final Player player;
@SuppressWarnings("unused")
private final int[] songs = { 2, 3, 12, 14, 9, 157, 76, 57, 419, 15, 18,
@@ -53,8 +52,8 @@ public class PlayList {
public boolean auto = true;
public PlayList(Client p) {
player = p;
public PlayList(Player player2) {
player = player2;
}
private static enum Songs {
@@ -136,7 +135,7 @@ public class PlayList {
public void fixAllColors() {
for (int i = 0; i < 385; i++) {
if (Songs.get(i) != null) {
player.getActionSender().sendColor(Songs.get(i).childId,
player.getPacketSender().sendColor(Songs.get(i).childId,
255 << 10 | 0 << 5 | 0);
if (unlocked[Songs.get(i).arraySlot]) {
updateList(Songs.get(i).childId);
@@ -151,26 +150,26 @@ public class PlayList {
if (Songs.get(songID) == null) {
// player.sendMessage("This song has not yet been added to the playlist. - Song ID = "+songID);
if (auto) {
player.getPlayerAssistant().sendFrame126("Song Unavailable!",
player.getPacketSender().sendFrame126("Song Unavailable!",
4439);
updateList(4439);
}
return;
}
if (!unlocked[Songs.get(songID).arraySlot]) {
player.getActionSender().sendMessage(
player.getPacketSender().sendMessage(
"You have unlocked the song "
+ names[Songs.get(songID).arraySlot] + ".");
// System.out.println("You have unlocked the song " +
// names[Songs.get(songID).arraySlot]);
unlocked[Songs.get(songID).arraySlot] = true;
updateList(Songs.get(songID).childId);
player.getPlayerAssistant().sendFrame126(
player.getPacketSender().sendFrame126(
names[Songs.get(songID).arraySlot], 4439);
updateList(4439);
} else {
if (auto) {
player.getPlayerAssistant().sendFrame126(
player.getPacketSender().sendFrame126(
names[Songs.get(songID).arraySlot], 4439);
updateList(4439);
}
@@ -181,7 +180,7 @@ public class PlayList {
}
public void updateList(int id) {
player.getActionSender().sendColor(id, 0 << 10 | 255 << 5 | 0);
player.getPacketSender().sendColor(id, 0 << 10 | 255 << 5 | 0);
}
public void handleButton(int button) {
@@ -192,10 +191,10 @@ public class PlayList {
loop = !loop;
} else if (button == 6269) {
auto = true;
player.getPlayerAssistant().sendConfig(18, 1);
player.getPacketSender().sendConfig(18, 1);
} else if (button == 6270) {
auto = false;
player.getPlayerAssistant().sendConfig(18, 0);
player.getPacketSender().sendConfig(18, 0);
} else {
// System.out.println("button="+button);
int songId = -1;
@@ -209,15 +208,15 @@ public class PlayList {
if (songId == -1) {
// player.getPacketDispatcher().sendMessage("That song is unavailable at this time.");
} else if (!unlocked[Songs.get(songId).arraySlot]) {
player.getActionSender().sendMessage(
player.getPacketSender().sendMessage(
"You have to unlock that song first!");
} else {
auto = false;
player.getPlayerAssistant().sendConfig(18, 0);
player.getPacketSender().sendConfig(18, 0);
playSong(songId);
// System.out.println("sending music to ActionSender packet - song id = "+songId);
player.getActionSender().sendSong(songId);
player.getPlayerAssistant().sendFrame126(
player.getPacketSender().sendSong(songId);
player.getPacketSender().sendFrame126(
names[Songs.get(songId).arraySlot], 4439);
updateList(4439);
}
@@ -1,14 +1,14 @@
package redone.game.content.music.sound;
package com.rebotted.game.content.music.sound;
import redone.Server;
import redone.game.content.combat.magic.MagicData;
import redone.game.npcs.NpcHandler;
import redone.game.players.Client;
import redone.util.Misc;
import com.rebotted.GameEngine;
import com.rebotted.game.content.combat.magic.MagicData;
import com.rebotted.game.npcs.NpcHandler;
import com.rebotted.game.players.Player;
import com.rebotted.util.Misc;
/**
* CombatSounds
* @author Andrew (I'm A Boss on Rune-Server and Mr Extremez on Mopar & Runelocus)
* @author Andrew (Mr Extremez)
*/
public class CombatSounds {
@@ -152,14 +152,14 @@ public class CombatSounds {
}
public static String getItemName(int ItemID) {
return Server.itemHandler.ItemList[ItemID].itemName;
return GameEngine.itemHandler.ItemList[ItemID].itemName;
}
public static int getMagicSound(Client c, int spellId) {
public static int getMagicSound(Player c, int spellId) {
return MagicData.MAGIC_SPELLS[spellId][16];
}
public static int getPlayerBlockSounds(Client c) {
public static int getPlayerBlockSounds(Player c) {
int blockSound = 511;
@@ -227,7 +227,7 @@ public class CombatSounds {
return blockSound;
}
public static int getWeaponSounds(Client c) {
public static int getWeaponSounds(Player c) {
if (c.playerEquipment[c.playerWeapon] >= 1) {
String wep = getItemName(c.playerEquipment[c.playerWeapon])
.toLowerCase();
@@ -1,6 +1,6 @@
package redone.game.content.music.sound;
package com.rebotted.game.content.music.sound;
import redone.game.players.Client;
import com.rebotted.game.players.Player;
/**
* Sounds
@@ -9,10 +9,10 @@ import redone.game.players.Client;
public class SoundList {
Client c;
Player c;
public SoundList(Client c) {
this.c = c;
public SoundList(Player player) {
this.c = player;
}
/**
@@ -1,124 +1,136 @@
package redone.game.content.quests;
package com.rebotted.game.content.quests;
import redone.game.content.quests.impl.KnightsSword;
import redone.game.content.quests.impl.ShieldArrav;
import redone.game.players.Client;
import com.rebotted.game.content.quests.impl.BlackKnightsFortress;
import com.rebotted.game.content.quests.impl.CooksAssistant;
import com.rebotted.game.content.quests.impl.DoricsQuest;
import com.rebotted.game.content.quests.impl.GertrudesCat;
import com.rebotted.game.content.quests.impl.ImpCatcher;
import com.rebotted.game.content.quests.impl.KnightsSword;
import com.rebotted.game.content.quests.impl.PiratesTreasure;
import com.rebotted.game.content.quests.impl.RestlessGhost;
import com.rebotted.game.content.quests.impl.RomeoJuliet;
import com.rebotted.game.content.quests.impl.RuneMysteries;
import com.rebotted.game.content.quests.impl.SheepShearer;
import com.rebotted.game.content.quests.impl.ShieldArrav;
import com.rebotted.game.content.quests.impl.VampyreSlayer;
import com.rebotted.game.content.quests.impl.WitchsPotion;
import com.rebotted.game.players.Player;
/**
* Quest Assistant
* @author Andrew (I'm A Boss on Rune-Server, Mr Extremez on Moparscape & Runelocus)
* @author Andrew (Mr Extremez)
*/
public class QuestAssistant {
public static final int MAXIMUM_QUESTPOINTS = 23;
public static void sendStages(Client client) {
client.getPlayerAssistant().sendFrame126("QP: " + client.questPoints + " ", 3985);
public static void sendStages(Player player) {
player.getPacketSender().sendFrame126("QP: " + player.questPoints + " ", 3985);
for (Quests quests : Quests.values()) {
if (!quests.questStatus() && quests.getStringId() > 0) {
client.getPlayerAssistant().sendFrame126("", quests.getStringId());
player.getPacketSender().sendFrame126("", quests.getStringId());
}
}
if (client.pirateTreasure == 0) {
client.getPlayerAssistant().sendFrame126("Pirate's Treasure", 7341);
} else if (client.pirateTreasure == 6) {
client.getPlayerAssistant().sendFrame126("@gre@Pirate's Treasure", 7341);
if (player.pirateTreasure == 0) {
player.getPacketSender().sendFrame126("Pirate's Treasure", 7341);
} else if (player.pirateTreasure == 6) {
player.getPacketSender().sendFrame126("@gre@Pirate's Treasure", 7341);
} else {
client.getPlayerAssistant().sendFrame126("@yel@Pirate's Treasure", 7341);
player.getPacketSender().sendFrame126("@yel@Pirate's Treasure", 7341);
}
if (client.witchspot == 0) {
client.getPlayerAssistant().sendFrame126("Witch's Potion", 7348);
} else if (client.witchspot == 3) {
client.getPlayerAssistant().sendFrame126("@gre@Witch's Potion", 7348);
if (player.witchspot == 0) {
player.getPacketSender().sendFrame126("Witch's Potion", 7348);
} else if (player.witchspot == 3) {
player.getPacketSender().sendFrame126("@gre@Witch's Potion", 7348);
} else {
client.getPlayerAssistant().sendFrame126("@yel@Witch's Potion", 7348);
player.getPacketSender().sendFrame126("@yel@Witch's Potion", 7348);
}
if (client.romeojuliet == 0) {
client.getPlayerAssistant().sendFrame126("Romeo and Juliet", 7343);
} else if (client.romeojuliet < 9) {
client.getPlayerAssistant().sendFrame126("@yel@Romeo and Juliet",
if (player.romeojuliet == 0) {
player.getPacketSender().sendFrame126("Romeo and Juliet", 7343);
} else if (player.romeojuliet < 9) {
player.getPacketSender().sendFrame126("@yel@Romeo and Juliet",
7343);
} else if (client.romeojuliet >= 9) {
client.getPlayerAssistant().sendFrame126("@gre@Romeo and Juliet",
} else if (player.romeojuliet >= 9) {
player.getPacketSender().sendFrame126("@gre@Romeo and Juliet",
7343);
}
if (client.vampSlayer == 0) {
client.getPlayerAssistant().sendFrame126("Vampyre Slayer", 7347);
} else if (client.vampSlayer == 5) {
client.getPlayerAssistant().sendFrame126("@gre@Vampyre Slayer", 7347);
if (player.vampSlayer == 0) {
player.getPacketSender().sendFrame126("Vampyre Slayer", 7347);
} else if (player.vampSlayer == 5) {
player.getPacketSender().sendFrame126("@gre@Vampyre Slayer", 7347);
} else {
client.getPlayerAssistant().sendFrame126("@yel@Vampyre Slayer", 7347);
player.getPacketSender().sendFrame126("@yel@Vampyre Slayer", 7347);
}
if (client.doricQuest == 0) {
client.getPlayerAssistant().sendFrame126("Doric's Quest", 7336);
} else if (client.doricQuest == 3) {
client.getPlayerAssistant().sendFrame126("@gre@Doric's Quest", 7336);
if (player.doricQuest == 0) {
player.getPacketSender().sendFrame126("Doric's Quest", 7336);
} else if (player.doricQuest == 3) {
player.getPacketSender().sendFrame126("@gre@Doric's Quest", 7336);
} else {
client.getPlayerAssistant().sendFrame126("@yel@Doric's Quest", 7336);
player.getPacketSender().sendFrame126("@yel@Doric's Quest", 7336);
}
if (client.restGhost == 0) {
client.getPlayerAssistant().sendFrame126("Restless Ghost", 7337);
} else if (client.restGhost == 5) {
client.getPlayerAssistant().sendFrame126("@gre@Restless Ghost", 7337);
if (player.restGhost == 0) {
player.getPacketSender().sendFrame126("Restless Ghost", 7337);
} else if (player.restGhost == 5) {
player.getPacketSender().sendFrame126("@gre@Restless Ghost", 7337);
} else {
client.getPlayerAssistant().sendFrame126("@yel@Restless Ghost", 7337);
player.getPacketSender().sendFrame126("@yel@Restless Ghost", 7337);
}
if (client.impsC == 0) {
client.getPlayerAssistant().sendFrame126("Imp Catcher", 7340);
} else if (client.impsC == 1) {
client.getPlayerAssistant().sendFrame126("@yel@Imp Catcher", 7340);
} else if (client.impsC == 2) {
client.getPlayerAssistant().sendFrame126("@gre@Imp Catcher", 7340);
if (player.impsC == 0) {
player.getPacketSender().sendFrame126("Imp Catcher", 7340);
} else if (player.impsC == 1) {
player.getPacketSender().sendFrame126("@yel@Imp Catcher", 7340);
} else if (player.impsC == 2) {
player.getPacketSender().sendFrame126("@gre@Imp Catcher", 7340);
}
if (client.gertCat == 0) {
client.getPlayerAssistant().sendFrame126("Gertrudes Cat", 7360);
} else if (client.gertCat == 7) {
client.getPlayerAssistant().sendFrame126("@gre@Gertrudes Cat", 7360);
if (player.gertCat == 0) {
player.getPacketSender().sendFrame126("Gertrudes Cat", 7360);
} else if (player.gertCat == 7) {
player.getPacketSender().sendFrame126("@gre@Gertrudes Cat", 7360);
} else {
client.getPlayerAssistant().sendFrame126("@yel@Gertrudes Cat", 7360);
player.getPacketSender().sendFrame126("@yel@Gertrudes Cat", 7360);
}
if (client.sheepShear == 0) {
client.getPlayerAssistant().sendFrame126("Sheep Shearer", 7344);
} else if (client.sheepShear == 2) {
client.getPlayerAssistant().sendFrame126("@gre@Sheep Shearer", 7344);
if (player.sheepShear == 0) {
player.getPacketSender().sendFrame126("Sheep Shearer", 7344);
} else if (player.sheepShear == 2) {
player.getPacketSender().sendFrame126("@gre@Sheep Shearer", 7344);
} else {
client.getPlayerAssistant().sendFrame126("@yel@Sheep Shearer", 7344);
player.getPacketSender().sendFrame126("@yel@Sheep Shearer", 7344);
}
if (client.runeMist == 0) {
client.getPlayerAssistant().sendFrame126("Rune Mysteries", 7335);
} else if (client.runeMist == 4) {
client.getPlayerAssistant().sendFrame126("@gre@Rune Mysteries", 7335);
if (player.runeMist == 0) {
player.getPacketSender().sendFrame126("Rune Mysteries", 7335);
} else if (player.runeMist == 4) {
player.getPacketSender().sendFrame126("@gre@Rune Mysteries", 7335);
} else {
client.getPlayerAssistant().sendFrame126("@yel@Rune Mysteries", 7335);
player.getPacketSender().sendFrame126("@yel@Rune Mysteries", 7335);
}
if (client.knightS == 0) {
client.getPlayerAssistant().sendFrame126("The Knight's Sword", 7346);
} else if (client.knightS < 9) {
client.getPlayerAssistant().sendFrame126("@yel@The Knight's Sword", 7346);
} else if (client.knightS == 9) {
client.getPlayerAssistant().sendFrame126("@gre@The Knight's Sword", 7346);
if (player.knightS == 0) {
player.getPacketSender().sendFrame126("The Knight's Sword", 7346);
} else if (player.knightS < 9) {
player.getPacketSender().sendFrame126("@yel@The Knight's Sword", 7346);
} else if (player.knightS == 9) {
player.getPacketSender().sendFrame126("@gre@The Knight's Sword", 7346);
}
if (client.cookAss == 0) {
client.getPlayerAssistant().sendFrame126("Cook's Assistant", 7333);
} else if (client.cookAss == 3) {
client.getPlayerAssistant().sendFrame126("@gre@Cook's Assistant", 7333);
} else if (client.cookAss > 0 && client.cookAss < 3) {
client.getPlayerAssistant().sendFrame126("@yel@Cook's Assistant", 7333);
if (player.cookAss == 0) {
player.getPacketSender().sendFrame126("Cook's Assistant", 7333);
} else if (player.cookAss == 3) {
player.getPacketSender().sendFrame126("@gre@Cook's Assistant", 7333);
} else if (player.cookAss > 0 && player.cookAss < 3) {
player.getPacketSender().sendFrame126("@yel@Cook's Assistant", 7333);
}
if (client.blackKnight == 0) {
client.getPlayerAssistant().sendFrame126("Black Knights' Fortress", 7332);
} else if (client.blackKnight == 3) {
client.getPlayerAssistant().sendFrame126("@gre@Black Knights' Fortress", 7332);
if (player.blackKnight == 0) {
player.getPacketSender().sendFrame126("Black Knights' Fortress", 7332);
} else if (player.blackKnight == 3) {
player.getPacketSender().sendFrame126("@gre@Black Knights' Fortress", 7332);
} else {
client.getPlayerAssistant().sendFrame126("@yel@Black Knights' Fortress", 7332);
player.getPacketSender().sendFrame126("@yel@Black Knights' Fortress", 7332);
}
if (client.shieldArrav == 0) {
client.getPlayerAssistant().sendFrame126("Shield of Arrav", 7345);
} else if (client.shieldArrav == 8) {
client.getPlayerAssistant().sendFrame126("@gre@Shield of Arrav", 7345);
if (player.shieldArrav == 0) {
player.getPacketSender().sendFrame126("Shield of Arrav", 7345);
} else if (player.shieldArrav == 8) {
player.getPacketSender().sendFrame126("@gre@Shield of Arrav", 7345);
} else {
client.getPlayerAssistant().sendFrame126("@yel@Shield of Arrav", 7345);
player.getPacketSender().sendFrame126("@yel@Shield of Arrav", 7345);
}
}
@@ -265,55 +277,55 @@ public class QuestAssistant {
}
}
public static void questButtons(Client client, int buttonId) {
public static void questButtons(Player player, int buttonId) {
switch (buttonId) {
case 28165:
client.getCooksAssistant().showInformation();
CooksAssistant.showInformation(player);
break;
case 28167:
client.getRuneMysteries().showInformation();
RuneMysteries.showInformation(player);
break;
case 28168:
client.getDoricsQuest().showInformation();
DoricsQuest.showInformation(player);
break;
case 28169:
client.getRestlessGhost().showInformation();
RestlessGhost.showInformation(player);
break;
case 28172:
client.getImpCatcher().showInformation();
ImpCatcher.showInformation(player);
break;
case 28173:
client.getPiratesTreasure().showInformation();
PiratesTreasure.showInformation(player);
break;
case 28175:
client.getRomeoJuliet().showInformation();
RomeoJuliet.showInformation(player);
break;
case 28176:
client.getSheepShearer().showInformation();
SheepShearer.showInformation(player);
break;
case 28177:
ShieldArrav.showInformation(client);
ShieldArrav.showInformation(player);
break;
case 28178:
KnightsSword.showInformation(client);
KnightsSword.showInformation(player);
break;
case 28179:
client.getVampyreSlayer().showInformation();
VampyreSlayer.showInformation(player);
break;
case 28180:
client.getWitchesPotion().showInformation();
WitchsPotion.showInformation(player);
break;
case 28192:
client.getGertrudesCat().showInformation();
GertrudesCat.showInformation(player);
break;
case 28164:
client.getBlackKnightsFortress().showInformation();
BlackKnightsFortress.showInformation(player);
break;
default:
if (Quests.forButton(buttonId) != null) {
client.getActionSender().sendMessage("The quest " + Quests.forButton(buttonId).getName() + " is currently disabled.");
player.getPacketSender().sendMessage("The quest " + Quests.forButton(buttonId).getName() + " is currently disabled.");
}
break;
}
@@ -0,0 +1,163 @@
package com.rebotted.game.content.quests;
import com.rebotted.game.players.Player;
/**
* Quest Rewards
* @author Andrew (Mr Extremez)
*/
public class QuestRewards {
public static String QUEST_NAME;
public static void questReward(Player player, String questName, String Line1, String Line2, String Line3, String Line4, String Line5, String Line6, int itemID) {
player.getPacketSender().sendFrame126("You have completed " + questName + "!", 12144);
player.getPacketSender().sendFrame126("" + player.questPoints, 12147);
player.getPacketSender().sendFrame126(Line1, 12150);
player.getPacketSender().sendFrame126(Line2, 12151);
player.getPacketSender().sendFrame126(Line3, 12152);
player.getPacketSender().sendFrame126(Line4, 12153);
player.getPacketSender().sendFrame126(Line5, 12154);
player.getPacketSender().sendFrame126(Line6, 12155);
if (itemID > 0) {
player.getPacketSender().sendFrame246(12145, 250, itemID);
}
player.getPacketSender().showInterface(12140);
player.getPacketSender().sendMessage("You completed " + questName + "!");
QuestAssistant.sendStages(player);
player.getPacketSender().sendQuickSong(93, 0);
}
public static void knightsReward(Player player) {
questReward(player, "Knight's Sword Quest", "1 Quest Point", "12,725 Smithing XP", "", "", "", "", 0);
QUEST_NAME = "The Knight's Sword";
player.getPacketSender().sendFrame126("@gre@" + QUEST_NAME + "", 7346);
player.getPlayerAssistant().addSkillXP(12725, player.playerSmithing);
