Commit Graph

21 Commits

Author SHA1 Message Date
Pk11 90c730f35d Very WIP: Make more like 3DS Universal-Core 2021-08-22 23:36:48 -05:00
StackZ 4c6a15c5c7 Fix compilation error. v1.0.0-nds 2021-03-17 13:57:55 +01:00
Pk11 bbbb15c4bc Fix punctuation after LTR at end of line 2021-01-27 23:48:49 -06:00
Pk11 c71e6ff946 Flip < and > in RTL too 2021-01-23 14:42:44 -06:00
Pk11 dd9f8cd54c Oops, this should be an int too 2021-01-20 15:55:18 -06:00
Pk11 584afd74c2 Fix drawSpecial 2021-01-20 15:54:46 -06:00
Pk11 1588a4254b RTL fixes from TWiLight 2021-01-20 13:55:44 -06:00
Pk11 3af2a29cfe Fix tonccpy missing last byte in DS mode
Cleanup in image.cpp is unrelated
2021-01-16 19:44:31 -06:00
StackZ 3fa981f04b Move screen stuff into screen.cpp. 2021-01-15 15:46:28 +01:00
Pk11 98ab68f00d Fix max size outlines 2021-01-14 13:52:47 -06:00
Pk11 4442c37f45 Add Sprite::drawOutline 2021-01-14 13:45:07 -06:00
Pk11 38b1780d1e Fix Sprite::operator= 2021-01-14 13:12:10 -06:00
Pk11 f3d001cecf Remove "channel" from draws and clang format 2021-01-14 12:42:26 -06:00
Pk11 e663a46a57 Fix scaled things 2021-01-14 12:35:56 -06:00
Pk11 ca9dc8250b Fix buffered text 2021-01-14 10:06:18 -06:00
Pk11 c428fa704b Keep track of allocated sprite count 2021-01-14 09:19:08 -06:00
StackZ 1ff3ba6534 Some more screen class things. 2021-01-14 16:18:07 +01:00
Pk11 4ea3a8233c Couple more sprite fixes 2021-01-14 08:34:55 -06:00
Pk11 5f231849e4 Fix sprite initing (probably)
And run clang-format
2021-01-14 07:40:12 -06:00
StackZ 08d4c32ad9 Add Screen class + structs. 2021-01-13 23:50:33 +01:00
Pk11 8a55d0e7cb Initial NDS Universal-Core 2021-01-13 15:51:37 -06:00