Commit Graph

541 Commits

Author SHA1 Message Date
dependabot[bot] fddf797bf1 Merge pull request #497
* Bump xstream from 1.4.11.1 to 1.4.17 in /2006Scape Server
2021-06-13 23:47:06 +01:00
Dark98 ace41cddb0 Server: Use JavaCord 3.1.1 2021-06-13 23:28:09 +01:00
coco-bandicoot 3f2295a4d3 Food Update: All stews, gnomish foods, and some misc foods/drinks (#494)
- Adds all stew food items to the Food class

- Adds all gnomish food items(including the premade ones!) to the Food class

- Added Fruit Blast and Pineapple Punch (including premade versions) to the Food class (the rest boost stats like beers/pots so did not add)

- Added Rabbit, Ugthanki meat, Roast Bird meat, Thin Snail meat, Spider on stick, Spider on shaft, Roast Rabbit, Lean snail meat, Roast beast meat, Fat snail meat, Cooked slimy eel, Cooked chompy, Cooked fishcake, Rainbow fish, Cave eel, Cooked jubbly, Lava eel, Banana stew and Chocolatey milk to the Food class

- Chocolate bomb unique eat text

- "It heals some health." text added to default food items without unique eating text
2021-05-13 13:16:37 +01:00
Jeremy e1fde5c1d3 Replace get npc name associate array method to indexed array method (#493) 2021-04-23 17:03:04 +01:00
Olivier 48d7b09bdd Easter Event + Ectotokens (#492)
* New NPC Spawns for Port Phasmatys

Added most NPCs in Port Phasmatys including the ghost villagers, sailors, guards, Robin, Ak-Haranu, and more.

* ObjectActions for Ectofuntus and Energy Barrier

The Ectofuntus is now fully accessible and Port Phasmatys can be accessed through the energy barrier.

* Added Ak-Haranu's Exotic Shop

Ak-Haranu now sells Bolt Racks.

* Fixed Ectofuntus Worship

Fixed minor issue with Ectofuntus Worship

* Gravingas Exclamations

Gravingas exclaims different messages while protesting Necrovarus in Port Phasmatys.

* Easter Event Updates

- Added Easter Bunny
- Added temporary Easter Quest
- Added Dialogues between player and Easter Bunny
- Added player save data for Ecto-tokens (Port Phasmatys) and data for the easter event (easterEvent)

* Delete .DS_Store

* Delete .DS_Store

* Delete .DS_Store

* Adding DS_Store to .gitignore
2021-04-06 18:51:04 +01:00
dark98 7261568e2d Added Player Morphing to Ring Of Stone & Easter Ring 2021-04-02 23:01:48 +01:00
Olivier d5b74825d4 Port Phasmatys Update I (#485)
* New NPC Spawns for Port Phasmatys

Added most NPCs in Port Phasmatys including the ghost villagers, sailors, guards, Robin, Ak-Haranu, and more.

* ObjectActions for Ectofuntus and Energy Barrier

The Ectofuntus is now fully accessible and Port Phasmatys can be accessed through the energy barrier.

* Added Ak-Haranu's Exotic Shop

Ak-Haranu now sells Bolt Racks.

* Fixed Ectofuntus Worship

Fixed minor issue with Ectofuntus Worship

* Gravingas Exclamations

Gravingas exclaims different messages while protesting Necrovarus in Port Phasmatys.
2021-03-31 00:57:35 +01:00
Nathan Aclander a52832348a Fix typo pointing to incorrect Client dir (#481) 2021-03-16 12:41:59 +00:00
dark98 22db0c22f4 Add a toggle for Total Characters Registered kn Website 2021-03-15 23:45:38 +00:00
dark98 3bf473129d Rename & Repackage 2021-03-11 00:30:16 +00:00
dark98 caa4625efa Ignore Build Jars 2021-03-10 22:53:32 +00:00
Josh Shippam 5da2ebcffe Update README.md 2021-03-08 03:21:58 +00:00
Olivier f22b9553c6 Added Random Dialogue for Man and Woman NPCs (#476)
* Update DialogueHandler.java

* Update NpcActions.java

* Update DialogueHandler.java
2021-02-15 11:17:51 -05:00
Nick Gal 440a559c64 Fix gem check being rolled twice. (#474) 2021-02-05 18:25:46 -05:00
Olivier b65ab89a53 Dialogue Action for High Priest (#471)
- Added Dialogue Action for High Priest (Entrana)
2021-02-05 18:25:25 -05:00
Nick Gal 15ab625349 Fix bug where leveling up while Smelting would consume ores. (#473)
* Fix bug where leveling up while Smelting would consume ores.

* Making sending message before adding skill xp more consistent.
If you level up while smelting iron, playerSkillProp[13] gets cleared and getItemName will fallback to Unarmed
2021-02-03 20:32:34 -05:00
Nick Gal fa167bacd3 Fix call to NpcAggressive.isAggressive (#472) 2021-01-29 01:43:30 -05:00
Olivier 12951be954 Added Lost City Dialogues + Entrana Dialogues (#470)
Added Dialogue for the following NPCs
- High Priest (Entrana)
- Warrior, Wizard, Monk and Archer (Lost City)
- Shamus (Lost City)
2020-12-31 16:06:07 -05:00
Daniel Ginovker 2a4d7ebd22 Create second dialogue (#469)
* Add fix for maven encoding on Linux machines