player.questPoints ++;
player.knightS = 9;
}
public static void gertFinish(Player player) {
questReward(player, "Gertrude's Cat", "1 Quest Point", "1,525 Cooking XP", "A kitten!", "Ability to raise cats", "A chocolate cake", "A bowl of stew", 1897);
QUEST_NAME = "Gertrude's Cat";
player.getPacketSender().sendFrame126("@gre@" + QUEST_NAME + "", 7360);
player.getItemAssistant().addItem(1897, 1);
player.getItemAssistant().addItem(2003, 1);
player.getItemAssistant().addItem(1560, 1);
player.getPlayerAssistant().addSkillXP(1525, player.playerCooking);
player.questPoints++;
player.gertCat = 7;
}
public static void pirateFinish(Player c) {
questReward(c, "Pirate's Treasure", "2 Quest Points", "One-Eyed Hector's Treasure", "", "", "", "", 2714);
QUEST_NAME = "Pirate's Treasure";
c.getPacketSender().sendFrame126("@gre@" + QUEST_NAME + "", 7341);
c.getItemAssistant().addItem(2714, 1);
c.questPoints += 2;
c.pirateTreasure = 6;
}
public static void witchFinish(Player client) {
questReward(client, "Witch's Potion", "1 Quest Point", "325 Magic XP", "", "", "", "", 325);
QUEST_NAME = "Witch's Potion";
client.getPacketSender().sendFrame126("@gre@" + QUEST_NAME + "", 7348);
client.getPlayerAssistant().addSkillXP(325, client.playerMagic);
client.questPoints++;
client.witchspot = 3;
}
public static void julietFinish(Player player) {
questReward(player, "Romeo and Juliet", "5 Quest Points", "", "", "", "", "", 0);
QUEST_NAME = "Romeo and Juliet";
player.getPacketSender().sendFrame126("@gre@" + QUEST_NAME + "", 7343);
player.questPoints += 5;
player.romeojuliet = 9;
}
public static void restFinish(Player client) {
questReward(client, "Restless Ghost", "1 Quest Point", "125 Prayer XP", "", "", "", "", 0);
QUEST_NAME = "Restless Ghost";
client.getPacketSender().sendFrame126("@gre@" + QUEST_NAME + "", 7337);
client.getPlayerAssistant().addSkillXP(125, client.playerPrayer);
client.questPoints++;
client.restGhost = 5;
}
public static void vampFinish(Player player) {
questReward(player, "Vampyre Slayer", "3 Quest Points", "4,825 Attack XP", "", "", "", "", 0);
QUEST_NAME = "Vampyre Slayer";
player.getPacketSender().sendFrame126("@gre@" + QUEST_NAME + "", 7347);
player.getPlayerAssistant().addSkillXP(4825, player.playerAttack);
player.questPoints += 3;
player.vampSlayer = 5;
}
public static void runeFinish(Player player) {
questReward(player, "Rune Mysteries", "1 Quest Point", "Air Talisman", "", "", "", "", 1438);
QUEST_NAME = "Rune Mysteries";
player.getPacketSender().sendFrame126("@gre@" + QUEST_NAME + "", 7335);
player.getItemAssistant().addItem(1438, 1);
player.questPoints++;
player.runeMist = 4;
}
public static void sheepFinish(Player player) {
questReward(player, "Sheep Shearer", "1 Quest Point", "150 Crafting Exp", "60 Coins", "", "", "", 995);
QUEST_NAME = "Sheep Shearer";
player.getPacketSender().sendFrame126("@gre@" + QUEST_NAME + "", 7344);
player.getItemAssistant().addItem(995, 60);
player.getPlayerAssistant().addSkillXP(150, player.playerCrafting);
player.questPoints++;
player.sheepShear = 2;
}
public static void doricFinish(Player player) {
questReward(player, "Doric's Quest", "1 Quest Point", "1,300 Mining XP", "180 Coins", "", "", "", 995);
QUEST_NAME = "Doric's Quest";
player.getPacketSender().sendFrame126("@gre@" + QUEST_NAME + "", 7336);
player.getItemAssistant().addItem(995, 180);
player.getPlayerAssistant().addSkillXP(1300, player.playerMining);
player.questPoints++;
player.doricQuest = 3;
}
public static void impFinish(Player player) {
questReward(player, "Imp Catcher", "1 Quest Point", "875 Magic XP", "Amulet of Accuracy", "", "", "", 1478);
QUEST_NAME = "Imp Catcher";
player.getPacketSender().sendFrame126("@gre@" + QUEST_NAME + "", 7340);
player.getItemAssistant().addItem(1478, 1);
player.getPlayerAssistant().addSkillXP(875, player.playerMagic);
player.questPoints++;
player.impsC = 2;
}
public static void cookReward(Player player) {
questReward(player, "Cook's Assistant", "1 Quest Point", "500 Coins", "300 Cooking XP", "", "", "", 326);
QUEST_NAME = "Cook's Assistant";
player.getPacketSender().sendFrame126("@gre@" + QUEST_NAME + "", 7333);
player.getItemAssistant().addItem(995, 500);
player.getPlayerAssistant().addSkillXP(300, player.playerCooking);
player.questPoints++;
player.cookAss = 3;
}
public static void blackKnightReward(Player player) {
questReward(player, "Black Knights' Fortress", "3 Quest Points", "2,500 Coins", "", "", "", "", 0);
QUEST_NAME = "Black Knights' Fortress";
player.getPacketSender().sendFrame126("@gre@" + QUEST_NAME + "", 7332);
player.getItemAssistant().addItem(995, 2500);
player.questPoints += 3;
player.blackKnight = 3;
}
public static void shieldArravReward(Player player) {
questReward(player, "Shield of Arrav", "1 Quest Point", "1,200 Coins", "", "", "", "", 767);
QUEST_NAME = "Shield of Arrav";
player.getPacketSender().sendFrame126("@gre@" + QUEST_NAME + "", 7345);
player.getItemAssistant().addItem(995, 1200);
player.questPoints++;
player.shieldArrav = 8;
}
}
@@ -0,0 +1,44 @@
package com.rebotted.game.content.quests.impl;
import com.rebotted.game.players.Player;
public class BlackKnightsFortress {
public static void showInformation(Player client) {
for (int i = 8144; i < 8195; i++) {
client.getPacketSender().sendFrame126("", i);
}
client.getPacketSender().sendFrame126("Black Knights' Fortress", 8144);
if (client.blackKnight == 0) {
client.getPacketSender().sendFrame126("I can start this quest by speaking to Sir Amik Varze in", 8147);
client.getPacketSender().sendFrame126("Falador Castle.", 8148);
client.getPacketSender().sendFrame126("", 8149);
client.getPacketSender().sendFrame126("QUEST REQUIREMENTS:", 8150);
client.getPacketSender().sendFrame126("12 Quest Points", 8151);
} else if (client.blackKnight == 1) {
client.getPacketSender().sendFrame126("@str@I've Talked with Sir Amik Varze", 8147);
client.getPacketSender().sendFrame126("He wants me to kill 30 Black Knights and", 8148);
client.getPacketSender().sendFrame126("collect their notes.", 8149);
client.getPacketSender().sendFrame126("", 8150);
client.getPacketSender().sendFrame126("@red@30 Black Knight notes", 8151);
} else if (client.blackKnight == 2) {
client.getPacketSender().sendFrame126("@str@I talked to Sir Amik Varze.", 8147);
client.getPacketSender().sendFrame126("@str@I've killed 30 Black Knights", 8148);
client.getPacketSender().sendFrame126("@str@and given Sir Amik Varze his items.", 8149);
client.getPacketSender().sendFrame126("I should go speak to Sir Amik Varze.", 8150);
} else if (client.blackKnight == 3) {
client.getPacketSender().sendFrame126("@str@I talked to Sir Amik Varze.", 8147);
client.getPacketSender().sendFrame126("@str@I've killed 30 Black Knights", 8148);
client.getPacketSender().sendFrame126("@str@and given Sir Amik Varze his items.", 8149);
client.getPacketSender().sendFrame126("", 8150);
client.getPacketSender().sendFrame126("@red@QUEST COMPLETE", 8151);
client.getPacketSender().sendFrame126("", 8152);
client.getPacketSender().sendFrame126("REWARDS:", 8153);
client.getPacketSender().sendFrame126("2,500 coins", 8154);
client.getPacketSender().sendFrame126("3 Quest Points", 8155);
}
client.getPacketSender().showInterface(8134);
}
}
@@ -0,0 +1,62 @@
package com.rebotted.game.content.quests.impl;
import com.rebotted.game.players.Player;
/**
* @author Andrew (Mr Extremez)
* Cooks Assistant
*/
public class CooksAssistant {
private static final int EGG = 1944;
private static final int MILK = 1927;
private static final int FLOUR = 1933;
public static void showInformation(Player client) {
for (int i = 8144; i < 8195; i++) {
client.getPacketSender().sendFrame126("", i);
}
client.getPacketSender().sendFrame126("@dre@Cook's Assistant", 8144);
client.getPacketSender().sendFrame126("", 8145);
if (client.cookAss == 0) {
client.getPacketSender().sendFrame126("Cook's Assistant", 8144);
client.getPacketSender().sendFrame126("I can start this quest by speaking to the Cook in the", 8147);
client.getPacketSender().sendFrame126("Lumbridge Castle kitchen.", 8148);
client.getPacketSender().sendFrame126("", 8149);
client.getPacketSender().sendFrame126("There are no minimum requirements.", 8150);
} else if (client.cookAss == 1) {
client.getPacketSender().sendFrame126("Cook's Assistant", 8144);
client.getPacketSender().sendFrame126("@str@I've talked to the cook.", 8147);
client.getPacketSender().sendFrame126("He wants me to gather the following materials:", 8148);
if (client.getItemAssistant().playerHasItem(EGG, 1)) {
client.getPacketSender().sendFrame126("@str@1 egg", 8149);
} else {
client.getPacketSender().sendFrame126("@red@1 egg", 8149);
}
if (client.getItemAssistant().playerHasItem(MILK, 1)) {
client.getPacketSender().sendFrame126("@str@1 bucket of milk", 8150);
} else {
client.getPacketSender().sendFrame126("@red@1 bucket of milk", 8150);
}
if (client.getItemAssistant().playerHasItem(FLOUR, 1)) {
client.getPacketSender().sendFrame126("@str@1 heap of flour", 8151);
} else {
client.getPacketSender().sendFrame126("@red@1 pot of flour", 8151);
}
} else if (client.cookAss == 2) {
client.getPacketSender().sendFrame126("Cook's Assistant", 8144);
client.getPacketSender().sendFrame126("@str@I talked to the cook.", 8147);
client.getPacketSender().sendFrame126("@str@I gave the cook his items.", 8148);
client.getPacketSender().sendFrame126("I should go speak to the cook.", 8149);
} else if (client.cookAss == 3) {
client.getPacketSender().sendFrame126("Cook's Assistant", 8144);
client.getPacketSender().sendFrame126("@str@I talked to the cook.", 8147);
client.getPacketSender().sendFrame126("@str@I gave him his items.", 8148);
client.getPacketSender().sendFrame126("@red@ QUEST COMPLETE", 8150);
client.getPacketSender().sendFrame126("As a reward, I gained 150 Cooking Experience.", 8151);
}
client.getPacketSender().showInterface(8134);
}
}
@@ -0,0 +1,72 @@
package com.rebotted.game.content.quests.impl;
import com.rebotted.game.players.Player;
/**
* Doric's Quest
* @author Andrew (Mr Extremez)
*/
public class DoricsQuest {
public static void showInformation(Player client) {
for (int i = 8144; i < 8195; i++) {
client.getPacketSender().sendFrame126("", i);
}
client.getPacketSender().sendFrame126("@dre@Dorics Quest", 8144);
client.getPacketSender().sendFrame126("", 8145);
if (client.doricQuest == 0) {
client.getPacketSender().sendFrame126("Dorics Quest", 8144);
client.getPacketSender().sendFrame126(
"I can start this quest by speaking to doric", 8147);
client.getPacketSender().sendFrame126("Northwest of falador.",
8148);
client.getPacketSender().sendFrame126("", 8149);
client.getPacketSender().sendFrame126(
"Recommended Levels: 15 Mining", 8150);
} else if (client.doricQuest == 1) {
client.getPacketSender().sendFrame126("Dorics Quest", 8144);
client.getPacketSender().sendFrame126(
"@str@I've talked to the doric.", 8147);
client.getPacketSender().sendFrame126(
"He wants me to gather the following materials:", 8148);
if (client.getItemAssistant().playerHasItem(434, 6)) {
client.getPacketSender().sendFrame126("@str@6 Clay", 8149);
} else {
client.getPacketSender().sendFrame126("@red@6 Clay", 8149);
}
if (client.getItemAssistant().playerHasItem(436, 4)) {
client.getPacketSender().sendFrame126("@str@4 Copper", 8150);
} else {
client.getPacketSender().sendFrame126("@red@4 Copper", 8150);
}
if (client.getItemAssistant().playerHasItem(440, 2)) {
client.getPacketSender().sendFrame126("@str@2 Iron ore", 8151);
} else {
client.getPacketSender().sendFrame126("@red@2 Iron ore", 8151);
}
} else if (client.doricQuest == 2) {
client.getPacketSender().sendFrame126("Dorics Quest", 8144);
client.getPacketSender().sendFrame126(
"@str@I talked to the doric.", 8147);
client.getPacketSender().sendFrame126(
"@str@I gave the doric his items.", 8148);
client.getPacketSender().sendFrame126(
"I should go speak to the doric.", 8149);
} else if (client.doricQuest == 3) {
client.getPacketSender().sendFrame126("Dorics Quest", 8144);
client.getPacketSender().sendFrame126(
"@str@I talked to the doric.", 8147);
client.getPacketSender().sendFrame126(
"@str@I gave him his items.", 8148);
client.getPacketSender().sendFrame126("@red@ QUEST COMPLETE",
8150);
client.getPacketSender().sendFrame126(
"As a reward, I gained 26000 Mining Exp", 8151);
client.getPacketSender().sendFrame126("180 Coins", 8152);
client.getPacketSender().sendFrame126("And 1 Quest Point.", 8152);
}
client.getPacketSender().showInterface(8134);
}
}
@@ -0,0 +1,92 @@
package com.rebotted.game.content.quests.impl;
import com.rebotted.game.players.Player;
/**
* Gertrudes Cat
* @author Andrew (Mr Extremez)
*/
public class GertrudesCat {
public static void showInformation(Player client) {
for (int i = 8144; i < 8195; i++) {
client.getPacketSender().sendFrame126("", i);
}
client.getPacketSender().sendFrame126("@dre@Gertrudes Cat", 8144);
client.getPacketSender().sendFrame126("", 8145);
if (client.gertCat == 0) {
client.getPacketSender().sendFrame126("Gertrudes Cat", 8144);
client.getPacketSender().sendFrame126(
"I can start this quest by speaking to Gertrude in", 8147);
client.getPacketSender().sendFrame126("Varrock.", 8148);
client.getPacketSender().sendFrame126("Minimum Requirments:", 8149);
client.getPacketSender().sendFrame126("5 Fishing.", 8150);
} else if (client.gertCat == 1) {
client.getPacketSender().sendFrame126("Gertrudes Cat", 8144);
client.getPacketSender().sendFrame126(
"@str@I've talked to Gertrude", 8147);
client.getPacketSender().sendFrame126(
"I should speak to Wilough and Shilop.", 8148);
client.getPacketSender().sendFrame126("They are in the varrock square.", 8149);
} else if (client.gertCat == 2) {
client.getPacketSender().sendFrame126("Gertrudes Cat", 8144);
client.getPacketSender().sendFrame126(
"@str@I've talked to Wilough and Shilop", 8147);
client.getPacketSender().sendFrame126("@str@I gave them 100 coins",
8148);
client.getPacketSender().sendFrame126(
"I should try to find Gertrudes Cat.", 8149);
} else if (client.gertCat == 3) {
client.getPacketSender().sendFrame126("Gertrudes Cat", 8144);
client.getPacketSender().sendFrame126(
"@str@I've talked to the Gertrudes Cat", 8147);
client.getPacketSender().sendFrame126(
"@str@She seemed mad so I gave her", 8148);
client.getPacketSender().sendFrame126("@str@a bucket of milk",
8149);
client.getPacketSender().sendFrame126("The cat still seems mad you should give her some,", 8150);
client.getPacketSender().sendFrame126("seasoned salmon.", 8151);
} else if (client.gertCat == 4) {
client.getPacketSender().sendFrame126("Gertrudes Cat", 8144);
client.getPacketSender().sendFrame126("@str@The cat is still mad",
8147);
client.getPacketSender().sendFrame126("@str@So i gave her some",
8148);
client.getPacketSender().sendFrame126("@str@seasoned samon.", 8149);
client.getPacketSender().sendFrame126("I should talk to Gertrudes cat to see how she feels.", 8150);
} else if (client.gertCat == 5) {
client.getPacketSender().sendFrame126("Gertrudes Cat", 8144);
client.getPacketSender().sendFrame126(
"@str@The cat seems to be mad", 8147);
client.getPacketSender().sendFrame126(
"@str@because she can't find her kittens.", 8148);
client.getPacketSender().sendFrame126("I should go in the lumberyard and", 8149);
client.getPacketSender().sendFrame126("check it out.", 8150);
} else if (client.gertCat == 6) {
client.getPacketSender().sendFrame126("Gertrudes Cat", 8144);
client.getPacketSender().sendFrame126("@str@I gave gertrudes cat",
8147);
client.getPacketSender().sendFrame126("@str@her kittens", 8148);
client.getPacketSender().sendFrame126(
"@str@and she now seems happy.", 8149);
client.getPacketSender().sendFrame126("I should head back to Gertrude.", 8150);
} else if (client.gertCat == 7) {
client.getPacketSender().sendFrame126("Gertrudes Cat", 8144);
client.getPacketSender().sendFrame126(
"@str@I helped gertrude with her", 8147);
client.getPacketSender().sendFrame126(
"@str@Cat so she awarded me.", 8148);
client.getPacketSender().sendFrame126("@red@ QUEST COMPLETE",
8149);
client.getPacketSender().sendFrame126(
"As a reward, I gained 1525 Cooking exp.", 8150);
client.getPacketSender().sendFrame126(
"A kitten! And the ability to raise cats.", 8150);
client.getPacketSender().sendFrame126("And 1 Quest Point", 8151);
client.getPacketSender().sendFrame126("", 8152);
}
client.getPacketSender().showInterface(8134);
}
}
@@ -0,0 +1,46 @@
package com.rebotted.game.content.quests.impl;
import com.rebotted.game.players.Player;
/**
* Imp Catcher
* @author Andrew (Mr Extremez)
*/
public class ImpCatcher {
public static void showInformation(Player client) {
for (int i = 8144; i < 8295; i++) {
client.getPacketSender().sendFrame126("", i);
}
client.getPacketSender().sendFrame126("@dre@Imp Catcher", 8144);
client.getPacketSender().sendFrame126("", 8145);
if (client.impsC == 0) {
client.getPacketSender().sendFrame126( "I can start this quest by speaking to Wizard Mizgog who is", 8147);
client.getPacketSender().sendFrame126("in the Wizard's Tower.", 8148);
} else if (client.impsC == 1) {
client.getPacketSender().sendFrame126("@str@I can start this quest by speaking to Wizard Mizgog who is", 8147);
client.getPacketSender().sendFrame126("@str@in the Wizard's Tower.", 8148);
client.getPacketSender().sendFrame126("", 8149);
client.getPacketSender().sendFrame126("Wizard Mizgog have asked you to get the following items:", 8150);
client.getPacketSender().sendFrame126("Red bead", 8151);
client.getPacketSender().sendFrame126("Yellow bead", 8152);
client.getPacketSender().sendFrame126("Black bead", 8153);
client.getPacketSender().sendFrame126("White bead", 8154);
} else if (client.impsC == 2) {
client.getPacketSender().sendFrame126("@str@I can start this quest by speaking to Wizard Mizgog who is", 8147);
client.getPacketSender().sendFrame126("@str@in the Wizard's Tower.", 8148);
client.getPacketSender().sendFrame126("", 8149);
client.getPacketSender().sendFrame126("@str@Wizard Mizgog have asked you to get the following items:", 8150);
client.getPacketSender().sendFrame126("@str@Red bead", 8151);
client.getPacketSender().sendFrame126("@str@Yellow bead", 8152);
client.getPacketSender().sendFrame126("@str@Black bead", 8153);
