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219 Commits

Author SHA1 Message Date
dginovker 92688def31 noip, thanks @Dark98 :) 2019-11-19 23:24:45 -05:00
Gptaqbc c0c6b40387 Fixed stuff related to shop trading (#202)
> Refactored stuff to facilitate resolving an issue regarding sellnig item to a full shop
> Removed double value message in shop
2019-11-19 13:11:16 -05:00
dginovker 820c6fafba Latest compile + crash fix 2019-11-18 16:31:10 -05:00
Danial 27b5f075bc bunch o changes (#200)
* Create cluescrolls.txt

* tidy up

* fixup ::item command

* tidy up

* fixup fight caves checker
2019-11-18 16:28:00 -05:00
dginovker 925c91406d Latest compile 2019-11-18 12:09:13 -05:00
Danial e5a0f84fcc Update Slayer (#196)
* tidy up

* Update DialogueHandler.java

* Slayer master gives specific difficulty tasks

* int

* tidy up
2019-11-18 12:01:03 -05:00
Danial 26ff191af3 Update drop handling, Allow rares, Remove some logging (#193)
* Fix local Parabot instructions

* Add kick command, and force logout function

* Allow rare items (phats etc)

* remove random server logging

* implement random drop amount

* fixup random events message
2019-11-17 19:31:18 -05:00
Mr Extremez 2b6ff7db02 Global drops/monks/al kharid furnance (#192)
closes #177
closes #136 (hp restoring works, couldn't find the anim tho)
closes #178 (should fix all the issues, let me know for sure)
Also removed the object does not exist message ingame for non admins and got rid of the isBotting code when clicking objects
2019-11-17 18:30:08 -05:00
dginovker 855f4b9ab7 Red's compile 2019-11-17 15:34:30 -05:00
Danial 4a2358945c Update Scrolls (#191)
* Fix local Parabot instructions

* Add kick command, and force logout function

* Update scroll handling
2019-11-17 15:33:10 -05:00
dginovker 92c5ac1f7e Latest compile 2019-11-17 14:59:20 -05:00
Gptaqbc e28bada221 New stuff again (#190)
* Fixes some agreesive monsters that should be unaggressive

Fixes some agreesive monsters that should be unaggressive

* more items

more items

* Update Item.java

* Fixed some items visual bugs - Helmet

Fixed some items visual bugs - Helmet

* Fixed trading issues.

Fuck up players couldnt trade because they were considered busy. Also fixed the trade screen that stays opened even when other player is out of it.

* removed shit that occured while fixing the conflict.

removed shit that occured while fixing the conflict.
2019-11-17 14:38:33 -05:00
Danial 8570b5f531 Minor tidy up, Update specials stats (#189)
* Fix local Parabot instructions

* Add kick command, and force logout function

* fixup abyss

* fixup tokkull selling

* tidy up

* update abyssal whip special accuracy

* update specials from wiki

* eh

* remove system log
2019-11-17 14:23:28 -05:00
dginovker 9dcc1eee0b Latest compile 2019-11-17 01:50:36 -05:00
Gptaqbc 9ed8ea8ae7 Next branch again (#187)
* Faster shop restocking - Brought back normal stack of items in shops - Added chat message to camoe transport system

Faster shop restocking - Brought back normal stack of items in shops - Added chat message to camoe transport system

* Fixed typo

Fixed typo

* Fixed item fuck up when wearing them. For example full helm trimmed and robes trimmed

Fixed item fuck up when wearing them. For example full helm trimmed and robes trimmed
2019-11-17 01:45:48 -05:00
Gptaqbc e8cbb975bc Fixes some agreesive monsters that should be unaggressive (#188)
Fixes some agreesive monsters that should be unaggressive
2019-11-17 01:45:10 -05:00
dginovker 3592cb7af9 Latest compile 2019-11-16 20:51:28 -05:00
Danial b13fa89de2 Fix Abyss, Fix selling for tokkull (#186)
* Fix local Parabot instructions

* Add kick command, and force logout function

* fixup abyss

* fixup tokkull selling
2019-11-16 20:50:13 -05:00
Daniel Ginovker 165f156814 Fix dark wizzies aggro, add more togglerender commands and add it to ::commands itself, fixed spam clicking tree gives a ton of logs (#185)
* Finish #167

* Fix #182

* Fixed #183
2019-11-16 18:17:54 -05:00
dginovker 7366de67e1 Fix localhost/live serv parabot jars 2019-11-14 13:39:08 -05:00
dginovker 982ae74d37 gitignore update 2019-11-11 15:49:24 -05:00
mikeysasse c827d46ca0 Projectile clipping, PassDoor fix (#176)
* Numbered packet sizes.
Corrected sound packet length to 6 from 5.
Corrected sound packet in server.
Teleport sound now plays correctly.
Corrected modern teleport animation playthrough.
Removed redundant teleport delay.

* Changed sendSound packet size back to 5 and removed type attribute to maintain compatibility with Parabot.

* After running around an object to attack the player will no longer wait a number of ticks to start attacking again.
Fixed an issue where walkTo being called from CycleEvents would not execute correctly.
Player will no longer face a killed npc after it respawns.
Added projectile clipping.
Added a new algorithm for player->player/npc following that accounts for projectile clipping.
2019-11-11 15:20:02 -05:00
dginovker a4e4b89d99 Latest compile! 2019-11-11 00:30:09 -05:00
Mr Extremez d14f4e5044 Changesftw (#172)
* Npc definitions/npc aggressiveness

Let me know how it works

* Error fix

fixes error
2019-11-11 00:26:47 -05:00
Daniel Ginovker e26f32439a Revert "Npc definitions/npc aggressiveness (#169)" (#171)
This reverts commit 2aef86ed25.
2019-11-11 00:22:35 -05:00
Daniel Ginovker 2f26fbe5fb Lag fixed :) (#170) 2019-11-11 00:21:40 -05:00
Mr Extremez 2aef86ed25 Npc definitions/npc aggressiveness (#169)
Let me know how it works
2019-11-11 00:20:00 -05:00
Danial 6cda5d5c78 Disable graphics, lower CPU & GPU usage (#168)
* Fix local Parabot instructions

* Add kick command, and force logout function

* Add graphics toggle option

* add alias
2019-11-10 23:32:33 -05:00
Mr Extremez d53ed61064 Finally should fix aggressiveness smh (#165)
closes #160

Let me know if this doesn't work, but hoping it does. My local testing had it working perfectly
2019-11-10 22:09:54 -05:00
dginovker 679fad7b18 latest compile 2019-11-10 19:50:19 -05:00
Gptaqbc dc3f561868 Faster shop restocking - Brought back normal stack of items in shops … (#164)
* Faster shop restocking - Brought back normal stack of items in shops - Added chat message to camoe transport system

Faster shop restocking - Brought back normal stack of items in shops - Added chat message to camoe transport system

* Fixed typo

Fixed typo
2019-11-10 19:46:24 -05:00
dginovker c6155eb529 4u Captcha 2019-11-10 13:00:54 -05:00
Gptaqbc 4db7ee6761 Fixed an issue with teleother that wasnt working at all. (#159)
Fixed an issue with teleother that wasnt working at all.
2019-11-10 12:26:41 -05:00
dginovker 8d14d76313 latest compile 2019-11-10 12:20:34 -05:00
Mr Extremez aaf0a48140 Fixes npc aggressiveness (#155)
closes #142
2019-11-10 12:18:00 -05:00
Danial 68013f3498 Add kick command, and force logout function (#154)
* Fix local Parabot instructions

* Add kick command, and force logout function
2019-11-10 12:17:47 -05:00
dginovker afd1da91e1 Latest compile 2019-11-09 18:14:00 -05:00
Josh Shippam 4490de88c4 Merge pull request #151 from Dark98/master
Fix Onyx Amulet Stringing
2019-11-09 22:06:19 +00:00
Dark98 58dab39d3b Fix Onyx Amulet Stringing 2019-11-09 22:05:29 +00:00
Josh Shippam 8ef0b3662e Merge pull request #150 from Dark98/master
Fix Highscores problem & only Save Highscores for Mod & Lower
2019-11-09 21:53:13 +00:00
Dark98 6b4b1eddf7 Fix Highscores problem & only Save Highscores for Mod & Lower 2019-11-09 21:51:05 +00:00
Dark98 c2a768a354 Merge https://github.com/dginovker/2006rebotted 2019-11-09 21:49:22 +00:00
Josh Shippam 3a50391304 Update Cache Path to 2006rebotted (#149)
Cool
2019-11-09 16:45:58 -05:00
Dark98 c152a1c8d9 Update Cache Path to 2006rebotted 2019-11-09 21:36:24 +00:00
dginovker e2f700de67 Merge branch 'master' of https://github.com/dginovker/2006rebotted 2019-11-09 15:36:46 -05:00
dginovker f13f0af171 2006rebotted rename + latest compile 2019-11-09 15:35:57 -05:00
Gptaqbc 2ade1073b9 Fixed issue #143 - When casting spells without autocast your player will always move next to the player you casted a spell on. (#147)
Fixed issue #143 - When casting spells without autocast your player will always move next to the player you casted a spell on.
2019-11-09 15:09:59 -05:00
dginovker 452ee7a637 Latest compile 2019-11-09 00:12:56 -05:00
Gptaqbc 87440ecd2a Removing double sell message "You sold x items for x gp". (#141)
* Update NpcHandler.class

Fixed the diagonal safefpotting combat bug. The NPC will move when it detects that the player is standing diagonally to it.

Still have some issue around objects but that's another story.

* Update NpcHandler.java

Fixed the diagonal safefpotting combat bug. The NPC will move when it detects that the player is standing diagonally to it.

Still have some issue around objects but that's another story.

closes #47

* Buy/Sell-X--Buying-loop-lagging-issue-fix--General-shop-using-fixes--Trading-amount-fix

- Added buy/sell X feature
- Fixed a lag with the buying loop when buying high amount. Instead of spam buying 1 at a  times it divide the amount to buy in equal parts and buy in increments.
- Cant remember at all I'll edit after eating.

* Removing double sell message "You sold x items for x gp".

Removing double sell message "You sold x items for x gp".

* Fixing trading bug not working at some places and re commiting the shopAssistant removal of sell message twice

Fixing trading bug not working at some places and re commiting the shopAssistant removal of sell message twice

* reverting stuff I broke in this file

reverting stuff I broke in this file
2019-11-09 00:09:33 -05:00
Gptaqbc dcc7984e27 Teleother (#144)
* Update NpcHandler.class

Fixed the diagonal safefpotting combat bug. The NPC will move when it detects that the player is standing diagonally to it.

Still have some issue around objects but that's another story.

* Update NpcHandler.java

Fixed the diagonal safefpotting combat bug. The NPC will move when it detects that the player is standing diagonally to it.

Still have some issue around objects but that's another story.

closes #47

* Buy/Sell-X--Buying-loop-lagging-issue-fix--General-shop-using-fixes--Trading-amount-fix

- Added buy/sell X feature
- Fixed a lag with the buying loop when buying high amount. Instead of spam buying 1 at a  times it divide the amount to buy in equal parts and buy in increments.
- Cant remember at all I'll edit after eating.

* Removing double sell message "You sold x items for x gp".

Removing double sell message "You sold x items for x gp".

* Fixing trading bug not working at some places and re commiting the shopAssistant removal of sell message twice

Fixing trading bug not working at some places and re commiting the shopAssistant removal of sell message twice

* reverting stuff I broke in this file

reverting stuff I broke in this file

* Teleother fixed

Teleother fixed.

* fixed an issue I forgot to test :)

fixed an issue I forgot to test :)
2019-11-09 00:08:56 -05:00
dginovker 0a11ce01d1 Fix localhost Parabot 2019-11-08 19:25:53 -05:00
dginovker 9db31e52c9 Latest compile 2019-11-06 11:10:27 -05:00
Mr Extremez ff75851cad Fixes run energy, aggressiveness, and highscores (#137)
* Update ShopAssistant.java

Adds ability to sell tokkul items back to shop for tokkul

* Fixes npc aggressiveness closes #132

* Fixes highscores for admin + ingame. Closes #131

* Caps run energy at 100%. Closes #135
2019-11-06 10:55:08 -05:00
dginovker a176bfa9cb Fix for Parabot localhost 2019-11-04 19:57:33 -05:00
Daniel Ginovker 16b23be1d5 fix artifacts (#134) 2019-11-04 18:34:42 -05:00
dginovker bb936bf809 latest compile 2019-11-03 22:10:46 -05:00
dginovker 5c4ca489ef Merge branch 'master' of https://github.com/dginovker/2006rebotted 2019-11-03 22:07:57 -05:00
dginovker fcb3fa255f Latest compile 2019-11-03 22:07:48 -05:00
Gptaqbc b02950045c Buy/sell x buying loop lagging issue fix general shop using fixes trading amount fix (#133)
* Update NpcHandler.class

Fixed the diagonal safefpotting combat bug. The NPC will move when it detects that the player is standing diagonally to it.

Still have some issue around objects but that's another story.

* Update NpcHandler.java

Fixed the diagonal safefpotting combat bug. The NPC will move when it detects that the player is standing diagonally to it.