* Fix dialoguehandler length
2020-12-31 13:52:44 -05:00
Olivier 4ff45dd6c5 Added Npcs on Entrana (#468)
- Added Fishing Spots
- Added High Priest
- Added Monks
- Added Firebird of Entrana
- Added Chickens
2020-12-31 12:59:14 -05:00
Olivier efb450fc60 Added GFX for Dark Wizard Spell (#466)
Dark Wizards now cast the correct spell
2020-12-30 22:02:54 -05:00
Olivier aca32c72c5 Added Level Up Songs (#465)
- Each skill has a corresponding level up song
- Some skills (Attack, Magic, Cooking) have multiple level up songs (Milestones like 99 or 10, 20, 30 etc.)
2020-12-30 22:02:47 -05:00
Olivier 6bbf8f1b09 Added SFX for Dark Wizard (#467)
-Adds block sound and attack sound for wizards
2020-12-30 22:02:09 -05:00
Olivier 108af403d8 Combat Sound Fixes (#462)
* Combat Sound Fixes

- Added all sounds for chickens
- Added proper sounds for sword and dagger
- Added some sounds for thief and farmer
- Fixed dds sound effect

* Update CombatSounds.java
2020-12-30 13:06:36 -05:00
Olivier f5306da6e4 Fixed Player Unarmed Animations (#463)
- Player now correctly blocks attacks when unarmed
- Player now has correct animations for all fight modes
2020-12-30 13:06:18 -05:00
Olivier 5559d10037 Added Death Song (#464)
- Plays the death song when you respawn after dying
2020-12-30 13:06:06 -05:00
Arisu c0b33add46 Fixed firemaking log duplication & deletion (#456) 2020-12-29 12:15:26 -05:00
Olivier af98c46371 Added Animations for Guard NPC (#459)
Guard NPC now has proper animations..
2020-12-29 11:58:56 -05:00
Arisu 90b36be5ae Fixed users being able to make blank passwords (#458) 2020-12-29 11:58:37 -05:00
Arisu 3ade7141a6 Fixed wrong smelting response when trading & made full iron helm use 2 bars (#457) 2020-12-29 11:58:24 -05:00
Arisu 6040241343 Added cheese and tomato to consumables (#455) 2020-12-29 11:56:26 -05:00
Olivier 39096c403d Re: Guard SFX (#461)
Added SFX for Guard attack and block
2020-12-29 11:56:05 -05:00
Olivier 3b74dd2a0c Added SFX when player takes damage (#454)
Player makes sound when he takes damage
2020-12-28 15:36:01 -05:00
Olivier 27c6c91fcb Fixed SFX for Unarmed Melee (#453)
Fixed a glitch where the player would make a strange axe sound instead of the actual punch/kick sound.
2020-12-28 15:35:27 -05:00
Olivier ca36e516ad Added PNPC Command for Admins (#449)
- Admins can now turn into NPCs using the following commands "playnpc" or "pnpc".
2020-12-18 08:41:12 -05:00
Olivier 8819a0b9f9 NPC Interaction (lostCity) (#445)
- Players can now properly interact with Monk, Archer, Wizard and Warrior
- Player can now interact with Shamus
2020-12-17 09:01:22 -05:00
Olivier e524b2fa0b Added Dialogue Options (lostCity) (#446)
- Added Dialogue Options for Warrior and Shamus
2020-12-17 09:00:58 -05:00
Mr Extremez ec7a4b0b74 Quick fix for monkey gree gree's (#447) 2020-12-17 09:00:31 -05:00
Daniel Ginovker 953419b33a Add fix for maven encoding on Linux machines (#448) 2020-12-17 08:55:02 -05:00
Olivier 3065b682e3 Lost City Progress Saves (#443)
- Added lostCity to playersave.java
2020-12-16 15:10:14 -05:00
JohnsonMichaels123 2e1ad6c205 Populated Taverley (Kaqemeex, Sanfew and Druids) (#442)
- Druids now spawn all around Taverley
- Kaqemeex spawns at the Druidic Circle (Druidic Ritual Quest)
- Sanfew spawn near Herblore Shop (Druidic Ritual Quest)
2020-12-15 15:09:43 -05:00
JohnsonMichaels123 93b811bcaa Lost City Required for Dragon Longsword / Dagger (#441)
- Lost City completion is required to equip dragon longsword and dragon dagger
2020-12-15 08:00:33 -05:00
JohnsonMichaels123 06ae65534c Added Quest Completion Condition for Lost City (#440)
- Teleporting through Lumbridge Swamp Shed completes Lost City
- Reward is given (3QP + Access to Zanaris)
2020-12-15 08:00:05 -05:00
JohnsonMichaels123 59b9dbf460 Updated Actions for Spirit Tree and Leprechaun (#435)
- Leprechaun spawns at tree w/ sfx and quest conditions
- Tree Spirit spawns at tree w/ sfx and quest conditions
2020-12-14 15:33:38 -05:00
JohnsonMichaels123 252171c209 Added integer for leprechaunSpawned (lostCity) (#436)
- An integer checks if leprechaun is spawned (Lost City)
2020-12-14 15:25:02 -05:00
JohnsonMichaels123 169602b62b Updated Lost City Progression and Max Quest Points (#437)
- Lost City progression can be opened
- Changed Max Quest Points
2020-12-14 15:24:48 -05:00
dginovker b718346b4a Move Lostcity to correct loc 2020-12-14 15:22:11 -05:00
dginovker 0cba36b2f7 Merge branch 'master' of https://github.com/2006rebotted/2006rebotted 2020-12-14 15:21:21 -05:00
Daniel Ginovker 0c94fbedc8 Add Jognson's Lost City (#434) 2020-12-13 19:22:42 -05:00
dginovker 5ef14d6a9d Add Jognson's Lost City 2020-12-13 19:21:54 -05:00