client.getPacketSender().sendFrame126("@str@White bead", 8154);
client.getPacketSender().sendFrame126("", 8155);
client.getPacketSender().sendFrame126("You have completed this quest!", 8156);
}
client.getPacketSender().showInterface(8134);
}
}
@@ -0,0 +1,193 @@
package com.rebotted.game.content.quests.impl;
import com.rebotted.game.players.Player;
public class KnightsSword {
public static void showInformation(Player player) {
for(int i = 8144; i < 8195; i++) {
player.getPacketSender().sendFrame126("", i);
}
player.getPacketSender().sendFrame126("@dre@The Knight's Sword", 8144);
player.getPacketSender().sendFrame126("", 8145);
if(player.knightS == 0) {
player.getPacketSender().sendFrame126("I can start this quest by speaking to the squire", 8147);
player.getPacketSender().sendFrame126("who is in the courtyard of the White Knight's castle", 8148);
player.getPacketSender().sendFrame126("", 8149);
player.getPacketSender().sendFrame126("I will need at least 10 mining to complete this quest", 8150);
} else if(player.knightS == 1) {
player.getPacketSender().sendFrame126("The squire has lost Sir Vyvin's sword and asked me", 8147);
player.getPacketSender().sendFrame126("to find a replacement. He suggested that I start", 8148);
player.getPacketSender().sendFrame126("by speaking to Reldo, the librarian in the Varrock Castle", 8149);
} else if (player.knightS == 2) {
player.getPacketSender().sendFrame126("@str@The squire has lost Sir Vyvin's sword and asked me", 8147);
player.getPacketSender().sendFrame126("@str@to find a replacement. He suggested that I start", 8148);
player.getPacketSender().sendFrame126("@str@by speaking to Reldo, the librarian in the Varrock Castle", 8149);
player.getPacketSender().sendFrame126("", 8150);
player.getPacketSender().sendFrame126("Reldo told me there may be an Imcando dwarf living near the", 8151);
player.getPacketSender().sendFrame126("Asgarnian peninsula. He said I should bring him some", 8152);
player.getPacketSender().sendFrame126("Red Berry Pie to get him to be willing to talk to me", 8153);
} else if(player.knightS == 3) {
player.getPacketSender().sendFrame126("@str@The squire has lost Sir Vyvin's sword and asked me", 8147);
player.getPacketSender().sendFrame126("@str@to find a replacement. He suggested that I start", 8148);
player.getPacketSender().sendFrame126("@str@by speaking to Reldo, the librarian in the Varrock Castle", 8149);
player.getPacketSender().sendFrame126("", 8150);
player.getPacketSender().sendFrame126("@str@Reldo told me there may be an Imcando dwarf living near the", 8151);
player.getPacketSender().sendFrame126("@str@Asgarnian peninsula. He said I should bring him some", 8152);
player.getPacketSender().sendFrame126("@str@Red Berry Pie to get him to be willing to talk to me", 8153);
player.getPacketSender().sendFrame126("", 8154);
player.getPacketSender().sendFrame126("I found the Imcando dwarf named Thurgo and gave him some", 8155);
player.getPacketSender().sendFrame126("Red berry pie. Now that he likes me I should talk to him", 8156);
player.getPacketSender().sendFrame126("and find out if he'll make the sword for me.", 8157);
} else if(player.knightS == 4) {
player.getPacketSender().sendFrame126("@str@The squire has lost Sir Vyvin's sword and asked me", 8147);
player.getPacketSender().sendFrame126("@str@to find a replacement. He suggested that I start", 8148);
player.getPacketSender().sendFrame126("@str@by speaking to Reldo, the librarian in the Varrock Castle", 8149);
player.getPacketSender().sendFrame126("", 8150);
player.getPacketSender().sendFrame126("@str@Reldo told me there may be an Imcando dwarf living near the", 8151);
player.getPacketSender().sendFrame126("@str@Asgarnian peninsula. He said I should bring him some", 8152);
player.getPacketSender().sendFrame126("@str@Red Berry Pie to get him to be willing to talk to me", 8153);
player.getPacketSender().sendFrame126("", 8154);
player.getPacketSender().sendFrame126("@str@I found the Imcando dwarf named Thurgo and gave him some", 8155);
player.getPacketSender().sendFrame126("@str@Red berry pie. Now that he likes me I should talk to him", 8156);
player.getPacketSender().sendFrame126("@str@and find out if he'll make the sword for me.", 8157);
player.getPacketSender().sendFrame126("", 8158);
player.getPacketSender().sendFrame126("Thurgo says he needs a picture of the sword.", 8159);
player.getPacketSender().sendFrame126("Maybe the squire will have one?", 8160);
player.getPacketSender().sendFrame126("", 8161);
} else if(player.knightS == 5) {
player.getPacketSender().sendFrame126("@str@The squire has lost Sir Vyvin's sword and asked me", 8147);
player.getPacketSender().sendFrame126("@str@to find a replacement. He suggested that I start", 8148);
player.getPacketSender().sendFrame126("@str@by speaking to Reldo, the librarian in the Varrock Castle", 8149);
player.getPacketSender().sendFrame126("", 8150);
player.getPacketSender().sendFrame126("@str@Reldo told me there may be an Imcando dwarf living near the", 8151);
player.getPacketSender().sendFrame126("@str@Asgarnian peninsula. He said I should bring him some", 8152);
player.getPacketSender().sendFrame126("@str@Red Berry Pie to get him to be willing to talk to me.", 8153);
player.getPacketSender().sendFrame126("", 8154);
player.getPacketSender().sendFrame126("@str@I found the Imcando dwarf named Thurgo and gave him some", 8155);
player.getPacketSender().sendFrame126("@str@Red berry pie. Now that he likes me I should talk to him", 8156);
player.getPacketSender().sendFrame126("@str@and find out if he'll make the sword for me.", 8157);
player.getPacketSender().sendFrame126("", 8158);
player.getPacketSender().sendFrame126("Thurgo says he needs a picture of the sword.", 8159);
player.getPacketSender().sendFrame126("@str@Maybe the squire will have one?", 8160);
player.getPacketSender().sendFrame126("", 8161);
player.getPacketSender().sendFrame126("The squire thinks Sir Vyvin keeps a picture of the sword in", 8162);
player.getPacketSender().sendFrame126("a cupboard in his room, but I must be very careful not to", 8163);
player.getPacketSender().sendFrame126("get caught.", 8164);
player.getPacketSender().sendFrame126("", 8165);
player.getPacketSender().sendFrame126("", 8166);
player.getPacketSender().sendFrame126("", 8167);
player.getPacketSender().sendFrame126("", 8168);
player.getPacketSender().sendFrame126("", 8169);
} else if(player.knightS == 6) {
player.getPacketSender().sendFrame126("@str@The squire has lost Sir Vyvin's sword and asked me", 8147);
player.getPacketSender().sendFrame126("@str@to find a replacement. He suggested that I start", 8148);
player.getPacketSender().sendFrame126("@str@by speaking to Reldo, the librarian in the Varrock Castle", 8149);
player.getPacketSender().sendFrame126("", 8150);
player.getPacketSender().sendFrame126("@str@Reldo told me there may be an Imcando dwarf living near the", 8151);
player.getPacketSender().sendFrame126("@str@Asgarnian peninsula. He said I should bring him some", 8152);
player.getPacketSender().sendFrame126("@str@Red Berry Pie to get him to be willing to talk to me.", 8153);
player.getPacketSender().sendFrame126("", 8154);
player.getPacketSender().sendFrame126("@str@I found the Imcando dwarf named Thurgo and gave him some", 8155);
player.getPacketSender().sendFrame126("@str@Red berry pie. Now that he likes me I should talk to him", 8156);
player.getPacketSender().sendFrame126("@str@and find out if he'll make the sword for me.", 8157);
player.getPacketSender().sendFrame126("", 8158);
player.getPacketSender().sendFrame126("Thurgo says he needs a picture of the sword.", 8159);
player.getPacketSender().sendFrame126("@str@Maybe the squire will have one?", 8160);
player.getPacketSender().sendFrame126("", 8161);
player.getPacketSender().sendFrame126("@str@The squire thinks Sir Vyvin keeps a picture of the sword in", 8162);
player.getPacketSender().sendFrame126("@str@a cupboard in his room, but I must be very careful not to", 8163);
player.getPacketSender().sendFrame126("@str@get caught.", 8164);
player.getPacketSender().sendFrame126("I should bring the picture to Thurgo", 8165);
player.getPacketSender().sendFrame126("", 8166);
player.getPacketSender().sendFrame126("", 8167);
player.getPacketSender().sendFrame126("", 8168);
player.getPacketSender().sendFrame126("", 8169);
} else if(player.knightS == 7) {
player.getPacketSender().sendFrame126("The squire has lost Sir Vyvin's sword and asked me", 8147);
player.getPacketSender().sendFrame126("to find a replacement.@str@ He suggested that I start", 8148);
player.getPacketSender().sendFrame126("@str@by speaking to Reldo, the librarian in the Varrock Castle", 8149);
player.getPacketSender().sendFrame126("", 8150);
player.getPacketSender().sendFrame126("@str@Reldo told me there may be an Imcando dwarf living near the", 8151);
player.getPacketSender().sendFrame126("@str@Asgarnian peninsula. He said I should bring him some", 8152);
player.getPacketSender().sendFrame126("@str@Red Berry Pie to get him to be willing to talk to me.", 8153);
player.getPacketSender().sendFrame126("", 8154);
player.getPacketSender().sendFrame126("@str@I found the Imcando dwarf named Thurgo and gave him some", 8155);
player.getPacketSender().sendFrame126("@str@Red berry Pie. Now that he likes me I should talk to him", 8156);
player.getPacketSender().sendFrame126("@str@and find out if he'll make the sword for me.", 8157);
player.getPacketSender().sendFrame126("", 8158);
player.getPacketSender().sendFrame126("@str@Thurgo says he needs a picture of the sword.", 8159);
player.getPacketSender().sendFrame126("@str@Maybe the squire will have one?", 8160);
player.getPacketSender().sendFrame126("", 8161);
player.getPacketSender().sendFrame126("@str@The squire thinks Sir Vyvin keeps a picture of the sword in", 8162);
player.getPacketSender().sendFrame126("@str@cupboard in his room, but I must be very careful not to", 8163);
player.getPacketSender().sendFrame126("@str@get caught.", 8164);
player.getPacketSender().sendFrame126("@str@I should bring the picture to Thurgo", 8165);
player.getPacketSender().sendFrame126("", 8166);
player.getPacketSender().sendFrame126("Thurgo has asked me to bring him 2 iron bars and 1 blurite", 8167);
player.getPacketSender().sendFrame126("ore for him to make the sword with. He says blurite can be", 8168);
player.getPacketSender().sendFrame126("mined in the cave by his home, but it is guarded by", 8169);
player.getPacketSender().sendFrame126("dangerous monsters. So I should be very careful.", 8170);
} else if(player.knightS == 8) {
player.getPacketSender().sendFrame126("The squire has lost Sir Vyvin's sword and asked me", 8147);
player.getPacketSender().sendFrame126("to find a replacement.@str@ He suggested that I start", 8148);
player.getPacketSender().sendFrame126("@str@by speaking to Reldo, the librarian in the Varrock Castle", 8149);
player.getPacketSender().sendFrame126("", 8150);
player.getPacketSender().sendFrame126("@str@Reldo told me there may be an Imcando dwarf living near the", 8151);
player.getPacketSender().sendFrame126("@str@Asgarnian peninsula. He said I should bring him some", 8152);
player.getPacketSender().sendFrame126("@str@Red Berry Pie to get him to be willing to talk to me.", 8153);
player.getPacketSender().sendFrame126("", 8154);
player.getPacketSender().sendFrame126("@str@I found the Imcando dwarf named Thurgo and gave him some", 8155);
player.getPacketSender().sendFrame126("@str@Red berry pie. Now that he likes me I should talk to him", 8156);
player.getPacketSender().sendFrame126("@str@and find out if he'll make the sword for me.", 8157);
player.getPacketSender().sendFrame126("", 8158);
player.getPacketSender().sendFrame126("@str@Thurgo says he needs a picture of the sword.", 8159);
player.getPacketSender().sendFrame126("@str@Maybe the squire will have one?", 8160);
player.getPacketSender().sendFrame126("", 8161);
player.getPacketSender().sendFrame126("@str@The squire thinks Sir Vyvin keeps a picture of the sword in", 8162);
player.getPacketSender().sendFrame126("@str@cupboard in his room, but I must be very careful not to", 8163);
player.getPacketSender().sendFrame126("@str@get caught.", 8164);
player.getPacketSender().sendFrame126("@str@I should bring the picture to Thurgo", 8165);
player.getPacketSender().sendFrame126("", 8166);
player.getPacketSender().sendFrame126("@str@Thurgo has asked me to bring him 2 iron bars and 1 blurite", 8167);
player.getPacketSender().sendFrame126("@str@ore for him to make the sword with. He says blurite can be", 8168);
player.getPacketSender().sendFrame126("@str@mined in the cave by his home, but it is guarded by", 8169);
player.getPacketSender().sendFrame126("@str@dangerous monsters. So I should be very careful.", 8170);
player.getPacketSender().sendFrame126("", 8171);
player.getPacketSender().sendFrame126("Thurgo made me the sword, I should bring it back to the", 8172);
player.getPacketSender().sendFrame126("knight to get my reward!", 8173);
player.getPacketSender().sendFrame126("", 8174);
} else if(player.knightS == 9) {
player.getPacketSender().sendFrame126("@str@The squire has lost Sir Vyvin's sword and asked me", 8147);
player.getPacketSender().sendFrame126("@str@to find a replacement. He suggested that I start", 8148);
player.getPacketSender().sendFrame126("@str@by speaking to Reldo, the librarian in the Varrock Castle", 8149);
player.getPacketSender().sendFrame126("", 8150);
player.getPacketSender().sendFrame126("@str@Reldo told me there may be an Imcando dwarf living near the", 8151);
player.getPacketSender().sendFrame126("@str@Asgarnian peninsula. He said I should bring him some", 8152);
player.getPacketSender().sendFrame126("@str@Red Berry Pie to get him to be willing to talk to me.", 8153);
player.getPacketSender().sendFrame126("", 8154);
player.getPacketSender().sendFrame126("@str@I found the Imcando dwarf named Thurgo and gave him some", 8155);
player.getPacketSender().sendFrame126("@str@Red berry pie. Now that he likes me I should talk to him", 8156);
player.getPacketSender().sendFrame126("@str@and find out if he'll make the sword for me.", 8157);
player.getPacketSender().sendFrame126("", 8158);
player.getPacketSender().sendFrame126("@str@Thurgo says he needs a picture of the sword.", 8159);
player.getPacketSender().sendFrame126("@str@Maybe the squire will have one?", 8160);
player.getPacketSender().sendFrame126("", 8161);
player.getPacketSender().sendFrame126("@str@The squire thinks Sir Vyvin keeps a picture of the sword in", 8162);
player.getPacketSender().sendFrame126("@str@a cupboard in his room, but I must be very careful not to", 8163);
player.getPacketSender().sendFrame126("@str@get caught.", 8164);
player.getPacketSender().sendFrame126("@str@I should bring the picture to Thurgo", 8165);
player.getPacketSender().sendFrame126("", 8166);
player.getPacketSender().sendFrame126("@str@Thurgo has asked me to bring him 2 iron bars and 1 blurite", 8167);
player.getPacketSender().sendFrame126("@str@ore for him to make the sword with. He says blurite can be", 8168);
player.getPacketSender().sendFrame126("@str@mined in the cave by his home, but it is guarded by", 8169);
player.getPacketSender().sendFrame126("@str@dangerous monsters. So I should be very careful.", 8170);
player.getPacketSender().sendFrame126("@str@Thurgo made me the sword, I should bring it back to the", 8172);
player.getPacketSender().sendFrame126("@str@knight to get my reward!", 8173);
player.getPacketSender().sendFrame126("", 8173);
player.getPacketSender().sendFrame126("@red@Quest Complete!", 8174);
}
player.getPacketSender().showInterface(8134);
}
}
@@ -0,0 +1,100 @@
package com.rebotted.game.content.quests.impl;
import com.rebotted.game.players.Player;
/**
* Pirates Treasure
* @author Andrew (Mr Extremez)
*/
public class PiratesTreasure {
public static void showInformation(Player client) {
for (int i = 8144; i < 8195; i++) {
client.getPacketSender().sendFrame126("", i);
}
client.getPacketSender().sendFrame126("@dre@Pirate's Treasure", 8144);
client.getPacketSender().sendFrame126("", 8145);
if (client.pirateTreasure == 0) {
client.getPacketSender().sendFrame126("Pirate's Treasure", 8144);
client.getPacketSender().sendFrame126(
"I can start this quest by speaking to Redbeard Frank in",
8147);
client.getPacketSender().sendFrame126("Port Sarim", 8148);
client.getPacketSender().sendFrame126("", 8149);
client.getPacketSender().sendFrame126(
"There are no minimum requirments.", 8150);
} else if (client.pirateTreasure == 1) {
client.getPacketSender().sendFrame126("Pirate's Treasure", 8144);
client.getPacketSender().sendFrame126(
"@str@I've talked to Redbeard.", 8147);
client.getPacketSender().sendFrame126(
"He wants me to get him some rum", 8148);
} else if (client.pirateTreasure == 2) {
client.getPacketSender().sendFrame126("Pirate's Treasure", 8144);
client.getPacketSender().sendFrame126(
"@str@I talked to Redbeard.", 8147);
client.getPacketSender().sendFrame126(
"@str@I found a way to get the rum", 8148);
client.getPacketSender().sendFrame126(
"I should get the rum and return to Redbeard.", 8149);
} else if (client.pirateTreasure == 3) {
client.getPacketSender().sendFrame126("Pirate's Treasure", 8144);
client.getPacketSender().sendFrame126(
"@str@I talked to Redbeard.", 8147);
client.getPacketSender().sendFrame126(
"@str@I found a way to get the rum", 8148);
client.getPacketSender().sendFrame126("@str@I gave him the rum",
8149);
client.getPacketSender().sendFrame126(
"He told me I need to look at the chest in", 8149);
client.getPacketSender().sendFrame126("The blue moon inn", 8150);
} else if (client.pirateTreasure == 4) {
client.getPacketSender().sendFrame126("Pirate's Treasure", 8144);
client.getPacketSender().sendFrame126(
"@str@I talked to Redbeard.", 8147);
client.getPacketSender().sendFrame126(
"@str@I found a way to get the rum", 8148);
client.getPacketSender().sendFrame126("@str@I gave him the rum",
8149);
client.getPacketSender().sendFrame126(
"@str@I looked in the chest", 8149);
client.getPacketSender().sendFrame126(
"I need to go to falador and kill the gardener", 8150);
} else if (client.pirateTreasure == 5) {
client.getPacketSender().sendFrame126(