Still have some issue around objects but that's another story.

closes #47

* Buy/Sell-X--Buying-loop-lagging-issue-fix--General-shop-using-fixes--Trading-amount-fix

- Added buy/sell X feature
- Fixed a lag with the buying loop when buying high amount. Instead of spam buying 1 at a  times it divide the amount to buy in equal parts and buy in increments.
- Cant remember at all I'll edit after eating.
2019-11-03 22:02:39 -05:00
dginovker dcf6cbdc45 Latest compile + .gitignore 2019-10-31 14:03:18 -04:00
Danial efc6b3c8be Misc changes (#129)
* fixup "cantattack" command

* remove duplicate code

* fix brimhaven vines

* fixup cluescroll drops

* add clicktotele alias

* check player has an axe

* remove duplicate item id
2019-10-30 21:21:19 -04:00
Daniel Ginovker 9950dbe315 Easier setup (#128)
* Simpler compilation steps

* Add images

* Added artifact METAs

* Artifact fix
2019-10-28 20:46:04 -04:00
dginovker d7f4ed199b Latest compile 2019-10-28 19:52:36 -04:00
Danial 4760cee80e Refactoring and Clue scrolls (#126)
* refactor treasure trails

* tidy up random functions

* tidy up treasure trails

* refactor drops, consistant

* add clue scroll drops

* spread item rewards

* update rewards

* remove odd behaving items

* always give 2 → 4 items (1 stackable)
2019-10-27 22:18:28 -04:00
Josh Shippam 52414ce985 Merge pull request #125 from Dark98/master
Read Comment
2019-10-28 00:26:46 +00:00
Dark98 912a08c423 Read Comment
Made firstTimeTutorial handle the inital login stuff instead of it being ran with the dialogue
made the warning about the bank pin send for all players
fixed weight calculation on first login(closes #109)
2019-10-28 00:25:30 +00:00
dginovker 459e68773d latest compile 2019-10-27 15:26:53 -04:00
LeonBeilis abcb1133d8 minor fix for door glitch (#123)
* running locally env - null password given

* open door from distance fix, needs improvment
2019-10-27 15:14:53 -04:00
Gptaqbc dd206ece70 Next (#124)
* Update NpcHandler.class

Fixed the diagonal safefpotting combat bug. The NPC will move when it detects that the player is standing diagonally to it.

Still have some issue around objects but that's another story.

* Update NpcHandler.java

Fixed the diagonal safefpotting combat bug. The NPC will move when it detects that the player is standing diagonally to it.

Still have some issue around objects but that's another story.

closes #47
2019-10-27 15:12:47 -04:00
dginovker 0b57ebc7db Merge branch 'master' of https://github.com/dginovker/2006rebotted 2019-10-27 15:06:29 -04:00
dginovker 276dc251dd merge fixes 2019-10-27 15:06:19 -04:00
Gptaqbc 8e874e6310 Trade issue (#117)
* Update Game.java

Adding ShiftDropping to items with the wield option as default.

The options still have double Drop like the shiftdrop for use option as default.

* Trade issues

Resolved issues around the trading system:
1. Can't trade anymore when other player isn't close;
2. Trade interface now close when other player disconnect or click the minimap;
3. Players cant no longer store items in the trade interface;
4. Items are properly distributed after any player closes the trade interface;
5. Added a message saying 'Trade completed.' after a trade is completed;
2019-10-27 14:45:59 -04:00
Danial 43713164cc Update player run calculations (#108)
* Update player run calculations

* add regen calculations
2019-10-27 14:22:08 -04:00
Danial df62d7efcf Fix Vampyre Slayer Quest (#113)
* fix vampyre slayer

* add 12 quest point requirement to blackKnightsFortress Quest
2019-10-27 14:21:09 -04:00
Danial 01199f1d58 fix shop prices (#114)
round shop prices
2019-10-27 14:21:02 -04:00
Danial 8262512bf6 Add Shield of Arrav (#120)
* change it up

* eh

* Add Shield of Arrav quest

* Add comment
2019-10-27 14:15:12 -04:00
Mr Extremez e9480ee890 Update ShopAssistant.java (#121)
Adds ability to sell tokkul items back to shop for tokkul
2019-10-27 14:13:37 -04:00
Michael Sasse a9d45373e0 This update resolves dginovker/2006rebotted#166
Added proper object size calculations.
Removed old objectDistance code.
Added current task support, allows easy creation of player tasks that cannot duplicate.
2019-10-26 19:43:19 -05:00
Josh Shippam 365e4a13be Merge pull request #111 from RedSparr0w/commands-tele
Refactor commands, Add click to tele command
2019-10-26 02:29:58 +01:00
RedSparr0w a0cade8735 move clicktotele to developer commands 2019-10-26 14:18:48 +13:00
RedSparr0w 607178155a refactor commands, add click to tele command 2019-10-26 14:15:59 +13:00
Josh Shippam 551e785b94 Merge pull request #106 from RedSparr0w/champions-guild
fixup champions guild
2019-10-25 15:17:41 +01:00
RedSparr0w 441ca60292 require all quest complete or 32 QP 2019-10-25 17:46:49 +13:00
Danial 3743ebf4da add another bluerite ore (#105) 2019-10-25 00:39:40 -04:00
RedSparr0w 04f474ed6d fixup champions guild 2019-10-25 17:36:38 +13:00
dginovker aa68571818 latest compile 2019-10-25 00:12:09 -04:00
Danial 20135d096f Refactor mining, add all the rocks and ores (#104)
* add blurite ore

* update randomness

* remove randomness

* refactor mining

* add gems
2019-10-25 00:08:53 -04:00
Gptaqbc b5c2a8fa59 Update Game.java (#102)
Adding ShiftDropping to items with the wield option as default.

The options still have double Drop like the shiftdrop for use option as default.
2019-10-25 00:07:01 -04:00
Josh Shippam aa0e46bd16 Merge pull request #103 from RedSparr0w/black-knight-fortress-fixes
[Final?] Black knight fortress fixes
2019-10-25 03:04:59 +01:00
RedSparr0w 93770239de set ape atoll tele to require 19 QP 2019-10-25 14:55:26 +13:00
RedSparr0w a457cba05d increase max Quest Points 2019-10-25 14:55:23 +13:00
RedSparr0w 0561237df2 refactor quest rewards for consistancy 2019-10-25 14:53:38 +13:00
RedSparr0w 7c3e0ca17c update text 2019-10-25 14:48:21 +13:00
RedSparr0w 18f18b107c load blackKnight progress from file 2019-10-25 14:27:53 +13:00
RedSparr0w a65daa5408 use questReward function 2019-10-25 13:58:32 +13:00
RedSparr0w 021a7ccdfa fix saving of the quest 2019-10-25 13:43:08 +13:00
Josh Shippam cfdffea92b Merge pull request #100 from RedSparr0w/fix-black-knight-quest-some-more-
fix black knights quest rewards
2019-10-25 01:03:45 +01:00
RedSparr0w c697a36dc2 fix black knights quest rewards 2019-10-25 12:47:19 +13:00
dginovker 028920af08 Latest compile 2019-10-24 19:37:15 -04:00
Danial 6eadfd3da4 Update readme, add parabot localhost instructions (#99)
* Update readme, add parabot localhost instructions

* fixup filename
2019-10-24 19:34:46 -04:00
Josh Shippam bd6b34f4a5 Merge pull request #98 from Dark98/master
Remove Heatmap Code from Server
2019-10-24 23:02:23 +01:00
Dark98 30c0207ef9 Merge branch 'master' of https://github.com/dginovker/2006rebotted 2019-10-24 23:00:31 +01:00
Dark98 95285fa786 Remove Heatmap Code 2019-10-24 23:00:21 +01:00
Josh Shippam 7217295d37 Merge pull request #97 from RedSparr0w/knights-sword-fix
fix cupboard object spawning - Knights Sword Quest
2019-10-24 22:59:19 +01:00
RedSparr0w 1e99863687 fix cupboard object spawning 2019-10-25 10:52:47 +13:00
Josh Shippam 7570b61245 Merge pull request #95 from Dark98/master
Made Notes Stackable
2019-10-24 22:25:20 +01:00
Dark98 abc412e011 Made Notes Stackable 2019-10-24 22:23:28 +01:00
dginovker 92ada218a2 latest compile 2019-10-24 14:42:37 -04:00
Danial 8de8b619a0 Rebase magic teleports, fix superheat (#92)
* rebase teleport spells

* fix superheat rune requirements

* fixup ardougne laws required
2019-10-24 14:42:02 -04:00
Gptaqbc 14f162347e Update ShopAssistant.java (#91)
Fixing the issue #84 - Cannot buy runes if inventory full (have runes)

It's fixed for all stackable items.
2019-10-24 14:30:23 -04:00
Mr Extremez 70573a76bc Update ClickingButtons.java (#94)
Fixes making redberry pies in knights sword
2019-10-24 14:28:38 -04:00
Josh Shippam a3be2f3d90 Merge pull request #89 from RedSparr0w/patch-3
fixup sheep shearer/black knight
2019-10-23 15:54:46 +01:00
Danial fd01ac0b6a fixup sheep shearer/black knight 2019-10-23 20:46:57 +13:00
Josh Shippam db800ca7e6 Merge pull request #82 from Dark98/master
MrExtremez Fixes
2019-10-22 21:31:21 +01:00
Mr Extremez 818ea68ae1 Fletching fix
Should fix 2 people not being able to fletch at once. Let me know how it works - mr extremez :)
2019-10-22 21:14:00 +01:00
Mr Extremez ede6989139 Iron bars now smelted @ 50% success rate :)
(fixes issue #74) -also did a little bit of tidying up nothing major
2019-10-22 21:13:51 +01:00
Danial 115cff892f Fix unreachable code block (#77) 2019-10-21 22:38:35 -04:00
dginovker 6d67f72583 Latest compile 2019-10-21 22:20:55 -04:00
Josh Shippam 90654b9dec Merge pull request #78 from RedSparr0w/fix-pure-essence
Allow player to mine Pure Essence
2019-10-22 03:04:35 +01:00
RedSparr0w d1c3746aaa mine Rune Essence until inventory is full 2019-10-22 14:42:23 +13:00
RedSparr0w ba20d5b166 Allow player to mine pure essence 2019-10-22 14:29:04 +13:00
Josh Shippam fe5d715691 Merge pull request #73 from Dark98/master
Fix Deposit & Withdraw "X" For Banking
2019-10-21 23:33:52 +01:00
Dark98 571501ed21 Fix Deposit & Withdraw "X" For Banking
Thanks to https://www.rune-server.ee/runescape-development/rs2-server/help/659176-2006redone-pi-bank-x-option-not-working-solved.html
2019-10-21 23:31:49 +01:00
dginovker 3139814932 Latest compile 2019-10-20 20:51:20 -04:00
Josh Shippam 5156f09352 Merge pull request #71 from Dark98/master
Finally "Fix" Discordbot ::commands
2019-10-21 01:48:07 +01:00
Danial 3e83996a7f Finally "Fix" Discordbot ::commands
Fixes the commands command,
Was originally missing a double quote mark,
Then an extra back-tick got added,
Then more back-ticks were added,
Then the fix keyword was removed,
I've added back the fix keyword which will give the commands the yellow coloring
2019-10-21 01:45:18 +01:00
Daniel Ginovker ed1c4b1960 Touchup server cmds and latest compile (#69) 2019-10-21 01:40:29 +01:00
Josh Shippam fc0ee0179b Merge pull request #67 from Dark98/master
Fix Herblore EXP For New Accounts
2019-10-21 01:26:23 +01:00
Dark98 7c42a83c22 Fix Herblore EXP For New Accounts 2019-10-21 01:25:51 +01:00
Josh Shippam dbb4ac970a Merge pull request #66 from Dark98/master
Discord Bot Update
2019-10-21 01:22:24 +01:00
Dark98 d589c83975 Discord Bot Update
Bot Activity Now Displays Current Players Online(Updated Every Minute? don't really understand game ticks xD)
Fixed ::commands Command
Added HeatMap & Issues Commands
2019-10-21 01:20:39 +01:00
Daniel Ginovker 88c039eeca Fix no such file or dir (#65) 2019-10-19 19:58:08 -04:00
dginovker 7a9cfbd426 Merge branch 'DPSCryptic-master' 2019-10-18 13:40:59 -04:00
dginovker 90f6cc7806 Merge branch 'master' of https://github.com/DPSCryptic/2006rebotted into DPSCryptic-master 2019-10-18 13:40:45 -04:00
unknown 6b96d07a91 just a quick patch so that we can start training herblore 2019-10-18 19:28:04 +02:00
DPSCryptic b788d13c31 My development cryptic (#61)
* i dont even know what i changed

* Delete Hatchet.java

* Delete Tree.java

* Delete WoodcuttingEvent.java

* wealth command

* sell all option

* haha
2019-10-18 11:18:56 -04:00
Mr Extremez 0e969c1a08 Only quests that are added will display on quest tab with this. (#62)
(fixes issue #25) - mr extremez :)
2019-10-17 11:20:09 -04:00
unknown 5ffd84a305 wealth command 2019-10-14 23:31:43 +02:00
DPSCryptic 76f96756af Delete WoodcuttingEvent.java 2019-10-14 22:56:10 +02:00
DPSCryptic ff64247854 Delete Tree.java 2019-10-14 22:56:02 +02:00
DPSCryptic 81d231bc41 Delete Hatchet.java 2019-10-14 22:55:55 +02:00
unknown 9e4ce2aa44 i dont even know what i changed 2019-10-14 22:51:06 +02:00
dginovker 6aefe41cd8 Forced latest compile fix 2019-10-13 14:54:34 -04:00
dginovker 239c5dfa14 Latest compile 2019-10-13 14:29:40 -04:00
DPSCryptic 0d728d8af0 My development (#58)
* Black Knights Fortress (not complete)

* another Black knight

* dialogue fix + added comment
2019-10-13 14:12:32 -04:00
Danial ea50d4065a Update 0 players message (#55) 2019-10-13 10:01:54 -04:00
Danial 8b7b1255ec Show commands in a code block (#56) 2019-10-12 22:36:10 -04:00
dginovker da6f46ecb7 Latest compile 2019-10-12 21:32:32 -04:00
Josh Shippam 0e231cef7e 2006ReBot Update (#54)
Separated commands into own classes
added a few more simple af commands to make bot a bit more useful
2019-10-12 20:23:03 -04:00
Josh Shippam 6cfca2886a Voting Setup & Made SettingsLoader a tiny bit cleaner (#53) 2019-10-12 15:58:55 -04:00
dginovker fc45ec3548 uploading latest compiled code 2019-10-11 21:08:32 -04:00
Danial 3e71d072f7 attempt to fix fletchibng crash (#52) 2019-10-11 21:06:30 -04:00
dginovker ae05e80a7c Merge branch 'master' of https://github.com/dginovker/2006rebotted 2019-10-11 14:09:50 -04:00
dginovker 6a538afd70 Fix server crash 2019-10-11 14:09:45 -04:00
Daniel Ginovker e7cfc21a0a Fix castle wars/falador/banks etc (#49) 2019-10-10 13:39:40 -04:00
dginovker 969887e948 new compile 2019-10-10 11:17:30 -04:00
Josh Shippam 5b4c669d64 Multiple Changes Check Commits (#48)
* Temp Hiscores & SettingsLoader changes

 Registered Accounts cycle count change

* EverythingRS Heatmap
2019-10-10 10:59:59 -04:00
Danial 83e612b50f randomToggle -> randomEventsEnabled (#45)
Fix prayer and fishing random event checks
2019-10-10 07:35:00 -04:00
dginovker 6f92f19327 refixed server port 2019-10-09 20:43:48 -04:00
dginovker d9d09a7ed0 total players registerd 2019-10-09 18:52:41 -04:00
Daniel Ginovker b97a843428 Players Online On Website, Changed packaging a little & added SettingsLoader (#44) 2019-10-09 17:30:43 -04:00
Daniel Ginovker 1f49bff69d Passwords (#43) 2019-10-09 14:32:24 -04:00
AgilityV2 719fe680da Update to essence xp. (#39)
rune essence correct xp is 5
2019-10-09 14:32:12 -04:00
dginovker 1f54e4e748 Fix tzhaar bank 2019-10-08 18:00:35 -04:00
dginovker 59515b3113 temp discord.json 2019-10-08 15:06:00 -04:00
Daniel Ginovker a3b8e773d4 Compile + small discord bot touchup (#38) 2019-10-08 14:32:45 -04:00
Josh Shippam 7b9e2f7163 Initial Discordbot Integration (#37) 2019-10-08 14:19:34 -04:00
MitchvanWijngaarden 42f545e0bc Added in randomToggle check to fishing (#36)
* bandaid fix fletching

* local

* Removed prayer random if user has randoms toggled off.

* Added in randomToggle check to fishing.
2019-10-08 13:38:05 -04:00
MitchvanWijngaarden d9e3d08ff8 Added in randomToggle check to burying bones (#35)
* bandaid fix fletching

* local

* Removed prayer random if user has randoms toggled off.
2019-10-08 13:37:44 -04:00
Ben Maher 4c90e2c6a5 Essence mining (#33)
* Clay mining is now implemented.

* Partial implementation of Essence mining, this doesn't implement pure essence yet though there's boilerplate code to assist.
Considerations:
Node requires 1 click per essence
Node produces only Rune Essence (This can in theory be changed for pure, but let's find out how much of Runecrafting is even implemented first.)
2019-10-07 19:10:26 -04:00
dginovker 1f04d2cbaa Compiled latest updates: 2019-10-07 15:30:47 -04:00
Ben Maher 4a06c906cd Clay mining is now implemented. (#31) 2019-10-07 09:12:35 -04:00
Ben Maher 5a87a47262 Mobile banking (#30)
* Fixed an issue with sheep regrowth, the id hadn't been completely migrated resulting in a one time sheep shear fiasco! My bad!

* Fixed admin command ::bank.
2019-10-06 21:40:14 -04:00
Ben Maher 29f5d14f46 Fixed an issue with sheep regrowth, the id hadn't been completely migrated resulting in a one time sheep shear fiasco! My bad! (#29) 2019-10-06 21:24:39 -04:00
Ben Maher ffc3e02f59 Oct6 (#28)
* Revised shop re-stocking interval.

* Revised shop re-stocking interval.

* Updated character save directory.

* Renamed new player save directory from accounts to characters.

* Added inverse for random toggle, since it's the first thing I type every time.

* Added god capes.

* Re-implemented experiments.

* Yell now looks a little cleaner.

* Fixed outside of bounds exception on High scores, when player count doesn't meet threshold.

* Cleaned up Magic Teleports class and added level requirements.

* Fixed exit portal from ancient chamber.

* Added check to ensure axe id isn't outside the bounds of expected axes.

* Added yet another check to ensure that the player has the required item before chopping a tree. NOTE this fix may not work as the issue is not reproducible locally.

* Changed allowed connections from 3 to 250!

* Sheep shearing just got easier!
2019-10-06 20:14:04 -04:00
dginovker 84dbe2e879 fix logs 2019-10-06 16:30:36 -04:00
dginovker a89082ebde Allow more than 3 clients 2019-10-06 15:49:39 -04:00
Ben Maher 84b7bb5476 Connections (#19)
* Revised shop re-stocking interval.

* Revised shop re-stocking interval.

* Updated character save directory.

* Renamed new player save directory from accounts to characters.

* Added inverse for random toggle, since it's the first thing I type every time.

* Added god capes.

* Re-implemented experiments.

* Yell now looks a little cleaner.

* Fixed outside of bounds exception on High scores, when player count doesn't meet threshold.

* Cleaned up Magic Teleports class and added level requirements.

* Fixed exit portal from ancient chamber.

* Added check to ensure axe id isn't outside the bounds of expected axes.

* Added yet another check to ensure that the player has the required item before chopping a tree. NOTE this fix may not work as the issue is not reproducible locally.

* Changed allowed connections from 3 to 250!
2019-10-06 15:39:51 -04:00
dginovker 8e47af0b29 Added woodcutting fix 2019-10-06 14:37:45 -04:00
Ben Maher ddec3a1204 Issue 15 (#18)
* Revised shop re-stocking interval.

* Revised shop re-stocking interval.

* Updated character save directory.

* Renamed new player save directory from accounts to characters.

* Added inverse for random toggle, since it's the first thing I type every time.

* Added god capes.

* Re-implemented experiments.

* Yell now looks a little cleaner.

* Fixed outside of bounds exception on High scores, when player count doesn't meet threshold.

* Cleaned up Magic Teleports class and added level requirements.

* Fixed exit portal from ancient chamber.

* Added check to ensure axe id isn't outside the bounds of expected axes.

* Added yet another check to ensure that the player has the required item before chopping a tree. NOTE this fix may not work as the issue is not reproducible locally.

* Added yet another check to ensure that the player has the required item before chopping a tree. NOTE this fix may not work as the issue is not reproducible locally.
2019-10-06 13:34:23 -04:00
dginovker 655d4f5857 Compiled latest code 2019-10-06 12:38:19 -04:00
Daniel Ginovker 112fffb093 Fixed varrock east (#17) 2019-10-06 12:36:24 -04:00
Ben Maher f777f24e53 God capes, Ancient chamber teleport and axe array checks (#16)
* Revised shop re-stocking interval.

* Revised shop re-stocking interval.

* Updated character save directory.

* Renamed new player save directory from accounts to characters.

* Added inverse for random toggle, since it's the first thing I type every time.

* Added god capes.

* Re-implemented experiments.

* Yell now looks a little cleaner.

* Fixed outside of bounds exception on High scores, when player count doesn't meet threshold.

* Cleaned up Magic Teleports class and added level requirements.

* Fixed exit portal from ancient chamber.

* Added check to ensure axe id isn't outside the bounds of expected axes.
2019-10-06 12:35:24 -04:00
Ben Maher b327e34f8e Local debugging accounts fix (#13)
* Revised shop re-stocking interval.

* Revised shop re-stocking interval.

* Updated character save directory.

* Renamed new player save directory from accounts to characters.
2019-10-05 19:57:59 -04:00
Ben Maher 66396fc4f5 Revised shop re-stocking interval. (#12) 2019-10-05 19:43:46 -04:00
dginovker a0794be929 Compiled latest changes 2019-10-05 16:55:04 -04:00
Daniel Ginovker d822c80882 Make new contributors welcome (#11)
* @mediabi3