"@str@I talked to Redbeard.", 8147);
client.getPacketSender().sendFrame126(
"@str@I found a way to get the rum", 8148);
client.getPacketSender().sendFrame126("@str@I gave him the rum",
8149);
client.getPacketSender().sendFrame126(
"@str@I looked in the chest", 8149);
client.getPacketSender().sendFrame126(
"@str@I went to falador and killed the gardener", 8150);
client.getPacketSender().sendFrame126(
"I should find the casket now", 8151);
} else if (client.pirateTreasure == 6) {
client.getPacketSender().sendFrame126(
"@str@I talked to Redbeard.", 8147);
client.getPacketSender().sendFrame126(
"@str@I found a way to get the rum", 8148);
client.getPacketSender().sendFrame126("@str@I gave him the rum",
8149);
client.getPacketSender().sendFrame126(
"@str@I looked in the chest", 8149);
client.getPacketSender().sendFrame126(
"@str@I went to falador and killed the gardener", 8150);
client.getPacketSender().sendFrame126("@str@I found the casket ",
8181);
client.getPacketSender().sendFrame126("@red@QUEST COMPLETE",
8152);
client.getPacketSender().sendFrame126(
"As a reward, I gained a casket.", 8153);
client.getPacketSender().sendFrame126("2 Quest Points.", 8153);
}
client.getPacketSender().showInterface(8134);
}
}
@@ -0,0 +1,70 @@
package com.rebotted.game.content.quests.impl;
import com.rebotted.game.players.Player;
/**
* Restless Ghost
* @author Andrew (Mr Extremez)
*/
public class RestlessGhost {
public static void showInformation(Player client) {
for (int i = 8144; i < 8195; i++) {
client.getPacketSender().sendFrame126("", i);
}
client.getPacketSender().sendFrame126("@dre@Restless Ghost", 8144);
client.getPacketSender().sendFrame126("", 8145);
if (client.restGhost == 0) {
client.getPacketSender().sendFrame126("Restless Ghost", 8144);
client.getPacketSender().sendFrame126("I can start this quest by speaking to Father Aereck in", 8147);
client.getPacketSender().sendFrame126("Lumbridge", 8148);
client.getPacketSender().sendFrame126("Minimum Requirments:", 8149);
client.getPacketSender().sendFrame126("None.", 8150);
} else if (client.restGhost == 1) {
client.getPacketSender().sendFrame126("Restless Ghost", 8144);
client.getPacketSender().sendFrame126(
"@str@I've talked to Father Aereck", 8147);
client.getPacketSender().sendFrame126(
"I should speak to Father Urhey", 8148);
} else if (client.restGhost == 2) {
client.getPacketSender().sendFrame126("Restless Ghost", 8144);
client.getPacketSender().sendFrame126(
"@str@I've talked Father Urhey", 8147);
client.getPacketSender().sendFrame126("@str@He gave me a amulet",
8148);
client.getPacketSender().sendFrame126(
"I should speak to the ghost", 8149);
} else if (client.restGhost == 3) {
client.getPacketSender().sendFrame126("Restless Ghost", 8144);
client.getPacketSender().sendFrame126(
"@str@I've talked to the Ghost", 8147);
client.getPacketSender().sendFrame126("I should travel to the wizards tower and kill the skeleton", 8148);
client.getPacketSender().sendFrame126(
"I should find the ghosts skull", 8149);
} else if (client.restGhost == 4) {
client.getPacketSender().sendFrame126("Restless Ghost", 8144);
client.getPacketSender().sendFrame126("@str@I've found the skull",
8147);
client.getPacketSender().sendFrame126(
"@str@I killed the skeleton", 8148);
client.getPacketSender().sendFrame126(
"I should travel back to the ghost", 8149);
} else if (client.restGhost == 5) {
client.getPacketSender().sendFrame126("Restless Ghost", 8144);
client.getPacketSender().sendFrame126(
"@str@I've set the skull in the coffin", 8147);
client.getPacketSender().sendFrame126(
"@str@I've freed the ghost.", 8148);
client.getPacketSender().sendFrame126("@red@ QUEST COMPLETE",
8150);
client.getPacketSender().sendFrame126(
"As a reward, I gained 125 Prayer Exp.", 8151);
client.getPacketSender().sendFrame126("And 1 Quest Point", 8152);
client.getPacketSender().sendFrame126("", 8152);
}
client.getPacketSender().showInterface(8134);
}
}
@@ -0,0 +1,355 @@
package com.rebotted.game.content.quests.impl;
import com.rebotted.game.players.Player;
/**
* Romeo and Juliet
* @author Andrew (Mr Extremez)
*/
public class RomeoJuliet {
public static void showInformation(Player client) {
for (int i = 8144; i < 8195; i++) {
client.getPacketSender().sendFrame126("", i);
}
client.getPacketSender().sendFrame126("@dre@Romeo & Juliet", 8144);
client.getPacketSender().sendFrame126("", 8145);
if (client.romeojuliet == 0) {
client.getPacketSender().sendFrame126(
"To start the quest, you should talk with Romeo", 8147);
client.getPacketSender().sendFrame126("found in Varrock Square.",
8148);
} else if (client.romeojuliet == 1) {
client.getPacketSender()
.sendFrame126(
"@str@To start the quest, you should talk with Romeo",
8147);
client.getPacketSender().sendFrame126(
"@str@found in Varrock Square.", 8148);
client.getPacketSender().sendFrame126("", 8149);
client.getPacketSender().sendFrame126(
"Romeo has asked you to speak to Juliet for him", 8150);
client.getPacketSender().sendFrame126(
"and return to him, as she hasn't been responding to any",
8151);
client.getPacketSender().sendFrame126("his letters lately.", 8152);
} else if (client.romeojuliet == 2) {
client.getPacketSender()
.sendFrame126(
"@str@To start the quest, you should talk with Romeo",
8147);
client.getPacketSender().sendFrame126(
"@str@found in Varrock Square.", 8148);
client.getPacketSender().sendFrame126("", 8149);
client.getPacketSender()
.sendFrame126(
"@str@Romeo has asked you to speak to Juliet for him",
8150);
client.getPacketSender()
.sendFrame126(
"@str@and return to him, as she hasn't been responding to any",
8151);
client.getPacketSender().sendFrame126("@str@his letters lately.",
8152);
client.getPacketSender().sendFrame126("", 8153);
client.getPacketSender()
.sendFrame126(
"You have spoken to Juliet who's been acting strange",
8154);
client.getPacketSender().sendFrame126(
"she gave you a message and asked you to leave", 8155);
client.getPacketSender().sendFrame126("Could this be for Romeo?",
8156);
} else if (client.romeojuliet == 4) {
client.getPacketSender()
.sendFrame126(
"@str@To start the quest, you should talk with Romeo",
8147);
client.getPacketSender().sendFrame126(
"@str@found in Varrock Square.", 8148);
client.getPacketSender().sendFrame126("", 8149);
client.getPacketSender()
.sendFrame126(
"@str@Romeo has asked you to speak to Juliet for him",
8150);
client.getPacketSender()
.sendFrame126(
"@str@and return to him, as she hasn't been responding to any",
8151);
client.getPacketSender().sendFrame126("@str@his letters lately.",
8152);
client.getPacketSender().sendFrame126("", 8153);
client.getPacketSender().sendFrame126(
"@str@You have spoken to Juliet who's been acting strange",
8154);
client.getPacketSender().sendFrame126(
"@str@she gave you a message and asked you to leave", 8155);
client.getPacketSender().sendFrame126(
"@str@could this be for Romeo?", 8156);
client.getPacketSender().sendFrame126("", 8157);
client.getPacketSender().sendFrame126(
"You have spoken to Romeo and given him the message", 8158);
client.getPacketSender().sendFrame126(
"You should try to talk to him again", 8159);
} else if (client.romeojuliet == 5) {
client.getPacketSender()
.sendFrame126(
"@str@To start the quest, you should talk with Romeo",
8147);
client.getPacketSender().sendFrame126(
"@str@found in Varrock Square.", 8148);
client.getPacketSender().sendFrame126("", 8149);
client.getPacketSender()
.sendFrame126(
"@str@Romeo has asked you to speak to Juliet for him",
8150);
client.getPacketSender()
.sendFrame126(
"@str@and return to him, as she hasn't been responding to any",
8151);
client.getPacketSender().sendFrame126("@str@his letters lately.",
8152);
client.getPacketSender().sendFrame126("", 8153);
client.getPacketSender().sendFrame126(
"@str@You have spoken to Juliet who's been acting strange",
8154);
client.getPacketSender().sendFrame126(
"@str@she gave you a message and asked you to leave", 8155);
client.getPacketSender().sendFrame126(
"@str@could this be for Romeo?", 8156);
client.getPacketSender().sendFrame126(
"@str@You have spoken to Juliet who's been acting strange",
8154);
client.getPacketSender().sendFrame126(
"@str@she gave you a message and asked you to leave", 8155);
client.getPacketSender().sendFrame126(
"@str@could this be for Romeo?", 8156);
client.getPacketSender().sendFrame126("", 8157);
client.getPacketSender().sendFrame126(
"@str@You have spoken to Romeo and given him the message",
8158);
client.getPacketSender().sendFrame126(
"@str@You should try to talk to him again", 8159);
client.getPacketSender().sendFrame126(
"Romeo says you should see a witch called Winelda", 8160);
} else if (client.romeojuliet == 6) {
client.getPacketSender()
.sendFrame126(
"@str@To start the quest, you should talk with Romeo",
8147);
client.getPacketSender().sendFrame126(
"@str@found in Varrock Square.", 8148);
client.getPacketSender().sendFrame126("", 8149);
client.getPacketSender()
.sendFrame126(
"@str@Romeo has asked you to speak to Juliet for him",
8150);
client.getPacketSender()
.sendFrame126(
"@str@and return to him, as she hasn't been responding to any",
8151);
client.getPacketSender().sendFrame126("@str@his letters lately.",
8152);
client.getPacketSender().sendFrame126("", 8153);
client.getPacketSender().sendFrame126(
"@str@You have spoken to Juliet who's been acting strange",
8154);
client.getPacketSender().sendFrame126(
"@str@she gave you a message and asked you to leave", 8155);
client.getPacketSender().sendFrame126(
"@str@could this be for Romeo?", 8156);
client.getPacketSender().sendFrame126(
"@str@You have spoken to Juliet who's been acting strange",
8154);
client.getPacketSender().sendFrame126(
"@str@she gave you a message and asked you to leave", 8155);
client.getPacketSender().sendFrame126(
"@str@could this be for Romeo?", 8156);
client.getPacketSender().sendFrame126("", 8157);
client.getPacketSender().sendFrame126(
"@str@You have spoken to Romeo and given him the message",
8158);
client.getPacketSender().sendFrame126(
"@str@You should try to talk to him again", 8159);
client.getPacketSender().sendFrame126(
"@str@Romeo says you should see a witch called Winelda",
8160);
client.getPacketSender().sendFrame126("", 8161);
client.getPacketSender().sendFrame126(
"Winelda needs me to bring her 1 rats tail, 1 bone, and 1",
8162);
client.getPacketSender().sendFrame126("vial of water", 8163);
} else if (client.romeojuliet == 7) {
client.getPacketSender()
.sendFrame126(
"@str@To start the quest, you should talk with Romeo",
8147);
client.getPacketSender().sendFrame126(
"@str@found in Varrock Square.", 8148);
client.getPacketSender().sendFrame126("", 8149);
client.getPacketSender()
.sendFrame126(
"@str@Romeo has asked you to speak to Juliet for him",
8150);
client.getPacketSender()
.sendFrame126(
"@str@and return to him, as she hasn't been responding to any",
8151);
client.getPacketSender().sendFrame126("@str@his letters lately.",
8152);
client.getPacketSender().sendFrame126("", 8153);
client.getPacketSender().sendFrame126(
"@str@You have spoken to Juliet who's been acting strange",
8154);
client.getPacketSender().sendFrame126(
"@str@she gave you a message and asked you to leave", 8155);
client.getPacketSender().sendFrame126(
"@str@could this be for Romeo?", 8156);
client.getPacketSender().sendFrame126(
"@str@You have spoken to Juliet who's been acting strange",
8154);
client.getPacketSender().sendFrame126(
"@str@she gave you a message and asked you to leave", 8155);
client.getPacketSender().sendFrame126(
"@str@could this be for Romeo?", 8156);
client.getPacketSender().sendFrame126("", 8157);
client.getPacketSender().sendFrame126(
"@str@You have spoken to Romeo and given him the message",
8158);
client.getPacketSender().sendFrame126(
"@str@You should try to talk to him again", 8159);
client.getPacketSender().sendFrame126(
"@str@Romeo says you should see a witch called Winelda",
8160);
client.getPacketSender().sendFrame126("", 8161);
client.getPacketSender().sendFrame126(
"@str@Winelda needs me to bring her 1 rats tail, 1 bone",
8162);
client.getPacketSender().sendFrame126("@str@and 1 vial of water",
8163);
client.getPacketSender().sendFrame126("", 8164);
client.getPacketSender()
.sendFrame126(
"I brought Winelda 1 rats tail, 1 bone, and 1 vail of water",
8162);
client.getPacketSender().sendFrame126(
"I should go speak to Juliet", 8163);
} else if (client.romeojuliet == 8) {
client.getPacketSender()
.sendFrame126(
"@str@To start the quest, you should talk with Romeo",
8147);
client.getPacketSender().sendFrame126(
"@str@found in Varrock Square.", 8148);
client.getPacketSender().sendFrame126("", 8149);
client.getPacketSender()
.sendFrame126(
"@str@Romeo has asked you to speak to Juliet for him",
8150);
client.getPacketSender()
.sendFrame126(
"@str@and return to him, as she hasn't been responding to any",
8151);
client.getPacketSender().sendFrame126("@str@his letters lately.",
8152);
client.getPacketSender().sendFrame126("", 8153);
client.getPacketSender().sendFrame126(
"@str@You have spoken to Juliet who's been acting strange",
8154);
client.getPacketSender().sendFrame126(
"@str@she gave you a message and asked you to leave", 8155);
client.getPacketSender().sendFrame126(
"@str@could this be for Romeo?", 8156);
client.getPacketSender().sendFrame126(
"@str@You have spoken to Juliet who's been acting strange",
8154);
client.getPacketSender().sendFrame126(
"@str@she gave you a message and asked you to leave", 8155);
client.getPacketSender().sendFrame126(
"@str@could this be for Romeo?", 8156);
client.getPacketSender().sendFrame126("", 8157);
client.getPacketSender().sendFrame126(
"@str@You have spoken to Romeo and given him the message",
8158);
client.getPacketSender().sendFrame126(
"@str@You should try to talk to him again", 8159);
client.getPacketSender().sendFrame126(
"@str@Romeo says you should see a witch called Winelda",
8160);
client.getPacketSender().sendFrame126("", 8161);
client.getPacketSender().sendFrame126(
"@str@Winelda needs me to bring her 1 rats tail, 1 bone",
8162);
client.getPacketSender().sendFrame126("@str@and 1 vial of water",
8163);
client.getPacketSender().sendFrame126("", 8164);
client.getPacketSender()
.sendFrame126(
"@str@I brought Winelda 1 rats tail, 1 bone, and 1 vail of water",
8165);
client.getPacketSender().sendFrame126(
"@str@I should go speak to Juliet and give her the potion",
8166);
client.getPacketSender().sendFrame126("", 8167);
client.getPacketSender().sendFrame126(
"I should speak to juliet and give her the potion", 8168);
client.getPacketSender().sendFrame126(
"I should go speak to Romeo", 8169);
} else if (client.romeojuliet == 9) {
client.getPacketSender()
.sendFrame126(
"@str@To start the quest, you should talk with Romeo",
8147);
client.getPacketSender().sendFrame126(
"@str@found in Varrock Square.", 8148);
client.getPacketSender().sendFrame126("", 8149);
client.getPacketSender()
.sendFrame126(
"@str@Romeo has asked you to speak to Juliet for him",
8150);
client.getPacketSender()
.sendFrame126(
"@str@and return to him, as she hasn't been responding to any",
8151);
client.getPacketSender().sendFrame126("@str@his letters lately.",
8152);
client.getPacketSender().sendFrame126("", 8153);
client.getPacketSender().sendFrame126(
"@str@You have spoken to Juliet who's been acting strange",
8154);
client.getPacketSender().sendFrame126(
"@str@she gave you a message and asked you to leave", 8155);
client.getPacketSender().sendFrame126(
"@str@could this be for Romeo?", 8156);
client.getPacketSender().sendFrame126(
"@str@You have spoken to Juliet who's been acting strange",
8154);
client.getPacketSender().sendFrame126(
"@str@she gave you a message and asked you to leave", 8155);
client.getPacketSender().sendFrame126(
"@str@could this be for Romeo?", 8156);
client.getPacketSender().sendFrame126("", 8157);
client.getPacketSender().sendFrame126(
"@str@You have spoken to Romeo and given him the message",
8158);
client.getPacketSender().sendFrame126("@str@You should try to talk to him again", 8159);
client.getPacketSender().sendFrame126("@str@Romeo says you should see a witch called Winelda", 8160);
client.getPacketSender().sendFrame126("", 8161);
client.getPacketSender().sendFrame126("@str@Winelda needs me to bring her 1 rats tail, 1 bone", 8162);
client.getPacketSender().sendFrame126("@str@and 1 vial of water",8163);
client.getPacketSender().sendFrame126("", 8164);
client.getPacketSender().sendFrame126("@str@I brought Winelda 1 rats tail, 1 bone, and 1 vail of water",8165);
client.getPacketSender().sendFrame126("@str@I should go speak to Juliet and give her the potion", 8166);
client.getPacketSender().sendFrame126("", 8167);
client.getPacketSender().sendFrame126("@str@I have spoken to Juliet, she drank the potion", 8168);
client.getPacketSender().sendFrame126("@str@I should go speak to Romeo", 8169);
client.getPacketSender().sendFrame126("", 8168);
client.getPacketSender().sendFrame126("I have spoken to Romeo, he's thankful for all of our help", 8169);
client.getPacketSender().sendFrame126("@red@ QUEST COMPLETE", 8170);
client.getPacketSender().sendFrame126("As a reward, I gained 5 quest points.", 8171);
}
client.getPacketSender().showInterface(8134);
}
}
@@ -0,0 +1,65 @@
package com.rebotted.game.content.quests.impl;
import com.rebotted.game.players.Player;
/**
* Rune Mysteries
* @author Andrew (Mr Extremez)
*/
public class RuneMysteries {
public static void showInformation(Player client) {
for (int i = 8144; i < 8195; i++) {
client.getPacketSender().sendFrame126("", i);
}
client.getPacketSender().sendFrame126("@dre@Rune Mysteries", 8144);
client.getPacketSender().sendFrame126("", 8145);
if (client.runeMist == 0) {
client.getPacketSender().sendFrame126("Rune Mysteries", 8144);
client.getPacketSender().sendFrame126(
"I can start this quest by speaking to Duke Horiaco", 8147);
client.getPacketSender().sendFrame126(
"who is located on the 2nd floor of the Lumbridge Castle.",
8148);
client.getPacketSender().sendFrame126("", 8149);
client.getPacketSender().sendFrame126(
"There are no minimum requirments.", 8150);
} else if (client.runeMist == 1) {
client.getPacketSender().sendFrame126("Rune Mysteries", 8144);