* Fix up for guide and making server run easier
2019-10-05 16:50:26 -04:00
AgilityV2 5fe35d517d shops.cfg (#10)
changed rune in stock for 3 mage shops
2019-10-05 16:48:50 -04:00
Daniel Ginovker c72542a86c @mediabi3 (#8) 2019-10-05 15:47:05 -04:00
dginovker 1dc22f65b7 Added ::tele and fixed bank 2019-10-05 12:05:13 -04:00
dginovker 2484a47927 Fix varrock west bank 2019-10-04 22:12:23 -04:00
dginovker d737aa398b Fixed shops.. again 2019-10-04 16:56:36 -04:00
MitchvanWijngaarden 61a0fc7f2b bandaid fix fletching (#5) 2019-10-04 16:28:03 -04:00
dginovker 15278364a6 Merge branch 'master' of https://github.com/dginovker/2006rebotted 2019-10-04 13:09:02 -04:00
dginovker 3af5acc0eb Fix server crash when woodcutting with pickaxe 2019-10-04 13:08:57 -04:00
Daniel Ginovker 178810413b Format 2019-10-04 11:23:18 -04:00
Daniel Ginovker 0d92f3bded Add contributing guide 2019-10-04 11:21:56 -04:00
dginovker d320d8efe3 Fix shop dupe thing 2019-10-04 10:46:46 -04:00
dginovker 72927379dc Actually fix autoretaliate 2019-10-03 20:43:58 -04:00
dginovker 9d45efb06c Updated server files 2019-10-03 18:48:41 -04:00
dginovker 15150159a4 Fixed bank bug, classes not compiled properly 2019-10-03 18:21:10 -04:00
Daniel Ginovker 828a0702db Update README.md 2019-10-03 14:23:01 -04:00
dginovker 1af8ef1649 Fixed start/stop scripts 2019-10-03 11:57:18 -04:00
dginovker d1e74667ae Corrected output to read classes from default path 2019-10-03 10:02:26 -04:00
dginovker e54659ed3c Fix combat exp rate.. for real this time 2019-10-03 08:02:08 -04:00
dginovker 9851cf11f7 fix combat exp rate.. apparently it should be 4. 2019-10-02 22:49:18 -04:00
dginovker 585dccf26c Fix readme dupe 2019-10-02 14:49:57 -04:00
dginovker 9835ee8cd9 October update 2019-10-02 14:43:47 -04:00
dginovker d621654f8e Update intro 2019-10-02 14:37:57 -04:00
Daniel Ginovker 9bcfe27933 Added Discord link 2019-09-15 21:01:46 -04:00
dginovker e3c4114e39 Release date is this August 2019-07-18 11:55:44 -04:00
dginovker d29c32a9ca Fixed skilling multiplier 2019-07-10 11:41:05 -04:00
dginovker 11aeae631a Added server release date 2019-07-08 11:37:55 -04:00
dginovker e7d5f36880 Highscores fix 2019-06-28 15:50:51 -04:00
dginovker 01008c7254 Doors. 2019-06-27 10:08:52 -04:00
dginovker 8946b3a691 Merge branch 'master' of https://github.com/dginovker/2006rebotted 2019-06-26 18:26:03 -04:00
dginovker f094bb6a8e Doors smh 2019-06-26 18:25:32 -04:00
Daniel Ginovker 61ccbf0fc3 Update README.md 2019-06-26 10:49:49 -04:00
dginovker bafb40b61f Readme and classes 2019-06-26 10:46:58 -04:00
1586 changed files with 150481 additions and 12061 deletions
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<option name="SHOW_DIALOG" value="false" />
<option name="HIGHLIGHT_CONFLICTS" value="true" />
<option name="HIGHLIGHT_NON_ACTIVE_CHANGELIST" value="false" />
<option name="LAST_RESOLUTION" value="IGNORE" />
</component>
<component name="FileEditorManager">
<leaf SIDE_TABS_SIZE_LIMIT_KEY="300">
<file pinned="false" current-in-tab="false">
<entry file="file://$PROJECT_DIR$/2006Redone Server/src/redone/game/shops/ShopAssistant.java">
<provider selected="true" editor-type-id="text-editor">
<state relative-caret-position="618">
<caret line="396" column="115" selection-start-line="396" selection-start-column="115" selection-end-line="396" selection-end-column="115" />
</state>
</provider>
</entry>
</file>
<file pinned="false" current-in-tab="true">
<entry file="file://$PROJECT_DIR$/2006Redone Server/src/redone/game/content/combat/CombatAssistant.java">
<provider selected="true" editor-type-id="text-editor">
<state relative-caret-position="197">
<caret line="2066" column="71" selection-start-line="2066" selection-start-column="71" selection-end-line="2066" selection-end-column="71" />
</state>
</provider>
</entry>
</file>
<file pinned="false" current-in-tab="false">
<entry file="file://$PROJECT_DIR$/2006Redone Server/src/redone/game/players/Trading.java">
<provider selected="true" editor-type-id="text-editor">
<state relative-caret-position="404">
<caret line="74" column="108" lean-forward="true" selection-start-line="74" selection-start-column="108" selection-end-line="74" selection-end-column="108" />
</state>
</provider>
</entry>
</file>
<file pinned="false" current-in-tab="false">
<entry file="file://$PROJECT_DIR$/2006Redone Server/src/redone/util/Misc.java">
<provider selected="true" editor-type-id="text-editor">
<state relative-caret-position="115">
<caret line="8" column="30" lean-forward="true" selection-start-line="8" selection-start-column="30" selection-end-line="8" selection-end-column="30" />
</state>
</provider>
</entry>
</file>
</leaf>
</component>
<component name="FindInProjectRecents">
<findStrings>
<find>math.sq</find>
</findStrings>
</component>
<component name="Git.Settings">
<option name="RECENT_GIT_ROOT_PATH" value="$PROJECT_DIR$" />
</component>
<component name="IdeDocumentHistory">
<option name="CHANGED_PATHS">
<list>
<option value="$PROJECT_DIR$/2006Redone Server/src/redone/game/content/combat/CombatAssistant.java" />
</list>
</option>
</component>
<component name="ProjectFrameBounds">
<option name="x" value="-7" />
<option name="width" value="1294" />
<option name="height" value="1407" />
</component>
<component name="ProjectId" id="1Sr1PyvKre5eWJ6XgOrqWrHM5hp" />
<component name="PropertiesComponent">
<property name="SHARE_PROJECT_CONFIGURATION_FILES" value="true" />
<property name="last_opened_file_path" value="$PROJECT_DIR$/2006Redone Client/METAs/Client Meta" />
<property name="project.structure.last.edited" value="Project" />
<property name="project.structure.proportion" value="0.15" />
<property name="project.structure.side.proportion" value="0.2" />
</component>
<component name="RunDashboard">
<option name="ruleStates">
<list>
<RuleState>
<option name="name" value="ConfigurationTypeDashboardGroupingRule" />
</RuleState>
<RuleState>
<option name="name" value="StatusDashboardGroupingRule" />
</RuleState>
</list>
</option>
</component>
<component name="RunManager" selected="Application.Server">
<configuration name="Client" type="Application" factoryName="Application" temporary="true" nameIsGenerated="true">
<option name="MAIN_CLASS_NAME" value="Client" />
<module name="2006rebotted" />
<method v="2">
<option name="Make" enabled="true" />
</method>
</configuration>
<configuration name="FileServer" type="Application" factoryName="Application" temporary="true" nameIsGenerated="true">
<option name="MAIN_CLASS_NAME" value="org.apollo.jagcached.FileServer" />
<module name="2006rebotted" />
<option name="WORKING_DIRECTORY" value="2006Redone file_server" />
<extension name="coverage">
<pattern>
<option name="PATTERN" value="org.apollo.jagcached.*" />
<option name="ENABLED" value="true" />
</pattern>
</extension>
<method v="2">
<option name="Make" enabled="true" />
</method>
</configuration>
<configuration name="Server" type="Application" factoryName="Application" temporary="true" nameIsGenerated="true">
<option name="MAIN_CLASS_NAME" value="redone.Server" />
<module name="2006rebotted" />
<option name="WORKING_DIRECTORY" value="2006Redone Server" />
<extension name="coverage">
<pattern>
<option name="PATTERN" value="redone.*" />
<option name="ENABLED" value="true" />
</pattern>
</extension>
<method v="2">
<option name="Make" enabled="true" />
</method>
</configuration>
<list>
<item itemvalue="Application.FileServer" />
<item itemvalue="Application.Server" />
<item itemvalue="Application.Client" />
</list>
<recent_temporary>
<list>
<item itemvalue="Application.Server" />
<item itemvalue="Application.FileServer" />
<item itemvalue="Application.Client" />
</list>
</recent_temporary>
</component>
<component name="SvnConfiguration">
<configuration />
</component>
<component name="TaskManager">
<task active="true" id="Default" summary="Default task">
<changelist id="e34c4650-a3c9-498e-b05e-c1cbb72d0ad7" name="Default Changelist" comment="" />
<created>1572306880139</created>
<option name="number" value="Default" />
<option name="presentableId" value="Default" />
<updated>1572306880139</updated>
</task>
<servers />
</component>
<component name="ToolWindowManager">
<frame x="-7" y="0" width="974" height="1047" extended-state="0" />
<editor active="true" />
<layout>
<window_info content_ui="combo" id="Project" order="0" weight="0.25" />
<window_info id="Structure" order="1" side_tool="true" weight="0.25" />
<window_info id="Image Layers" order="2" />
<window_info id="Designer" order="3" />
<window_info id="UI Designer" order="4" />
<window_info id="Capture Tool" order="5" />
<window_info id="Favorites" order="6" side_tool="true" />
<window_info anchor="bottom" id="Message" order="0" />
<window_info anchor="bottom" id="Find" order="1" />
<window_info active="true" anchor="bottom" id="Run" order="2" visible="true" weight="0.032822758" />
<window_info anchor="bottom" id="Debug" order="3" weight="0.4" />
<window_info anchor="bottom" id="Cvs" order="4" weight="0.25" />
<window_info anchor="bottom" id="Inspection" order="5" weight="0.4" />
<window_info anchor="bottom" id="TODO" order="6" />
<window_info anchor="bottom" id="Terminal" order="7" />
<window_info anchor="bottom" id="Event Log" order="8" side_tool="true" />
<window_info anchor="bottom" id="Version Control" order="9" />
<window_info anchor="bottom" id="Messages" order="10" />
<window_info anchor="right" id="Commander" internal_type="SLIDING" order="0" type="SLIDING" weight="0.4" />
<window_info anchor="right" content_ui="combo" id="Hierarchy" order="1" weight="0.25" />
<window_info anchor="right" id="Palette" order="2" />
<window_info anchor="right" id="Ant Build" order="3" weight="0.25" />
<window_info anchor="right" id="Maven" order="4" />
<window_info anchor="right" id="Theme Preview" order="5" />
<window_info anchor="right" id="Capture Analysis" order="6" />
<window_info anchor="right" id="Palette&#9;" order="7" />
</layout>
</component>
<component name="Vcs.Log.Tabs.Properties">
<option name="TAB_STATES">
<map>
<entry key="MAIN">
<value>
<State>
<option name="RECENTLY_FILTERED_USER_GROUPS">
<collection />
</option>
<option name="RECENTLY_FILTERED_BRANCH_GROUPS">
<collection />
</option>
<option name="COLUMN_ORDER" />
</State>
</value>
</entry>
</map>
</option>
<option name="RECENT_FILTERS">
<map>
<entry key="Branch">
<value>
<list />
</value>
</entry>
<entry key="User">
<value>
<list />
</value>
</entry>
</map>
</option>
</component>
<component name="editorHistoryManager">
<entry file="file://$PROJECT_DIR$/2006Redone Server/src/redone/game/players/Trading.java">
<provider selected="true" editor-type-id="text-editor">
<state relative-caret-position="404">
<caret line="74" column="108" lean-forward="true" selection-start-line="74" selection-start-column="108" selection-end-line="74" selection-end-column="108" />
</state>
</provider>
</entry>
<entry file="file://$PROJECT_DIR$/2006Redone Server/src/redone/game/content/combat/CombatAssistant.java">
<provider selected="true" editor-type-id="text-editor">
<state relative-caret-position="197">
<caret line="2066" column="71" selection-start-line="2066" selection-start-column="71" selection-end-line="2066" selection-end-column="71" />
</state>
</provider>
</entry>
</component>
</project>
+11
View File
@@ -0,0 +1,11 @@
<?xml version="1.0" encoding="UTF-8"?>
<module type="JAVA_MODULE" version="4">
<component name="NewModuleRootManager" inherit-compiler-output="true">
<exclude-output />
<content url="file://$MODULE_DIR$">
<sourceFolder url="file://$MODULE_DIR$/src" isTestSource="false" />
</content>
<orderEntry type="inheritedJdk" />
<orderEntry type="sourceFolder" forTests="false" />
</component>
</module>
@@ -0,0 +1,3 @@
Manifest-Version: 1.0
Main-Class: Client
+2
View File
@@ -0,0 +1,2 @@
/Client.class
/LocalGame.class
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
+7
View File
@@ -0,0 +1,7 @@
/* AUTOMATICALLY GENERATED ON Tue Apr 16 17:20:59 EDT 2002*/
/* DO NOT EDIT */
grant {
permission java.security.AllPermission;
};
-5
View File
@@ -1,5 +0,0 @@
@echo off
title 2006Redone
cd bin
java Main
pause
+22
View File
@@ -0,0 +1,22 @@
import java.net.InetAddress;
import java.net.UnknownHostException;
public final class Client {
public static void main(String[] args) {
ClientSettings.SERVER_IP = "127.0.0.1";
try {
Game game = new Game();
Game.nodeID = 10;
Game.portOff = 0;
Game.setHighMem();
Game.isMembers = true;
Signlink.storeid = 32;
Signlink.startpriv(InetAddress.getLocalHost());
game.createClientFrame(503, 765);
} catch (UnknownHostException e) {
e.printStackTrace();
}
}
}
+7 -4
View File
@@ -10,16 +10,19 @@ public class ClientSettings {
/**
* The Servers Name
*/
public final static String SERVER_NAME = "2006Redone";
public final static String SERVER_NAME = "2006rebotted";
/**
* The Servers Website
*/
public final static String SERVER_WEBSITE = "www.2006redone.org";
public final static String SERVER_WEBSITE = "www.2006rebotted.tk";
/**
* The Servers Ip
*
* You don't have to change this, the client will automatically connect to the server
* on localhost (Assuming you're running Client and LocalGame respectively)
*
*/
public static String SERVER_IP = "35.226.247.68";
//public final static String SERVER_IP = "127.0.0.1";
public static String SERVER_IP = "2006rebotted.hopto.org";
/**
* The Npc Bits for the Server
*/
+65 -33
View File
@@ -1,3 +1,8 @@
/**
* NOTICE: IF YOU CHANGE ANYTHING IN GAME.JAVA, PLEASE COPY-PASTE THE WHOLE CLASS OVER TO LOCALGAME.JAVA
* THIS IS TO ALLOW LOCAL PARABOT TO CONTINUE TO WORK
*/
import java.applet.AppletContext;
import java.awt.Color;
import java.awt.Component;
@@ -20,8 +25,13 @@ import java.text.DecimalFormatSymbols;
import java.util.Calendar;
import java.util.Date;
/**
* NOTICE: IF YOU CHANGE ANYTHING IN GAME.JAVA, PLEASE COPY-PASTE THE WHOLE CLASS OVER TO LOCALGAME.JAVA
* THIS IS TO ALLOW LOCAL PARABOT TO CONTINUE TO WORK
*/
@SuppressWarnings("serial")
public class Game extends RSApplet {
private boolean graphicsEnabled = true;
public static String intToKOrMilLongName(int i) {
String s = String.valueOf(i);
@@ -1133,10 +1143,10 @@ public class Game extends RSApplet {
if (itemDef.actions != null && itemDef.actions[l3] != null) {
menuActionName[menuActionRow] = itemDef.actions[l3] + " @lre@" + itemDef.name;
if (l3 == 3) {
menuActionID[menuActionRow] = 493;
menuActionID[menuActionRow] = 493;
}
if (l3 == 4) {
menuActionID[menuActionRow] = 847;
menuActionID[menuActionRow] = 847;
}
menuActionCmd1[menuActionRow] = itemDef.id;
menuActionCmd2[menuActionRow] = k2;
@@ -1169,20 +1179,30 @@ public class Game extends RSApplet {
if (class9_1.isInventoryInterface && itemDef.actions != null) {
for (int i4 = 2; i4 >= 0; i4--) {
if (itemDef.actions[i4] != null) {
menuActionName[menuActionRow] = itemDef.actions[i4] + " @lre@" + itemDef.name;
if (i4 == 0) {
menuActionID[menuActionRow] = 74;
if (shiftDown)
{
menuActionName[menuActionRow] = "Drop @lre@" + itemDef.name;
menuActionCmd1[menuActionRow] = itemDef.id;
menuActionCmd2[menuActionRow] = k2;
menuActionCmd3[menuActionRow] = class9_1.id;
}
if (i4 == 1) {
menuActionID[menuActionRow] = 454;
else
{
menuActionName[menuActionRow] = itemDef.actions[i4] + " @lre@" + itemDef.name; //Seems like it's Wear + SPACE + ItemName.
if (i4 == 0) {
menuActionID[menuActionRow] = 74;
}
if (i4 == 1) {
menuActionID[menuActionRow] = 454;
}
if (i4 == 2) {
menuActionID[menuActionRow] = 539;
}
menuActionCmd1[menuActionRow] = itemDef.id;
menuActionCmd2[menuActionRow] = k2;
menuActionCmd3[menuActionRow] = class9_1.id;
menuActionRow++;
}
if (i4 == 2) {
menuActionID[menuActionRow] = 539;
}
menuActionCmd1[menuActionRow] = itemDef.id;
menuActionCmd2[menuActionRow] = k2;
menuActionCmd3[menuActionRow] = class9_1.id;
menuActionRow++;
}
}
@@ -1212,7 +1232,6 @@ public class Game extends RSApplet {
menuActionRow++;
}
}
}
menuActionName[menuActionRow] = "Examine @lre@" + itemDef.name + (showInfo ? " @gre@(@whi@" + (class9_1.inv[k2] - 1) + "@gre@)" : "");
menuActionID[menuActionRow] = 1125;
@@ -4200,7 +4219,7 @@ public class Game extends RSApplet {
if (l == 447) {
if (shiftDown)
{
doAction(2); //Drop?
doAction(2); //1=Examine, 2=Drop, 3=wear?, 4= does some really wack shit in the inventory
needDrawTabArea = true;
return;
}
@@ -4213,6 +4232,7 @@ public class Game extends RSApplet {
needDrawTabArea = true;
return;
}
if (l == 1226) {
int j1 = i1 >> 14 & 0x7fff;
ObjectDef class46 = ObjectDef.forID(j1);
@@ -4751,6 +4771,9 @@ public class Game extends RSApplet {
inputTaken = true;
}
if ((j == 13 || j == 10) && inputString.length() > 0) {
if (inputString.equals("::gfxtgl") || inputString.equals("::tglgfx") || inputString.equals("::togglerender") || inputString.equals("::togglegfx")) {
graphicsEnabled = !graphicsEnabled;
}
if (myPrivilege == 2) {
if (inputString.equals("::clientdrop")) {
dropClient();
@@ -5790,7 +5813,7 @@ public class Game extends RSApplet {
}
if (k == 4) {
loginMessage1 = "Your account has been disabled.";
loginMessage2 = "Please check your message-center for details.";
loginMessage2 = "Or you entered an invalid character for user/pass";
return;
}
if (k == 5) {
@@ -5932,7 +5955,7 @@ public class Game extends RSApplet {
}
} else {
loginMessage1 = "No response from server";
loginMessage2 = "Please try using a different world.";
loginMessage2 = "Please try closing and opening your client again.";
return;
}
} else {
@@ -6536,7 +6559,7 @@ public class Game extends RSApplet {
}
catch(IOException _ex)
{
s = "connection problem";
s = "Connection problem -- Make sure FileServer is running!!";
expectedCRCs[8] = 0;
}
catch(Exception _ex)
@@ -9751,8 +9774,10 @@ public class Game extends RSApplet {
int j13 = stream.readUnsignedByte();
int k15 = anInt1268 + (j13 >> 4 & 7);
int l16 = anInt1269 + (j13 & 7);
if (k15 >= 0 && l16 >= 0 && k15 < 104 && l16 < 104)
if (k15 >= 0 && l16 >= 0 && k15 < 104 && l16 < 104) {
method130(-1, -1, j8, i11, l16, k5, plane, k15, 0);
}
return;
}
if (j == 151) {
@@ -9764,6 +9789,7 @@ public class Game extends RSApplet {
int i15 = k12 >> 2;
int k16 = k12 & 3;
int l17 = anIntArray1177[i15];
//System.out.println("id: " + j10 + " x:" + (this.baseX + anInt1268) + " y:" + (this.baseY + anInt1269));
if (l4 >= 0 && k7 >= 0 && l4 < 104 && k7 < 104)
method130(-1, j10, k16, l17, k7, i15, plane, l4, 0);
return;
@@ -10622,7 +10648,7 @@ public class Game extends RSApplet {
}
if (pktType == 174) {
int id = inStream.readUnsignedWord();
int type = inStream.readUnsignedByte();
int type = /*inStream.readUnsignedByte()*/1;
int delay = inStream.readUnsignedWord();
int volume = inStream.readUnsignedByte();
sound[currentSound] = id;
@@ -11397,6 +11423,7 @@ public class Game extends RSApplet {
Signlink.reporterror(s2);
resetLogout();
exception.printStackTrace();
}
return true;
}
@@ -11464,20 +11491,25 @@ public class Game extends RSApplet {
Model.anInt1685 = super.mouseX - 4;
Model.anInt1686 = super.mouseY - 4;
DrawingArea.setAllPixelsToZero();
// xxx disables graphics if(graphicsEnabled){
worldController.method313(xCameraPos, yCameraPos, xCameraCurve, zCameraPos, j, yCameraCurve);
worldController.clearObj5Cache();
updateEntities();
drawHeadIcon();
if(graphicsEnabled){
worldController.method313(xCameraPos, yCameraPos, xCameraCurve, zCameraPos, j, yCameraCurve);
worldController.clearObj5Cache();
updateEntities();
drawHeadIcon();
}
// Allow tabs to work
method37(k2);
// Allow stuff inside the tabs to work
draw3dScreen();
// Show overlays on main screen
aRSImageProducer_1165.drawGraphics(4, super.graphics, 4);
xCameraPos = l;
zCameraPos = i1;
yCameraPos = j1;
yCameraCurve = k1;
xCameraCurve = l1;
// }
if(graphicsEnabled) {
xCameraPos = l;
zCameraPos = i1;
yCameraPos = j1;
yCameraCurve = k1;
xCameraCurve = l1;
}
}
public void closeOpenInterfaces() {
@@ -12139,7 +12171,7 @@ public class Game extends RSApplet {
this.anInt1187 += (j << 1);
}
public final void keyPressed(KeyEvent keyevent)
public void keyPressed(KeyEvent keyevent)
{
super.keyPressed(keyevent);
switch (keyevent.getKeyCode())
+28
View File
@@ -0,0 +1,28 @@
/**
* NOTICE: IF YOU CHANGE ANYTHING IN GAME.JAVA, PLEASE COPY-PASTE THE WHOLE CLASS OVER TO LOCALGAME.JAVA
* THIS IS TO ALLOW LOCAL PARABOT TO CONTINUE TO WORK
*/
import java.applet.AppletContext;
import java.awt.*;
import java.awt.event.KeyEvent;
import java.io.*;
import java.net.InetAddress;
import java.net.Socket;
import java.net.URL;
import java.text.DecimalFormat;
import java.text.DecimalFormatSymbols;
import java.util.Calendar;
import java.util.Date;
/**
* NOTICE: IF YOU CHANGE ANYTHING IN GAME.JAVA, PLEASE COPY-PASTE THE WHOLE CLASS OVER TO LOCALGAME.JAVA
* THIS IS TO ALLOW LOCAL PARABOT TO CONTINUE TO WORK
*/
@SuppressWarnings("serial")
public class LocalGame extends Game {
public LocalGame() {
super();
server = "127.0.0.1";
}
}
+13
View File
@@ -3,7 +3,20 @@ import java.net.UnknownHostException;
public final class Main {
/*
DEAR DEVELOPER!
If you want to run the client locally, the easiest way to do that is run the class "Client.java" instead!
If you REALLY want to use this class, add two random program arguments.
But seriously, Client.java is just a copy-paste of this class and does it locally. Use that instead!
*/
public static void main(String[] args) {
ClientSettings.SERVER_IP = "2006rebotted.hopto.org";
if (args.length > 1)
{
System.out.println("Running local");
+1 -1
View File
@@ -284,7 +284,7 @@ public class RSApplet extends Applet implements Runnable, MouseListener, MouseMo
}
@Override
public final void mouseMoved(MouseEvent mouseevent) {
public void mouseMoved(MouseEvent mouseevent) {
int i = mouseevent.getX();
int j = mouseevent.getY();
if (gameFrame != null) {
+8
View File
@@ -111,6 +111,14 @@ public final class RSInterface {
rsInterface.actions[l3] = null;
}
}
if(rsInterface.parentID == 3822) {
rsInterface.actions[2] = "Sell 10";
rsInterface.actions[3] = "Sell X";
}
if(rsInterface.id == 3900) {
rsInterface.actions[2] = "Buy 10";
rsInterface.actions[3] = "Buy X";
}
}
if (rsInterface.type == 3) {
rsInterface.aBoolean227 = stream.readUnsignedByte() == 1;
+2 -2
View File
@@ -278,7 +278,7 @@ public final class Signlink implements Runnable {
public static Synthesizer synthesizer = null;
public static String findcachedir() {
String path = System.getProperty("user.home") + "/.2006redone_file_system/";
String path = System.getProperty("user.home") + "/.2006rebotted_file_system/";
File file = new File(path);
if (!file.exists()) {
if (!file.mkdirs()) {
@@ -289,7 +289,7 @@ public final class Signlink implements Runnable {
}
public static String secondDir() {
File file = new File("C:/.2006redone_file_system/");
File file = new File("C:/.2006rebotted_file_system/");
if (!file.exists()) {