client.getPacketSender().sendFrame126(
"@str@I've talked to the duke", 8147);
client.getPacketSender().sendFrame126(
"I should take the talisman to the Head Wizard.", 8148);
} else if (client.runeMist == 2) {
client.getPacketSender().sendFrame126("Rune Mysteries", 8144);
client.getPacketSender().sendFrame126(
"@str@I've talked to Sedridor", 8147);
client.getPacketSender().sendFrame126(
"@str@I gave him the talisman", 8148);
client.getPacketSender().sendFrame126(
"I should bring the notes to Aubury.", 8149);
} else if (client.runeMist == 3) {
client.getPacketSender().sendFrame126("Rune Mysteries", 8144);
client.getPacketSender().sendFrame126(
"@str@I've talked to Aubury.", 8147);
client.getPacketSender().sendFrame126("@str@I gave him the notes",
8148);
client.getPacketSender().sendFrame126(
"I should go back to the wizard tower", 8149);
} else if (client.runeMist == 4) {
client.getPacketSender().sendFrame126("Rune Mysteries", 8144);
client.getPacketSender().sendFrame126("@str@I talked to Sedridor",
8147);
client.getPacketSender().sendFrame126(
"@str@I gave him his items.", 8148);
client.getPacketSender().sendFrame126("@red@ QUEST COMPLETE",
8150);
client.getPacketSender().sendFrame126(
"As a reward, I gained 1 Quest point", 8151);
client.getPacketSender().sendFrame126("And an air talisman.", 8152);
}
client.getPacketSender().showInterface(8134);
}
}
@@ -0,0 +1,54 @@
package com.rebotted.game.content.quests.impl;
import com.rebotted.game.players.Player;
/**
* Sheep Shearer
* @author Andrew (Mr Extremez)
*/
public class SheepShearer {
public static void showInformation(Player client) {
for (int i = 8144; i < 8195; i++) {
client.getPacketSender().sendFrame126("", i);
}
client.getPacketSender().sendFrame126("@dre@Sheep Shearer", 8144);
client.getPacketSender().sendFrame126("", 8145);
if (client.sheepShear == 0) {
client.getPacketSender().sendFrame126("Sheep Shearer", 8144);
client.getPacketSender().sendFrame126(
"I can start this quest by speaking to Fred in", 8147);
client.getPacketSender().sendFrame126("Lumbridge.", 8148);
client.getPacketSender().sendFrame126("Minimum Requirments:", 8149);
client.getPacketSender().sendFrame126("None.", 8150);
} else if (client.sheepShear == 1) {
client.getPacketSender().sendFrame126("Sheep Shearer", 8144);
client.getPacketSender().sendFrame126("@str@I've talked to fred",
8147);
client.getPacketSender().sendFrame126(
"I've agreed to get him some wool.", 8148);
if (client.getItemAssistant().playerHasItem(1759, 20)) {
client.getPacketSender().sendFrame126("@str@Ball of Wool", 8149);
} else {
client.getPacketSender().sendFrame126("@red@Ball of Wool",
8149);
}
} else if (client.sheepShear == 2) {
client.getPacketSender().sendFrame126("Sheep Shearer", 8144);
client.getPacketSender().sendFrame126("@str@I gave fred his wool",
8147);
client.getPacketSender().sendFrame126("@str@So he awarded me.",
8148);
client.getPacketSender().sendFrame126("@red@ QUEST COMPLETE",
8149);
client.getPacketSender().sendFrame126("As a reward, 60 coins.",
8150);
client.getPacketSender().sendFrame126("150 crating exp", 8150);
client.getPacketSender().sendFrame126("And 1 Quest Point", 8151);
client.getPacketSender().sendFrame126("", 8152);
}
client.getPacketSender().showInterface(8134);
}
}
@@ -1,6 +1,7 @@
package redone.game.content.quests.impl;
package com.rebotted.game.content.quests.impl;
import redone.game.players.Client;
import com.rebotted.game.players.Client;
import com.rebotted.game.players.Player;
/**
* Shield of Arrav
@@ -17,13 +18,13 @@ public class ShieldArrav {
this.client = client;
}
public static void showInformation(Client client) {
public static void showInformation(Player player) {
// Clear all lines
for (int i = 8144; i < 8195; i++) client.getPlayerAssistant().sendFrame126("", i);
for (int i = 8144; i < 8195; i++) player.getPacketSender().sendFrame126("", i);
// Set the title
client.getPlayerAssistant().sendFrame126("Shield of Arrav", 8144);
player.getPacketSender().sendFrame126("Shield of Arrav", 8144);
// Add content
if (client.shieldArrav == 0) {
if (player.shieldArrav == 0) {
lines = new String[]{
"I can start this quest by speaking to @red@Reldo @bla@in @red@Varrock's",
"@red@Palace Library@bla@, or by speaking to @red@Charlie the Tramp @bla@near",
@@ -31,23 +32,23 @@ public class ShieldArrav {
"I will need a friend to help me and some combat experience",
"may be an advantage.",
};
} else if (client.shieldArrav == 1) {
} else if (player.shieldArrav == 1) {
lines = new String[]{
"I need to find @red@'The Shield of Arrav' @bla@book",
"in @red@Varrock's Palace Library",
};
} else if (client.shieldArrav == 2) {
} else if (player.shieldArrav == 2) {
lines = new String[]{
"@str@I found 'The Shield of Arrav' book",
"I should speak to @red@Reldo",
};
} else if (client.shieldArrav == 3) {
} else if (player.shieldArrav == 3) {
lines = new String[]{
"@str@I found 'The Shield of Arrav' book",
"@str@I've spoken with Raldo",
"Lets go speak with @red@Baraek",
};
} else if (client.shieldArrav == 4) {
} else if (player.shieldArrav == 4) {
lines = new String[]{
"@str@I found 'The Shield of Arrav' book",
"@str@I've spoken with Raldo",
@@ -56,7 +57,7 @@ public class ShieldArrav {
"He said it was located in the South Eastern side of Varrock,",
"I should check it out.",
};
} else if (client.shieldArrav == 5) {
} else if (player.shieldArrav == 5) {
lines = new String[]{
"@str@I found 'The Shield of Arrav' book",
"@str@I've spoken with Raldo",
@@ -65,7 +66,7 @@ public class ShieldArrav {
"I need to goto the @red@Blue Moon Inn",
"and obtain the intelligence report.",
};
} else if (client.shieldArrav == 6) {
} else if (player.shieldArrav == 6) {
lines = new String[]{
"@str@I found 'The Shield of Arrav' book",
"@str@I've spoken with Raldo",
@@ -76,7 +77,7 @@ public class ShieldArrav {
"and take it to @red@Curator Haig Halen",
"he should be at @red@Varrock Museum"
};
} else if (client.shieldArrav == 7) {
} else if (player.shieldArrav == 7) {
lines = new String[]{
"@str@I found 'The Shield of Arrav' book",
"@str@I've spoken with Raldo",
@@ -87,7 +88,7 @@ public class ShieldArrav {
"I need to take this certificate",
"to @red@King Roald @bla@for my reward",
};
} else if (client.shieldArrav == 8) {
} else if (player.shieldArrav == 8) {
lines = new String[]{
"@str@I found 'The Shield of Arrav' book",
"@str@I've spoken with Raldo",
@@ -107,7 +108,7 @@ public class ShieldArrav {
}
// Send the lines to the client
int lineNumber = 8147;
for (String line : lines) client.getPlayerAssistant().sendFrame126(line, lineNumber++);
client.getPlayerAssistant().showInterface(8134);
for (String line : lines) player.getPacketSender().sendFrame126(line, lineNumber++);
player.getPacketSender().showInterface(8134);
}
}
@@ -1,27 +1,22 @@
package redone.game.content.quests.impl;
package com.rebotted.game.content.quests.impl;
import redone.game.players.Client;
import com.rebotted.game.players.Player;
/**
* Vampyre Slayer
* @author Andrew (I'm A Boss on Rune-Server, Mr Extremez on Moparscape & Runelocus)
* @author Andrew (Mr Extremez)
*/
public class VampyreSlayer {
Client client;
private static String[] lines = new String[]{};
public String[] lines = new String[]{};
public VampyreSlayer(Client client) {
this.client = client;
}
public void showInformation() {
public static void showInformation(Player client) {
// Clear all lines
for (int i = 8144; i < 8195; i++) client.getPlayerAssistant().sendFrame126("", i);
for (int i = 8144; i < 8195; i++) client.getPacketSender().sendFrame126("", i);
// Set the title
client.getPlayerAssistant().sendFrame126("Vampyre Slayer", 8144);
client.getPacketSender().sendFrame126("Vampyre Slayer", 8144);
// Add content
if (client.vampSlayer == 0) {
lines = new String[]{
@@ -69,7 +64,7 @@ public class VampyreSlayer {
}
// Send the lines to the client
int lineNumber = 8147;
for (String line : lines) client.getPlayerAssistant().sendFrame126(line, lineNumber++);
client.getPlayerAssistant().showInterface(8134);
for (String line : lines) client.getPacketSender().sendFrame126(line, lineNumber++);
client.getPacketSender().showInterface(8134);
}
}
@@ -0,0 +1,54 @@
package com.rebotted.game.content.quests.impl;
import com.rebotted.game.players.Player;
/**
* Witchs Potion
* @author Andrew (Mr Extremez)
*/
public class WitchsPotion {
public static void showInformation(Player client) {
for (int i = 8144; i < 8195; i++) {
client.getPacketSender().sendFrame126("", i);
}
client.getPacketSender().sendFrame126("@dre@Witch's Potion", 8144);
client.getPacketSender().sendFrame126("", 8145);
if (client.witchspot == 0) {
client.getPacketSender().sendFrame126("Witch's Potion", 8144);
client.getPacketSender().sendFrame126(
"I can start this quest by speaking to Hetty", 8147);
client.getPacketSender().sendFrame126("Rimmington.", 8148);
client.getPacketSender().sendFrame126("Minimum Requirments:", 8149);
client.getPacketSender().sendFrame126("None.", 8150);
} else if (client.witchspot == 1) {
client.getPacketSender().sendFrame126("Witch's Potion", 8144);
client.getPacketSender().sendFrame126(
"@str@I've talked to the Hetty", 8147);
client.getPacketSender().sendFrame126(
"I've agreed to get her the ingredients", 8148);
} else if (client.witchspot == 2) {
client.getPacketSender().sendFrame126("Witch's Potion", 8144);
client.getPacketSender().sendFrame126(
"@str@I have all the ingredients", 8147);
client.getPacketSender().sendFrame126("I should talk to hetty.",
8148);
client.getPacketSender().sendFrame126("", 8149);
} else if (client.witchspot == 3) {
client.getPacketSender().sendFrame126("Witch's Potion", 8144);
client.getPacketSender().sendFrame126("@str@I've Talked to Hetty",
8147);
client.getPacketSender().sendFrame126(
"@str@I drank from the Cauldron", 8148);
client.getPacketSender().sendFrame126("@red@ QUEST COMPLETE",
8150);
client.getPacketSender().sendFrame126(
"As a reward, I gained 325 Magic Exp.", 8151);
client.getPacketSender().sendFrame126("And 1 Quest Point", 8152);
client.getPacketSender().sendFrame126("", 8152);
}
client.getPacketSender().showInterface(8134);
}
}
@@ -1,11 +1,10 @@
package redone.game.content.random;
package com.rebotted.game.content.random;
import java.awt.Point;
import java.util.Random;
import redone.Server;
import redone.game.objects.Objects;
import redone.game.players.Client;
import com.rebotted.GameEngine;
import com.rebotted.game.objects.Objects;
import com.rebotted.game.players.Player;
public class Balloons extends Objects {
@@ -23,15 +22,15 @@ public class Balloons extends Objects {
this.amount = amount;
}
public static void popBalloon(Client c, int x, int y) {
public static void popBalloon(Player player, int x, int y) {
PartyRoom.coords.remove(getCoords());
Balloons empty = remove(x, y);
Server.itemHandler.createGroundItem(c, item, x, y, amount, c.playerId);
GameEngine.itemHandler.createGroundItem(player, item, x, y, amount, player.playerId);
item = 0;
amount = 0;
Server.objectHandler.addObject(empty);
Server.objectHandler.placeObject(empty);
c.startAnimation(794);
GameEngine.objectHandler.addObject(empty);
GameEngine.objectHandler.placeObject(empty);
player.startAnimation(794);
}
public static Point getCoords() {
@@ -1,15 +1,15 @@
package redone.game.content.random;
package com.rebotted.game.content.random;
import redone.Constants;
import redone.game.players.PlayerHandler;
import com.rebotted.GameConstants;
import com.rebotted.game.players.PlayerHandler;
/**
* Holiday Drops
* @author Andrew (I'm A Boss on Rune-Server, Mr Extremez on Moparscape & Runelocus)
* @author Andrew (Mr Extremez)
*/
public enum HolidayDrops {
EASTER(1961, "Easter", false), HALLOWEEN(1053, "Halloween", true), CHRISTMAS(962, "Christmas", false);
EASTER(1961, "Easter", false), HALLOWEEN(1053, "Halloween", false), CHRISTMAS(962, "Christmas", false);
private final int item;// holiday item
private final String name;// holiday name
@@ -23,7 +23,7 @@ public enum HolidayDrops {
// amount
public static int dropAmount() {
int amount = DROP_AMOUNT;
if (Constants.SERVER_DEBUG) {
if (GameConstants.SERVER_DEBUG) {
return amount * 60;
}
return amount;
@@ -47,18 +47,6 @@ public enum HolidayDrops {
return whichHoliday;
}
/*private static int addItem() {
int random = 2;
if (Misc.random(random) == 0) {
return 1053;
} else if (Misc.random(random) == 1) {
return 1055;
} else if (Misc.random(random) == 2) {
return 1057;
}
return -1;
}*/
public final int[][] COORDS = { { 3214, 3424 }, // Varrock
{ 3222, 3218 }, // Lumbridge
{ 2964, 3378 }, // Falador
@@ -1,13 +1,13 @@
package redone.game.content.random;
package com.rebotted.game.content.random;
import redone.Server;
import redone.event.CycleEvent;
import redone.event.CycleEventContainer;
import redone.event.CycleEventHandler;
import redone.game.players.Client;
import redone.game.players.Player;
import redone.game.players.PlayerHandler;
import redone.util.Misc;
import com.rebotted.GameEngine;
import com.rebotted.event.CycleEvent;
import com.rebotted.event.CycleEventContainer;
import com.rebotted.event.CycleEventHandler;
import com.rebotted.game.players.Client;
import com.rebotted.game.players.Player;
import com.rebotted.game.players.PlayerHandler;
import com.rebotted.util.Misc;
/**
* Holiday Drops
@@ -23,9 +23,9 @@ public class Holidays {
Client p1 = (Client) player;
if (holiday.getHoliday()) {
if (p1.playerRights > 2) {
p1.getActionSender().sendMessage("Currently dropping " + HolidayDrops.dropAmount() + " items.");
p1.getPacketSender().sendMessage("Currently dropping " + HolidayDrops.dropAmount() + " items.");
}
p1.getActionSender().sendMessage("The " + holiday.getName() + " event has started, goodluck!");
p1.getPacketSender().sendMessage("The " + holiday.getName() + " event has started, goodluck!");
dropItems(c);
}
}
@@ -43,35 +43,35 @@ public class Holidays {
for (HolidayDrops holiday : HolidayDrops.values()) {
if (holiday.count >= HolidayDrops.dropAmount() && holiday.getHoliday()) {
stop();
p1.getActionSender().sendMessage("The " + holiday.getName() + " event has ended, good luck finding the rest of the items!");
p1.getPacketSender().sendMessage("The " + holiday.getName() + " event has ended, good luck finding the rest of the items!");
} else if (holiday.count < HolidayDrops.dropAmount() && holiday.getHoliday()) {
switch (Misc.random(holiday.drops)) {
case 0:// Varrock
Server.itemHandler.createGroundItem(p1, holiday.getItem(), 3214 + Misc.random(holiday.DROP_DISTANCE), 3424 - Misc.random(holiday.DROP_DISTANCE), 1, j);
GameEngine.itemHandler.createGroundItem(p1, holiday.getItem(), 3214 + Misc.random(holiday.DROP_DISTANCE), 3424 - Misc.random(holiday.DROP_DISTANCE), 1, j);
holiday.count++;
break;
case 1:// Lumbridge
Server.itemHandler.createGroundItem(p1, holiday.getItem(), 3222 + Misc.random(holiday.DROP_DISTANCE), 3218 - Misc.random(holiday.DROP_DISTANCE), 1, j);
GameEngine.itemHandler.createGroundItem(p1, holiday.getItem(), 3222 + Misc.random(holiday.DROP_DISTANCE), 3218 - Misc.random(holiday.DROP_DISTANCE), 1, j);
holiday.count++;
break;
case 2:// Falador
Server.itemHandler.createGroundItem(p1, holiday.getItem(), 2964 + Misc.random(holiday.DROP_DISTANCE), 3378 - Misc.random(holiday.DROP_DISTANCE), 1, j);
GameEngine.itemHandler.createGroundItem(p1, holiday.getItem(), 2964 + Misc.random(holiday.DROP_DISTANCE), 3378 - Misc.random(holiday.DROP_DISTANCE), 1, j);
holiday.count++;
break;
case 3:// Barb Village
Server.itemHandler.createGroundItem(p1, holiday.getItem(), 3082 + Misc.random(holiday.DROP_DISTANCE), 3419 - Misc.random(holiday.DROP_DISTANCE), 1, j);
GameEngine.itemHandler.createGroundItem(p1, holiday.getItem(), 3082 + Misc.random(holiday.DROP_DISTANCE), 3419 - Misc.random(holiday.DROP_DISTANCE), 1, j);
holiday.count++;
break;
case 4:// Draynor
Server.itemHandler.createGroundItem(p1, holiday.getItem(), 3082 + Misc.random(holiday.DROP_DISTANCE), 3249 - Misc.random(holiday.DROP_DISTANCE), 1, j);
GameEngine.itemHandler.createGroundItem(p1, holiday.getItem(), 3082 + Misc.random(holiday.DROP_DISTANCE), 3249 - Misc.random(holiday.DROP_DISTANCE), 1, j);
holiday.count++;
break;
case 5:// Al Kharid
Server.itemHandler.createGroundItem(p1, holiday.getItem(), 3293 + Misc.random(holiday.DROP_DISTANCE), 3180 - Misc.random(holiday.DROP_DISTANCE), 1, j);
GameEngine.itemHandler.createGroundItem(p1, holiday.getItem(), 3293 + Misc.random(holiday.DROP_DISTANCE), 3180 - Misc.random(holiday.DROP_DISTANCE), 1, j);
holiday.count++;
break;
case 6:// Rimmington
Server.itemHandler.createGroundItem(p1, holiday.getItem(), 3034 + Misc.random(holiday.DROP_DISTANCE), 3246 - Misc.random(holiday.DROP_DISTANCE), 1, j);
GameEngine.itemHandler.createGroundItem(p1, holiday.getItem(), 3034 + Misc.random(holiday.DROP_DISTANCE), 3246 - Misc.random(holiday.DROP_DISTANCE), 1, j);
holiday.count++;
break;
}
@@ -1,14 +1,13 @@
package redone.game.content.random;
package com.rebotted.game.content.random;
import java.awt.Point;
import java.util.ArrayList;
import java.util.Random;
import redone.Constants;
import redone.Server;
import redone.game.items.Item;
import redone.game.objects.Objects;
import redone.game.players.Client;
import com.rebotted.GameConstants;
import com.rebotted.GameEngine;
import com.rebotted.game.items.Item;
import com.rebotted.game.objects.Objects;
import com.rebotted.game.players.Player;
public class PartyRoom {
@@ -29,7 +28,7 @@ public class PartyRoom {
return amount;
}
public static void startTimer(Client c) {
public static void startTimer(Player c) {
if (System.currentTimeMillis() - lastAnnouncment > 1000 * 60 * announcmentFrequency) {
dropAll();
lastAnnouncment = System.currentTimeMillis();
@@ -49,8 +48,8 @@ public class PartyRoom {
b = Balloons.getBalloon(roomItems[x], roomItemsN[x]);
trys++;
} while (coords.contains(Balloons.getCoords()) && trys < 100);
Server.objectHandler.addObject(b);
Server.objectHandler.placeObject(b);
GameEngine.objectHandler.addObject(b);
GameEngine.objectHandler.placeObject(b);
}
if (trys > 100) {
break;
@@ -68,8 +67,8 @@ public class PartyRoom {
if (trys > 100) {
break;
}
Server.objectHandler.addObject(o);
Server.objectHandler.placeObject(o);
GameEngine.objectHandler.addObject(o);
GameEngine.objectHandler.placeObject(o);
}
coords.clear();
}
@@ -86,25 +85,24 @@ public class PartyRoom {