file.mkdirs();
}
+25 -25
View File
@@ -35,30 +35,30 @@ final class SizeConstants {
};
public static final int[] packetSizes = {
0, 0, 0, 0, 6, 0, 0, 0, 4, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
0, 0, 0, 0, -2, 4, 3, 0, 0, 0,
0, 0, 0, 0, 5, 0, 0, 6, 0, 0,
9, 0, 0, -2, 0, 0, 0, 0, 0, 0,
-2, 1, 0, 0, 2, -2, 0, 0, 0, 0,
6, 3, 2, 4, 2, 4, 0, 0, 0, 4,
0, -2, 0, 0, 7, 2, 0, 6, 0, 0,
0, 0, 0, 0, 0, 0, 0, 2, 0, 1,
0, 2, 0, 0, -1, 4, 1, 0, 0, 0,
1, 0, 0, 0, 2, 0, 0, 15, 0, 0,
0, 4, 4, 0, 0, 0, -2, 0, 0, 0,
0, 0, 0, 0, 6, 0, 0, 0, 0, 0,
0, 0, 2, 0, 0, 0, 0, 14, 0, 0,
0, 4, 0, 0, 0, 0, 3, 0, 0, 0,
4, 0, 0, 0, 2, 0, 6, 0, 0, 0,
0, 3, 0, 0, 5, 0, 10, 6, 0, 0,
0, 0, 0, 0, 0, 2, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, -1, 0, 0, 0,
4, 0, 0, 0, 0, 0, 3, 0, 2, 0,
0, 0, 0, 0, -2, 7, 0, 0, 2, 0,
0, 1, 0, 0, 0, 0, 0, 0, 0, 0,
8, 0, 0, 0, 0, 0, 0, 0, 0, 0,
2, -2, 0, 0, 0, 0, 6, 0, 4, 3,
0, 0, 0, -1, 6, 0, 0
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //10
0, 0, 0, 0, 1, 0, 0, 0, 0, 0, //20
0, 0, 0, 0, -2, 4, 3, 0, 0, 0, //30
0, 0, 0, 0, 5, 0, 0, 6, 0, 0, //40
9, 0, 0, -2, 0, 0, 0, 0, 0, 0, //50
-2, 1, 0, 0, 2, -2, 0, 0, 0, 0, //60
6, 3, 2, 4, 2, 4, 0, 0, 0, 4, //70
0, -2, 0, 0, 7, 2, 0, 6, 0, 0, //80
0, 0, 0, 0, 0, 0, 0, 2, 0, 1, //90
0, 2, 0, 0, -1, 4, 1, 0, 0, 0, //100
1, 0, 0, 0, 2, 0, 0, 15, 0, 0, //110
0, 4, 4, 0, 0, 0, -2, 0, 0, 0, //120
0, 0, 0, 0, 6, 0, 0, 0, 0, 0, //130
0, 0, 2, 0, 0, 0, 0, 14, 0, 0, //140
0, 4, 0, 0, 0, 0, 3, 0, 0, 0, //150
4, 0, 0, 0, 2, 0, 6, 0, 0, 0, //160
0, 3, 0, 0, 5, 0, 10, 6, 0, 0, //170
0, 0, 0, 0, 0, 2, 0, 0, 0, 0, //180
0, 0, 0, 0, 0, 0, -1, 0, 0, 0, //190
4, 0, 0, 0, 0, 0, 3, 0, 2, 0, //200
0, 0, 0, 0, -2, 7, 0, 0, 2, 0, //210
0, 1, 0, 0, 0, 0, 0, 0, 0, 0, //220
8, 0, 0, 0, 0, 0, 0, 0, 0, 0, //230
2, -2, 0, 0, 0, 0, 6, 0, 4, 3, //240
0, 0, 0, -1, 6, 0, 0//250
};
}
+3
View File
@@ -8,6 +8,9 @@
<classpathentry kind="lib" path="libs/slf4j.jar"/>
<classpathentry kind="lib" path="libs/xpp3-1.1.4c.jar"/>
<classpathentry kind="lib" path="libs/xstream-1.4.1.jar"/>
<classpathentry kind="lib" path="libs/everythingrs-api.jar"/>
<classpathentry kind="lib" path="libs/javacord-api-3.0.4.jar"/>
<classpathentry kind="lib" path="libs/json-20190722.jar"/>
<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER/org.eclipse.jdt.internal.debug.ui.launcher.StandardVMType/JavaSE-1.7"/>
<classpathentry kind="output" path="bin"/>
</classpath>
+1
View File
@@ -0,0 +1 @@
/bin/
@@ -1,14 +1,14 @@
eclipse.preferences.version=1
org.eclipse.jdt.core.compiler.codegen.inlineJsrBytecode=enabled
org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.7
org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.8
org.eclipse.jdt.core.compiler.codegen.unusedLocal=preserve
org.eclipse.jdt.core.compiler.compliance=1.7
org.eclipse.jdt.core.compiler.compliance=1.8
org.eclipse.jdt.core.compiler.debug.lineNumber=generate
org.eclipse.jdt.core.compiler.debug.localVariable=generate
org.eclipse.jdt.core.compiler.debug.sourceFile=generate
org.eclipse.jdt.core.compiler.problem.assertIdentifier=error
org.eclipse.jdt.core.compiler.problem.enumIdentifier=error
org.eclipse.jdt.core.compiler.source=1.7
org.eclipse.jdt.core.compiler.source=1.8
org.eclipse.jdt.core.formatter.align_type_members_on_columns=false
org.eclipse.jdt.core.formatter.alignment_for_arguments_in_allocation_expression=16
org.eclipse.jdt.core.formatter.alignment_for_arguments_in_annotation=0
+14
View File
@@ -0,0 +1,14 @@
<?xml version="1.0" encoding="UTF-8"?>
<module type="JAVA_MODULE" version="4">
<component name="NewModuleRootManager" inherit-compiler-output="true">
<exclude-output />
<content url="file://$MODULE_DIR$">
<sourceFolder url="file://$MODULE_DIR$/src" isTestSource="false" />
</content>
<orderEntry type="inheritedJdk" />
<orderEntry type="sourceFolder" forTests="false" />
<orderEntry type="library" name="libs" level="project" />
<orderEntry type="library" name="libs1" level="project" />
<orderEntry type="library" name="libs2" level="project" />
</component>
</module>
-3
View File
@@ -1,3 +0,0 @@
@echo off
java -jar libs/javac++.jar src libs bin
pause
+1
View File
@@ -0,0 +1 @@
secrets.json
+1
View File
@@ -5,6 +5,7 @@
// West -3 face = doorY +1 face = -2
// doorX doorY Height Face State //0 closed, 1 open
door = 2474 3233 9312 0 1 //Ancient temple portal
door = 3312 3235 0 0 0 //duel arena gate
door = 3312 3234 0 0 0 //duel arena gate
door = 3253 3266 0 0 0 //cow gate
+2 -1
View File
@@ -1,3 +1,4 @@
// itemID itemName itemExamine
item = 0 Dwarf_remains The_body_of_a_Dwarf_savaged_by_Goblins. 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
item = 1 Tool_kit These_could_be_handy. 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
item = 2 Cannonball Ammo_for_the_Dwarf_Cannon. 5 5 5 0 0 0 0 0 0 0 0 0 0 0 0
@@ -755,7 +756,7 @@ item = 757 Book The_Shield_of_Arrav_by_A_R_Wright. 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
item = 758 Key The_key_to_get_into_the_Phoenix_Gang_HQ. 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
item = 759 Key The_key_to_the_Phoenix_Gang's_weapons_store. 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
item = 760 Key Swap_this_note_at_any_bank_for_the_equivalent_item. 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
item = 761 Scroll An_intelligence_report. 5 5 5 0 0 0 0 0 0 0 0 0 0 0 0
item = 761 Intel_report An_intelligence_report. 5 5 5 0 0 0 0 0 0 0 0 0 0 0 0
item = 762 Scroll Swap_this_note_at_any_bank_for_the_equivalent_item. 5 5 5 0 0 0 0 0 0 0 0 0 0 0 0
item = 763 Broken_shield Half_of_the_Shield_of_Arrav. 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
item = 764 Broken_shield Swap_this_note_at_any_bank_for_the_equivalent_item. 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 -2
View File
@@ -687,8 +687,8 @@ npc = 642 Katrine 0 0
npc = 643 Weaponsmaster 23 0
//------------------------Not In DB------------------------
npc = 644 Straven 23 20
npc = 645 Jonny_the_beard 0 0
npc = 644 Straven 0 0
npc = 645 Jonny_the_beard 2 10
npc = 646 Curator 0 0
npc = 647 Reldo 0 0
npc = 648 King_Roald 0 0
File diff suppressed because it is too large Load Diff
+2 -2
View File
@@ -50,8 +50,8 @@ shop = 49 Flynn's Mace Shop 2 2 1422 10 1420 10 1424 8 1428 6 1430 4
shop = 50 Ali's_Discount_Wares 2 2 1931 30 1935 10 1823 30 1833 10 1837 10 1925 10 4593 10 4591 10 970 10 946 10 590 10 1265 10 2138 10
shop = 51 Betty's_Magic_emporium 2 2 554 300 555 300 556 300 557 100 558 100 562 30 560 10 221 100 579 10 1017 10
shop = 52 Aubury_Magic_Shop 2 2 554 5000 555 5000 556 5000 557 5000 558 5000 559 5000 562 250 560 250
shop = 53 Wizards_Guild_Shop 2 2 554 1000 555 1000 556 1000 557 1000 558 1000 559 1000 562 300 561 300 560 1000 563 100 565 100 1387 10 1383 10 1381 10 1385 10
shop = 54 Lundails_Rune_Shop 2 2 554 1000 555 1000 556 1000 557 1000 558 1000 559 1000 561 300 562 300 563 100 564 100 560 300
shop = 53 Wizards_Guild_Shop 2 2 554 5000 555 5000 556 5000 557 5000 558 5000 559 5000 562 250 561 250 560 250 563 250 565 250 1387 2 1383 2 1381 2 1385 2
shop = 54 Lundails_Rune_Shop 2 2 554 200 555 200 556 200 557 200 558 140 559 140 561 250 562 250 563 250 564 20 565 250 560 250
shop = 55 Battle_Runes 2 2 554 100 555 100 556 100 557 100 559 100 558 100 562 30 560 30
shop = 56 Tutab's_Magic_Market 2 2 554 1000 555 1000 556 1000 557 1000 563 100 221 10 4006 10 4023 10
shop = 57 Void_Knight_Magic_Store 2 2 554 1000 555 1000 556 1000 557 1000 558 1000 559 1000 562 300 560 300
+6 -1
View File
@@ -1179,7 +1179,7 @@ spawn = 78 2910 9841 0 1 3 20 20 GiantBat TavDung
spawn = 78 2908 9828 0 1 3 20 20 GiantBat TavDung
spawn = 78 2918 9829 0 1 3 20 20 GiantBat TavDung
spawn = 78 2923 9831 0 1 3 20 20 GiantBat TavDung
spawn = 178 3089 3230 0 1 5 20 11 BlackKnight
spawn = 179 3089 3230 0 1 5 20 11 BlackKnight
spawn = 178 2939 9811 0 1 5 20 11 BlackKnight TavDung
spawn = 178 2938 9815 0 1 5 20 11 BlackKnight TavDung
spawn = 178 2941 9805 0 1 5 20 11 BlackKnight TavDung
@@ -2440,4 +2440,9 @@ spawn = 604 3000 3144 0 1 0 0 0 Thurgo
spawn = 647 3209 3496 0 1 0 0 0 Reldo
spawn = 9 3204 3496 0 1 0 0 0 Guard
spawn = 606 2977 3343 0 1 0 0 0 Squire
//PHEONIX GANG HIDEOUT
spawn = 644 3246 9780 0 0 0 0 0 Straven
spawn = 645 3224 3398 0 1 1 2 2 Jonny the beard
//VARROCK MUSEUM
spawn = 646 3256 3448 0 1 0 0 0 Curator Haig Halen
[ENDOFSPAWNLIST]
@@ -0,0 +1,415 @@
[ACCOUNT]
character-username = cluescrolls
character-password = 067zHK1XT1Blxhq+Y2VTtRLMvazQ61qq+R+Fr+iqWbU=
[CHARACTER]
character-height = 0
character-posx = 3233
character-posy = 3229
character-rights = 3
hasStarter = false
bankPin1 = 0
bankPin2 = 0
bankPin3 = 0
bankPin4 = 0
hasBankpin = false
pinRegisteredDeleteDay = 0
requestPinDelete = false
lastLoginDate = 20191018
setPin = false
hasPaid = false
lostCannon = false
cannonX = 0
cannonY = 0
myBalls = 0
poison = false
spiritTree = false
npcCanAttack = true
rope = false
rope2 = false
recievedMask = false
recievedReward = false
isBotting = false
global-damage = 0
brightness = 3
closeTutorialInterface = true
canWalkTutorial = true
village = false
lastThieve = 0
homeTele = 0
strongHold = false
character-energy = 100
crystal-bow-shots = 0
splitChat = false
canSpeak = true
barrowsNpcs = 0 0
barrowsNpcs = 1 0
barrowsNpcs = 2 0
barrowsNpcs = 3 0
barrowsNpcs = 4 0
barrowsNpcs = 5 0
questStages = 0
SlayerMaster = 0
music = false false false false false false true false false false false false false false false false false false false false false false false false false false false false true false false false false false false false false false false false false false false false false false false false false false
randomActions = 0
blackMarks = 0
tutorial-progress = 36
skull-timer = 0
recoilHits = 0
lastX = 3233
lastY = 3229
lastH = 0
removedTask0 = -1
removedTask1 = -1
removedTask2 = -1
removedTask3 = -1
creationAddress =
has-npc = false
summonId = 0
thankedForDonation = 0
membership = false
questPoints = 23
votePoints = 0
bananas = 0
magic-book = 0
special-amount = 10.0
musicOn = true
needsNewTask = false
luthas = false
selected-coffin = 0
runeMist = 0
blackKnight = 0
shieldArrav = 0
cookAss = 0
pirateTreasure = 0
ptjob = 0
doricQuest = 0
dragonSlayerQuestStage = 0
impsC = 0
knightS = 0
sheepShear = 0
romeo-juliet = 0
gertCat = 0
cw-games = 0
witchspot = 0
restGhost = 0
vampSlayer = 0
RatDied2 = false
debugMode = false
randomToggle = false
teleblock-length = 0
pc-points = 0
lastYell = 0
slayerTask = 0
taskAmount = 0
magePoints = 0
autoRet = 1
barrowsKillCount = 0
slayerPoints = 0
flagged = false
wave = 0
gwkc = 0
isRunning = false
fightMode = 0
void = 0 0 0 0 0
[EQUIPMENT]
character-equip = 0 1050 1
character-equip = 1 -1 1
character-equip = 2 -1 1
character-equip = 3 -1 0
character-equip = 4 -1 1
character-equip = 5 -1 1
character-equip = 6 -1 0
character-equip = 7 -1 1
character-equip = 8 -1 0
character-equip = 9 -1 1
character-equip = 10 -1 1
character-equip = 11 -1 0
character-equip = 12 -1 1
character-equip = 13 -1 0
[LOOK]
character-look = 0 0
character-look = 1 0
character-look = 2 18
character-look = 3 26
character-look = 4 33
character-look = 5 36
character-look = 6 42
character-look = 7 10
character-look = 8 0
character-look = 9 0
character-look = 10 0
character-look = 11 0
character-look = 12 0
[SKILLS]
character-skill = 0 1 0
character-skill = 1 1 0
character-skill = 2 1 0
character-skill = 3 10 1300
character-skill = 4 1 0
character-skill = 5 1 0
character-skill = 6 1 0
character-skill = 7 1 0
character-skill = 8 1 0
character-skill = 9 1 0
character-skill = 10 1 0
character-skill = 11 1 0
character-skill = 12 1 0
character-skill = 13 1 0
character-skill = 14 1 0
character-skill = 15 3 175
character-skill = 16 1 0
character-skill = 17 1 0
character-skill = 18 1 0
character-skill = 19 1 0
character-skill = 20 1 0
character-skill = 21 1 0
character-skill = 22 1 0
character-skill = 23 1 0
character-skill = 24 1 0
[ITEMS]
[BANK]
character-bank = 0 2678 1
character-bank = 1 854 1
character-bank = 2 852 1
character-bank = 3 1328 1
character-bank = 4 1234 1
character-bank = 5 5683 1
character-bank = 6 5701 1
character-bank = 7 6612 1
character-bank = 8 6592 1
character-bank = 9 6594 1
character-bank = 10 6596 1
character-bank = 11 6598 1
character-bank = 12 6600 1
character-bank = 13 6604 1
character-bank = 14 6620 1
character-bank = 15 6616 1
character-bank = 16 6624 1
character-bank = 17 6630 1
character-bank = 18 6634 1
character-bank = 19 6618 1
character-bank = 20 6626 1
character-bank = 21 6628 1
character-bank = 22 6632 1
character-bank = 23 2588 1
character-bank = 24 2590 1
character-bank = 25 2584 1
character-bank = 26 2586 1
character-bank = 27 3473 1
character-bank = 28 2596 1
character-bank = 29 2598 1
character-bank = 30 2592 1
character-bank = 31 2594 1
character-bank = 32 3474 1
character-bank = 33 7389 1
character-bank = 34 7397 1
character-bank = 35 7393 1
character-bank = 36 7387 1
character-bank = 37 7395 1
character-bank = 38 7391 1
character-bank = 39 7365 1
character-bank = 40 7369 1
character-bank = 41 7363 1
character-bank = 42 7367 1
character-bank = 43 1640 1
character-bank = 44 1642 1
character-bank = 45 1638 1
character-bank = 46 2525 1
character-bank = 47 2521 1
character-bank = 48 2527 1
character-bank = 49 2523 1
character-bank = 50 6542 1
character-bank = 51 7772 1
character-bank = 52 7768 1
character-bank = 53 7764 1
character-bank = 54 3722 1
character-bank = 55 7760 1
character-bank = 56 6857 1
character-bank = 57 2979 1
character-bank = 58 2980 1
character-bank = 59 2981 1
character-bank = 60 2982 1
character-bank = 61 2983 1
character-bank = 62 2984 1
character-bank = 63 2985 1
character-bank = 64 2986 1
character-bank = 65 2987 1
character-bank = 66 2988 1
character-bank = 67 2989 1
character-bank = 68 2990 1
character-bank = 69 2991 1
character-bank = 70 2992 1
character-bank = 71 2993 1
character-bank = 72 2994 1
character-bank = 73 2995 1
character-bank = 74 2996 1
character-bank = 75 6346 1
character-bank = 76 6356 1
character-bank = 77 6366 1
character-bank = 78 6376 1
character-bank = 79 6863 1
character-bank = 80 6861 1
character-bank = 81 6859 1
character-bank = 82 6183 1
character-bank = 83 6548 1
character-bank = 84 6549 1
character-bank = 85 6666 1
character-bank = 86 2679 1
character-bank = 87 1330 1
character-bank = 88 1332 1
character-bank = 89 1398 1
character-bank = 90 1400 1
character-bank = 91 1394 1
character-bank = 92 3054 1
character-bank = 93 6563 1
character-bank = 94 1396 1
character-bank = 95 858 1
character-bank = 96 856 1
character-bank = 97 2606 1
character-bank = 98 2604 1
character-bank = 99 2600 1
character-bank = 100 2602 1
character-bank = 101 3475 1
character-bank = 102 2614 1
character-bank = 103 2612 1
character-bank = 104 2608 1
character-bank = 105 2610 1
character-bank = 106 3476 1
character-bank = 107 7373 1
character-bank = 108 7381 1
character-bank = 109 7371 1
character-bank = 110 7379 1
character-bank = 111 2569 1
character-bank = 112 2571 1
character-bank = 113 2551 1
character-bank = 114 1728 1
character-bank = 115 1726 1
character-bank = 116 2582 1
character-bank = 117 2578 1
character-bank = 118 2652 1
character-bank = 119 2632 1
character-bank = 120 2680 1
character-bank = 121 1334 1
character-bank = 122 1230 1
character-bank = 123 5679 1
character-bank = 124 5697 1
character-bank = 125 1216 1
character-bank = 126 1232 1
character-bank = 127 5681 1
character-bank = 128 5699 1
character-bank = 129 1250 1
character-bank = 130 3177 1
character-bank = 131 1264 1
character-bank = 132 5717 1
character-bank = 133 5731 1
character-bank = 134 1360 1
character-bank = 135 6740 1
character-bank = 136 3055 1
character-bank = 137 6564 1
character-bank = 138 1404 1
character-bank = 139 1406 1
character-bank = 140 1408 1
character-bank = 141 1402 1
character-bank = 142 862 1
character-bank = 143 860 1
character-bank = 144 3487 1
character-bank = 145 3489 1
character-bank = 146 3482 1
character-bank = 147 3484 1
character-bank = 148 3486 1
character-bank = 149 2628 1
character-bank = 150 2630 1
character-bank = 151 2624 1
character-bank = 152 2626 1
character-bank = 153 3478 1
character-bank = 154 2620 1
character-bank = 155 2622 1
character-bank = 156 2616 1
character-bank = 157 2618 1
character-bank = 158 3477 1
character-bank = 159 7401 1
character-bank = 160 7399 1
character-bank = 161 7400 1
character-bank = 162 6921 1
character-bank = 163 6925 1
character-bank = 164 6923 1
character-bank = 165 6919 1
character-bank = 166 6917 1
character-bank = 167 4098 1
character-bank = 168 4108 1
character-bank = 169 4118 1
character-bank = 170 4096 1
character-bank = 171 4106 1
character-bank = 172 4116 1
character-bank = 173 4090 1
character-bank = 174 4100 1
character-bank = 175 4110 1
character-bank = 176 4094 1
character-bank = 177 4104 1
character-bank = 178 4114 1
character-bank = 179 4092 1
character-bank = 180 4102 1
character-bank = 181 4112 1
character-bank = 182 7377 1
character-bank = 183 7385 1
character-bank = 184 7375 1
character-bank = 185 7383 1
character-bank = 186 2492 1
character-bank = 187 2498 1
character-bank = 188 2504 1
character-bank = 189 2514 1
character-bank = 190 1150 1
character-bank = 191 4088 1
character-bank = 192 4586 1
character-bank = 193 1188 1
character-bank = 194 2415 1
character-bank = 195 2658 1
character-bank = 196 2660 1
character-bank = 197 2654 1
character-bank = 198 2656 1
character-bank = 199 3479 1
character-bank = 200 2414 1
character-bank = 201 2674 1
character-bank = 202 2676 1
character-bank = 203 2670 1
character-bank = 204 2672 1
character-bank = 205 3481 1
character-bank = 206 2413 1
character-bank = 207 2666 1
character-bank = 208 2668 1
character-bank = 209 2662 1
character-bank = 210 2664 1
character-bank = 211 3480 1
character-bank = 212 1632 1
character-bank = 213 1616 1
character-bank = 214 1703 1
character-bank = 215 1646 1
character-bank = 216 2573 1
character-bank = 217 2553 1
character-bank = 218 6734 1
character-bank = 219 6738 1
character-bank = 220 6041 1
character-bank = 221 1498 1
character-bank = 222 1732 1
character-bank = 223 6586 1
character-bank = 224 7928 1
character-bank = 225 1051 1
character-bank = 226 1043 1
character-bank = 227 1045 1
character-bank = 228 1047 1
character-bank = 229 1039 1
character-bank = 230 1049 1
character-bank = 231 1041 1
[FRIENDS]
[IGNORES]
[EOF]
+1
View File
@@ -0,0 +1 @@
{"token":""}
+1
View File
@@ -1019,3 +1019,4 @@
5244 3656 3514 0 1 0
1530 3079 3497 3 0 0
12348 3207 3217 1 0 0
2474 3233 9312 0 1 0
@@ -0,0 +1,7 @@
[2019/10/26] 21:23 michael2 clicked item bones
[2019/10/26] 21:25 michael2 clicked item bones
[2019/10/26] 21:26 michael2 clicked item bones
[2019/10/26] 21:28 michael2 clicked item bones
[2019/10/26] 21:30 michael2 clicked item bones
[2019/10/26] 21:30 michael2 clicked item bones
[2019/10/26] 21:30 michael2 clicked item bones
@@ -0,0 +1,2 @@
[2019/10/28] 15:43 michael8 clicked item herb
[2019/10/28] 15:43 michael8 clicked item bones
@@ -0,0 +1 @@
[2019/10/27] 16:16 michael used command: bank
@@ -0,0 +1 @@
[2019/10/28] 16:52 michael2 used command: bank
@@ -0,0 +1,2 @@
[2019/10/26] 13:49 michael dropped 1 chef's hat absX: 3250 absY: 3225
[2019/10/26] 13:49 michael dropped 1 fire talisman absX: 3250 absY: 3225
@@ -0,0 +1,16 @@
[2019/10/26] 21:23 michael2 dropped 3 iron arrow absX: 3248 absY: 3225
[2019/10/26] 21:24 michael2 dropped 17 bronze arrow absX: 3262 absY: 3228
[2019/10/26] 21:24 michael2 dropped 1 air talisman absX: 3262 absY: 3228
[2019/10/26] 21:26 michael2 dropped 1 bronze longsword absX: 3259 absY: 3229
[2019/10/26] 21:28 michael2 dropped 1 bronze med helm absX: 3251 absY: 3225
[2019/10/26] 21:28 michael2 dropped 1 air talisman absX: 3251 absY: 3225
[2019/10/26] 21:29 michael2 dropped 9 coins absX: 3255 absY: 3223
[2019/10/26] 21:29 michael2 dropped 6 water rune absX: 3255 absY: 3223
[2019/10/26] 21:29 michael2 dropped 1 goblin mail absX: 3255 absY: 3223
[2019/10/26] 21:31 michael2 dropped 1 bronze sq shield absX: 3260 absY: 3228
[2019/10/26] 21:32 michael2 dropped 9 coins absX: 3259 absY: 3227
[2019/10/26] 21:34 michael2 dropped 1 bronze sq shield absX: 3262 absY: 3229
[2019/10/26] 21:34 michael2 dropped 1 bronze sq shield absX: 3255 absY: 3223
[2019/10/26] 21:34 michael2 dropped 1 bronze longsword absX: 3255 absY: 3223
[2019/10/26] 21:35 michael2 dropped 1 raw chicken absX: 3260 absY: 3227
[2019/10/26] 21:51 michael2 dropped 1 ashes absX: 3234 absY: 3218
@@ -0,0 +1,21 @@
[2019/10/27] 18:50 michael5 dropped 1 bronze arrow absX: 3247 absY: 3226
[2019/10/27] 18:50 michael5 dropped 1 bronze arrow absX: 3247 absY: 3226
[2019/10/27] 18:50 michael5 dropped 1 bronze arrow absX: 3247 absY: 3226
[2019/10/27] 18:50 michael5 dropped 2 bronze arrow absX: 3247 absY: 3226
[2019/10/27] 18:50 michael5 dropped 3 bronze arrow absX: 3247 absY: 3226
[2019/10/27] 18:50 michael5 dropped 4 bronze arrow absX: 3247 absY: 3226
[2019/10/27] 18:50 michael5 dropped 5 bronze arrow absX: 3247 absY: 3226
[2019/10/27] 18:50 michael5 dropped 6 bronze arrow absX: 3247 absY: 3226
[2019/10/27] 18:51 michael5 dropped 2 air rune absX: 3248 absY: 3226
[2019/10/27] 18:51 michael5 dropped 5 iron arrow absX: 3248 absY: 3226
[2019/10/27] 18:51 michael5 dropped 1 bronze arrow absX: 3251 absY: 3226
[2019/10/27] 18:51 michael5 dropped 1 bronze arrow absX: 3253 absY: 3225
[2019/10/27] 18:51 michael5 dropped 2 bronze arrow absX: 3252 absY: 3225
[2019/10/27] 18:51 michael5 dropped 3 bronze arrow absX: 3252 absY: 3225
[2019/10/27] 18:51 michael5 dropped 1 bronze arrow absX: 3242 absY: 3225
[2019/10/27] 18:51 michael5 dropped 2 bronze arrow absX: 3242 absY: 3225
[2019/10/27] 18:52 michael5 dropped 3 bronze arrow absX: 3242 absY: 3225
[2019/10/27] 18:52 michael5 dropped 4 bronze arrow absX: 3242 absY: 3225
[2019/10/27] 18:52 michael5 dropped 5 bronze arrow absX: 3242 absY: 3225
[2019/10/27] 18:52 michael5 dropped 6 bronze arrow absX: 3242 absY: 3225
[2019/10/27] 18:55 michael5 dropped 1 ashes absX: 3234 absY: 3230
@@ -0,0 +1,27 @@
[2019/10/28] 13:45 michael6 dropped 1 bronze arrow absX: 3224 absY: 3222
[2019/10/28] 13:45 michael6 dropped 1 bronze arrow absX: 3224 absY: 3224
[2019/10/28] 13:45 michael6 dropped 2 bronze arrow absX: 3224 absY: 3224
[2019/10/28] 13:45 michael6 dropped 3 bronze arrow absX: 3224 absY: 3222
[2019/10/28] 13:45 michael6 dropped 4 bronze arrow absX: 3224 absY: 3224
[2019/10/28] 13:45 michael6 dropped 5 bronze arrow absX: 3224 absY: 3224
[2019/10/28] 13:45 michael6 dropped 6 bronze arrow absX: 3224 absY: 3224
[2019/10/28] 13:45 michael6 dropped 7 bronze arrow absX: 3224 absY: 3224
[2019/10/28] 13:46 michael6 dropped 8 bronze arrow absX: 3224 absY: 3224