return spare;
}
public static void open(Client c) {
if (!Constants.PARTY_ROOM_DISABLED) {
updateGlobal(c);
updateDeposit(c);
c.getItemAssistant().resetItems(5064);
c.getPlayerAssistant().sendFrame248(2156, 5063);
public static void open(Player player) {
if (!GameConstants.PARTY_ROOM_DISABLED) {
updateGlobal(player);
updateDeposit(player);
player.getItemAssistant().resetItems(5064);
player.getPacketSender().sendFrame248(2156, 5063);
} else {
c.getActionSender().sendMessage(
"The partyroom has been disabled.");
player.getPacketSender().sendMessage("The partyroom has been disabled.");
}
}
public static void accept(Client c) {
public static void accept(Player c) {
for (int x = 0; x < c.party.length; x++) {
if (c.partyN[x] > 0) {
if (Item.itemStackable[c.party[x]]) {
int slot = arraySlot(roomItems, c.party[x]);
if (slot < 0) {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"Theres not enough space left in the chest.");
break;
}
@@ -121,7 +119,7 @@ public class PartyRoom {
for (int y = 0; y < left; y++) {
int slot = arraySlot(roomItems, -2);
if (slot < 0) {
c.getActionSender()
c.getPacketSender()
.sendMessage(
"Theres not enough space left in the chest.");
break;
@@ -146,7 +144,7 @@ public class PartyRoom {
// }
// }
public static void fix(Client c) {
public static void fix(Player c) {
for (int x = 0; x < 8; x++) {
if (c.party[x] < 0) {
c.partyN[x] = 0;
@@ -156,44 +154,43 @@ public class PartyRoom {
}
}
public static void depositItem(Client c, int id, int amount) {
int slot = arraySlot(c.party, id);
for (int i : Constants.ITEM_TRADEABLE) {
public static void depositItem(Player player, int id, int amount) {
int slot = arraySlot(player.party, id);
for (int i : GameConstants.ITEM_TRADEABLE) {
if (i == id) {
c.getActionSender().sendMessage(
"You can't deposit this item.");
player.getPacketSender().sendMessage("You can't deposit this item.");
return;
}
if (id == 995) {
c.getActionSender().sendMessage("You can't deposit coins!");
player.getPacketSender().sendMessage("You can't deposit coins!");
return;
}
}
if (c.getItemAssistant().getItemAmount(id) < amount) {
amount = c.getItemAssistant().getItemAmount(id);
if (player.getItemAssistant().getItemAmount(id) < amount) {
amount = player.getItemAssistant().getItemAmount(id);
}
if (!c.getItemAssistant().playerHasItem(id, amount)) {
c.getActionSender().sendMessage(
if (!player.getItemAssistant().playerHasItem(id, amount)) {
player.getPacketSender().sendMessage(
"You don't have that many items!");
return;
}
if (slot == -1) {
c.getActionSender().sendMessage(
player.getPacketSender().sendMessage(
"You cant deposit more than 8 items at once.");
return;
}
c.getItemAssistant().deleteItem(id, amount);
if (c.party[slot] != id) {
c.party[slot] = id;
c.partyN[slot] = amount;
player.getItemAssistant().deleteItem(id, amount);
if (player.party[slot] != id) {
player.party[slot] = id;
player.partyN[slot] = amount;
} else {
c.party[slot] = id;
c.partyN[slot] += amount;
player.party[slot] = id;
player.partyN[slot] += amount;
}
updateDeposit(c);
updateDeposit(player);
}
public static void withdrawItem(Client c, int slot) {
public static void withdrawItem(Player c, int slot) {
if (c.party[slot] >= 0 && c.getItemAssistant().freeSlots() > 0) {
c.getItemAssistant().addItem(c.party[slot], c.partyN[slot]);
c.party[slot] = 0;
@@ -203,35 +200,34 @@ public class PartyRoom {
updateGlobal(c);
}
public static void updateDeposit(Client c) {
c.getItemAssistant().resetItems(5064);
public static void updateDeposit(Player player) {
player.getItemAssistant().resetItems(5064);
for (int x = 0; x < 8; x++) {
if (c.partyN[x] <= 0) {
itemOnInterface(c, 2274, x, -1, 0);
if (player.partyN[x] <= 0) {
itemOnInterface(player, 2274, x, -1, 0);
} else {
itemOnInterface(c, 2274, x, c.party[x], c.partyN[x]);
itemOnInterface(player, 2274, x, player.party[x], player.partyN[x]);
}
}
}
public static void updateGlobal(Client c) {
public static void updateGlobal(Player player) {
for (int x = 0; x < roomItems.length; x++) {
if (roomItemsN[x] <= 0) {
itemOnInterface(c, 2273, x, -1, 0);
itemOnInterface(player, 2273, x, -1, 0);
} else {
itemOnInterface(c, 2273, x, roomItems[x], roomItemsN[x]);
itemOnInterface(player, 2273, x, roomItems[x], roomItemsN[x]);
}
}
}
public static void itemOnInterface(Client c, int frame, int slot, int id,
int amount) {
c.outStream.createFrameVarSizeWord(34);
c.outStream.writeWord(frame);
c.outStream.writeByte(slot);
c.outStream.writeWord(id + 1);
c.outStream.writeByte(255);
c.outStream.writeDWord(amount);
c.outStream.endFrameVarSizeWord();
public static void itemOnInterface(Player player, int frame, int slot, int id, int amount) {
player.outStream.createFrameVarSizeWord(34);
player.outStream.writeWord(frame);
player.outStream.writeByte(slot);
player.outStream.writeWord(id + 1);
player.outStream.writeByte(255);
player.outStream.writeDWord(amount);
player.outStream.endFrameVarSizeWord();
}
}
@@ -0,0 +1,27 @@
package com.rebotted.game.content.randomevents;
import com.rebotted.game.npcs.NpcHandler;
import com.rebotted.game.players.Player;
import com.rebotted.util.Misc;
public class EvilChicken {
// min cmb, maxcmb, npcid, maxhit, attack, defence
private static int[][] chicken = { { 3, 10, 2463, 19, 1, 10, 10 },
{ 11, 20, 2464, 40, 1, 30, 30 }, { 21, 40, 2465, 60, 2, 60, 60 },
{ 41, 60, 2466, 80, 3, 80, 80 },
{ 61, 90, 2467, 105, 4, 100, 100 },
{ 91, 138, 2468, 120, 5, 120, 120 }, };
public static void spawnChicken(Player c) {
for (int[] aChicken : chicken) {
if (c.chickenSpawned == false) {
if (c.combatLevel >= aChicken[0] && c.combatLevel <= aChicken[1]) {
NpcHandler.spawnNpc(c, aChicken[2], c.absX + Misc.random(1), c.absY + Misc.random(1), c.heightLevel, 0, aChicken[3], aChicken[4], aChicken[5], aChicken[6], true, false);
c.chickenSpawned = true;
c.randomActions = 0;
}
}
}
}
}
@@ -1,34 +1,34 @@
package redone.game.content.randomevents;
package com.rebotted.game.content.randomevents;
import redone.game.players.Client;
import redone.util.Misc;
import com.rebotted.game.players.Player;
import com.rebotted.util.Misc;
public class FreakyForester {
public static void teleportToLocation(Client client) {
client.lastX = client.absX;
client.lastY = client.absY;
client.lastH = client.heightLevel;
client.teleportToX = 2602;
client.teleportToY = 4775;
client.heightLevel = 0;
client.getActionSender().sendMessage("Talk to the freaky forester to get out.");
public static void teleportToLocation(Player c) {
c.lastX = c.absX;
c.lastY = c.absY;
c.lastH = c.heightLevel;
c.teleportToX = 2602;
c.teleportToY = 4775;
c.heightLevel = 0;
c.getPacketSender().sendMessage("Talk to the freaky forester to get out.");
}
private static String[] pheasant = { "one", "two", "three", "four", };
public static String getPheasant(Client client) {
public static String getPheasant(Player client) {
if (client.getPheasent < 0) {
client.getPheasent = Misc.random(3);
}
return pheasant[client.getPheasent] + " tailed";
}
public static void leaveArea(Client client) {
public static void leaveArea(Player client) {
if (client.killedPheasant[client.getPheasent]) {
client.getPlayerAssistant().movePlayer(client.lastX, client.lastY, client.lastH);
client.canLeaveArea = true;
client.getActionSender().sendMessage("Congratulations, you've completed the freaky forester event!");
client.getPacketSender().sendMessage("Congratulations, you've completed the freaky forester event!");
if (client.recievedReward == false) {
client.getItemAssistant().addItem(6180, 1);
client.getItemAssistant().addItem(6181, 1);
@@ -36,7 +36,7 @@ public class FreakyForester {
client.recievedReward = true;
} else {
client.getItemAssistant().addItem(995, 500);
client.getActionSender().sendMessage("You have already beat the freaky forester event so you get 500 coins.");
client.getPacketSender().sendMessage("You have already beat the freaky forester event so you get 500 coins.");
}
int delete = client.getItemAssistant().getItemCount(6178);
client.getItemAssistant().deleteItem(6178, delete);
@@ -51,14 +51,14 @@ public class FreakyForester {
client.canLeaveArea = false;
}
public static void killedPheasant(Client client, int p) {
public static void killedPheasant(Player c, int p) {
for (int i = 0; i < 4; i++) {
client.killedPheasant[i] = false;
c.killedPheasant[i] = false;
}
client.killedPheasant[p] = true;
c.killedPheasant[p] = true;
}
public static boolean hasKilledPheasant(Client client) {
public static boolean hasKilledPheasant(Player client) {
for (int i = 0; i < 4; i++) {
if (client.killedPheasant[i]) {
client.canLeaveArea = true;
@@ -1,8 +1,8 @@
package redone.game.content.randomevents;
package com.rebotted.game.content.randomevents;
import redone.game.npcs.NpcHandler;
import redone.game.players.Client;
import redone.util.Misc;
import com.rebotted.game.npcs.NpcHandler;
import com.rebotted.game.players.Client;
import com.rebotted.util.Misc;
/**
* Frog Event
@@ -1,8 +1,8 @@
package redone.game.content.randomevents;
package com.rebotted.game.content.randomevents;
import redone.game.npcs.NpcHandler;
import redone.game.players.Client;
import redone.util.Misc;
import com.rebotted.game.npcs.NpcHandler;
import com.rebotted.game.players.Client;
import com.rebotted.util.Misc;
/**
* @author Aintaro
@@ -30,8 +30,8 @@ public class GenieLamp {
public static void rubGenieLamp(Client c, int itemId) {
if (itemId == GENIE_LAMP1) {// || itemId == GENIE_LAMP2) {
c.getActionSender().sendMessage("You rub the lamp...");
c.getPlayerAssistant().showInterface(2808);
c.getPacketSender().sendMessage("You rub the lamp...");
c.getPacketSender().showInterface(2808);
}
}
@@ -0,0 +1,80 @@
package com.rebotted.game.content.randomevents;
import com.rebotted.game.players.Client;
import com.rebotted.game.players.Player;
import com.rebotted.util.Misc;
/**
* Eventhandler class
* @author Andrew (Mr Extremez)
*/
public class RandomEventHandler {
public static int CALL_RANDOM = 350 + Misc.random(100);
public static void resetEvent(Player c) {
c.randomActions = 0;
}
private static int[][] FAIL_COORDS = { { 3333, 3333 }, { 3196, 3193 },
{ 3084, 3549 }, { 2974, 3346 }, { 2781, 3506 }, { 2810, 3508 }, };
public static void failEvent(Player client) {
int loc = Misc.random(FAIL_COORDS.length - 1);
client.teleportToX = FAIL_COORDS[loc][0];
client.teleportToY = FAIL_COORDS[loc][1];
client.heightLevel = 0;
client.getPacketSender().sendMessage("You wake up in a strange location...");
resetEvent(client);
client.getPacketSender().closeAllWindows();
}
public static void callRandom(Player c) { // add all random events here
if (c.inFightCaves() || c.playerEquipment[c.playerWeapon] == 4024 || c.tutorialProgress < 36) {
return;
}
int randomEvent = Misc.random(3);
switch (randomEvent) {
case 0:
SandwhichLady.openSandwhichLady(c);
resetEvent(c);
break;
case 1:
if (c.chickenSpawned == false) {
EvilChicken.spawnChicken(c);
resetEvent(c);
}
break;
case 2:
FreakyForester.teleportToLocation(c);
resetEvent(c);
break;
case 3:
Swarm.spawnSwarm(c);
resetEvent(c);
break;
default:
System.out.println("Error no random event called for " + c.playerName + ".");
break;
}
}
public static void addRandom(Player c) {
if (c.randomEventsEnabled)
{
if (c.randomActions >= CALL_RANDOM) {
callRandom(c);
if (c.playerIsBusy() && !c.hasSandwhichLady) {
c.getPacketSender().closeAllWindows();
}
} else {
int nextRandom = CALL_RANDOM - c.randomActions;
if (c.playerRights == 3) {
c.getPacketSender().sendMessage("Next random will be in " + nextRandom + " more random actions.");
}
c.randomActions += 1;
}
}
}
}
@@ -0,0 +1,28 @@
package com.rebotted.game.content.randomevents;
import com.rebotted.game.npcs.NpcHandler;
import com.rebotted.game.players.Player;
import com.rebotted.util.Misc;
public class RiverTroll {
public static boolean hasRiverTroll = false;
private static int[][] riverTroll = { { 3, 10, 391, 19, 1 },
{ 11, 20, 392, 40, 1 }, { 21, 40, 393, 80, 3 },
{ 61, 90, 394, 105, 4 }, { 91, 110, 395, 120, 5 },
{ 111, 138, 396, 150, 7 }, };
public static void spawnRiverTroll(Player client) {
for (int[] element : riverTroll) {
if (hasRiverTroll == false) {
if (client.combatLevel >= element[0] && client.combatLevel <= element[1] && hasRiverTroll == false) {
NpcHandler.spawnNpc(client, element[2], client.absX + Misc.random(1), client.absY + Misc.random(1), client.heightLevel, 0, element[3], element[4], client.playerLevel[client.playerAttack] * 2, client.playerLevel[client.playerDefence] * 2, true, false);
client.randomActions = 0;
hasRiverTroll = true;
NpcHandler.npcs[element[2]].forceChat("Fishies be mine! Leave dem fishies!");
}
}
}
}
}
@@ -1,8 +1,8 @@
package redone.game.content.randomevents;
package com.rebotted.game.content.randomevents;
import redone.game.npcs.NpcHandler;
import redone.game.players.Client;
import redone.util.Misc;
import com.rebotted.game.npcs.NpcHandler;
import com.rebotted.game.players.Client;
import com.rebotted.util.Misc;
public class RockGolem {
@@ -1,24 +1,24 @@
package redone.game.content.randomevents;
package com.rebotted.game.content.randomevents;
import redone.game.players.Client;
import redone.util.Misc;
import com.rebotted.game.players.Player;
import com.rebotted.util.Misc;
public class SandwhichLady {
private static int itemType;
public static void handleOptions(Client player, int actionbuttonId) {
public static void handleOptions(Player player, int actionbuttonId) {
if (player.hasSandwhichLady) {
switch (actionbuttonId) {
case 63013:
if (itemType == 0) {
player.getPlayerAssistant().closeAllWindows();
player.getPacketSender().closeAllWindows();
player.getItemAssistant().addItem(2323, 1);
player.getActionSender()
player.getPacketSender()
.sendMessage(
"Congratulations, you have completed the random event!");
} else {
player.getActionSender().sendMessage(
player.getPacketSender().sendMessage(
"You have chosen the wrong item!");
RandomEventHandler.failEvent(player);
}
@@ -27,13 +27,13 @@ public class SandwhichLady {
case 63014:
if (itemType == 1) {
player.getPlayerAssistant().closeAllWindows();
player.getPacketSender().closeAllWindows();
player.getItemAssistant().addItem(1971, 1);
player.getActionSender()
player.getPacketSender()
.sendMessage(
"Congratulations, you have completed the random event!");
} else {
player.getActionSender().sendMessage(
player.getPacketSender().sendMessage(
"You have chosen the wrong item!");
RandomEventHandler.failEvent(player);
}
@@ -42,13 +42,13 @@ public class SandwhichLady {
case 63015:
if (itemType == 2) {
player.getPlayerAssistant().closeAllWindows();
player.getPacketSender().closeAllWindows();
player.getItemAssistant().addItem(1973, 1);
player.getActionSender()
player.getPacketSender()
.sendMessage(
"Congratulations, you have completed the random event!");
} else {
player.getActionSender().sendMessage(
player.getPacketSender().sendMessage(
"You have chosen the wrong item!");
RandomEventHandler.failEvent(player);
}
@@ -57,13 +57,13 @@ public class SandwhichLady {
case 63009:
if (itemType == 3) {
player.getPlayerAssistant().closeAllWindows();
player.getPacketSender().closeAllWindows();
player.getItemAssistant().addItem(6961, 10);
player.getActionSender()
player.getPacketSender()
.sendMessage(
"Congratulations, you have completed the random event!");
} else {
player.getActionSender().sendMessage(
player.getPacketSender().sendMessage(
"You have chosen the wrong item!");
RandomEventHandler.failEvent(player);
}
@@ -72,13 +72,13 @@ public class SandwhichLady {
case 63010:
if (itemType == 4) {
player.getPlayerAssistant().closeAllWindows();
player.getPacketSender().closeAllWindows();
player.getItemAssistant().addItem(6962, 1);
player.getActionSender()
player.getPacketSender()
.sendMessage(
"Congratulations, you have completed the random event!");
} else {
player.getActionSender().sendMessage(
player.getPacketSender().sendMessage(
"You have chosen the wrong item!");
RandomEventHandler.failEvent(player);
}
@@ -87,11 +87,11 @@ public class SandwhichLady {
case 63011:
if (itemType == 5) {
player.getPlayerAssistant().closeAllWindows();
player.getPacketSender().closeAllWindows();
player.getItemAssistant().addItem(6965, 1);
player.getActionSender().sendMessage("Congratulations, you have completed the random event!");
player.getPacketSender().sendMessage("Congratulations, you have completed the random event!");
} else {
player.getActionSender().sendMessage("You have chosen the wrong item!");
player.getPacketSender().sendMessage("You have chosen the wrong item!");
RandomEventHandler.failEvent(player);
}
player.hasSandwhichLady = false;
@@ -99,59 +99,59 @@ public class SandwhichLady {
case 63012:
if (itemType == 6) {
player.getPlayerAssistant().closeAllWindows();
player.getPacketSender().closeAllWindows();
player.getItemAssistant().addItem(2309, 1);
player.getActionSender().sendMessage("Congratulations, you have completed the random event!");
player.getPacketSender().sendMessage("Congratulations, you have completed the random event!");
} else {
player.getActionSender().sendMessage("You have chosen the wrong item!");
player.getPacketSender().sendMessage("You have chosen the wrong item!");
RandomEventHandler.failEvent(player);
}
player.hasSandwhichLady = false;
break;
}
} else if (player.hasSandwhichLady == false && actionbuttonId > 63008 && actionbuttonId < 63116) {
player.getActionSender().sendMessage("You have improperly opened the sandwhich lady interface.");
player.getPacketSender().sendMessage("You have improperly opened the sandwhich lady interface.");
}
}
public static void openSandwhichLady(Client player) {
player.hasSandwhichLady = true;
player.getPlayerAssistant().sendFrame126(" ", 16131);
player.getPlayerAssistant().showInterface(16135);
public static void openSandwhichLady(Player c) {
c.hasSandwhichLady = true;
c.getPacketSender().sendFrame126(" ", 16131);
c.getPacketSender().showInterface(16135);
int randomMessage = Misc.random(6);
switch (randomMessage) {
case 0:
player.getPlayerAssistant().sendFrame126("Please select the pie.",
c.getPacketSender().sendFrame126("Please select the pie.",
16145);
itemType = 0;
break;
case 1:
player.getPlayerAssistant().sendFrame126("Please select the kebab.",
c.getPacketSender().sendFrame126("Please select the kebab.",
16145);
itemType = 1;
break;
case 2:
player.getPlayerAssistant().sendFrame126(
c.getPacketSender().sendFrame126(
"Please select the chocolate.", 16145);
itemType = 2;
break;
case 3:
player.getPlayerAssistant().sendFrame126("Please select the bagel.",
c.getPacketSender().sendFrame126("Please select the bagel.",
16145);
itemType = 3;
break;
case 4:
player.getPlayerAssistant().sendFrame126(
c.getPacketSender().sendFrame126(
"Please select the triangle sandwich.", 16145);
itemType = 4;
break;
case 5:
player.getPlayerAssistant().sendFrame126(
c.getPacketSender().sendFrame126(
"Please select the square sandwich.", 16145);
itemType = 5;
break;
case 6:
player.getPlayerAssistant().sendFrame126("Please select the bread.",
c.getPacketSender().sendFrame126("Please select the bread.",
16145);
itemType = 6;
break;
@@ -0,0 +1,35 @@
package com.rebotted.game.content.randomevents;
import com.rebotted.game.npcs.NpcHandler;
import com.rebotted.game.players.Player;
import com.rebotted.util.Misc;
public class Shade {
private static int[][] shade = { { 3, 10, 425, 19, 1 },
{ 11, 20, 426, 40, 3 }, { 21, 40, 427, 60, 5 },
{ 41, 60, 428, 80, 8 }, { 61, 90, 429, 105, 11 },
{ 91, 138, 430, 120, 13 }, };
public static void spawnShade(Player c) {
for (int[] element : shade) {
if (c.shadeSpawned == false) {
if (c.combatLevel >= element[0]
&& c.combatLevel <= element[1]) {
NpcHandler
.spawnNpc(c, element[2],
c.absX + Misc.random(1), c.absY
+ Misc.random(1), c.heightLevel,
0,
element[3], // HP
element[4], // maxhit
(int) (NpcHandler.getNpcListCombat(element[3]) * 1.5), // defence
(int) (NpcHandler.getNpcListCombat(element[3]) * 1.5),
true, false); // attack
c.randomActions = 0;
c.shadeSpawned = true;
}
}
}
}
}
@@ -1,9 +1,9 @@
package
redone.game.content.randomevents;
package com.rebotted.game.content.randomevents;
import redone.game.npcs.NpcHandler;
import redone.game.players.Client;
import redone.util.Misc;
import com.rebotted.game.npcs.NpcHandler;
import com.rebotted.game.players.Client;
import com.rebotted.game.players.Player;
import com.rebotted.util.Misc;
/**
* Swarm Event
@@ -12,11 +12,11 @@ import redone.util.Misc;
public class Swarm {
private static int checkStats(Client client, boolean bot) {
private static int checkStats(Player c, boolean bot) {
if (bot) {
return client.getPlayerAssistant().getLevelForXP(client.playerXP[client.playerHitpoints]) * 3;
return c.getPlayerAssistant().getLevelForXP(c.playerXP[c.playerHitpoints]) * 3;
} else {
return client.getPlayerAssistant().getLevelForXP(client.playerXP[client.playerHitpoints]) * 2;
return c.getPlayerAssistant().getLevelForXP(c.playerXP[c.playerHitpoints]) * 2;
}
}
@@ -25,20 +25,20 @@ public class Swarm {
*
* @param c
*/
public static void spawnSwarm(Client client) {
NpcHandler.spawnNpc(client, // param
public static void spawnSwarm(Player c) {
NpcHandler.spawnNpc(c, // param
411, // npctype
client.absX + Misc.random(1), // posX
client.absY + Misc.random(1), // posY
client.heightLevel, // height
c.absX + Misc.random(1), // posX
c.absY + Misc.random(1), // posY
c.heightLevel, // height
0, // walkingtype
1, // HP
2, // maxhit
checkStats(client, false),
3 * client.combatLevel, // defence
checkStats(c, false),
3 * c.combatLevel, // defence
true, // attackplayer
false); // headicon
client.autoRet = 0;
c.autoRet = 0;
}
/**
@@ -0,0 +1,35 @@
package com.rebotted.game.content.randomevents;
import com.rebotted.game.npcs.NpcHandler;
import com.rebotted.game.players.Player;
import com.rebotted.util.Misc;
public class TreeSpirit {
private static int[][] treeSpirit = {
// combat, combat 2, npcid, hitpoints, levels
{ 3, 10, 438, 28, 1 }, { 11, 20, 439, 36, 1 },
{ 21, 40, 440, 57, 3 }, { 61, 90, 441, 90, 4 },
{ 91, 110, 442, 130, 5 }, { 111, 138, 443, 160, 7 }, };
private static int checkStats(Player p) {
return p.getPlayerAssistant().getLevelForXP(p.playerXP[p.playerHitpoints]) * 2;
}
public static void spawnTreeSpirit(Player p) {
for (int[] element : treeSpirit) {
if (p.treeSpiritSpawned == false) {
if (p.combatLevel >= element[0] && p.combatLevel <= element[1]) {
NpcHandler.spawnNpc(p, element[2], p.absX + Misc.random(1),
p.absY + Misc.random(1), p.heightLevel, 0, element[3],
element[4], checkStats(p), p.playerLevel[p.playerDefence] * 2, true,
false);
NpcHandler.npcs[element[2]]
.forceChat("Leave these woods and never return!");
p.treeSpiritSpawned = true;
p.randomActions = 0;
}
}
}
}
}
@@ -1,8 +1,8 @@
package redone.game.content.randomevents;
package com.rebotted.game.content.randomevents;
import redone.game.npcs.NpcHandler;
import redone.game.players.Client;
import redone.util.Misc;
import com.rebotted.game.npcs.NpcHandler;
import com.rebotted.game.players.Player;
import com.rebotted.util.Misc;
public class Zombie {
@@ -11,7 +11,7 @@ public class Zombie {
{ 61, 90, 422, 90, 8, 40, 40 }, { 91, 110, 423, 130, 10, 50, 50 },
{ 111, 138, 424, 160, 12, 60, 60 } };
public static void spawnZombie(Client c) {
public static void spawnZombie(Player c) {
for (int[] element : zombie) {
if (c.zombieSpawned == false) {
if (c.combatLevel >= element[0] && c.combatLevel <= element[1]) {
@@ -1,6 +1,6 @@
package redone.game.content.skills;
package com.rebotted.game.content.skills;
import redone.game.players.Client;
import com.rebotted.game.players.Client;
/**
* Created by IntelliJ IDEA. User: vayken Date: 21/12/11 Time: 13:55 To change
@@ -16,15 +16,15 @@ public class Menus {
}
public static void display4Item(Client player, int i1, int i2, int i3, int i4, String s1, String s2, String s3, String s4) {
player.getPlayerAssistant().sendItemOnInterface(8902, 250, i1);
player.getPlayerAssistant().sendItemOnInterface(8903, 150, i2);
player.getPlayerAssistant().sendItemOnInterface(8904, 200, i3);
player.getPlayerAssistant().sendItemOnInterface(8905, 250, i4);
player.getPlayerAssistant().sendFrame126(s1, 8909);
player.getPlayerAssistant().sendFrame126(s2, 8913);
player.getPlayerAssistant().sendFrame126(s3, 8917);
player.getPlayerAssistant().sendFrame126(s4, 8921);
player.getPlayerAssistant().sendChatInterface(8899);
player.getPacketSender().sendItemOnInterface(8902, 250, i1);
player.getPacketSender().sendItemOnInterface(8903, 150, i2);
player.getPacketSender().sendItemOnInterface(8904, 200, i3);
player.getPacketSender().sendItemOnInterface(8905, 250, i4);
player.getPacketSender().sendFrame126(s1, 8909);
player.getPacketSender().sendFrame126(s2, 8913);
player.getPacketSender().sendFrame126(s3, 8917);
player.getPacketSender().sendFrame126(s4, 8921);
player.getPacketSender().sendChatInterface(8899);
}
public static String determineAorAn(String nextWord) {
@@ -0,0 +1,187 @@
package com.rebotted.game.content.skills;
import com.rebotted.event.CycleEventHandler;
import com.rebotted.game.content.skills.cooking.Cooking;
import com.rebotted.game.content.skills.core.Fishing;
import com.rebotted.game.content.skills.core.Mining;
import com.rebotted.game.content.skills.core.Woodcutting;
import com.rebotted.game.content.skills.herblore.Herblore;
import com.rebotted.game.content.skills.smithing.Smelting;
import com.rebotted.game.items.ItemAssistant;
import com.rebotted.game.players.Player;
/**
* Skillhandler
* @author Andrew (I'm A Boss on Rune-Server, Mr Extremez on Moparscape & Runelocus)
*/
public class SkillHandler {
public static final int SKILLING_EXP = 1;
public static boolean view190 = false;
private static long lastAction = 0;
public static boolean[] isSkilling = new boolean[25];
public static long lastSkillingAction;
public static boolean FISHING = true, AGILITY = true, COOKING = true,
FIREMAKING = true, HERBLORE = true, MINING = true,
RUNECRAFTING = true, THIEVING = true, WOODCUTTING = true,
PRAYER = true, FLETCHING = true, CRAFTING = true, MAGIC = true,
FARMING = false, SLAYER = true, SMITHING = true;
public static boolean isSkilling(Player player) {
if (player.playerSkilling[10] || player.playerStun || player.playerSkilling[12]
|| player.playerIsFletching || player.isFletching || player.playerIsCooking
|| player.isMining || player.isWoodcutting || player.isSmithing
|| player.isSmelting || player.isSpinning || player.isPotionMaking
|| player.isPotCrafting || player.isFiremaking
|| player.playerSkilling[player.playerHerblore] == true
|| player.playerSkilling[13]) {
return true;
}
return false;
}
public static void resetItemOnNpc(Player player) {
if (player.isMining) {// mining
Mining.resetMining(player);
} else if (player.playerIsFletching == true) {// fletching
player.playerIsFletching = false;
} else if (player.playerIsCooking) {// cooking
Cooking.resetCooking(player);
} else if (player.isSmithing) {// smithing
player.isSmithing = false;
} else if (isSkilling[12]) {// crafting
isSkilling[12] = false;
} else if (player.isSmelting) {
player.isSmelting = false;
} else if (player.isCrafting == true) {
player.isCrafting = false;
} else if (player.isPotionMaking) {// herblore
Herblore.resetHerblore(player);
} else if (player.isWoodcutting) {// woodcutting
Woodcutting.stopWoodcutting(player);
} else if (player.isSpinning) {// spinning
player.isSpinning = false;
} else if (player.isPotCrafting == true) {// pot crafting
player.isPotCrafting = false;
} else if (player.playerIsCooking) {// cooking
Cooking.resetCooking(player);
} else if (player.playerSkilling[13]) {// smelting
Smelting.resetSmelting(player);
}
}
public static void resetSkills(Player player) {// call when walking, dropping,
// picking up, leveling up
if (player.playerSkilling[10]) {// fishing
Fishing.resetFishing(player);
} else if (player.isMining) {// mining
Mining.resetMining(player);
} else if (player.playerIsFletching == true) {// fletching
player.playerIsFletching = false;
} else if (player.playerIsCooking) {// cooking
Cooking.resetCooking(player);
} else if (player.isSmithing) {// smithing
player.isSmithing = false;
} else if (isSkilling[12]) {// crafting
isSkilling[12] = false;
} else if (player.isSmelting) {
player.isSmelting = false;
} else if (player.isCrafting == true) {
player.isCrafting = false;
} else if (player.isPotionMaking) {// herblore
Herblore.resetHerblore(player);
} else if (player.isWoodcutting) {// woodcutting
Woodcutting.stopWoodcutting(player);
} else if (player.isSpinning) {// spinning
player.isSpinning = false;
} else if (player.isPotCrafting == true) {// pot crafting
player.isPotCrafting = false;
}
}
public static boolean canDoAction(int timer) {
if (System.currentTimeMillis() >= lastAction) {
lastAction = System.currentTimeMillis() + timer;
return true;
}
return false;
}
public static boolean membersOnly(Player c) {
if (c.membership == false) {
c.getPacketSender()
.sendMessage("This is a members only skill.");
return false;
}
return true;
}
public static boolean noInventorySpace(Player c, String skill) {
if (c.getItemAssistant().freeSlots() == 0) {
c.getPacketSender().sendMessage(
"You don't have enough inventory space to continue "
+ skill + "!");
return false;
}
return true;
}
public static void deleteTime(Player c) {
c.doAmount--;
}
public static void stopEvents(Player player, int eventId) {
CycleEventHandler.getSingleton().stopEvents(player, eventId);
}
public static void send1Item(Player c, int itemId) {
c.getPacketSender().sendFrame246(1746, view190 ? 190 : 150, itemId);
c.getPacketSender().sendFrame126(
getLine(c) + "" + ItemAssistant.getItemName(itemId) + "", 2799);
c.getPacketSender().sendChatInterface(4429);
}
public static boolean playerHasItem(Player c, String itemName,
String skill, int itemID) {
if (!c.getItemAssistant().playerHasItem(itemID, 1)) {
c.getPacketSender().sendMessage(
"You dont have any " + itemName + " to continue " + skill
+ "!");
c.getDialogueHandler().sendStatement(
"You dont have any " + itemID + " to continue " + skill
+ "!");
return false;
}
return true;
}
public static void resetPlayerSkillVariables(Player c) {
for (int i = 0; i < 20; i++) {
if (c.playerSkilling[i]) {
for (int l = 0; l < 15; l++) {
c.playerSkillProp[i][l] = -1;
}
}
}
}
public static boolean hasRequiredLevel(final Player c, int id, int lvlReq,
String skill, String event) {
if (c.playerLevel[id] < lvlReq) {
c.getPacketSender().sendMessage(
"You don't have a high enough " + skill + " level to "
+ event + ".");
return false;
}
return true;
}
public static String getLine(Player c) {
return c.below459 ? "\\n\\n\\n\\n" : "\\n\\n\\n\\n\\n";
}
}
@@ -1,17 +1,17 @@
package redone.game.content.skills;
package com.rebotted.game.content.skills;
import redone.game.players.Client;
import com.rebotted.game.players.Player;
public class SkillInterfaces {
private final Client c;
private final Player c;
public int selected;
private final int item[] = new int[40];
public SkillInterfaces(Client client) {
c = client;
public SkillInterfaces(Player player) {
c = player;
}
/*
@@ -79,26 +79,26 @@ public class SkillInterfaces {
String op7, String op8, String op9, String op10, String op11,
String op12, String op13) {
if (SkillHandler.isSkilling(c)) {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"You can't open this while skilling!");
return;
}
c.getPlayerAssistant().sendFrame126(title, 8716);
c.getPlayerAssistant().sendFrame126(currentTab, 8849);
c.getPlayerAssistant().sendFrame126(op1, 8846);
c.getPlayerAssistant().sendFrame126(op2, 8823);
c.getPlayerAssistant().sendFrame126(op3, 8824);
c.getPlayerAssistant().sendFrame126(op4, 8827);
c.getPlayerAssistant().sendFrame126(op5, 8837);
c.getPlayerAssistant().sendFrame126(op6, 8840);
c.getPlayerAssistant().sendFrame126(op7, 8843);
c.getPlayerAssistant().sendFrame126(op8, 8859);
c.getPlayerAssistant().sendFrame126(op9, 8862);
c.getPlayerAssistant().sendFrame126(op10, 8865);
c.getPlayerAssistant().sendFrame126(op11, 15303);
c.getPlayerAssistant().sendFrame126(op12, 15306);
c.getPlayerAssistant().sendFrame126(op13, 15309);
c.getPlayerAssistant().showInterface(8714);
c.getPacketSender().sendFrame126(title, 8716);
c.getPacketSender().sendFrame126(currentTab, 8849);
c.getPacketSender().sendFrame126(op1, 8846);
c.getPacketSender().sendFrame126(op2, 8823);
c.getPacketSender().sendFrame126(op3, 8824);
c.getPacketSender().sendFrame126(op4, 8827);
c.getPacketSender().sendFrame126(op5, 8837);
c.getPacketSender().sendFrame126(op6, 8840);
c.getPacketSender().sendFrame126(op7, 8843);
c.getPacketSender().sendFrame126(op8, 8859);
c.getPacketSender().sendFrame126(op9, 8862);
c.getPacketSender().sendFrame126(op10, 8865);
c.getPacketSender().sendFrame126(op11, 15303);
c.getPacketSender().sendFrame126(op12, 15306);
c.getPacketSender().sendFrame126(op13, 15309);
c.getPacketSender().showInterface(8714);
}
/**
@@ -115,8 +115,8 @@ public class SkillInterfaces {
if (SkillHandler.isSkilling(c)) {
return;
}
c.getPlayerAssistant().sendFrame126(lines, 8760 + lineCounter);
c.getPlayerAssistant().sendFrame126(levels, 8720 + lineCounter);
c.getPacketSender().sendFrame126(lines, 8760 + lineCounter);
c.getPacketSender().sendFrame126(levels, 8720 + lineCounter);
item[0 + lineCounter] = ids;
writeInterfaceItem(item);
}
@@ -129,7 +129,7 @@ public class SkillInterfaces {
item[i] = 0;
}
for (int i = 8720; i < 8799; i++) {
c.getPlayerAssistant().sendFrame126("", i);
c.getPacketSender().sendFrame126("", i);
}
}
@@ -1,6 +1,6 @@
package redone.game.content.skills;
package com.rebotted.game.content.skills;
import redone.game.players.Client;
import com.rebotted.game.players.Client;
/**
* @author Sanity
@@ -62,14 +62,14 @@ public class SkillMenu {
removeSidebars(c);
writeItems(c, skillType);
writeText(c, skillType);
c.getPlayerAssistant().showInterface(INTERFACE_ID);
c.getPacketSender().showInterface(INTERFACE_ID);
}
private static void removeSidebars(Client c) {
int[] temp = { 8849, 8846, 8823, 8824, 8827, 8837, 8840, 8843, 8859,
8862, 8865, 15303, 15306, 15309 };
for (int element : temp) {
c.getPlayerAssistant().sendFrame126("", element);
c.getPacketSender().sendFrame126("", element);
}
}
@@ -92,21 +92,21 @@ public class SkillMenu {
}
private static void writeText(Client c, int skillType) {
c.getPlayerAssistant().sendFrame126(SKILLS[skillType], TITLE_LINE);
c.getPacketSender().sendFrame126(SKILLS[skillType], TITLE_LINE);
for (int j = 0; j < LEVELS[skillType].length; j++) {
c.getPlayerAssistant().sendFrame126(LEVELS[skillType][j],
c.getPacketSender().sendFrame126(LEVELS[skillType][j],
LEVEL_LINE + j);
}
for (int j = 0; j < DESCRIPTION[skillType].length; j++) {
c.getPlayerAssistant().sendFrame126(DESCRIPTION[skillType][j],
c.getPacketSender().sendFrame126(DESCRIPTION[skillType][j],
TEXT_LINE + j);
}
for (int j = DESCRIPTION[skillType].length; j < 30; j++) {
c.getPlayerAssistant().sendFrame126("", LEVEL_LINE + j);
c.getPacketSender().sendFrame126("", LEVEL_LINE + j);
}
for (int j = LEVELS[skillType].length; j < 30; j++) {
c.getPlayerAssistant().sendFrame126("", TEXT_LINE + j);
c.getPacketSender().sendFrame126("", TEXT_LINE + j);
}
}
}
@@ -1,24 +1,18 @@
package redone.game.content.skills.agility;
package com.rebotted.game.content.skills.agility;
import redone.Constants;
import redone.event.CycleEvent;
import redone.event.CycleEventContainer;
import redone.event.CycleEventHandler;
import redone.game.players.Client;
import redone.game.players.Player;
import redone.game.players.PlayerHandler;
import redone.util.Misc;
import com.rebotted.event.CycleEvent;
import com.rebotted.event.CycleEventContainer;
import com.rebotted.event.CycleEventHandler;
import com.rebotted.game.players.Player;
import com.rebotted.game.players.PlayerHandler;
import com.rebotted.util.Misc;
public class Agility {
/**
* @author Aintaro
*/
Player c;
Client c;
public Agility(Client c) {
this.c = c;
public Agility(Player player) {
this.c = player;
}
public boolean[] agilityProgress = new boolean[6];
@@ -61,11 +55,11 @@ public class Agility {
c.isRunning2 = true;
}
private static void setAnimationBack(Client c) {
c.isRunning2 = true;
c.getPlayerAssistant().sendConfig(173, 1);
c.playerWalkIndex = 0x333;
c.getPlayerAssistant().requestUpdates();
private static void setAnimationBack(Player player) {
player.isRunning2 = true;
player.getPacketSender().sendConfig(173, 1);
player.playerWalkIndex = 0x333;
player.getPlayerAssistant().requestUpdates();
}
/**
@@ -80,22 +74,22 @@ public class Agility {
destinationReached(EndX, EndY, endingAnimation);
}
public static void brimhavenSkippingStone(final Client c) {
if (c.stopPlayerPacket) {