[2019/10/28] 13:46 michael6 dropped 9 bronze arrow absX: 3224 absY: 3222
[2019/10/28] 13:46 michael6 dropped 10 bronze arrow absX: 3224 absY: 3224
[2019/10/28] 13:48 michael6 dropped 1 bronze arrow absX: 3220 absY: 3224
[2019/10/28] 13:48 michael6 dropped 1 bronze arrow absX: 3219 absY: 3223
[2019/10/28] 13:48 michael6 dropped 2 bronze arrow absX: 3221 absY: 3223
[2019/10/28] 13:48 michael6 dropped 1 bronze arrow absX: 3221 absY: 3225
[2019/10/28] 13:48 michael6 dropped 1 bronze arrow absX: 3222 absY: 3221
[2019/10/28] 13:48 michael6 dropped 2 bronze arrow absX: 3222 absY: 3221
[2019/10/28] 13:48 michael6 dropped 3 bronze arrow absX: 3222 absY: 3221
[2019/10/28] 13:48 michael6 dropped 4 bronze arrow absX: 3222 absY: 3221
[2019/10/28] 13:48 michael6 dropped 5 bronze arrow absX: 3222 absY: 3221
[2019/10/28] 13:48 michael6 dropped 6 bronze arrow absX: 3222 absY: 3221
[2019/10/28] 13:52 michael6 dropped 1 bronze arrow absX: 3221 absY: 3219
[2019/10/28] 13:52 michael6 dropped 1 bronze arrow absX: 3232 absY: 3219
[2019/10/28] 14:01 michael6 dropped 1 bronze arrow absX: 3217 absY: 3244
[2019/10/28] 14:01 michael6 dropped 1 bronze arrow absX: 3228 absY: 3218
[2019/10/28] 14:01 michael6 dropped 1 bronze arrow absX: 3230 absY: 3218
[2019/10/28] 14:02 michael6 dropped 1 bronze arrow absX: 3232 absY: 3217
@@ -0,0 +1,29 @@
[2019/10/28] 15:09 michael7 dropped 1 bronze arrow absX: 3225 absY: 3223
[2019/10/28] 15:13 michael7 dropped 1 bronze arrow absX: 3225 absY: 3224
[2019/10/28] 15:13 michael7 dropped 1 bronze arrow absX: 3225 absY: 3222
[2019/10/28] 15:18 michael7 dropped 1 bronze arrow absX: 3230 absY: 3219
[2019/10/28] 15:19 michael7 dropped 2 bronze arrow absX: 3230 absY: 3219
[2019/10/28] 15:19 michael7 dropped 1 bronze arrow absX: 3234 absY: 3217
[2019/10/28] 15:19 michael7 dropped 1 bronze arrow absX: 3235 absY: 3221
[2019/10/28] 15:19 michael7 dropped 2 bronze arrow absX: 3235 absY: 3221
[2019/10/28] 15:19 michael7 dropped 1 bronze arrow absX: 3236 absY: 3222
[2019/10/28] 15:19 michael7 dropped 1 bronze arrow absX: 3233 absY: 3222
[2019/10/28] 15:19 michael7 dropped 2 bronze arrow absX: 3233 absY: 3222
[2019/10/28] 15:19 michael7 dropped 3 bronze arrow absX: 3233 absY: 3222
[2019/10/28] 15:19 michael7 dropped 4 bronze arrow absX: 3233 absY: 3222
[2019/10/28] 15:19 michael7 dropped 5 bronze arrow absX: 3233 absY: 3222
[2019/10/28] 15:19 michael7 dropped 6 bronze arrow absX: 3233 absY: 3222
[2019/10/28] 15:19 michael7 dropped 1 bronze arrow absX: 3232 absY: 3220
[2019/10/28] 15:19 michael7 dropped 1 bronze arrow absX: 3233 absY: 3220
[2019/10/28] 15:19 michael7 dropped 2 bronze arrow absX: 3233 absY: 3220
[2019/10/28] 15:20 michael7 dropped 1 bronze arrow absX: 3234 absY: 3218
[2019/10/28] 15:20 michael7 dropped 1 ashes absX: 3230 absY: 3218
[2019/10/28] 15:20 michael7 dropped 3 bronze arrow absX: 3230 absY: 3219
[2019/10/28] 15:20 michael7 dropped 1 bronze arrow absX: 3223 absY: 3228
[2019/10/28] 15:23 michael7 dropped 1 bronze arrow absX: 3223 absY: 3227
[2019/10/28] 15:23 michael7 dropped 2 bronze arrow absX: 3223 absY: 3229
[2019/10/28] 15:23 michael7 dropped 1 bronze arrow absX: 3234 absY: 3218
[2019/10/28] 15:23 michael7 dropped 1 bronze arrow absX: 3236 absY: 3218
[2019/10/28] 15:23 michael7 dropped 1 bronze arrow absX: 3234 absY: 3218
[2019/10/28] 15:23 michael7 dropped 2 bronze arrow absX: 3234 absY: 3218
[2019/10/28] 15:23 michael7 dropped 3 bronze arrow absX: 3234 absY: 3218
@@ -0,0 +1,20 @@
[2019/10/28] 15:25 michael8 dropped 1 bronze arrow absX: 3234 absY: 3226
[2019/10/28] 15:25 michael8 dropped 1 bronze arrow absX: 3234 absY: 3226
[2019/10/28] 15:25 michael8 dropped 1 bronze arrow absX: 3234 absY: 3226
[2019/10/28] 15:29 michael8 dropped 1 bronze arrow absX: 3228 absY: 3219
[2019/10/28] 15:29 michael8 dropped 1 bronze arrow absX: 3226 absY: 3220
[2019/10/28] 15:29 michael8 dropped 2 bronze arrow absX: 3226 absY: 3220
[2019/10/28] 15:29 michael8 dropped 3 bronze arrow absX: 3226 absY: 3220
[2019/10/28] 15:29 michael8 dropped 4 bronze arrow absX: 3228 absY: 3220
[2019/10/28] 15:30 michael8 dropped 1 bronze arrow absX: 3229 absY: 3217
[2019/10/28] 15:30 michael8 dropped 1 bronze arrow absX: 3226 absY: 3218
[2019/10/28] 15:31 michael8 dropped 5 bronze arrow absX: 3226 absY: 3220
[2019/10/28] 15:31 michael8 dropped 6 bronze arrow absX: 3226 absY: 3220
[2019/10/28] 15:31 michael8 dropped 7 bronze arrow absX: 3226 absY: 3220
[2019/10/28] 15:31 michael8 dropped 1 iron dagger absX: 3226 absY: 3220
[2019/10/28] 15:36 michael8 dropped 1 bronze arrow absX: 3219 absY: 3222
[2019/10/28] 15:36 michael8 dropped 2 bronze arrow absX: 3219 absY: 3222
[2019/10/28] 15:36 michael8 dropped 3 bronze arrow absX: 3219 absY: 3222
[2019/10/28] 15:36 michael8 dropped 4 bronze arrow absX: 3219 absY: 3222
[2019/10/28] 15:41 michael8 dropped 1 air talisman absX: 3220 absY: 3222
[2019/10/28] 15:41 michael8 dropped 1 herb absX: 3220 absY: 3222
@@ -0,0 +1 @@
[2019/11/10] 22:30 spamtest1 dropped 1 grimy lantadyme absX: 3231 absY: 3207
@@ -0,0 +1 @@
[2019/10/04] 22:10 test dropped 3 coins absX: 3224 absY: 3202
@@ -0,0 +1,4 @@
[2019/11/17] 15:52 andrew22 picked up knife itemX: 3224, itemY: 3202
[2019/11/17] 15:52 andrew22 picked up knife itemX: 3224, itemY: 3202
[2019/11/17] 15:54 andrew22 picked up knife itemX: 3224, itemY: 3202
[2019/11/17] 15:56 andrew22 picked up knife itemX: 3224, itemY: 3202
@@ -1 +1,2 @@
[2019/06/19] 22:14 irdb picked up bronze dagger itemX: 3207, itemY: 3215
[2019/10/03] 18:17 irdb picked up cabbage itemX: 3217, itemY: 9622
@@ -0,0 +1,2 @@
[2019/10/26] 13:50 michael picked up fire talisman itemX: 3250, itemY: 3226
[2019/10/26] 13:50 michael picked up chef's hat itemX: 3250, itemY: 3226
@@ -0,0 +1,20 @@
[2019/10/26] 21:23 michael2 picked up iron arrow itemX: 3249, itemY: 3225
[2019/10/26] 21:23 michael2 picked up bones itemX: 3249, itemY: 3225
[2019/10/26] 21:24 michael2 picked up bronze arrow itemX: 3261, itemY: 3228
[2019/10/26] 21:24 michael2 picked up bones itemX: 3261, itemY: 3228
[2019/10/26] 21:24 michael2 picked up air talisman itemX: 3261, itemY: 3228
[2019/10/26] 21:26 michael2 picked up bones itemX: 3251, itemY: 3225
[2019/10/26] 21:26 michael2 picked up bones itemX: 3260, itemY: 3229
[2019/10/26] 21:26 michael2 picked up bronze longsword itemX: 3260, itemY: 3229
[2019/10/26] 21:27 michael2 picked up bones itemX: 3262, itemY: 3229
[2019/10/26] 21:28 michael2 picked up bronze med helm itemX: 3250, itemY: 3225
[2019/10/26] 21:28 michael2 picked up bones itemX: 3250, itemY: 3225
[2019/10/26] 21:28 michael2 picked up air talisman itemX: 3250, itemY: 3225
[2019/10/26] 21:30 michael2 picked up bones itemX: 3250, itemY: 3225
[2019/10/26] 21:30 michael2 picked up goblin mail itemX: 3254, itemY: 3223
[2019/10/26] 21:31 michael2 picked up bronze sq shield itemX: 3260, itemY: 3229
[2019/10/26] 21:31 michael2 picked up bones itemX: 3260, itemY: 3229
[2019/10/26] 21:33 michael2 picked up coins itemX: 3261, itemY: 3229
[2019/10/26] 21:34 michael2 picked up bronze sq shield itemX: 3262, itemY: 3230
[2019/10/26] 21:34 michael2 picked up bronze sq shield itemX: 3254, itemY: 3223
[2019/10/26] 21:34 michael2 picked up bronze longsword itemX: 3254, itemY: 3223
@@ -0,0 +1,5 @@
[2019/10/27] 18:51 michael5 picked up bronze arrow itemX: 3248, itemY: 3226
[2019/10/27] 18:51 michael5 picked up air rune itemX: 3248, itemY: 3226
[2019/10/27] 18:51 michael5 picked up bones itemX: 3248, itemY: 3226
[2019/10/27] 18:51 michael5 picked up iron arrow itemX: 3248, itemY: 3226
[2019/10/27] 18:51 michael5 picked up bronze arrow itemX: 3249, itemY: 3226
@@ -0,0 +1,5 @@
[2019/10/28] 13:46 michael6 picked up bronze arrow itemX: 3224, itemY: 3223
[2019/10/28] 13:48 michael6 picked up bronze arrow itemX: 3220, itemY: 3223
[2019/10/28] 13:48 michael6 picked up bronze arrow itemX: 3222, itemY: 3222
[2019/10/28] 13:48 michael6 picked up bronze arrow itemX: 3220, itemY: 3225
[2019/10/28] 13:48 michael6 picked up bronze arrow itemX: 3220, itemY: 3226
@@ -0,0 +1,5 @@
[2019/10/28] 15:19 michael7 picked up bronze arrow itemX: 3234, itemY: 3222
[2019/10/28] 15:19 michael7 picked up bronze arrow itemX: 3234, itemY: 3221
[2019/10/28] 15:19 michael7 picked up bronze arrow itemX: 3234, itemY: 3220
[2019/10/28] 15:19 michael7 picked up bronze arrow itemX: 3235, itemY: 3220
[2019/10/28] 15:19 michael7 picked up bronze arrow itemX: 3234, itemY: 3218
@@ -0,0 +1,4 @@
[2019/10/28] 15:36 michael8 picked up bronze arrow itemX: 3219, itemY: 3221
[2019/10/28] 15:43 michael8 picked up air talisman itemX: 3219, itemY: 3222
[2019/10/28] 15:43 michael8 picked up herb itemX: 3219, itemY: 3222
[2019/10/28] 15:43 michael8 picked up bones itemX: 3219, itemY: 3222
@@ -0,0 +1,2 @@
[2019/11/10] 22:46 spamtest1 picked up bones itemX: 3231, itemY: 3236
[2019/11/10] 22:46 spamtest1 picked up bones itemX: 3231, itemY: 3236
@@ -0,0 +1,9 @@
[2019/10/04] 22:06 test picked up knife itemX: 3224, itemY: 3202
[2019/10/04] 22:10 test picked up knife itemX: 3224, itemY: 3202
[2019/10/04] 22:10 test picked up knife itemX: 3224, itemY: 3202
[2019/10/04] 22:11 test picked up coins itemX: 3224, itemY: 3202
[2019/10/04] 22:16 test picked up knife itemX: 3224, itemY: 3202
[2019/10/04] 22:16 test picked up knife itemX: 3224, itemY: 3202
[2019/10/04] 22:16 test picked up knife itemX: 3224, itemY: 3202
[2019/10/04] 22:23 test picked up knife itemX: 3224, itemY: 3202
[2019/10/04] 22:24 test picked up knife itemX: 3224, itemY: 3202
@@ -0,0 +1 @@
[2019/11/08] 19:22 bot bought newcomer map from store id: 88 for 1 coins
@@ -0,0 +1 @@
[2019/11/08] 19:22 bot sold newcomer map to store id: 88 for 1 coins
@@ -0,0 +1,23 @@
[2019/10/04] 10:46 irdb sold thread to store id: 24 for 2 coins
[2019/10/04] 10:47 irdb sold bronze dagger to store id: 88 for 8 coins
[2019/10/04] 16:54 irdb sold bronze dagger to store id: 88 for 8 coins
[2019/10/04] 16:54 irdb sold bucket to store id: 88 for 0 coins
[2019/10/04] 16:54 irdb sold bucket to store id: 88 for 0 coins
[2019/10/04] 16:54 irdb sold bucket to store id: 88 for 0 coins
[2019/10/04] 16:54 irdb sold bucket to store id: 88 for 0 coins
[2019/10/04] 16:54 irdb sold bucket to store id: 88 for 0 coins
[2019/10/04] 16:54 irdb sold bucket to store id: 88 for 0 coins
[2019/10/04] 16:54 irdb sold bucket to store id: 88 for 0 coins
[2019/10/04] 16:54 irdb sold bucket to store id: 88 for 0 coins
[2019/10/04] 16:54 irdb sold bucket to store id: 88 for 0 coins
[2019/10/04] 16:54 irdb sold bucket to store id: 88 for 0 coins
[2019/10/04] 16:55 irdb sold bucket to store id: 88 for 0 coins
[2019/10/04] 16:55 irdb sold bucket to store id: 88 for 0 coins
[2019/10/04] 16:55 irdb sold bucket to store id: 88 for 0 coins
[2019/10/04] 16:55 irdb sold bucket to store id: 88 for 0 coins
[2019/10/04] 16:55 irdb sold bucket to store id: 88 for 0 coins
[2019/10/04] 16:55 irdb sold bucket to store id: 88 for 0 coins
[2019/10/04] 16:55 irdb sold bucket to store id: 88 for 0 coins
[2019/10/04] 16:55 irdb sold bucket to store id: 88 for 0 coins
[2019/10/04] 16:55 irdb sold bucket to store id: 88 for 0 coins
[2019/10/04] 16:55 irdb sold bucket to store id: 88 for 0 coins
@@ -0,0 +1,2 @@
[2019/10/27] 14:45 irdb2 was traded by irdb3 and recieved 1 Bronze dagger
[2019/10/27] 14:45 irdb2 was traded by irdb3 and recieved 1 Wooden shield
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