public static void brimhavenSkippingStone(final Player player) {
if (player.stopPlayerPacket) {
return;
}
if (c.playerLevel[c.playerAgility] < 12) {
c.getDialogueHandler().sendStatement("You need 12 agility to use these stepping stones");
c.nextChat = 0;
if (player.playerLevel[player.playerAgility] < 12) {
player.getDialogueHandler().sendStatement("You need 12 agility to use these stepping stones");
player.nextChat = 0;
return;
}
c.stopPlayerPacket = true;
CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
player.stopPlayerPacket = true;
CycleEventHandler.getSingleton().addEvent(player, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
c.startAnimation(769);
if (c.absX <= 2997) {
player.startAnimation(769);
if (player.absX <= 2997) {
container.stop();
}
}
@@ -105,20 +99,20 @@ public class Agility {
// c.getPlayerAssistant().addSkillXP(100, c.playerAgility);
}
}, 1);
CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
CycleEventHandler.getSingleton().addEvent(player, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
if (c.absX >= 2648) {
c.teleportToX = c.absX - 2;
c.teleportToY = c.absY - 5;
if (c.absX <= 2997) {
if (player.absX >= 2648) {
player.teleportToX = player.absX - 2;
player.teleportToY = player.absY - 5;
if (player.absX <= 2997) {
container.stop();
}
} else if (c.absX <= 2648) {
c.teleportToX = c.absX + 2;
c.teleportToY = c.absY + 5;
if (c.absX >= 2645) {
} else if (player.absX <= 2648) {
player.teleportToX = player.absX + 2;
player.teleportToY = player.absY + 5;
if (player.absX >= 2645) {
container.stop();
}
}
@@ -128,8 +122,8 @@ public class Agility {
@Override
public void stop() {
// c.getPlayerAssistant().addSkillXP(300, c.playerAgility);
setAnimationBack(c);
c.stopPlayerPacket = false;
setAnimationBack(player);
player.stopPlayerPacket = false;
}
}, 3);
}
@@ -503,7 +497,7 @@ public class Agility {
public void lapFinished() {
if (agilityProgress[5]) {
c.getPlayerAssistant().addSkillXP(lapBonus, c.playerAgility);
c.getActionSender().sendMessage("You received some bonus experience for completing the track!");
c.getPacketSender().sendMessage("You received some bonus experience for completing the track!");
resetAgilityProgress();
}
}
@@ -653,7 +647,7 @@ public class Agility {
public boolean checkLevel(int objectId) {
if (getLevelRequired(objectId) > c.playerLevel[c.playerAgility]) {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"You need atleast " + getLevelRequired(objectId)
+ " agility to do this.");
return true;
@@ -686,8 +680,8 @@ public class Agility {
}
for (Player player : PlayerHandler.players) {
if (player != null) {
Client c = (Client) player;
c.getActionSender().createObjectHints(newObjectX,
Player c = (Player) player;
c.getPacketSender().createObjectHints(newObjectX,
newObjectY, 130, 2);
System.out.println("Updated");
}
@@ -0,0 +1,252 @@
package com.rebotted.game.content.skills.agility;
import com.rebotted.game.players.Client;
import com.rebotted.game.players.Player;
/**
* Agility Shortcuts
* @author Andrew (I'm A Boss on Rune-Server, Mr Extremez on Moparscape & Runelocus)
*/
public class AgilityShortcut {
private static final int WALK = 1, MOVE = 2, AGILITY = 3;
private static void handleAgility(Player player, int x, int y, int levelReq, int anim, int walk, String message) {
if (player.playerLevel[player.playerAgility] < levelReq) {
player.getPacketSender().sendMessage("You need " + levelReq + " agility to use this shortcut.");
return;
}
switch (walk) {
case 1:
player.getPlayerAssistant().walkTo(x, y);
break;
case 2:
player.getPlayerAssistant().movePlayer(x, y, player.heightLevel);
break;
case 3:
player.getAgility().walk(x, y, anim, -1);
break;
}
if (anim != 0 && anim != -1) {
player.startAnimation(anim);
}
player.getPacketSender().sendMessage(message);
}
public static void processAgilityShortcut(Player player) {
switch (player.objectId) {
case 993:
if (player.absY == 3435) {
handleAgility(player, 2761, 3438, 1, 3067, MOVE, "You jump over the stile.");
} else if (player.absY == 3438) {
handleAgility(player, 2761, 3435, 1, 3067, MOVE, "You jump over the stile.");
}
break;
case 9326:
if (player.absX == 2773) {
handleAgility(player, 2, 0, 81, 3067, WALK, "You jump over the strange floor.");
} else if (player.absX == 2775) {
handleAgility(player, -2, 0, 81, 3067, WALK, "You jump over the strange floor.");
}
break;
case 9321:
if (player.absX == 2735) {
handleAgility(player, -5, 0, 62, 2240, WALK, "You squeeze through the crevice.");
} else if (player.absX == 2730) {
handleAgility(player, 5, 0, 62, 2240, WALK, "You squeeze through the crevice.");
}
break;
case 12127:
if (player.absY == 4403) {
handleAgility(player, 0, -2, 66, 2240, WALK,
"You squeeze past the jutted wall.");
} else if (player.absY == 4401) {
handleAgility(player, 0, 2, 66, 2240, WALK,
"You squeeze past the jutted wall.");
} else if (player.absY == 4404) {
handleAgility(player, 0, -2, 46, 2240, WALK,
"You squeeze past the jutted wall.");
} else if (player.absY == 4402) {
handleAgility(player, 0, 2, 46, 2240, WALK,
"You squeeze past the jutted wall.");
}
break;
case 3933:
if (player.absY == 3232) {
handleAgility(player, 0, 7, 85, 762, WALK,
"You pass through the agility shortcut.");
} else if (player.absY == 3239) {
handleAgility(player, 0, -7, 85, 762, WALK,
"You pass through the agility shortcut.");
}
break;
case 4615:
case 4616:
if (player.absX == 2595) {
handleAgility(player, 2599, player.absY, 1, 3067, MOVE,
"You pass through the agility shortcut.");
} else if (player.absX == 2599) {
handleAgility(player, 2595, player.absY, 1, 3067, MOVE,
"You pass through the agility shortcut.");
}
break;
case 11844:
if (player.absX == 2936) {
handleAgility(player, -2, 0, 5, -1, WALK,
"You pass through the agility shortcut.");
} else if (player.absX == 2934) {
handleAgility(player, 2, 0, 5, -1, WALK,
"You pass through the agility shortcut.");
}
break;
case 5090:
if (player.absX == 2687) {// 2682, 9506
handleAgility(player, -5, 0, 5, 762, WALK,
"You walk across the log balance.");
}
break;
case 5088:
if (player.absX == 2682) {// 2867, 9506
handleAgility(player, 5, 0, 5, 762, WALK,
"You walk across the log balance.");
}
break;
case 14922:
if (player.objectX == 2344 && player.objectY == 3651) {
handleAgility(player, 2344, 3655, 1, 762, MOVE,
"You crawl through the hole.");
} else if (player.objectX == 2344 && player.objectY == 3654) {
handleAgility(player, 2344, 3650, 1, 762, MOVE,
"You crawl through the hole.");
}
break;
case 9330:
if (player.objectX == 2601 && player.objectY == 3336) {
handleAgility(player, -4, 0, 33, player.getAgility()
.getAnimation(Agility.PIPES_EMOTE), AGILITY,
"You pass through the agility shortcut.");
}
case 5100:
if (player.absY == 9566) {
handleAgility(player, 2655, 9573, 17, 762, MOVE,
"You pass through the agility shortcut.");
} else if (player.absY == 9573) {
handleAgility(player, 2655, 9573, 17, 762, MOVE,
"You pass through the agility shortcut.");
}
break;
case 9328:
if (player.objectX == 2599 && player.objectY == 3336) {
handleAgility(player, 4, 0, 33, player.getAgility()
.getAnimation(Agility.PIPES_EMOTE), AGILITY,
"You pass through the agility shortcut.");
}
break;
case 9293:
if (player.absX < player.objectX) {
handleAgility(player, 2892, 9799, 70, player.getAgility()
.getAnimation(Agility.PIPES_EMOTE), MOVE,
"You pass through the agility shortcut.");
} else {
handleAgility(player, 2886, 9799, 70, player.getAgility()
.getAnimation(Agility.PIPES_EMOTE), MOVE,
"You pass through the agility shortcut.");
}
break;
case 9294:
if (player.absX < player.objectX) {
player.getPlayerAssistant().movePlayer(player.objectX + 1,
player.absY, 0);
handleAgility(player, 2880, 9713, 80, 3067, MOVE,
"You jump over the strange wall.");
} else if (player.absX > player.objectX) {
handleAgility(player, 2878, 9713, 80, 3067, MOVE,
"You jump over the strange wall.");
}
break;
case 9302:
if (player.absY == 3112) {
handleAgility(player, 2575, 3107, 16, 844, MOVE,
"You pass through the agility shortcut.");
}
break;
case 9301:
if (player.absY == 3107) {
handleAgility(player, 2575, 3112, 16, 844, MOVE,
"You pass through the agility shortcut.");
}
break;
case 9309:
if (player.absY == 3309) {
handleAgility(player, 2948, 3313, 26, 844, MOVE,
"You pass through the agility shortcut.");
}
break;
case 9310:
if (player.absY == 3313) {
handleAgility(player, 2948, 3309, 26, 844, MOVE,
"You pass through the agility shortcut.");
}
break;
case 2322:
if (player.absX == 2709) {
handleAgility(player, 2704, 3209, 10, 3067, MOVE,
"You pass through the agility shortcut.");
}
break;
case 2323:
if (player.absX == 2705) {
handleAgility(player, 2709, 3205, 10, 3067, MOVE,
"You pass through the agility shortcut.");
}
break;
case 2332:
if (player.absX == 2906) {
handleAgility(player, 4, 0, 1, 762, WALK,
"You pass through the agility shortcut.");
} else if (player.absX == 2910) {
handleAgility(player, -4, 0, 1, 762, WALK,
"You pass through the agility shortcut.");
}
break;
case 3067:
if (player.absX == 2639) {
handleAgility(player, -1, 0, 1, 3067, WALK,
"You pass through the agility shortcut.");
} else if (player.absX == 2638) {
handleAgility(player, -1, 0, 1, 3067, WALK,
"You pass through the agility shortcut.");
}
break;
case 2618:
if (player.absY == 3492) {
handleAgility(player, 0, +2, 1, 3067, WALK,
"You jump over the broken fence.");
} else if (player.absY == 3494) {
handleAgility(player, -0, -2, 1, 3067, WALK,
"You jump over the broken fence.");
}
break;
case 5110:
Agility.brimhavenSkippingStone(player);
break;
case 5111:
Agility.brimhavenSkippingStone(player);
break;
case 2296:
if (player.absX == 2603) {
handleAgility(player, -5, 0, 1, -1, WALK,
"You pass through the agility shortcut.");
} else if (player.absX == 2598) {
handleAgility(player, 5, 0, 1, -1, WALK,
"You pass through the agility shortcut.");
}
break;
}
}
}
@@ -1,16 +1,16 @@
package redone.game.content.skills.agility;
package com.rebotted.game.content.skills.agility;
import redone.event.CycleEvent;
import redone.event.CycleEventContainer;
import redone.event.CycleEventHandler;
import redone.game.players.Client;
import com.rebotted.event.CycleEvent;
import com.rebotted.event.CycleEventContainer;
import com.rebotted.event.CycleEventHandler;
import com.rebotted.game.players.Player;
public class ApeAtollAgility {
private final Client c;
private final Player c;
public ApeAtollAgility(Client c) {
this.c = c;
public ApeAtollAgility(Player player) {
this.c = player;
}
public static final int APE_ATOLL_STEPPING_STONES_OBJECT = 12568,
@@ -25,7 +25,7 @@ public class ApeAtollAgility {
switch (objectId) {
case APE_ATOLL_STEPPING_STONES_OBJECT:
if (c.npcId2 != NINJA_MONKEY_NPC) {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"You can't do that! You aren't a monkey.");
return false;
}
@@ -33,7 +33,7 @@ public class ApeAtollAgility {
return false;
}
if (c.getAgility().hotSpot(2755, 2742)) {
c.getActionSender().sendMessage("You jump the step stone.");
c.getPacketSender().sendMessage("You jump the step stone.");
c.getAgility().walk(-2, 0,
c.getAgility().getAnimation(objectId), -1);
c.getPlayerAssistant().addSkillXP(
@@ -45,7 +45,7 @@ public class ApeAtollAgility {
case APE_ATOLL_TROPICAL_TREE_OBJECT:
if (c.npcId2 != NINJA_MONKEY_NPC) {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"You can't do that! You aren't a monkey.");
return false;
}
@@ -53,7 +53,7 @@ public class ApeAtollAgility {
return false;
}
if (c.getAgility().hotSpot(2753, 2742) && c.heightLevel == 0) {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"You managed to climb up the Tree.");
c.getAgility().climbUpTropicalTree(c.getX(), c.getY(), 2);
c.getPlayerAssistant().addSkillXP(
@@ -66,7 +66,7 @@ public class ApeAtollAgility {
case APE_ATOLL_MONKEYBARS_OBJECT:
if (c.npcId2 != NINJA_MONKEY_NPC) {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"You can't do that! You aren't a monkey.");
return false;
}
@@ -74,7 +74,7 @@ public class ApeAtollAgility {
return false;
}
if (c.getAgility().hotSpot(2752, 2741)) {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"You swing yourself to the other side");
c.getAgility().moveHeight = 0;
c.getAgility().walk(-5, 0,
@@ -89,7 +89,7 @@ public class ApeAtollAgility {
case APE_ATOLL_SKULL_SLOPE_OBJECT:
if (c.npcId2 != NINJA_MONKEY_NPC) {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"You can't do that! You aren't a monkey.");
return false;
}
@@ -101,7 +101,7 @@ public class ApeAtollAgility {
c.getAgility().getAnimation(objectId), -1);
c.getPlayerAssistant().addSkillXP(
c.getAgility().getXp(objectId), c.playerAgility);
c.getActionSender().sendMessage("You climb your way up");
c.getPacketSender().sendMessage("You climb your way up");
if (c.getAgility().agilityProgress[2] == true) {
c.getAgility().agilityProgress[3] = true;
}
@@ -110,7 +110,7 @@ public class ApeAtollAgility {
case APE_ATOLL_SWINGROPE_OBJECT:
if (c.npcId2 != NINJA_MONKEY_NPC) {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"You can't do that! You aren't a monkey.");
return false;
}
@@ -133,7 +133,7 @@ public class ApeAtollAgility {
return;
}
c.getPlayerAssistant().movePlayer(2756, 2731, 0);
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"You swing yourself to the other side");
container.stop();
}
@@ -147,7 +147,7 @@ public class ApeAtollAgility {
case APE_ATOLL_BIG_TROPICAL_TREE_OBJECT:
if (c.npcId2 != NINJA_MONKEY_NPC) {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"You can't do that! You aren't a monkey.");
return false;
}
@@ -1,16 +1,16 @@
package redone.game.content.skills.agility;
package com.rebotted.game.content.skills.agility;
import redone.event.CycleEvent;
import redone.event.CycleEventContainer;
import redone.event.CycleEventHandler;
import redone.game.players.Client;
import com.rebotted.event.CycleEvent;
import com.rebotted.event.CycleEventContainer;
import com.rebotted.event.CycleEventHandler;
import com.rebotted.game.players.Player;
public class BarbarianAgility {
private final Client c;
private final Player c;
public BarbarianAgility(Client c) {
this.c = c;
public BarbarianAgility(Player player) {
this.c = player;
}
public static final int BARBARIAN_ROPE_SWING_OBJECT = 2282,
@@ -76,7 +76,7 @@ public class BarbarianAgility {
c.getAgility().agilityProgress[2] = true;
}
} else {
c.getActionSender().sendMessage("You can't climb the net from here!");
c.getPacketSender().sendMessage("You can't climb the net from here!");
return false;
}
return true;
@@ -101,14 +101,14 @@ public class BarbarianAgility {
case BARBARIAN_LADDER_OBJECT:
if (c.playerLevel[c.playerAgility] < 35 && c.objectX != 2776
&& c.objectY != 3121) {
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"You need 35 agility to use this ladder.");
return false;
} else if (c.objectX == 2776 && c.objectY == 3121) {
return true;
}
c.getAgility().climbDown(c.getX(), c.getY(), 0);
c.getActionSender().sendMessage("You climb down.");
c.getPacketSender().sendMessage("You climb down.");
if (c.getAgility().agilityProgress[3] == true) {
c.getAgility().agilityProgress[4] = true;
}
@@ -1,13 +1,13 @@
package redone.game.content.skills.agility;
package com.rebotted.game.content.skills.agility;
import redone.game.players.Client;
import com.rebotted.game.players.Player;
public class GnomeAgility {
private final Client c;
private final Player c;
public GnomeAgility(Client c) {
this.c = c;
public GnomeAgility(Player player) {
this.c = player;
}
private static long clickTimer = 0;
@@ -1,16 +1,16 @@
package redone.game.content.skills.agility;
package com.rebotted.game.content.skills.agility;
import redone.event.CycleEvent;
import redone.event.CycleEventContainer;
import redone.event.CycleEventHandler;
import redone.game.players.Client;
import com.rebotted.event.CycleEvent;
import com.rebotted.event.CycleEventContainer;
import com.rebotted.event.CycleEventHandler;
import com.rebotted.game.players.Player;
public class PyramidAgility {
private final Client c;
private final Player c;
public PyramidAgility(Client c) {
this.c = c;
public PyramidAgility(Player player) {
this.c = player;
}
public static final int PYRAMID_STAIRCE_OBJECT = 10857,
@@ -18,9 +18,7 @@ public class PyramidAgility {
PYRAMID_GAP_OBJECT = 10863, PYRAMID_GAP_2 = 10885,
PYRAMID_GAP_3 = 10859, PYRAMID_GAP_4 = 10883,
PYRAMID_GAP_5 = 10862, LEDGE = 10860, LEDGE_2 = 10886,
LEDGE_3 = 10888, PYRAMID_ROCKS = 10852; // pyramid
// course
// objects
LEDGE_3 = 10888, PYRAMID_ROCKS = 10852;
public boolean pyramidCourse(int objectId) {
switch (objectId) {
@@ -43,7 +41,7 @@ public class PyramidAgility {
c.getAgility().climbUp(c.getX(), c.getY() + 3, 3);
} else {
c.getAgility().climbUp(c.getX(), c.getY() - 8, 0);
c.getActionSender()
c.getPacketSender()
.sendMessage(
"Congratulations you completed the pyramid course!");
}
@@ -57,12 +55,12 @@ public class PyramidAgility {
if (c.absX == 3349) {
c.getAgility().walk(-6, 0,
c.getAgility().getAnimation(objectId), -1);
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"You leave the agility pyramid");
} else if (c.absX == 3343) {
c.getAgility()
.walk(6, 0, c.getAgility().getAnimation(3043), -1);
c.getActionSender().sendMessage(
c.getPacketSender().sendMessage(
"You enter the agility pyramid");
}
return true;
@@ -1,16 +1,16 @@
package redone.game.content.skills.agility;
package com.rebotted.game.content.skills.agility;
import redone.event.CycleEvent;
import redone.event.CycleEventContainer;
import redone.event.CycleEventHandler;
import redone.game.players.Client;
import com.rebotted.event.CycleEvent;
import com.rebotted.event.CycleEventContainer;
import com.rebotted.event.CycleEventHandler;
import com.rebotted.game.players.Player;
public class WerewolfAgility {
private final Client c;
private final Player c;
public WerewolfAgility(Client c) {
this.c = c;
public WerewolfAgility(Player player) {
this.c = player;
}
public static final int WEREWOLF_STEPPING_STONE_OBJECT = 5138,
@@ -93,7 +93,7 @@ public class WerewolfAgility {
return;
}
c.getPlayerAssistant().movePlayer(c.getX(), c.getY() + 1, 0);
c.getActionSender().sendMessage("You managed to jump over the hurdle.");
c.getPacketSender().sendMessage("You managed to jump over the hurdle.");
container.stop();
}
@Override

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